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Surviving Mars


Norak

Öne çıkan mesajlar

https://i.ytimg.com//vi/OKzEHFp_WWY/maxresdefault.jpg

https://www.youtube.com/watch?v=OKzEHFp_WWY

tropico'nun yapimcilarindan marsta koloni kurmaca oyunu.

http://store.steampowered.com/app/464920/Surviving_Mars/
https://www.paradoxplaza.com/surviving-mars

http://cdn.akamai.steamstatic.com/steam/apps/464920/ss_8cd599df248ebb9f81f16cc5d97f98dd0b356b15.jpg
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http://cdn.akamai.steamstatic.com/steam/apps/464920/ss_8245cd552b113c201ccc6178283966c54a07385e.jpg?t=1494574591
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http://cdn.akamai.steamstatic.com/steam/apps/464920/ss_a73f23976ed06714e304c030207f0257e3ea1cee.jpg

Main Features:

Building a sustainable colony in space:
Building on a planet not fit for human life challenges you to build a smart, functional colony. Bad planning isn’t about traffic jams, it’s about survival of your colonists. You really don’t want rolling blackouts in a city constructed in a place without oxygen.

Individually simulated colonists:
Each colonist is a unique individual with problems and strengths that influence the needs and behavior of the other colonists. Things can get really interesting if your chief scientists develops alcoholism after one too many long nights in the lab.

Futuristic Space Dome construction:
Retro-futuristic super structures housing colonists, factories and commercial buildings with their own “neighborhood personality.” Create colonies that value science over everything else, while tired workers drink their pay away at a local bar, or attempt a utopia among the stars.

Exploration of Mars’ secrets:
Inspired by the classic sci-fi of Asimov and Clarke, Surviving Mars holds many secrets. During each playthrough players may encounter one of Mars’ individually crafted mysteries. Uncovering these secrets might bring your colony great fortune, or terrible ruin. What is that sphere that manifested itself outside colony HUB B, and is it friendly?

Randomized research tree:
Combine static and random research through experimentation, which allows for a different experience for each journey through the game. Attain new scientific breakthroughs by exploring the uncharted terrain of Mars's surface.

Unique retro-futuristic aesthetic:
A sleek, modern take on the bright futurism of the 1960s. A time of exploration and adventure.

Expansive mod support:
Craft your own fantastic buildings, parks or even a mystery to share through Surviving Mars’s extensive and convenient modding tools. Share your finest creations with the community to build the perfect society.
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bunlar tropico'yu yapanlar. tropico 3-4 turunun en iyi oyunlari. mars'da tropico yapsalar yeter. nasil olsa sci-fi settingde el presidente ve politikanin yerini dolduracak sey cok.

said:
Individually simulated colonists


iste en iyi oge, en lazim olan sey. gerisi tatava gibi.

modding ilgincmis. tabii bunlar DLC'yi sever, onu unutmamak lazim.
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  • 3 ay sonra ...
  • 3 ay sonra ...
  • 1 ay sonra ...
  • 1 ay sonra ...
7-8 gune cikiyor bu, bir suru bina research detay vs mevcut,

planetbasedeki gibi bir learning curve var burdada.

youtubeculara vermeye baslamislar tanitim icin, surda mesela anneye anlatir gibi anlatiyor herseyi en bastan:

https://www.youtube.com/watch?v=mUKDzg4_MbQ
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bu pre-order ile gelen bina skinleri falan var ama resmini koymamis adamlar steame, marketing lvl 90 :P

bu dome:
https://i.imgur.com/vV8lXRg.jpg

bunlar da evler:
https://forumcontent.paradoxplaza.com/public/323091/Screenshot0016.png

surdada 3 size dome bir arada gozukuyor, bide uzunlamasina var baska bir tane burda olmayan:

https://d17omnzavs9b58.cloudfront.net/assets/article/2018/01/31/survivingmars06_feature.jpg

onun disinda endgamede wonder binalari var skylinesdaki gibi, bazi seyleri self-sustainable yapiyor bir noktaya kadar metal, concrete vs.
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simdilik benim gordugum ben cok dome 18 falandi haritada ama milestonelar arasinda 5000 nufusa erisme olduguna gore cok daha fazlasi yapilabilmesi lazim rahatca.

kotu traitler cesitli binalar, egitim, eventler vs ile degistirilebiliyor zamanla. mars dogumlu ise bazi olaylardan daha az etkileniyor.

birde insanlarin kendisi dome degistiremiyor ilk nereye yerlesirse orda kaliyor calisiyor falan, domelar arasi bir baglanti yok ama mesela genius adam madenlerde mi calisiyor manuel olarak tutup goturunce istedigin yerde calisiyor falan.
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