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2.2 yakında PTR'da.


Seru

Öne çıkan mesajlar

PTR - Patch 3 (Set revizyonları ve class değişiklikleri ağırlıklı)


PTR-ONLY CHANGES

Bug Fixes
Items
Fixed an issue that prevented pets from benefitting from the damage increase granted by Convention of the Elements (the BlizzCon Elemental Ring)
Fixed an issue that prevented Kekegi's Unbreakable Spirit from removing the Spirit cost of Dashing Strike if you have less than 50 Spirit when paired with Raiment of a Thousand Storms
Fixed an issue that caused Slave Bonds to roll with fewer primary affixes than intended
Adventure Mode
Fixed an issue that prevented Pylons from spawning in Greater Rifts

GENERAL

Looting a crafting material will now also pick up all other materials of the same type within 20 yards
Looting a gem will now also pick up all other gems within 20 yards

CLASSES


Barbarian
Active Skills
Whirlwind
Can now be cast sooner after using another skill
Skill Rune - Dust Devils
Dust Devil spawn rate now scales with your Attack Speed
Dust Devils now travel in a more predictable path


Crusader
Active Skills
Laws of Hope
Active effect duration increased from 3 to 5 seconds
Skill Rune - Stop Time
Has been removed
Replaced with:
Promise of Faith
Empowering the Law also reduces non-physical damage taken by 25%


Demon Hunter
Active Skills
Rain of Vengeance
Skill Rune - Anathema
Duration reduced from 5 to 2 seconds
Note: Total damage dealt is unchanged
This rune should now begin dealing damage more quickly
Skill Rune - Flying Strike
Duration reduced from 5 to 4 seconds
Note: Total damage dealt is unchanged
Skill Rune - Stampede
Duration reduced from 6 to 3 seconds
Note: Total damage dealt is unchanged
Smoke Screen
Cooldown reduced from 3 to 1.5 seconds
This ability does not start its cooldown until after its effects expire
Skill Rune - Vanishing Powder
Cooldown reduced from 8 to 6 seconds
Strafe
Can now be cast sooner after using another skill


Monk
Active Skills
Dashing Strike
Bug Fixes
Fixed an issue that prevented Dashing Strike from reliably hitting enemies when used to travel a short distance
Deadly Reach
Skill Rune - Piercing Trident
Bug fixes
Fixed an issue that prevented the third hit from always knocking enemies up in the air
Tempest Rush
Can now be cast sooner after using another skill
Serenity
Cooldown reduced from 20 to 16 seconds
This ability does not start its cooldown until after its effects expire
Passive Skills
Seize the Initiative
Bug fixes
Fixed an issue that prevented the attack speed bonus from being granted if your initial attack brought your enemy below 75% Life



Witch Doctor
Active Skills
Haunt
Skill Rune - Consuming Spirit
Life per second increased from 2682 to 4291
Damage type changed from Cold to Fire
Spirit Walk
Cooldown reduced from 15 to 12 seconds
This ability does not start its cooldown until after its effects expire
Soul Harvest
Skill Rune - Languish
Has been redesigned
Now increases your Armor by 30% and reduces enemy movement speed by 80%
Summon Zombie Dogs
Skill Rune - Final Gift
Has been removed
Replaced with:
Chilled to the Bone
Enemies hit or hit by Zombie Dogs are Chilled for 2 seconds and take 10% increased damage from all sources



ITEMS

Andariel's Visage
Poison nova weapon damage increased from 100-130% to 350-450%

Arcstone
New Legendary Ring
Lightning pulses periodically between all wearers of this item dealing 1000-1500% weapon damage

Bane of the Stricken
New Legendary Gem
Each attack you make against an enemy increases the damage it takes from your attacks by 10% weapon damage
The additional weapon damage taken is increased by 1% per rank
At rank 25 allied players, followers, and pets also benefit from this effect

Blood Brother
New Legendary Two-Handed Sword
Grants a 10-20% chance to block attacks
Blocked attacks inflict 20% less damage
After blocking an attack, your next attack inflicts 20% additional damage

Bastions of Will
(2) Set Bonus
Has been redesigned
All of your damage is increased by up to 100% based on how much primary resource you have
After casting a resource-generating attack or primary skill, gain 50% increased damage for 5 seconds
After casting a resource-spending attack, gain 50% increased damage for 5 seconds

Elemental RingConvention of the Elements
New Legendary Ring
Gain 150-200% increased damage to a single element for 5 4 seconds

Cord of the Sherma
Chaos field duration increased from 2-4 seconds to 3-4 seconds
Greatly increased proc chance

Corrupted Ashbringer
New Legendary Two-Handed Sword
Chance on kill to raise a skeleton to fight for you
Upon accumulating 5 skeletons, they explode for 300% weapon damage and the sword transforms into Ashbringer for a short time
Attacking with Ashbringer burns your target for 6000-6200% weapon damage as Holy

Death Watch Mantle
Fan of knives weapon damage increased from 200% to 750-900%
Chance to explode on hit increased from 15-35% to 25-35%
Radius increased from 10 to 20 yards
Internal cooldown has been greatly reduced

Defender of Westmarch
Charging wolf weapon damage increased from 300-400% to 800-1000%

Eun-Jang-Do
New Legendary Dagger
Attacking enemies below 17-20% life freezes them for 3 seconds

Fire Walkers
Burnt ground weapon damage increased from 100% to 300-400% per second

Iceblink
New Legendary Gem
Your Cold skills now apply Chill effects and your Chill effects now slow enemy movement speed by an additional 5%
The additional movement speed reduction is increased by .4% per rank
At rank 25 you gain 10% increased chance to critically strike Chilled or Frozen enemies

In-Geom
New Legendary Sword
Your skill cooldowns are reduced by 4-6 seconds

Mutilation Guard
Gain 10% melee damage reduction
Melee damage reduction is increased by 1% per rank
At rank 25 while below 50% life, you may move through enemies unhindered

Pandemonium Loop
On death explosion weapon damage increased from 200-800%
No longer rolls against skill proc coefficients

Pox Faulds
Vile stench weapon damage increased from 240-320% to 450-550%
Duration reduced from 10 to 5 seconds
Greatly reduced internal cooldown

Sash of Knives
Dagger weapon damage increased from 275-350% to 500-650%
Increased proc chance from 25% to 100%

Schaefer's Hammer
Has been redesigned
Casting a Lightning skill charges you with Lightning, causing you to deal 650-850% weapon damage as Lightning every second for 5 seconds to nearby enemies

Sebor's Nightmare
Haunt is now cast on all nearby enemies
Note: The spell effect will only be shown on 5 enemies
Greatly increased Haunt cast radius

Sky Splitter
Lightning smite weapon damage increased from 150-180% to 600-750%
The internal cooldown has been greatly reduced

St. Archew's Gage
Has been redesigned
The first time an elite pack damages you, gain an absorb shield for 120-150% of your maximum Life for 15 seconds

Wyrdward
Chance to stun increased from 13-17% to 25-35%

Several existing Legendary items have been updated to include a unique Legendary power
Note: Existing items will not be affected by the following changes. Only new versions of the items will roll with the added Legendary power.

Broken Promises
Legendary power added
After five consecutive non-critical hits, your chance to critically hit is increased by 100% for 3 seconds

Nagelring
Legendary power added
Summons a Fallen Lunatic to your side every 10-15 seconds

Oculus Ring
Legendary power added
Chance to create an area of focused power on killing a monster. Damage is increased by 35-40% while standing in the area

Class-Specific Items
Barbarian
Bul-Kathos's Oath
Has been redesigned
(2) Set Bonus
Increases Fury generation per second by 10
During Whirlwind gain 30% increased Attack Speed and Movement Speed
Immortal King's Boulder Breaker
Now rolls +75-100% Call of the Ancients damage as a fifth primary affix
Immortal King's Call
Now has an additional set piece: Legs
Has been redesigned
(4) Set Bonus
Call of the Ancients' melee attacks deal 600% weapon damage in a 15 yard radius
Reduce the cooldown of Wrath of the Berserker and Call of the Ancients by 3 seconds for every 10 Fury you spend with an attack
(6) Set Bonus
New Set Bonus
The duration of your Wrath of the Berserker is increased by 0.25 seconds each time an Ancient deals damage
While both Wrath of the Berserker and Call of the Ancients are active, you deal 500% increased damage

Mortick's BreechesBrace
New Legendary PantsBracers
Wrath of the Berserker gains the effect of every rune

Wrath of the Wastes
New Set
(2) Set Bonus
Increase the damage of Rend by 400% 500% and its duration to 15 seconds
(4) Set Bonus
Rend lasts 400% longer
While Whirlwinding you take 40% reduced damage
(6) Set Bonus
Whirlwind deals 400% more damage to enemies affected by Rend
Whirlwind gains the effect of the Dust Devils rune and the damage of the Dust Devils is increased to 2500% weapon damage

Crusader
Roland's Legacy
Has been redesigned
(6) Set Bonus
Attack Speed bonus increased from 20% to 30% per stack

Drakon's Lesson
New Legendary Bracers
When your Shield Bash hits 3 or less enemies its damage is increased by 300-400% 150-200% and 50% 25% of the Wrath cost is refunded

Demon Hunter
Gauntlets of theCrashing Rain
New Legendary GlovesBelt
While Rain of Vengeance is active you take 30-40% reduced damage
Rain of Vengeance also summons a crashing beast that deals 3000-4000% weapon damage
Natalya's Vengeance
Now has additional set pieces: Gloves, and Legs
Has been redesigned
(42) Set Bonus
The cooldown of Rain of Vengeance is reduced by 1 second every time you cast a primary skill and by 2 seconds every time you cast a Hatred spender
(4) Set Bonus
Rain of Vengeance deals 100% increased damage
(6) Set Bonus
New Set Bonus
Rain of Vengeance deals 800% increased damage
After casting Rain of Vengenace, deal 300% increased damage and take 30% reduced damage for 5 seconds

Unhallowed Essence
New Set
(4) Set Bonus
Gain 40% 20% damage reduction and 20% increased damage for 4 seconds if no enemy is within 10 yards of you
(6) Set Bonus
Your generators and Multishot deal 10% 15% more damage for every point of Discipline you have

Monk
Inna's Mantra
Now has additional set pieces: Gloves, and Boots
Raiment of a Thousand Storms
Has been redesigned
(2) Set Bonus
Your Spirit Generators have 25% increased attack speed and 500% 250% increased damage
(6) Set Bonus
Your Spirit Generators increase the weapon damage of Dashing Strike to 5000%8750% for 3 seconds
Dashing Stike now lights up on your action bar when the increased weapon damage is active

New Monk Bracer (PH Name)Spirit Guards
New Bracers
Your Spirit generators reduce your damage taken by 30-40% for 3 seconds

Witch Doctor
Haunted Girdle
New Legendary Belt
Haunt releases 1 extra Spirit

Homunculus
Time to summon a Zombie Dog to your side reduced from 4-6 seconds to 2 seconds
Now rolls with +20-25% Sacrifice damage as a fifth primary affix

Raiment of the Jade Harvester
(2) Set Bonus
New Set Bonus
When Haunt lands on an enemy already affected by Haunt, it instantly deals 5 seconds worth of Haunt damage
(4) Set Bonus
New Set Bonus
Soul Harvest gains the effect of every rune

Zunimassa's Haunt
Now has additional set pieces: Gloves, and Legs
Has been redesigned
(2) Set Bonus
Your Fetish Army lasts until they die
(4) Set Bonus
You and your pets take 2% reduced damage for every Fetish you have alive
(6) Set Bonus
New Set Bonus
Enemies hit by your Mana spenders take 100% 150% more damage from your pets for 4 seconds

Zunimassa's LegsBelt of Transcendence
New Legendary PantsBelt
Summon a Fetish Sycophant when you hit with a Mana spender

Wizard
Delsere's Magnum Opus
New Set
(2) Set Bonus
Casting Arcane Orb, Energy Twister, Magic Missile or Shock Pulse reduces the cooldown of your Slow Time by 1 2 seconds
(4) Set Bonus
Enemies affected by your Slow Time take 1250%2000% weapon damage every second
This damage type will be determined by your highest equipped +% Elemental Damage
(6) Set Bonus
Enemies affected by your Slow Time take 500% 750% more damage from your Arcane Orb, Energy Twister, Magic Missile and Shock Pulse

Firebird's Finery
Has been redesigned
(4) Set Bonus
Your Fire Signature Spells cause up to 3 enemies to explode, dealing 250% 400% weapon damage as Fire to enemies within 10 yards
Nilfur's Boast
New Legendary Boots
Increases the damage of Meteor by 100%
Increases the damage of Meteor by 300-400% 200-250% when it hits 3 or less enemies
Tal Rasha's Elements
Now has additional set pieces: Gloves, and Legs
Has been redesigned
(6) Set Bonus
Attacks increase your damage by 75% 175% for 36 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack (maximum of 4). Adding a stack refreshes the duration]
Note: The total damage bonus is now calculated differently

Slow Time Hat (PH Name)Crown of the Primus
New Wizard Hat
Slow Time gains the effect of every rune

Gesture of Orpheus
Slow Time cooldown reduction reduced from 50-70% to 30-40%

Several existing class-specific Legendary items have been updated to include a unique Legendary power
Note: Existing items will not be affected by the following changes. Only new versions of the items will roll with the added Legendary power.
Barbarian
Gavel of Judgment
Legendary Power added
Hammer of the Ancients returns 15-20 Fury if it hits 3 or less enemies
Now rolls with +30-40% Hammer of the Ancients damage as a fifth primary affix

Wizard
Triumvirate
Legendary power added
Your Signature Spells increase the damage of Arcane Orb by 60-80% for 3 seconds, stacking up to 3 times

ADVENTURE MODE

Act I
Cursed Cellar
Farnham now spawns closer to the door
Farnham now has the Orbiter and Jailer affixes
Farmham now pursues the closest player
Nephalem Rifts
You can now increase your Blood Shard cap by achieving a personal best in Solo Greater Rifts
The cap will be increased by 10 shards per Greater Rift level completed
Some changes have been made to the way Pylons spawn in Greater Rifts

MONSTERS

Orlash
Now summons shadow clones
Has been given a breath attack
Now has the Waller monster affix

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ya yeni ring yapacaklarına oyunda olan ringlere el atsın dalyapraklar

6 classın 6sı da unity kullanıyor lan

YENİ SEZON GETİRDİK HAD YENİDEN KASIYOZ, sonra unity bulana kadar adamakıllı grift yok

o yukardaki de zaten legendary gemdeki gibi procluyordur, SoJ'la devam eder millet t6ya
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JrStorMesT said:

natalya'yı kullanan görmedim abi ben bugüne kadar, herkes 5 parça mara + rorg + tusker and theo + soj

silah ve quiver da builde göre değişiyodu işte, buydu yani dh.


bugunden bahsetmiyorum zaten. 2.2 buildinde kullanılıyordu natalya. artık kullanılmayacak.
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  • 4 hafta sonra ...
abi benim anlamadığım bişi var... şimdi mainde monkum var, season2 de de perfect monk yaptım, şimdi season 3 geliyo napıcam gidip mainde mi oyniim eklenecek paragonlarla falan az kişi olcak, yoksa git sil baştan karakter mi kas ne kadar saçma bi durum ya... seasonda oynayınca resmen season2 de oynamış olmanın falan hiç bi anlamı olmamış olacak. yeni season çıkınca yine aynısı sonra.
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