Sparkcaster Mesaj tarihi: Ocak 6, 2011 Paylaş Mesaj tarihi: Ocak 6, 2011 Death Knight Blood Heart Strike now deals 120% weapon damage, up from 100%. Blood Boil base damage increased by 20%, from 297 to 357. Blood Presence now increases armor contribution by 30%, down from 60%. Death Strike now heals for 15% of the damage sustained, down from 25%. Crimson Scourge now has a 5/10% chance to proc from melee attacks on a target infected with your Blood Plague. (Old - 50/100% chance to proc from Plague Strike) Will of the Necropolis no longer regenerates a Blood Rune but makes your next Rune Tap free instead. Frost Runic Empowerment wording changed to add "successfully" use Death Coil, Frost Strike, or Rune Strike. Rune Strike now deals 180% weapon damage, up from 150%. Might of the Frozen Wastes now also has a 4/8/12% chance to proc from your melee attacks. 15/30/45% chance to proc from auto attacks remain the same. Killing Machine no longer affects Icy Touch. Unholy Scourge Strike now deals an additional 18% Physical damage done as Shadow Damage for each disease on your target. Up from 12%. Unholy Might now increases your Strength by 5%, down from 10%. Desecration now also affects Necrotic Strikes. Druid Work in progress, check back in a few minutes. Hunter Beast Mastery Kill Command now scales from 51.6% of Ranged Attack Power, up from 43%. Marksmanship Kill Shot additional damage increased by 50%, from 362 to 543. Aimed Shot! now deals 102.5% ranged weapon damage, up from 95%. Chimera Shot base damage has been increased by 11%, from 973 to 1081. Survival Into the Wilderness now increases Agility by 10%, down from 15%. Mage Work in progress, check back in a few minutes. Paladin Holy Divine Plea now gives you 12% of your total mana over 9 sec, up from 10% of your total mana over 15 sec. Light of Dawn base healing has been reduced by 40%, from 1008 - 1124 to 605 - 675. Tower of Radiance no longer affects Holy Light. Protection Blessing of Kings now costs 19% of base mana, up from 6% of base mana. Shield of the Templar (Rank 1) now reduces the cooldown of Guardian of Ancient Kings by 40 sec, down from 45 sec. Other ranks unchanged. Retribution Blessing of Might now costs 19% of base mana, up from 5% of base mana. Divine Purpose now has a 7/15% chance to cause your next Holy Power ability to consume no Holy Power and to cast as if 3 Holy Power were consumed. (Old - 20/40% chance to generate Holy Power) Priest Discipline Levitate now lasts 10 min, up from 2 min. Power Word: Fortitude now costs 22% of base mana, down from 69%. Power Word: Shield now scales from 87% of spell power, up from 41.8%. Base absorb increased by 110%, from 3906 to 8136. Now costs 25% of base mana, up from 19% of base mana. Focused Will now reduces all damage taken by 5/10%, up from 4/6%. Grace can now be active on multiple targets at a time. Strength of Soul now also rpocs from Greater Heal and Flash Heal. Pain Suppression no longer increases resistance to Dispel mechanics. Rapture now energizes you with 2/4/6% of your total mana, up from 1.5/2/2.5%. Atonement now affects a friendly party or raid target within 15 yards, up from 8 yards. Improved Power Word: Shield now also increase the damage absorbed by an additional 15/30% when Power Word: Shield is cast on yourself. Holy Holy Word: Chastise now has a 30 sec cooldown, up from 25 sec. Chakra's state now last 1 min, up from 30 sec. Blessed Resilience now increases all healing received by 15/30%, up from 5/10%. Holy Concentration now increases mana regeneration by 15/30%, up from 10/20%. Surge of Light now also procs from Flash Heal and Greater Heal. Shadow Shadow Protection now costs 22% of base mana, down from 62% of base mana. Rogue Combat Combat Readiness now lasts 20 sec, down from 30 sec. Now expires after 10 sec, up from 6 sec. Combat Potency now also affects Main Gauche attacks. Revealing Strike now increases effectiveness of your next offensive finishing move on the target by 35%, up from 20%. Subtlety Smoke Bomb now lasts 5 sec, down from 10 sec. Shaman Work in progress, check back in a few minutes. Warlock Work in progress, check back in a few minutes. Warrior Arms Lambs to the Slaughter now stacks up to 3 times, lasts 15 seconds and affects Slam - Your Mortal Strike causes the Slaughter effect, which increases the damage of Execute, Overpower, Slam and Mortal Strike by 10%. Lasts 15 sec. Stacks up to 1/2/3 times. Juggernaut no longer increases the cooldown of Charge by 5 seconds and now makes Charge and Intercept share a cooldown instead. Now increases the duration of your Charge stun by 2 sec. Fury Raging Blow now deals 80% weapon damage, down from 110% updateler gelince değiştiririm Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
Masquerade Mesaj tarihi: Ocak 6, 2011 Paylaş Mesaj tarihi: Ocak 6, 2011 Heyecanla Sub changelere baktım sustained damage arttı mı diye ve; Subtlety Smoke Bomb now lasts 5 sec, down from 10 sec. shit! Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
Sparkcaster Mesaj tarihi: Ocak 6, 2011 Konuyu açan Paylaş Mesaj tarihi: Ocak 6, 2011 mage e ağır nerf gelmezse direk mage i kasıp 3 tuş glad olcam bu sezon Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
Elderon Mesaj tarihi: Ocak 6, 2011 Paylaş Mesaj tarihi: Ocak 6, 2011 Priest için Power Word: Shield gerçekten bufflanması gerekiyordu, sokaktaki mob bile 1 hit ile kırıyordu shieldı. Shadow tarafında da vampiric embrace'i bufflamaları lazım 90-250 arası heal veriyor şu anda çok gereksiz sadece vampiric touch alabilmek için verilen bir talent. Shadow tarafında sadece shadow prot'un manasını düşürmek ilginç olmuş :) Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
BaaL Mesaj tarihi: Ocak 6, 2011 Paylaş Mesaj tarihi: Ocak 6, 2011 Sparkcaster said: mage e ağır nerf gelmezse direk mage i kasıp 3 tuş glad olcam bu sezon mage pvp nerf mage pve buff gelicek demişlerdi zaten Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
|Joker| Mesaj tarihi: Ocak 6, 2011 Paylaş Mesaj tarihi: Ocak 6, 2011 said: Subtlety Smoke Bomb now lasts 5 sec, down from 10 sec. Güle güle dost... Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
Masquerade Mesaj tarihi: Ocak 6, 2011 Paylaş Mesaj tarihi: Ocak 6, 2011 Priest'e shield buff evet ama yetmez. Yürüyebilirken penance falan cast etsinler bari. Feral druidlere güzel tokat gelmiş. INC QQ. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
Sereglin Mesaj tarihi: Ocak 6, 2011 Paylaş Mesaj tarihi: Ocak 6, 2011 o kadar, "priestleri anlıyoruz gerekeni yapacaz" dediler. Bu mu yani... Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
Masquerade Mesaj tarihi: Ocak 6, 2011 Paylaş Mesaj tarihi: Ocak 6, 2011 Juggernaut negzel nerflenmiş öyle. Adamlar koşma ihtiyacı duymuyordu iyi olmuş. Çok fazla gap closerları var zaten yeni leap ile. revealing strike buffu ile 5cp kidney neredeyse 9 saniye stun ediyor. LOL. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
Madcat Mesaj tarihi: Ocak 6, 2011 Paylaş Mesaj tarihi: Ocak 6, 2011 disc iyi bufflanmış ya sevdim bunu :D chakra'da 1 dakka olmuş arada unutuluyordu falan oh mis :D Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
nomsaR Mesaj tarihi: Ocak 6, 2011 Paylaş Mesaj tarihi: Ocak 6, 2011 abi smoke bomb :( Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
lord_gorthaur Mesaj tarihi: Ocak 6, 2011 Paylaş Mesaj tarihi: Ocak 6, 2011 pvp arms yerine prot daha mantıklı gibi artık, kite karşı tek avantaj hamstringdi Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
deadwoll Mesaj tarihi: Ocak 6, 2011 Paylaş Mesaj tarihi: Ocak 6, 2011 Warrior forumlarında warriorlar öldü bitti diye QQ'luyor adamlar, girdim eğleniyorum. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
Sparkcaster Mesaj tarihi: Ocak 6, 2011 Konuyu açan Paylaş Mesaj tarihi: Ocak 6, 2011 Originally Posted by Blizzard Entertainment General Many tooltips have been updated to reflect any changes made via recent hotfixes. The guild reward Armadillo Pup now requires revered faction instead of exalted. PvP Arenas Bloodlust, Heroism, Time Warp and Ancient Hysteria can no longer be cast while in Arenas. Battlegrounds The Battle for Gilneas The time it takes to capture a flag has been reduced to 5 seconds, down from 8. Strand of the Ancients The damage done by Antipersonnel Cannons has been doubled. The missile speed of Rocket Blast (Antipersonnel Cannons) has been increased by roughly 50%. Some Antipersonnel Cannons could shoot the platform they were spawned on. These spawn locations have been fixed. The Battleground Demolisher no longer has two additional seats and now only has room for the driver. A PvP duration flag has been added to Battleground Demolishers. This should make it so crowd control effects cast on unmanned demolishers does not last an extended amount of time. There should no longer be a discrepancy in time when the Battleground Demolishers spawn at the start of each round. The Battleground Demolishers spawned on the docks no longer despawn when the north graveyard is taken by the offense. Massive Seaforium Charges should now be useable in rated Battleground matches. The duration of the Teleport debuff has been lowered to 10 seconds, down from 20. The radius of the Seaforium Blast has been lowered to 10 yards, down from 20. Races The draenei racial trait Gift of the Naaru now heals 20% of the target's health over 15 seconds, rather than a scaling value. The dwarven racial trait Stoneform now reduces all damage taken by 10%, rather than increasing armor by 10%. It also increases the dwarf's size when used. The gnomish racial trait Escape Artist now has a 1.5-minute cooldown, down from 1.75. The human racial trait Every Man for Himself has been reverted back to a 2-minute cooldown, down from 3 minutes. The night elf racial trait Shadowmeld can now be used while shapeshifted. The tauren racial trait War Stomp can now be used while shapeshifted. The worgen racial trait Darkflight now has a 2-minute cooldown, down from 3, and is no longer on the global cooldown. In addition, the movement speed bonus now stacks with existing bonuses, but cannot be activated while Sprint or Dash is active (and they cannot be activated while Darkflight is active). Death Knight (Forums / Cataclysm Talent Calculator / Beta Skills/Talents) Icebound Fortitude now breaks stuns when used, in addition to providing immunity to them. Necrotic Strike's absorption effect is now reduced by the target's resilience. Talent Specializations Blood Crimson Scourge has been redesigned slightly. Instead of a 50/100% chance to make the next Blood Boil free when Plague Strike is used on a target with Blood Plague, the talent now gives a 5/10% chance to provide a free Blood Boil when the death knight lands any melee attack on a Blood Plagued target. Will of the Necropolis no longer refunds a Blood Rune when it resets Rune Tap's cooldown. Instead it makes the next Rune Tap free while Will of the Necropolis is active. Frost Howling Blast now deals 40% less damage to all targets other than the primary target of the spell. Might of the Frozen Wastes now also increases all melee damage by 4/8/12% while wielding a two-handed weapon. Unholy Desecration is now also triggered by Necrotic Strike. Runic Corruption procs while the aura is already active now add 3 seconds to the existing aura duration, instead of simply refreshing/overwriting the existing aura. Unholy Might (passive) has been reduced to a 5% Strength increase, down from 10%. Glyphs Glyph of Death's Embrace no longer refunds Runic Power when self-healing via Lichborne. Druid (Forums / Cataclysm Talent Calculator / Beta Skills/Talents) Barkskin is no longer dispellable. Healing Touch is now trained at level 78, up from level 3. Lacerate damage has been reduced by approximately 20%. Mangle (Bear Form) weapon damage (at level 80+) has been reduced to 235%, down from 300%. Mangle (Cat Form) weapon damage percent (at level 80+) has been increased to 460%, up from 360%. Maul damage has been reduced by approximately 20%. Mount Up: This guild perk now applies to Flight Form and Swift Flight Form as well. Nourish is now trained at level 8, down from level 78. Omen of Clarity can no longer trigger from helpful spells (aka heals), unless the Restoration talent Malfurion's Gift is chosen. Rake damage has been reduced by 10%. Rejuvenation is now trained at level 3, down from level 8. In addition, its mana cost has been reduced from 26% to 16%. Rip damage has been reduced by 10%. Shred weapon damage percent (at level 80+) has been increased to 450%, up from 350%. Talent Specializations Balance The Shooting Stars buff duration has been increased to 12 seconds, up from 8 seconds. Wild Mushroom is now instant cast, down from 0.5 seconds. In addition, the radius of detonation has been increased to 6 yards, up from 3, and damage done increased by 15%. Feral Berserk (instant Mangle proc) now has a new Spell Alert identifier. In addition, Berserk no longer breaks Fear or makes the druid immune to Fear. Pulverize weapon damage percent has been reduced to 80%, down from 100%. Restoration Empowered Touch now also affects Regrowth. Nature's Bounty no longer affects Swiftmend, but now has a new effect. When the druid has Rejuvenation on 3 or more targets, the cast time of Nourish is reduced by 10/20/30%. Glyphs Glyph of Regrowth now causes the heal-over-time effect to refresh itself on targets at or below 50% health, up from 25%. Glyph of Wrath now increases damage done by Wrath by 10% and no longer requires Insect Swarm on the target. Hunter (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)[list][*]Aimed Shot! weapon damage has been increased to 200%.[*]Aspect of the Wild, Aspect of the Hawk, and Aspect of the Fox can now be cast while mounted.[*]Deterrence now provides 100% chance for melee attacks to miss instead of 100% parry chance. This means that attacks that cannot be parried, notably some rogue abilities, can now be prevented by Deterrence, and the hunter will gain the benefit of Deterrence even if disarmed.[*]Dust Cloud's cooldown and duration have been modified to make it closer aligned with Tailspin (same effect, different pet).[*]Kill Command's damage has been increased by 20%.[*]Kill Shot's attack power scaling has been increased by 50%.[*]Master's Call now has a 35-second cooldown, down from 1 minute. In addition, the visual effect is more obvious. Talent Specializations Marksmanship Chimera Shot's attack power scaling has been increased by 20%. Survival Into the Wilderness (passive) has been reduced to a 10% Agility increase, down from 15%. Pets Pets now have 70% of the master's armor, rather than a different value based on which type of pet they are. Shale Spiders now correctly have a special ability (Web Wrap). Bad Manner (monkey) now properly breaks from damage. Mage (Forums / Cataclysm Talent Calculator / Beta Skills/Talents) Flame Orb now ignores critters. The mana costs of Arcane Brilliance and Dalaran Brilliance have been reduced by approximately 16%, making them roughly equal to the cost of Mark of the Wild. Ring of Frost: Radius shrunk to 8 yards, and inner "safe" radius is now 4.7 yards (exactly matching graphic). Dispelling the effect of Ring of Frost will now make the target immune to being refrozen for 3 seconds. If a second Ring of Frost is cast by the same mage while the first is still active (via Cold Snap), the first will now disappear and cease functioning. Bug Fixes Ring of Frost can now be cast, and works properly, on transports (this includes elevators, trapdoors, etc.). Paladin (Forums / Cataclysm Talent Calculator / Beta Skills/Talents) The mana costs of Blessing of Might and Blessing of Kings have been increased by approximately 217%, making them roughly equal to the cost of Mark of the Wild. Crusader Strike weapon damage percent has been increased to 135%, up from 115%. Divine Plea now lasts for 9 seconds, down from 15. It grants 4% mana per tick, instead of 2%, for a total of 12% mana, up from 10%. Talent Specializations Retribution Divine Purpose: The chance for applicable abilities to generate Holy Power has been reduced to 7/15%, down from 20/40%, but instead of generating 1 Holy Power, the next applicable ability used consumes no Holy Power and acts as if the paladin has 3 Holy Power. Hand of Light (Mastery): A percentage of the damage done by Templar's Verdict, Crusader Strike, and Divine Storm is done as additional Holy damage. Repentance is no longer broken from damage done by Censure (Seal of Truth). Glyphs Glyph of Divine Plea now adds 6% mana, for a total of 18% over 9 seconds. Priest (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)[list][*]The duration of Levitate has been increased to 10 minutes, up from 2.[*]The mana cost of Power Word: Fortitude has been reduced by approximately 68%, making it roughly equal to the cost of Mark of the Wild.[*]The mana cost of Power Word: Shield has been increased by approximately 31%, but its effect has been increased by 208%.[*]The mana cost of Renew has been reduced by 24%.[*]The mana cost of Shadow Protection has been reduced by approximately 65%, making it roughly equal to the cost of Mark of the Wild. Talent Specializations Discipline Focused Will now procs when the priest is critically hit, in addition to its current effect. Improved Power Word: Shield now also increases the amount absorbed by an additional 15/30% when cast on oneself. Pain Suppression is no longer dispellable. Holy Blessed Resilience will now proc when the priest is critically hit, in addition to its current effect. Chakra states now last 1 minute, up from 30 seconds. Desperate Prayer now heals the priest for 30% of their total health, up from a very subpar value. Holy Concentration now increases the amount of mana regeneration from Spirit while in combat by an additional 15/30%, down from 20/40%. Holy Word: Chastise now has a 30-second cooldown, up from 25. In addition, it properly breaks from damage. Lightwell's health has been increased by 50% (for PvP purposes). Serendipity now has Spell Alert and Floating Combat Text feedback support. Surge of Light can now also proc from Flash Heal and Greater Heal, and can now also critically hit. Glyphs Glyph of Mind Flay no longer requires Shadow Word: Pain to be on the target. Glyph of Pain Suppression has been renamed Glyph of Desperation and now allows Guardian Spirit to be cast while stunned, in addition to Pain Suppression. Glyph of Psychic Horror now reduces the cooldown of Psychic Horror by 30 seconds, down from 60. Glyph of Spirit of Redemption has been converted into Glyph of Prayer of Mending, which increases the healing done by the first charge of Prayer of Mending by 60%. Rogue (Forums / Cataclysm Talent Calculator / Beta Skills/Talents) Combat Readiness now lasts for 20 seconds, down from 30 seconds, but the Combat Insight stacking buff lasts 10 seconds, up from 6 seconds. Smoke Bomb now lasts for 5 seconds, down from 10 seconds. Talent Specializations Combat Main Gauche (Mastery) now provides a chance to deal an attack for 75% of main-hand damage. This attack can trigger Combat Potency. Revealing Strike now increases finisher effectiveness by 35% (45% glyphed), up from 20% (30% glyphed). Warlock (Forums / Cataclysm Talent Calculator / Beta Skills/Talents) Curse of Exhaustion now reduces movement speed by 30%, down from 50%. Drain Mana has been removed from the game. Talent Specializations Affliction Unstable Affliction's silence effect has been reduced to 3 seconds, down from 5. Demonology Demonic Rebirth now highlights summoning spells when active. Inferno no longer increases the radius of Hellfire. Destruction Shadow and Flame can now proc from Incinerate in addition to Shadow Bolt. Glyphs Glyph of Soul Swap cooldown has been increased to 15 seconds, up from 10 seconds. Warrior (Forums / Cataclysm Talent Calculator / Beta Skills/Talents) Charge now shares diminishing returns with stun effects. Cleave damage has been reduced by 20%. Heroic Strike damage has been reduced by 20%. Talent Specializations Arms Juggernaut no longer increases the cooldown on Charge, but instead increases the duration of the Charge stun by 2 seconds. In addition, Charge is usable in all stances, however, the talent now causes Charge and Intercept to share a cooldown. Lambs to the Slaughter: Instead of granting 10/20/30% damage to the next Mortal Strike, Overpower, or Execute, it now grants a 10% buff to any Mortal Strike, Overpower, Slam, or Execute that stacks 1/2/3 times. War Academy no longer buffs Heroic Strike or Cleave. It now buffs Mortal Strike, Raging Blow, Devastate, Victory Rush and Slam. Fury Unshackled Fury (Mastery) now grants 5.6% benefit per mastery point, up from 4.7%. Glyphs Glyph of Rapid Charge has been changed from a 7% reduction to Charge's cooldown, to 1 second off of the cooldown. This change is primarily to clarify the exact cooldown reduction this glyph provides. Professions Cooking Multiple spawn locations now exist for the Confectioner's Sugar (daily quest item) in Stormwind. Items Bell of Enraging Resonance can now trigger from any damage spell instead of only critical strikes. The Fury of Angerforge internal cooldown has been drastically reduced so this trinket will build up charges much faster. Mandala of Stirring Patterns now grants Intellect instead of Mastery. The PvP Priest 4-piece set bonus has been redesigned. When Power Word: Shield is cast on the priest, movement speed reduction effects are temporally suppressed for 4 seconds. User Interface For opening cinematics there is now a streaming option interface in the login screen for play-on-demand. The Character Info window (C) now saves for each specialization how stat categories are ordered by players, as well as whether categories are expanded/collapsed. Character movement speed is now displayed on the Character Info window (C) with all other stats. Archaeology There are now number displays on the summary page and dropdown menu. Ready Flash has been added to the race icons. Guild Interface A View All button has been added to the profession display regardless of whether Show Offline Members is checked. Online members can now be sorted to the top of the View Crafters list. The guild reputation cap is now displayed in the tooltip. Real ID & Chat Real ID login notifications now include character and game icons. Players can now right-click close a chat window tab even if it's not the current tab. There is now an option to auto-pop whispers into a new tab. Popped out whisper windows now show online/offline status messages. Bug Fixes Many bugs... handled them! Quests & Creatures Tol Barad Peninsula A new achievement, Just Another Day in Tol Barad, has been added for completing all of the Tol Barad daily quests. Crazed Guards now drop Rusty Rifles. The spawn rate of Alliance and Horde Infantry for the quest "The Leftovers" has been increased. The Magnetized Scrap Collector for the quest "Magnets, How Do They Work?" will now be correctly removed from players' bags upon completing the quest. Both the Baradin's Wardens and Hellscream's Reach Commendations are now Bound to Account items. Bug Fixes Worgen now work properly in the Barbershop. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
Sereglin Mesaj tarihi: Ocak 6, 2011 Paylaş Mesaj tarihi: Ocak 6, 2011 hah simdi priest'in adam olduğu görülüyor. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
Dragonmax Mesaj tarihi: Ocak 6, 2011 Paylaş Mesaj tarihi: Ocak 6, 2011 bu ne lan asdasd said: Healing Touch is now trained at level 78, up from level 3. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
xunn Mesaj tarihi: Ocak 6, 2011 Paylaş Mesaj tarihi: Ocak 6, 2011 SEZCÜK OYUNA GO GO GO ASASD. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
aquila Mesaj tarihi: Ocak 6, 2011 Paylaş Mesaj tarihi: Ocak 6, 2011 Fury Raging Blow now deals 80% weapon damage, down from 110% =/ Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
ad3m Mesaj tarihi: Ocak 6, 2011 Paylaş Mesaj tarihi: Ocak 6, 2011 said: Bloodlust, Heroism, Time Warp and Ancient Hysteria can no longer be cast while in Arenas. Sağlam nerf. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
kermit Mesaj tarihi: Ocak 6, 2011 Paylaş Mesaj tarihi: Ocak 6, 2011 shamana niye bi bok gelmemiş lan Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
Masquerade Mesaj tarihi: Ocak 6, 2011 Paylaş Mesaj tarihi: Ocak 6, 2011 ayıp abi. hala alliance racial bufflanıyor... Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
xunn Mesaj tarihi: Ocak 6, 2011 Paylaş Mesaj tarihi: Ocak 6, 2011 Süper bence bloodlustın kalkması. Süper ötesi. LAZERZ, LAZERS EVERYWHERE oyuncularına tokat gibi. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
abvblizzard Mesaj tarihi: Ocak 6, 2011 Paylaş Mesaj tarihi: Ocak 6, 2011 Human ın %10 rep bonusu yeterince imbaydı ne gerek vardı böyle bişeye? Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
Masquerade Mesaj tarihi: Ocak 6, 2011 Paylaş Mesaj tarihi: Ocak 6, 2011 2 dakikalık trinkettan pvp wise bahsediyoruz. undeadler hala 30 saniye trinketi cd ye sokuyor wotf basarsa. şaka gibi. bunun anlamı: PAID RACE CHANGE ALLY OLUN GOGO Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
Phyx Mesaj tarihi: Ocak 6, 2011 Paylaş Mesaj tarihi: Ocak 6, 2011 Masquerade said: Juggernaut negzel nerflenmiş öyle. Adamlar koşma ihtiyacı duymuyordu iyi olmuş. Çok fazla gap closerları var zaten yeni leap ile. revealing strike buffu ile 5cp kidney neredeyse 9 saniye stun ediyor. LOL. leap dedigin skill onunde ot cimenlik falan varsa kullanilmiyo druid ve mage e neler olucak cok merak ediyor warriora boyle bisi geldiyse Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
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