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Shingeki no Kyojin (Attack on Titan) (Mangadan spoiler vermek yasaktır)


Walrus

Öne çıkan mesajlar

  • 1 ay sonra ...
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değiştirmişler baya hikayeyi.

filmi seyreden biri yazmış. spoiler.


I didn't really mind the CG, all said...it was stylized enough to cover most technical shortcomings. But this was...a very strange adaptation. Massive changes were made: No horses, they have trucks instead, Mikasa disappears, presumed dead, during the time skip and is discovered chilling out with Levi later, actually, I'm not even sure it *was* Levi because they called him something else and he seemed to have some weird romance thing with her, Armin does literally nothing, there's a single mom who tries macking on Erin, and there's massive confusion over whether or not these soldiers know how to use their 3D gear or not.

I did have some fun, but man...this...was weird.

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  • 3 hafta sonra ...
abi.. cok kötü deilmi?

hanı baya amatör duruyo ehrsek ki trailerda en iyi en becerdikleri sahneler vardır dıey dusunuyorum, filmin toplamında ne falsolar var demekki.

ölcek konusunu cözememişler en basta, büyük seyler büyük durmuyo, adam gibi bir alan derinliği yakalıyamamıslar renk derinliği yakalıyamamıslar.


Hayır yanı her yönüylü animesi buna üstün, neden live action yapıyolarki..
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said:
Dengeki Online has an interview with Koei Tecmo managing director Hisashi Koinuma on the company’s newly announced Attack on Titan game developed by Omega Force.

Games Talk did the dirty work of picking through the interview for the juicy bits, which we’ve translated below:

The project began from around the end of 2013 into January and February 2014.

It’s an action game that factors in the elements of being “united with your companions” and the “sacrifice of your companions.” It’s different from what many refer to as a “hunting game.”

The game also incorporates ideas offered by the original author Hajime Isayama.

The game will follow the original story written by Hajime Isayama.

As an action game, Koei Tecmo wants to establish an image where players can move around the world of Attack on Titan as they like. It won’t be a ‘defeat the enemy, progress the story’-type game. At its core, it’s an action game and within that, players will be able to understand the story.

The game will start from the beginning of the original story.
From its initial planning, Koinuma was moving forward with the title on his own. After becoming managing director of Koei Tecmo in April, Koinuma’s connection to the project became difficult, but he did not move away from development and supervised the game’s direction and management.

The game is being developed with PlayStation 4 as the lead platform. Previously, Koei Tecmo would base its games on PlayStation 3, brush it up for PlayStation 4, and release a PlayStation 3-level handheld version for PS Vita. This time, PlayStation 4 is being given priority.

The game’s action parts have been built and scrapped over three times—repeated trial and error. The story, side elements, and systems are doing well, though. Somehow, Koei Tecmo wants to release it in Japan “this winter.”

The 3D Manuever Gear is the most important element, making sure you move and fight comfortably with it and without compromise.

Whether or not the player takes on the role of Eren Yaeger is still a secret.
They plan to make the action draw you in with quick and elegant take downs.




kulaga hos gelen seyler... TGS'da bir gameplay gosterirler buyuk ihtimal.
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bitirdim bugün 25 bölümü
pek beğenmedim açıkçası bu kadar hype yapılmasının sebebini anlamadım
lost gibi gizem üstüne gizem katıp duruyorlar

hikayenin ilerisini tahmin edebiliyorum aslında devler nerden geliyor vs vs. böyle çaresizliğin sürekli ön plana çıktığı eren hariç diğer karakterlerin tamamen insan-vari çabalarla savaş vermesine rağmen arka planda krallığın olması... yer altı şehri yapmak çok mu zormuş sanki?
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