xxbar Mesaj tarihi: Mayıs 11, 2016 Paylaş Mesaj tarihi: Mayıs 11, 2016 Bende Dza girdim mi çıkamıyorum..it dalaşı yapıyorum milletle.. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
madcow Mesaj tarihi: Mayıs 11, 2016 Paylaş Mesaj tarihi: Mayıs 11, 2016 Bugun bi FL CM yapabiliriz. Weekly lootumu almadım ben daha. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
DavidMills Mesaj tarihi: Mayıs 12, 2016 Paylaş Mesaj tarihi: Mayıs 12, 2016 Alma sen loot moot. Napacan? afsfsfsf. Neyse lootunu al, DZ de sana bir lvl düşürelim temizinden adsfsfsfa. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
Gangren Mesaj tarihi: Mayıs 12, 2016 Paylaş Mesaj tarihi: Mayıs 12, 2016 1.2 New Features There will be New Gear Sets and some of those will buff specific weapons (very vague) Voip-indicator of the player is now in the UI, so you will know when you are broadcasting Phoenix Credits cap will be 2000 Max Gear Score of the items will stay at 204 / 240 On the Inventory-Screen "Health" will be replaced with a new attribute "Toughness" Toughness is the sum of Health / Stamina / Armor – it won't include attribute such as "Protection against Elite" etc, but it gives you a better understanding, if the new item gives you a buff or not. 1.2 Incursion New incursion will have the same gear requirement as Falcon Lost Will have a new name and not Broken Circle Basically everything you see now on the map about the new incursion is placeholder There is no thing as purple gear-sets (but there will be new sets) 1.2 Balancing Weapons Metagame should move away from Vector / Aug / M1A because they are very easy to obtain right now. 1.2 will be a first step in the direction to move away from the known craftable weapons In 1.2 the player will get more / better weapons, so they will also use the archetypes that are now not so popular ( also supported with the new gear-sets) Weapons will not be directly touched in 1.2 They are re-balancing weapon talents like Brutal (bonus will be additive) / Balanced (mentioned last week) They will be gathering a lot of data and after that, there will be a big balance of the weapons after 1.2 when they have a better understanding of the impact of the rebalanced talents and the new gear-sets 1.2 Balancing Sentry's Call Sentry's Call is very OP right now in comparison to the other gear sets After 1.2 the debuff-mark it will only be applied with semi-automatic weapons such as Pistol / Shotgun / Marksmen rifle 1.2 Balancing Performance Mods Performance-Mods will be buffed to compensate the absence of a Character Attribute – the skill-buff will be a lot higher 1.2 Balancing Armor / Damage Mitigation Armor Cap is increased Damage Mitigation is increased to 75% (right now it is 65%) - this should compensate the higher damage that got available with the new gear. But to get 75% Damage Mitigation you will have to sacrifice other stats. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
madcow Mesaj tarihi: Mayıs 12, 2016 Paylaş Mesaj tarihi: Mayıs 12, 2016 Shotgun tank builds here we come! Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
sipeyskeyk Mesaj tarihi: Mayıs 13, 2016 Paylaş Mesaj tarihi: Mayıs 13, 2016 DZ03 vendor ne zaman resetleniyor tam olarak bilen var mı? Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
aquila Mesaj tarihi: Mayıs 13, 2016 Paylaş Mesaj tarihi: Mayıs 13, 2016 sali degil mi hepsi? Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
sipeyskeyk Mesaj tarihi: Mayıs 13, 2016 Paylaş Mesaj tarihi: Mayıs 13, 2016 Bilemedim ya first wave m1a var da vendorda, 75 olamadım daha ona göre kasıcam bu haftasonu ya da kasmıcam. :) Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
janis Mesaj tarihi: Mayıs 13, 2016 Paylaş Mesaj tarihi: Mayıs 13, 2016 Bu gece resetlenecek . Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
sipeyskeyk Mesaj tarihi: Mayıs 13, 2016 Paylaş Mesaj tarihi: Mayıs 13, 2016 İşte duymak istemediğimiz cevaplar.. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
DavidMills Mesaj tarihi: Mayıs 13, 2016 Paylaş Mesaj tarihi: Mayıs 13, 2016 adsdsds..Salla speys yaaaaa, yeni patch gelince yalan olacak zaten. Ne güzel matlerin deli gibi var, yeni patch le her türlü akarsın craft anlamında. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
Gangren Mesaj tarihi: Mayıs 18, 2016 Paylaş Mesaj tarihi: Mayıs 18, 2016 http://www.youtube.com/watch?v=y-YqSs-2qOw 24 Mayıs'ta geliyor. Yeni incursion, Rikers. 4 yeni set. PvE bölgesinde NPC hunt questleri. DZ'de Hijack Extraction (lal) Lootu halata astıktan sonra halatı kesme olayı geliyor. Keserken rogue oluyorsun. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
bingildak Mesaj tarihi: Mayıs 18, 2016 Paylaş Mesaj tarihi: Mayıs 18, 2016 Overwatch a mı denk geliyor? 27 miydi yoksa? Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
Gangren Mesaj tarihi: Mayıs 18, 2016 Paylaş Mesaj tarihi: Mayıs 18, 2016 Aynı gün. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
sipeyskeyk Mesaj tarihi: Mayıs 18, 2016 Paylaş Mesaj tarihi: Mayıs 18, 2016 Hijack extraction lol Moar ibnelik, moaaar. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
DavidMills Mesaj tarihi: Mayıs 18, 2016 Paylaş Mesaj tarihi: Mayıs 18, 2016 Hijack meselesi klavye kırdırabilir adsfsdafa. E hadi gelsin dönelim..Yapacak bişii kalmadı oyunda. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
Gangren Mesaj tarihi: Mayıs 18, 2016 Paylaş Mesaj tarihi: Mayıs 18, 2016 Hijack'i tasarlayan dev'in aklından geçenleri merak ettim. Hani sanki 90 saniye chopper'ı beklemek yetmeiyor, asarken 3-4 saniye harcadığın yetmiyor gibi, bir de üstüne 20 saniye gitmesini bekleyeceksin. Adamlar anlayamadı halen. Extraction sırasında yapılan PvP, gerçekte istenilen PvP tipi değil. Extra bir ulti patlatmak dışında bir boka yaramayacak. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
bingildak Mesaj tarihi: Mayıs 18, 2016 Paylaş Mesaj tarihi: Mayıs 18, 2016 ilk dlc ile geri gelicem ben, overwatch'a denk gelmesi talihsiz olmuş. gelecek dlc ile ilgili hiç bilgi var mı bu arada? şeyi merak ediyorum, ben mesela vanillanın dibinde bıraktım, incursion falan hiç girmedim yorumlardan sonra haliyle hiç gear yok gibi bir şey. yeni gelen dlc contenti için gear check olacak mı yoksa o zamanlar bırakan adam çat diye yeni contente girebilecek mi. okursanız ederseniz yazın plix. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
DavidMills Mesaj tarihi: Mayıs 18, 2016 Paylaş Mesaj tarihi: Mayıs 18, 2016 Valla 220 GS isteyeceklerdi galiba ama, craft vs ile yapılabilir yeni patch ile. Ayrıca Falcon Lost challange modu üzüyodu, iyi gear olmazsa. Lvl 34 moblara nerf geliyor sanırım, çabuk dizilir gibime geliyo. Yoksa şu an ki zorlukta, parça parça her hafta set piece kasıyım yalan yani. Kimse uğraşmaz. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
madcow Mesaj tarihi: Mayıs 18, 2016 Paylaş Mesaj tarihi: Mayıs 18, 2016 Bu nasıl bir update ya. İpi kesmek ne? Zaten 4 kisiden az gezerken goren direk saldırıyor nasılsa rogue olmak olmamaktan daha avantajlı diye simdi bir de bunla mı ugrasıcaz. Gercekten kendi oyununu anlamamak oyuncu grubunu anlamamak anca bu kadar olur ya. Ama daha rogue timerlarını ayarlamayı beceremeyen bir gruptan fazlasını beklemek zor olurdu. Birini oldurmeden level 1 rogue olmuyosun. istersen 100 tane cd patlat kac sana 50m damage vursun adam 20 sn rogue olarak kalıyor donup oldursen level0 rogue oldurdugun icin hic bisey kazanmıyorsun oturup olsen xp ve dz credit kaybediyorsun ki donup herifi oldurunce bisey kazanabilesin. Bu kadar salak bir rogue sistemi olan oyuna baskalarını grieflemek icin bir yol daha vermek. Aferim. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
Gangren Mesaj tarihi: Mayıs 18, 2016 Paylaş Mesaj tarihi: Mayıs 18, 2016 DavidMills said: Valla 220 GS isteyeceklerdi galiba ama, craft vs ile yapılabilir yeni patch ile. Ayrıca Falcon Lost challange modu üzüyodu, iyi gear olmazsa. Lvl 34 moblara nerf geliyor sanırım, çabuk dizilir gibime geliyo. Yoksa şu an ki zorlukta, parça parça her hafta set piece kasıyım yalan yani. Kimse uğraşmaz. Yok, o rakam placeholder. Şu anki incursion gereksinimleri aynı kalacak. 140 required, 160 recommended. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
DavidMills Mesaj tarihi: Mayıs 18, 2016 Paylaş Mesaj tarihi: Mayıs 18, 2016 Valla 160 GS ile girince riker shotgunner lar üzer bence adsggsa..Ortalama 200 gerekecek gibi yine.. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
Gangren Mesaj tarihi: Mayıs 18, 2016 Paylaş Mesaj tarihi: Mayıs 18, 2016 bingildak said: ilk dlc ile geri gelicem ben, overwatch'a denk gelmesi talihsiz olmuş. gelecek dlc ile ilgili hiç bilgi var mı bu arada? şeyi merak ediyorum, ben mesela vanillanın dibinde bıraktım, incursion falan hiç girmedim yorumlardan sonra haliyle hiç gear yok gibi bir şey. yeni gelen dlc contenti için gear check olacak mı yoksa o zamanlar bırakan adam çat diye yeni contente girebilecek mi. okursanız ederseniz yazın plix. Gearscore'u 200+ çekmen gerekecek bir şekilde. Sonrasında bizimle beraber 200+ DZ bracket'ta akarsın. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
yunusemre Mesaj tarihi: Mayıs 18, 2016 Paylaş Mesaj tarihi: Mayıs 18, 2016 helikopter ipi iyi olmuş bence, benim helikopteri düşürmek istediğim anlar çok olmuştu. ooh akşın. kalanı faso fiso göründü. çıksın da bakalım Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
Gangren Mesaj tarihi: Mayıs 24, 2016 Paylaş Mesaj tarihi: Mayıs 24, 2016 NEW FEATURES New Incursion: Clear Sky Clear Sky is a new Incursion mission available in Columbus Circle. You must be level 30. The encounter is balanced for a team of 4 players outfitted with high level gear. Hard Mode is available on May 24 when the update is released. Challenge Mode will be made available the week after update 1.2 launches. New Gear Sets Four new gear sets have been added. Final Measure Stand your ground by defusing hostile grenades with this powerful defensive set. 2 pieces: +50% Exotic Damage Resilience 3 pieces: +15% Protection from Elites 4 pieces: When throwing a grenade, gain the defuse buff. When in range of a hostile grenade, the buff is consumed and defuses the grenade as well as gives you a grenade. Hunter's Faith Duel your enemies at range and come out on top with this survival focused marksman set. 2 pieces: +20% Marksman Rifle Critical Hit Damage 3 pieces: +20% Damage to elites 4 pieces: Hitting an enemy with a bullet grants you temporary armor. The further your shot, the more armor is awarded. The armor disappears after one bullet hits you. Lone Star Never reload your weapons again with this game changing utility set. 2 pieces: +100% Ammo capacity 3 pieces: +1000 LMG Damage, +1000 Shotgun Damage 4 pieces: When the weapon is holstered, it regains full ammo. Predator's Mark Make your enemies bleed with this powerful offensive set. 2 pieces: +20% Optimal Range 3 pieces: +800 Assault Rifle damage, +700 Pistol Damage 4 pieces: Hit 10 shots without switching target to make the target bleed for 100% of damage already done by those bullets. High-Value Targets & Search and Destroy missions At level 30, complete all Encounters and Side Missions in a named area to get access to the “Search and Destroy” missions in the Safe House. Receive Target Intel as a reward for completing Search and Destroy missions. Bring Target Intel to HVT officers at the Base of Operations to locate High Value Targets. Complete daily and weekly High Value Target missions for end game rewards. Hijack Extractions When a player attaches a bag to the extraction rope, another player now has the ability to sever the rope. Severing the rope will cause all extraction bags to fall to the ground, scattering their contents as a public loot drop. Be careful, hijacking an extraction will instantly mark you as Rogue! Sealed Cache Named and Elite enemies in the Dark Zone can now drop Sealed Caches that contain mystery items. Sealed Caches need to be extracted before they can be opened, just like regular loot drops. There are four qualities of Sealed Cache: Specialized Superior High End Gear Set. Player Stash in Dark Zone Checkpoints Player stashes are now available in every Dark Zone checkpoint. Checkpoints stashes eliminate the need for fast travel to your Base of Operations to collect your extracted loot! ISAC Assignments The ISAC Assignment is a new assignment type included in the map overview. The ISAC Assignment will be available to players at level 30. Every week a new ISAC Assignment will be available to the player. The ISAC Assignment will reward players with exclusive vanity items. General The Historian high-end marksman rifle is now available. Added a 201+ Gear Score bracket for highly leveled players. Added new high-end named weapons in the game: Hungry Hog: M60 Light Machinegun Centurion: M1911 Pistol Medved: SAIGA12 Shotgun Historian: M1A Marksman Rifle (Showstopper - AA12 Shotgun): Please note that while the Showstopper will be implemented in the game with this update, it will not be acquirable in-game until update 1.3 Game Changes Gameplay When a player is at max level, matchmaking for Hard and Challenge mode will now only seek players that are Level 30. Armor damage mitigation cap has been increased to 75%. Improved weapon blind fire and overall handling while in cover. Reduced damages from level 34 NPCs using Shotguns and Sniper rifles. Gear Score will now only take into account the equipped weapon with the highest Gear Score, and discard the other two. This will prevent players from equipping low quality weapons to voluntarily reduce their Gear Score. Increased Gear Score requirement of Falcon Lost to better represent its difficulty (note that the difficulty of this Incursion hasn’t changed) Hard Mode: Gear Score 160 / Challenge Mode: Gear Score 180 UI In the Overview of the Inventory, the Health stat above Stamina has been replaced with Toughness. This is a combination of Health and Armor. The player’s health pool will still be visible in the Character page and Stamina still increases Health. The Phoenix credit cap has been increased from 1000 to 2000 credits. Shooting a player while they are interacting with an object will cause the timer to push back. (such as opening a supply crate or hijacking an extraction) Players now have a voice chat indicator in the game UI to see if their own VOIP works. The Special Gear Vendor has been renamed Special Equipment Vendor. Items The Sentry’s Call 4 pieces talent will now only apply to semi-automatic weapons (pistols, shotguns, and marksman rifles). The Second bonus on Performance Mods have been significantly improved. Dark Zone The extraction departure timer once the helicopter arrived has been increased to 60 seconds. Loot Balancing We have made a number of changes to loot drops. Specific activities will now provide the rewards listed below. Missions Hard Mode (Boss Drop) 1x 163 High End Hard Mode (Mission Reward) 1x 163 High End Challenge Mode (Boss Drop) 2x 182 High End 1x 182 High End or 214 Gear Set chance for 1x 191 Gear Set Challenge Mode (Mission Reward) 1x 182 High End High Value Target High Value Target (Daily) 1x 182 High End or 214 Gear Set chance for 1x 191 Gear Set High Value Target (Weekly) 1x 182 High End or 214 Gear Set chance for 1x 214 Gear Set High Risk Target (Weekly) 1x 204 High End or 1x 214 Gear Set chance for 1x 240 Gear Set Falcon Lost/Clear Sky Hard Mode (Boss Drop) 1x 204 End Weapon 1x 214 Gear Set 182/204 High End or 214/240 Gear Set Hard Mode (Weekly Reward) 1x 204 High End Weapon 1x 214 Gear Set Challenge Mode (Boss Drop) 1x 204 Weapon 1x 240 Gear Set 1x 204 High End or 240 Gear Set Challenge Mode (Weekly Reward) 1x 204 High End Weapon 1x 240 Gear Set Dark Zone Sealed Caches Added Sealed Caches as new source for loot in the Dark Zone. Caches need to be extracted before they can be opened. Caches can come in any quality starting from Specialized and contain: Equipment (weapons, gear or mods) Division Tech Dark Zone Credits Brackets 0-160 & 161-200 Named bosses will now have a chance to drop a High-End or Gear Set Sealed Caches. If it drops, it will replace the guaranteed High-End item Elite NPCs now have a chance to drop a Superior Sealed Cache Named NPC Level 30 (DZ01 and DZ02) 1x 163 High End or 191 Gear Set Named NPC Level 31 (DZ03 and DZ04) 1x 163/182 High End or 191/214 Gear Set Named NPC Level 32 (DZ05 and DZ06) 1x 163/182/204 High End or 191/214/240 Gear Set Dark Zone Gear Score 200+ Added a new Dark Zone bracket for Gear Score 200+. This bracket will contain tougher enemies (level 32 to 34) and provide better rewards All drops from NPCs will start at Superior quality All Division Tech drops will be High-End quality Higher chances to drop Sealed Caches on Elite and Named NPCs Supply Drops will contain 1 High-End item Gear Score 182 (DZ 01-04), 204 (DZ 05-06) plus a chance at a Gear Set item Gear Score 214 (DZ 01-02), 214 to 240 (DZ 03-04), 240 (DZ 05-06) Named NPC Level 32 (DZ01 and DZ02) 1x 182/204 High End or 214/240 Gear Set Named NPC Level 33 (DZ03 and DZ04) 1x 182/204 High End or 214/240 Gear Set Named NPC Level 34 (DZ05 and DZ06) 1x 204 High End or 240 Gear Set Bug Fixes Fixed a bug where the effects of player talents would stack when the talent was repeatedly equipped and unequipped. Fixed a bug where the Reckless gear talent would increase player damage resistance instead of decreasing it. Fixed a bug where the Balanced gear talent would remain active indefinitely after the weapon was shouldered. Fixed a bug with the Brutal gear talent where the damage was multiplicative instead of additive. Fixed a bug with the One is None character talent where the weapon could jam when the magazine was down to one bullet. Fixed a bug with the Specialized gear talent where it wouldn’t account for subsequent gear changes after the backpack was equipped. Fixed a bug with the Path of the Nomad talent where the Health on Kill wouldn’t work if the kill was done with a melee attack. Fixed a bug with the Tactician’s Authority talent where it wouldn’t trigger properly against other Players. Fixed a bug where talents that are triggered by skills could be activated by just aiming the skill instead of using it. Fixed a bug where bleed resistance could roll above 100% on some items. Fixed a bug where players could exit the playable map area by using the mobile cover skill. Fixed an issue where some doors at the entrance of main missions would not open after restarting the mission. Fixed a bug where one of the Base of Operation wings would not unlock after completing Subway Morgue or Lincoln Tunnel missions. Fixed a bug where players would not be able to upgrade their Base of Operation wings correctly. Fixed a bug where the Small RDS Scope Mod would not roll weapon damage bonus, even though it was stated in the blueprint as a guaranteed stat. Fixed a bug where the Base of Operations NPC speech was too repetitive. Fixed an issue where the Base of Operations wing resources would not be displayed correctly if at least one of the wings was not activated (laptop not accessed). Players will no longer be teleported to an incorrect checkpoint during the “Rescue: Tenderloin Civilians” side mission. Fixed a bug where using a consumable would not allow the player to aim until the animation finished. Fixed some visual replication problems when swapping weapons while in the Dark Zone checkpoints. Player characters will now properly holster their weapons when climbing over high cover. Improved UI tooltips for trading between players. Fixed an instance where players would be teleported back to the Safe House during the “Hostage Rescue: Midtown East” medical encounter. Fixed a bug where players would be teleported to last checkpoint in Hudson Refugee Camp. Fixed an issue where players could not matchmake for Free Roam from the mega map, while in Brooklyn. Fixed a bug where the Ballistic Shield visual would become corrupted if the player changed shoulder view while using it. Fixed a bug where the defense turrets in Falcon Lost would be able to shoot players through covers from a medium-long range. Fixed some objects in Falcon Lost that would not provide tactical cover. Fixed a number of tooltips not displaying correctly in Arabic localization. Fixed some instances where dead civilians would need things from the player. Fixed a rare case where Rogue status would expire too soon. Fixed a bug where the player could fall through the map in Brooklyn. Crafting will now properly update blueprint stats if the player has switched their Firearms values while in the Base of Operations. Players can no longer phase transfer to a group member’s higher Dark Zone bracket while having Rogue status. Fixed a bug where automatching would return the wrong difficulty for missions when failing to find a match. Fixed a bug where the player’s own character could obstruct aiming while in cover. And many more! PC Specific Fixed a bug where auto-aim would be automatically triggered on PC. Min and Max mouse sensitivity values are now exposed in state.cfg file. Added an option in the game UI that disables all Gamepad input. Added the option to sort inventory items by Gear Score (PC only). Added the option to toggle aim mode instead of holding to aim. Players can now right-click on gear in the Overview screen to get straight to the mod screen. Players can now rebind the ALT key. Players can now exit the game from the title screen. Fixed a bug where the game UI would not center correctly when dual screen is enabled. Fixed scrolling in Mission Overview in the mega map. Fixed an issue where scrolling through possible recalibrations was not always possible using the mouse. Fixed an issue where the wrong recalibration option could be selected at the Recalibration Station. Fixed a bug where some users could loot items from a distance using the mouse cursor. Snap to Marker feature is now smoother while using a keyboard. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
Öne çıkan mesajlar