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Battlefield 1 (Bir)
süper gerçekçi bi oyunmuş lan bu şu videoya bak
patch gelmiş fall update diye. patch notlarını yayınlamamışlar ama daha.
o ney lan öyle fasd
Patch notları için;
https://forums.battlefield.com/en-us/discussion/44346/battlefield-1-update-10242016
Genel olarak çökme ve multiplayer da join olma sorunları çözdük diyola.
https://forums.battlefield.com/en-us/discussion/44346/battlefield-1-update-10242016
Genel olarak çökme ve multiplayer da join olma sorunları çözdük diyola.
http://forum.symthic.com/battlefield-1-general-discussion/battlefield-1-technical-discussion/10859-15th-november-2016-battlefield-1-patch-notes-symthic-style/?s=d9758c938a463b2d41b002f0e469633cea54f932#post323921
Patch notları için;
https://forums.battlefield.com/en-us/discussion/44346/battlefield-1-update-10242016
Genel olarak çökme ve multiplayer da join olma sorunları çözdük diyola.
Link yanlış.
Doğrusu: https://forums.battlefield.com/en-us/discussion/58616/battlefield-1-fall-update-notes-11152016
oha fixlere gel
ea çalışıyor
ea çalışıyor
medicle reslendikten sonra silahların ağzının burnunun yamulmasıyla ilgili bi fix göremedim.
bi de bazen explosion'larda hit detection olmuyor. görüyorum tam kafasında patlıyor ama damage yok. onla da ilgili bişey göremedim sanırım.
bi de bazen explosion'larda hit detection olmuyor. görüyorum tam kafasında patlıyor ama damage yok. onla da ilgili bişey göremedim sanırım.
yeni patch ve nvdia driverlar bizim gtx770' lere yine yaramamis. hala cokuyormus oyun.
quit tuşu da bi işe yaramıyor ki anasını satim. basıyorsun, tekerlek dönmeye başlıyor. sonra dönüyor, dönüyor, dönüyor...
dönüyor.
hala dönüyor.
dönüyor.
hala dönüyor.
Duvar dibinde yatarken dönünce çatıdan karşı takımın baseine fırlatma bugı düzeldi mi acaba?
Şükürler olsun ..
OPERATIONS CHANGES:
Going forward we are addressing the balance issues with the Operations game mode. It’s clear that attackers need a boost. To increase the effectiveness of the attacking team, we are increasing the overall tickets for both Operations & Grand Operations. In addition, we are also making it somewhat easier to capture sectors as an attacker by reducing the amount of time it takes to capture a flags in Operations & Grand Operations. We’ve also increased the minimum tickets regained in grand operations to from 30 to 50, as well as increased the amount of tickets regained from killing retreating defenders. This will give more of a fighting chance to capture the next sector after previously capturing a sector while having very few tickets left.
64 player •Increase attacker maximum tickets from 150 to 250
•Increased the amount of tickets regained from killing retreating defenders after capturing a sector from 2 to 3.
•Increased the amount of minimum ticket regained when capturing a sector in 64p Operations from 30 to 50.
•Slightly reduced the time it takes to capture flags.
40 player •Increase attacker maximum tickets to 200 from 150
•Increased the amount of tickets regained from killing retreating defenders after capturing a sector from 2 to 3.
•Slightly reduced the time it takes to capture flags.
OPERATIONS CHANGES:
Going forward we are addressing the balance issues with the Operations game mode. It’s clear that attackers need a boost. To increase the effectiveness of the attacking team, we are increasing the overall tickets for both Operations & Grand Operations. In addition, we are also making it somewhat easier to capture sectors as an attacker by reducing the amount of time it takes to capture a flags in Operations & Grand Operations. We’ve also increased the minimum tickets regained in grand operations to from 30 to 50, as well as increased the amount of tickets regained from killing retreating defenders. This will give more of a fighting chance to capture the next sector after previously capturing a sector while having very few tickets left.
64 player •Increase attacker maximum tickets from 150 to 250
•Increased the amount of tickets regained from killing retreating defenders after capturing a sector from 2 to 3.
•Increased the amount of minimum ticket regained when capturing a sector in 64p Operations from 30 to 50.
•Slightly reduced the time it takes to capture flags.
40 player •Increase attacker maximum tickets to 200 from 150
•Increased the amount of tickets regained from killing retreating defenders after capturing a sector from 2 to 3.
•Slightly reduced the time it takes to capture flags.
asdaf
[video]https://www.youtube.com/watch?v=6eaKY7Q8dcI?feature=oembed" width="459">
[video]https://www.youtube.com/watch?v=6eaKY7Q8dcI?feature=oembed" width="459">
Öne çıkan mesajlar