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Dark Souls


Öne çıkan mesajlar

Mesaj tarihi:
said:
A Namco Bandai representative points to an already established server used in the Xbox 360 version of Dark Souls as one of the reasons for going with GFWL, but says that final specs and distribution details have yet to be determined. Stay tuned -- things could change.
Mesaj tarihi:
xbox oyuncularıyla aynı oyunda mı oynıcaz yani

http://images.inquisitr.com/wp-content/2009/12/Ridiculous-child-gets-Xbox-360-screams-house-down.jpg
Mesaj tarihi:
Kaede said:

720p falan değil yahu sadece kaplamaların çözünürlükleri pc için iyileştirilmeyecek. çözünürlük arttırılıp aa forcelandımı skyrimden farkı kalmaz oyunun. üstelik sanat yönetimi çok daha başarılı

lmao

bayağı bildiğin çamur ps3 kaplamaları, skyrim pc için high-res patch aldı.
  • 1 ay sonra ...
Mesaj tarihi:
http://www.eurogamer.net/articles/2012-06-07-from-software-having-a-tough-time-porting-dark-souls-to-pc-frame-rate-issues-remain

said:
"In terms of the frame rate for say, Blighttown, From Software sincerely apologises for that happening [in the console version]," he said.

"In terms of the PC version, the quick answer is no, [we won't be fixing the frame rate problems]. Because we wanted to get the PC version out as soon as possible, it's more strictly a port from the console version. We haven't been able to step up into doing any specific optimisation for PC.


boyle giderse oyunun toplam pc sales figure = yapimcilarin "ah evladim oyun yapmis alayim da dantel orteyim uzerine" diyen annelerinin sayisi
  • 2 hafta sonra ...
Mesaj tarihi:
System Requirements
OS: Windows XP , Windows Vista, Windows 7, or newer
Processor: 2.6 GHz Dual-Core
Memory: 1 GB (XP), 2GB (Vista/7)
Hard Disk Space: 4 GB
Video Card: 512 MB RAM, ATI Radeon 4850 or higher, NVIDIA GeForce 8800 GT or higher
DirectX®: 9.0c
Sound: Direct Sound Compatible
Additional: Multiplayer requires microphone headset support
Mesaj tarihi:
Kaede said:

inş patlar da bir daha sadık konsollarından vazgeçmezler


kasten pc'ye bozuk oyun çıkartacaklar belki ama, master race olarak onu da düzeltiriz biz.
Mesaj tarihi:
pcden ne koparsak kardır diye cıkarıyorlar işte.umursamadıkları bariz sdfs

dark souls 2 duyurulmuştu yanılmıyosam.ona yogunlaşsınlar salla pcyi
  • 4 hafta sonra ...
Mesaj tarihi:
Bad news for those hoping to see a high-resolution Dark Souls with this PC port: Miyazaki says that there will be no difference in visual quality between the PC and PS3 version.



A Namco Bandai representative points to an already established server used in the Xbox 360 version of Dark Souls as one of the reasons for going with GFWL, but says that final specs and distribution details have yet to be determined. Stay tuned -- things could change.

"In terms of the frame rate for say, Blighttown, From Software sincerely apologises for that happening [in the console version]," he said.

"In terms of the PC version, the quick answer is no, [we won't be fixing the frame rate problems]. Because we wanted to get the PC version out as soon as possible, it's more strictly a port from the console version. We haven't been able to step up into doing any specific optimisation for PC.




sonra neden korsan var diye aglasinlar

konsol portu oldugu icin zaten almiycaktim ama bunlari gordukten sonra korsanini indirip seedlemeyen en adi
  • 3 hafta sonra ...
Mesaj tarihi:
"According to various previews put up today, Dark Souls PC is locked at 30 FPS (bad enough on its own, but sadly not singularly incompetent) locked at a rendering resolution of 1024x720" said:






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