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The Witcher 3: Wild Hunt


HellHound

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The Witcher 3 is full of impactful decisions, and gamers will choose between storylines that exclude one another in a single playthrough, ensuring extensive replay value. The Witcher 3: Wild Hunt crowns the trilogy with the main narrative, revolving around Geralt’s search for his loved ones and his conflict with the Wild Hunt. As players travel through the game, they visit lands with their own unique atmosphere, communities and memorable characters. CD Projekt RED didn’t create an open world with a singular theme, but concentrated on delivering diversified and engaging environments, 30 times larger than those in The Witcher 2.” said Adam Badowski, head of CD projekt RED sudio.

This setting changes depending on gamers’ actions not only when completing Geralt’s personal storyline, but also because of his involvement in major local plotlines in each land visited and many other carefully-designed side quests. All threads of this player-crafted tale interact with each other and the world, creating an even more nonlinear experience than ever before. The main narrative accounts for around 50 hours of gameplay in one playthrough, and the additional stories add another 50 hours of role playing, giving around 100 hours of total gaming time.

The Witcher 3: Wild Hunt announcement screenshots present the chilly islands of Skellige, one of the lands the players will visit during their adventures. Today CD projekt RED has released a set of in-game images from this archipelago. The images come from an early version of the game as the team develops a new renderer, which will be used in the final game.

The Witcher 3 will be available in 2014 for all high-end platforms, including PlayStation 4.

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http://www.rockpapershotgun.com/2013/03/05/cd-projekt-on-the-witcher-3s-open-world-beards/

said:
RPS: You said that different quests might affect the main story without players even knowing. That sounds like it would ultimately benefit players the most to do everything, or do as much as possible before they finish the main story. With those multiple epilogues you were talking about, is there a good, better, and best one, or are they just different?

Jakub Rokosz: We don’t have multiple colors of endings in our game [laughs].


asdhuahsduasd
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abi skyrim
çok iyi futbolcuları olan bir takım
witcher
çok iyi futbolcuları olmayan bir takım

ama withcerın teknik direktörü skyrim e basıyor, o yüzden sahada witcher dövüyor.
özellik mözellik hikaye, önemli olan ana hikayenin nasıl işlendiği.

skyrim gibi etkisiz open world olcaksa olmasın bi zahmet
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