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Playstation 4 - Fun and Video Games


Öne çıkan mesajlar

Mesaj tarihi:
reampage said:

bence valve steambox ve exclusive olarak hl3 çıkarıp kıyamet gününden önce insanoğluna son kıyağını yapıcak. akabinde gabe kalp krizinden gidebilir.


Valve bişi yapsa otomatik kopacak kıyamet zaten
Mesaj tarihi:



said:
Cross game chat/media stuff doesn't require a subscription
Some F2P games won't require it.
Games will be added/removed monthly as they are now.
It isn't required for automatic updates.


pek problem yok ps+ almak istemeyenler icin.fifa ve cod online oynamiyorsaniz.

ps4 aliyorsaniz zaten bir zahmet alin bu en iyi servisi.
Mesaj tarihi:
said:


The Dark Sorcerer PS4 Tech Demo Used Only 4 GB of GDDR5 RAM, 1 Million Polygons Just for the Set

Remember “Old Man Face” from the reveal conference of the PS4 that a lot of people mocked as unimpressive or irrelevant? It has since become a full fledged tech demo that impressed everyone at E3, causing many of those that mocked Quantic Dream to simply eat crow.

Fact is, though, that we didn’t know very much about the technicalities behind the demo, until now.

A rather noisy shakycam video from E3 by Youtube user TheAireaidLord shows (between other things) Quantic Dream QA Manager Gavin Niebel as he explains quite a few behind-the-scenes details to the crowd watching the demo. What we learn from the explanation possibly makes it even more impressive, and gives us hopes to see even better in the future.


The demo, that has absolutely no pre-rendering, post production or video inserts, represents only the first iteration of Quantic Dream’s development cycle for the PS4, and while it runs between 30 and 90 fps (the frame rate wasn’t optimized yet), it does so at native 1080p resolution, textures included. The developer still didn’t have access to full PS4 development tools, so they had to make do with the same PS3 development pipeline used for Beyond: Two Souls “shoving in a bunch of high-fidelity assets”.


The set alone is made of a whopping one million triangles, and the volumetric lighting is completely dynamic between “movie” conditions and “studio” conditions. It can be switched at will within a single frame. The most impressive part? It only uses four of the eight gigabytes of GDRR5 RAM under the hood of the PS4.

Maurice the Goblin is made by 700,000 triangles, 40 different shaders, 150 Megabytes of texture data, and can be defined a CG-quality model despite running in real time. He has 388 different bones in his “body”.






yapin oyunda gorelim...


http://www.dualshockers.com/2013/06/23/the-dark-sorcerer-ps4-tech-demo-used-only-4-gb-of-gddr5-ram-1-million-polygons-just-for-the-set/
Mesaj tarihi:
"The Operating System is called “Orbis OS”. It is a modified version of FreeBSD 9.0."

http://www.vgleaks.com/some-details-about-playstation-4-os-development/

"Sony’s Shuhei Yoshida Confirms that PS Vita Remote Play of PS4 Games Will Work Through the Internet"

http://www.dualshockers.com/2013/06/24/sonys-shuhei-yoshida-confirms-that-ps-vita-remote-play-of-ps4-games-will-work-through-the-internet/

GamesCom'a hazırlanıyor Sony, orda da baya şey gösterecekler.
Mesaj tarihi:

Yeni inFamous: Second Son SS'leri

http://images.gamersyde.com/image_infamous_second_son-22309-2661_0008.jpg

http://images.gamersyde.com/image_infamous_second_son-22309-2661_0010.jpg

http://images.gamersyde.com/image_infamous_second_son-22309-2661_0002.jpg

http://images.gamersyde.com/image_infamous_second_son-22309-2661_0005.jpg

http://images.gamersyde.com/image_infamous_second_son-22309-2661_0001.jpg

Mesaj tarihi:
Boyut karşılaştırması.

http://i.imgur.com/SFuXIWC.jpg

http://i.imgur.com/uP4KpSg.jpg

Çok beğenilmiş DS4, Dice Lead Designer Alan Kertz, "The PS4 controller is my preference for Gen4. You'll love it too." demiş.
Mesaj tarihi:
X Box'ın controllerın alt tarafını öle dümdüz olması çok kötü duruyor bence. 360 controllerı tercih ediyordum DS3'e göre de bu sefer Playstation'ın ki daha iyi duruyor harbi. Biraz büyütmeleride iyi olmuş.
Mesaj tarihi:
ortadaki delikler höpörlör mü ?

bu arada ekranın işlevi tam olarak ne olacak. kaç kurşun kaldı kaç hp kaldı gibi şeyler mi olacak orda yoksa ekranki oyun gomple orda mı oalcak.
Mesaj tarihi:
Xaenin said:

axedice said:

Şu gameplay hakkında ne düşünüyorsunuz?

http://www.youtube.com/watch?v=O_j9uKBmUEk

Sizce oyunlar böyle mi oynanmalı?



Müthişmiş lan şu.

şu kadar şahane teknoloji ve oyun yapıp özürlü konsol gameplayine konsol aimine mecbur kalmak
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