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Starfield


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Sotto said:

Salt uzayda degil ama gezegenlerde gecen open world rpg olsa offf..



Bethestard ıslak rüya leaklerine göre evet böyle olacakmış.

said:
Starfield is much closer to completion than people think. About 75% complete. Supposedly their aiming to release Fall 2019.

There's 7 different playable races. Didn't get any info on what they look like or anything like that.

7 different planets your character can go to. Each have a large portion that was handcrafted while the rest of the planet is procedurally generated, with different, hand crafted, areas spread throughout the planet.

You'll have your own space station that can be upgraded and modified as you go. The station will include a ship that's used for travelling to each planet, which you can also modify and upgrade. No ship battles though. It's only used for travel.
It's a mix of hard sci-fi and fantasy sci-fi. The fantasy elements have scientific explanations, basically.

The visuals are incredible. Alot better than you're probably expecting.

Crafting and customization options for weapons and armor are extremely improved. The settlement system is also extremely improved. You can build places on each planet almost anywhere you want.

The main questline is very extensive. You'll put alot of hours into it alone. No details were given about the story, though.
There will also be several different "faction" questlines you can play through.

The choices you make throughout the game have a very meaningful impact on the overall story. It's going to have multiple endings depending on what you choose to do.

There will be many different followers to choose from. It is even possible to have multiple followers at some point.
This isn't like any other sci-fi game you've ever played. It's the ultimate sci-fi RPG.

RPG elements make a strong comeback. Skills, perks, etc. BGS has seen all the complaints that people had about "dumbing down" the RPG elements, so they've fixed that issue.



https://pbs.twimg.com/media/DhmH_GqUwAoD_jm.jpg

DAS
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said:
This isn't like any other sci-fi game you've ever played. It's the ultimate sci-fi RPG.


vaauuv cok samimi buldum

said:
RPG elements make a strong comeback. Skills, perks, etc. BGS has seen all the complaints that people had about "dumbing down" the RPG elements, so they've fixed that issue.


bazi kesimler cok aliniyor bu muhabbetlere ama sunun tercumesi resmen "size iyicene aptal muamelesi yaptik ama sandigimiz kadar aptal degilmissiniz."

kagit ustunde guzel duruyor. fakat is hakikatlere gelince RPG ogeleri acisindan fo3 kivaminda bir sey tahmin ediyorum. aynisinin daha rafinesi olabilir. yeni IP oldugu icin fazlasina gerek var mi o da tartisilir.

fo4'de getirdikleri ogelerin, misal settlement, equipment modding, gelistirilip daha iyi yapilacagina ve guzel olacagina yurekten inaniyorum. orada bir caba vardi.
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  • 4 ay sonra ...
Gamebyro ile devam.

said:
For Fallout 76 we have changed a lot. The game uses a new renderer, a new lighting system and a new system for the landscape generation. For Starfield even more of it changes. And for The Elder Scrolls 6, out there on the horizon even more. We like our editor. It allows us to create worlds really fast and the modders know it really well. There are some elementary ways we create our games and that will continue because that lets us be efficient and we think it works best


Multiplayer olmadığı sürece yere bakıp daha hızlı koşmanın bi avantajı olmaz sanırım
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2021'de cikacak bir oyun icin sessizligin bu kadari mantikli gelmiyor. ilk ikisini saymasan, dorduncu demesen, fallout coook populer bir oyunun devam oyunuydu. bethesda'nin unu belli, bu oyunun cikisa bir ay kala full showcase'ini yaparsin, zilyor tane satarsin, olmayacak is degil. fakat daha iyi rotalar var. mesela cyberpunk efsanevi bir build-up yapti. starfield icin en azindan bir story trailer gormus olmamiz lazimdi. ya bahsi gecen cikis tarihi pazarlamanin parcasi ya da pazarlamasi eksik yapiliyor. 

covid mutlaka herkesin planini bozdugu gibi etken olmustur tabii fakat gaming kolay, cabuk adapte olan sektorlerden.

arcane tarafından düzenlendi
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cyberpunk'ta geri tepti hype machine, bethesda için bug algı bias'ı bu kadar yüksekken çıkışa yaklaşıp oyunda net olarak neyi verip veremeyecekleri kesinleşmeden daha düşük profil gitmeyi tercih edebilirler. "downgrade etmişler" denemedi mesela bethesda için bundan ötürü. noel'de çıkaracak olsalar 6 ayda gene yeterli reklam yapabilirler herhalde şimdi başlasalar.

ama evet xbox showcase'de ağır girmezlerse 2022'ye sarkar herhalde, o bakımdan katılıyorum.

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