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DayZ "Standalone" #2


Tatar Ramazan

Öne çıkan mesajlar

Xaenin said:

DayZ is currently in early alpha and we see a lot of work ahead of us in order to make it the true authentic multiplayer experience we want it to be. Current version is including only small subset of game mechanics and serves mostly as test bed with core technology that should serve as basis for future additions and improvements. Currently planned key future features are:

Playable vehicles
Wide variety of native animal life
Player created constructions in the environment
Extensive interactions with the environment and crafting options
Streamlined user actions and interface
Upgraded graphics and physics engine (including ragdoll, etc.)
Control and animations expanded and improved for fluidity
Support of user mods

We estimate that reaching Beta version with all key features present will take more than one year from current stage. All features and plans listed here are subject to change, we may add or remove features as seen fit during development process.


alalım o zaman ya beklenmez ki o kadar arkadaş
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Bazı bölgelerde ne olduğu anlaşılamayan telsiz sesleri geliyormuş. telsizden bazı koordinatlar veriliyormuş. duyan var mı bilmiyorum. hatta elektroda da başka bir radyo sinyalı alınıyormuş.

green mountain diye bir yerde gelen sinyalde bir kadın bazı koordinatlar veriyormuş o koordinatı bulmaya çalışıyor oyuncular. ballota daki telsiz sinyallerinde de yakaladıkları zombilere neler yaptıklarını anlatan bir radyo yayını varmış... sinyallerin bazıları ürkütücü forumda konusu var video falan var çok iyi olmuş bence :)

link burada http://forums.dayzgame.com/index.php?/topic/168707-the-ccsd-chernarian-creepy-stuff-department-needs-investigators-for-the-radio-transmission-mystery/

videoda bu http://www.youtube.com/watch?v=VVxXHyE1CJM#t=0

mors alfabesiyle yapılan bir yayın varmış çevirmişler şöyle diyormuş "We are no longer alive STOP This message will play every hour if operators are no longer responsive STOPMESSAGE Unable to quarantine subject change STOPMESSAGE "


alttaki de elektrodaki radyo yayını

http://www.youtube.com/watch?v=vdlkr0iqsiA#t=48

http://www.youtube.com/watch?v=wdv3OAPm3HI#t=0
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-Deno- said:

Xaenin said:

DayZ is currently in early alpha and we see a lot of work ahead of us in order to make it the true authentic multiplayer experience we want it to be. Current version is including only small subset of game mechanics and serves mostly as test bed with core technology that should serve as basis for future additions and improvements. Currently planned key future features are:

Playable vehicles
Wide variety of native animal life
Player created constructions in the environment
Extensive interactions with the environment and crafting options
Streamlined user actions and interface
Upgraded graphics and physics engine (including ragdoll, etc.)
Control and animations expanded and improved for fluidity
Support of user mods

We estimate that reaching Beta version with all key features present will take more than one year from current stage. All features and plans listed here are subject to change, we may add or remove features as seen fit during development process.


alalım o zaman ya beklenmez ki o kadar arkadaş


ya bunlar da hani ağırdan alıyolar aferin falan diyoduk da, gereksiz ağırdan alıyorlar ya.
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Ya dun chernodan kuzeye cikayim dedim. Full lootluyum. 2 tane freah spawn tip gordum dedim gidip yemek falan vereyim bagirsim gelin diye hemwn teslim oldular m4 gorunce ama arkada birtanedaha var elinde de tabanca. Dedim sikmasin bana simdi mermi yok diye dusundum ama kaldir silahini dTedim onu görmedim sandi cimenlere saklandi. Silahli olan cik dışarı kaldir silahini arkadaslarini vururum dedim. Cikti buda silahi indirdi. Ne lazim size yemek bandaj veriyim mi dedim. Yemek istediler verdim. Bandaj verdim. Dedim doneyim artik. Tesekkur edip gittiler. Ilerde su kaynagi var su icmeye indim matara doldurmak icin. Doldururken ateş etti biri bi baktim bizim tabancali. 2 kere ates etti biri gekdi kanamaya basladim yere yattim tufegi cikarttim kacmaya basladi ama vurdum tabi. O yatti. Obur ikisi de baltayla agaclarda saklaniyor. Dedim utanin kendinizden buraya gelin. Kelepceledim birini digerini de karsisina gecirtip vurdum arkadaşlarının tum lootunu da onune koydum al sana loot dedim gittim.
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Saeros said:

toplam 4 kere oynadım ben bu oyunu ama bu sabah rüyamda gördüm

en son o silahı mı seçsem şunu mu seçsem derken bi yandan arkamdan birileri geliyor mu acaba endişesiyle kalbim gümbür gümbür atarken uyandım lan


sen küçük şapşal bir ceylansın
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GokTuRK said:

Ya dun chernodan kuzeye cikayim dedim. Full lootluyum. 2 tane freah spawn tip gordum dedim gidip yemek falan vereyim bagirsim gelin diye hemwn teslim oldular m4 gorunce ama arkada birtanedaha var elinde de tabanca. Dedim sikmasin bana simdi mermi yok diye dusundum ama kaldir silahini dTedim onu görmedim sandi cimenlere saklandi. Silahli olan cik dışarı kaldir silahini arkadaslarini vururum dedim. Cikti buda silahi indirdi. Ne lazim size yemek bandaj veriyim mi dedim. Yemek istediler verdim. Bandaj verdim. Dedim doneyim artik. Tesekkur edip gittiler. Ilerde su kaynagi var su icmeye indim matara doldurmak icin. Doldururken ateş etti biri bi baktim bizim tabancali. 2 kere ates etti biri gekdi kanamaya basladim yere yattim tufegi cikarttim kacmaya basladi ama vurdum tabi. O yatti. Obur ikisi de baltayla agaclarda saklaniyor. Dedim utanin kendinizden buraya gelin. Kelepceledim birini digerini de karsisina gecirtip vurdum arkadaşlarının tum lootunu da onune koydum al sana loot dedim gittim.


al o loot'u git dicektin. tam giderken arkadan vuracaktın....
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DAYZ PENDING UPDATE CHANGELOG

Branch: Experimental
ETA to Stable: 5-7 February 2014
Version: 0.33.114782

Known Issues:
- Spawns: Loot is not spawning in military tents
- Spawns: Some structures in Svetlo currently do not spawn loot
- Server: Servers under load can delay actions from the client
- Only 4 dynamic light sources will be rendered at one time currently

What are experimental/stable branches?
In your steam application settings, you can choose a "beta branch". This allows you to opt in to our experimental branch to try it out.

Does my saved character get affected in experimental branch?
No. It runs on a different database, so any changes will not affect your character on stable branch.

I can't find a slot while on experimental branch!
Only a small number of servers run this branch. You will need to change your game back to the stable branch and play on a normal server

Can I join a stable branch server wil experimental branch client?
No, you would need to change your client back to stable.

When will this be in stable?
We expect stable to be updated before the end of that week (by 7 February 2014).

Why has not been fixed yet when there is new content coming in?
While priorities are very important when assigning work, there is a limit to how many people can work on a complex task without making it even more complex. Also, many of the team are focused purely on content/design so while the important stuff is being fixed, they continue to provide content and design updates.

Is mouse acceleration being fixed?
It is not fixed in this update, but we plan to make control changes. It is not as simple as turning it "off" as the speed your character turns is not dictated by the mouse itself, but your movements combined with the type of weapon you have, how tired you are, etc.

New:
- Actions: chambering SKS round from pile, loading 10 rounds from pile
- Actions: You can uncuff other players with the hacksaw
- Actions: Cannot use an item (e.g. drink/eat) if it is "Ruined"
- Actions: Interactions with items reworked. Drinking/Eating/etc... more robust and user-friendly
- Actions: Restrained players cannot use inventory or action menu
- Animations: Player now can take and hide rifle in crouched run
- Animations: SKS reload animations
- Crafting: FNX45 pistol can be chambered with single round
- Crafting: Opening cans with combat knife added
- Crafting: Opening cans with machete added
- Crafting: Painting Motorbike Helmets to Black and Green
- Effects: Magnum revolver ejecting shells when reloading
- Effects: Magnum revolver sounds - gunshots, reloading
- Effects: Mosin ejecting shells when cycling
- Effects: New Mosin sounds - gunshots, cycling, reloading
- Gear: Improvised courier backpack added
- Gear: Machete added
- Gestures: Clapping Gesture added, default F5 key
- Gestures: Pointing Gesture added, default F6 key
- Login: Player queuing system introduced. Penalty waiting time added for switching server or disconnecting a server quickly.
- Server: Player spawns now cached by engine directly, increasing performance
- Spawns: Added Bubble goose jackets into the loot spawns
- Spawns: Added SKS rifle, speedloader, ammunition piles and boxes and SKS bayonet into the loot spawns
- Systems: Hunger and Thirst slightly modified.
- Systems: Notifications added to UI for hydration and high energy
- Zombies: Different types of Military zombies now have tougher attack values and improved durability
- Zombies: Engine dynamic obstacle checking (zombie, another player)
- Zombies: Svetlojarsk zombie spawns added

Fixed:
- Action: morphine injection can be used on other player effectively fixing his broken legs and item correctly positioned in hands
- Actions: Keys won't disappear after uncuffing
- Actions: loading ammo works for sprayed Mosin variants
- Actions: Read/Writing notes with paper and pen now works again
- Actions: reviving with epinephrine or defibrillator works also if player blood is below 500 units of blood
- Animations: fixed an issue where reload in prone would leave some residue sound clutter at the end of the reload animation
- Animations: Weapon reloading for magazine was not working properly when no magazine fitted
- Animations: Rifle Aimed Walk Updated, diagonal animations fixed
- Animations: sidesteping through doorway with rifle while crouching should not cause the player to get stuck now
- Config: Berries have more nutrition now
- Crafting : You can no longer saw off sawed off shotgun
- Crafting: Can spraypaint M4 to green or black
- Crafting: Damage is now transferred when items are painted
- Crafting: Improved Backpack creation only possible when Courier Bag is empty (previously items accidentally deleted)
- Crafting: Weapon cleaning kit can't be used when it's "Ruined" and won't reduce condition of a gun
- Effects: Dazed effect plays again when a player is hit/damaged/shot
- Effects: Some effects were not active locally when a player was restrained
- Fixed: Missing texture error dzweaponsdataweapons_damage_metal_smdi.paa
- Fixed: Popping up texture error for beret models
- Gear: Spraycans won't deplete after relogging
- Gear: Book, radio, pot, pan, gas canisters, matchbox, paper, firewood and stone can be placed in hands
- Gear: Headlamp beam raised slightly
- Gear: Painted items now retain their previous quantities (i.e. Magazine ammo won't reset)
- Gear: Various item descriptions and notifications fixed for grammar, typos, more detail
- Gear: ZSh-3 Pilot helmet fixed and updated
- Gestures: Taunt defaults correctly to F4 key
- Graphics: "god rays" could cause overloaded post-processing and graphical corruption
- Graphics: fix of removing shining object from hand (switch off)
- Graphics: Roads have per pixel lights
- Graphics: Dynamic lights should be now defined with "radius" value which is maximum radius of light in meters
- Loot: Splint position in hand was wrong now corrected
- Spawns: Drastically lowered chance of backpacks spawning on the construction site
- Spawns: Loot spawn tweaks in some civilian structures
- Weapons: Mosin recoil increased
- Weapons: Sawed-off shotgun can be loaded with ammo (was broken due to changed inheritance)
- Weapons: Sawed-off shotgun: reduced size in inventory, reduced spread
- Zombies: Better filter/check of attack hits directly in engine
- Zombies: Military zombies made tougher

Hotfixed:
- Engine: Irregular crash of server in corpse garbage collector consequence of this is that the bodies will not disappear if other player is in vicinity


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GokTuRK said:

Ya dun chernodan kuzeye cikayim dedim. Full lootluyum. 2 tane freah spawn tip gordum dedim gidip yemek falan vereyim bagirsim gelin diye hemwn teslim oldular m4 gorunce ama arkada birtanedaha var elinde de tabanca. Dedim sikmasin bana simdi mermi yok diye dusundum ama kaldir silahini dTedim onu görmedim sandi cimenlere saklandi. Silahli olan cik dışarı kaldir silahini arkadaslarini vururum dedim. Cikti buda silahi indirdi. Ne lazim size yemek bandaj veriyim mi dedim. Yemek istediler verdim. Bandaj verdim. Dedim doneyim artik. Tesekkur edip gittiler. Ilerde su kaynagi var su icmeye indim matara doldurmak icin. Doldururken ateş etti biri bi baktim bizim tabancali. 2 kere ates etti biri gekdi kanamaya basladim yere yattim tufegi cikarttim kacmaya basladi ama vurdum tabi. O yatti. Obur ikisi de baltayla agaclarda saklaniyor. Dedim utanin kendinizden buraya gelin. Kelepceledim birini digerini de karsisina gecirtip vurdum arkadaşlarının tum lootunu da onune koydum al sana loot dedim gittim.


Senin hikayelerin yuzunden 69TL verip aldimya su oyunu beni koruyup kollamaya mahkumsun artik :P
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bunun gibi sürekli yaşarsın hikaye
ama boş serverlara girme tabi.
dolu servera gir, freshken 3-5 kola buldum yemek buldum sonra öldüm diyip oyundan sıkılcaksan zaten oynama. yemek su sürekli bulunuyo biraz öğrendikten sonra.
üzerinde silahından tut mühimmatına kadar herşey varken ölmen can sıkıyor biraz ama onada alışıyosun.
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