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SW: TOR - SS, Video ve daha niceleri..


Öne çıkan mesajlar

Mesaj tarihi:
Sparkcaster said:

decline quest?
class questlerde yapılamıyodur ama heralde böyle bişey


sanırım class questlerinde declinedan ziyade esc bastığın zmn en uygun seceneği seciodu...

swe12 muhabbetinden dolayı konustuyduk hatta, opsionel questlerde de cancel etsen nolur etmesen nolur..
Mesaj tarihi:
Esc bastığın zaman diyalogdan çıkıyor ve questi yapmadın/başlamadın sayıyor.

Aynı şey, bağlantı kopması için de geçerli. Diyalog ortasında dc yediğinde aynı şey.
Mesaj tarihi:
Gangren said:

Esc bastığın zaman diyalogdan çıkıyor ve questi yapmadın/başlamadın sayıyor.

Aynı şey, bağlantı kopması için de geçerli. Diyalog ortasında dc yediğinde aynı şey.

doğru bilgi

scorch said:

sanırım class questlerinde declinedan ziyade esc bastığın zmn en uygun seceneği seciodu...

saçma bilgi
scorch said:

swe12 muhabbetinden dolayı konustuyduk hatta, opsionel questlerde de cancel etsen nolur etmesen nolur..

üstteki konudan alakasız bir bilgi, üstte tartıştığımız napiyim aga cevabını verince ne olduğuydu, oyundaki bütün questleri yapmamız gerekmiyor cevabını verdim bende
Mesaj tarihi:
abi sen şeyi mi soruyosun, banane lan diyip diyalogu bitirdikten sonra o questi tekrar alıp alamayacağımızı mı?
alıyosundur heralde yani ne biliyim, önceki davranışlarım için özür dilerim diyip önünü ilikleyip questi tekrar istersin heralde
Mesaj tarihi:
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http://3.bp.blogspot.com/-6nOv86UGswU/ThbzuDSNP8I/AAAAAAAAA9Y/0W1B81hlj_A/s1600/cors-map.png
umuyorum bütün coruscant bu kadar ufacık değildir
http://2.bp.blogspot.com/-06CodKdFPdg/ThbzwohmLPI/AAAAAAAAA9c/K9sWBsXW5dI/s1600/57.jpg
http://2.bp.blogspot.com/-r-UQEyse7Ro/Thbz6oM3-QI/AAAAAAAAA9g/1INaKULKxO0/s1600/Corelliamap.png
http://3.bp.blogspot.com/-p-6lpvELOlM/Thb0H93D2yI/AAAAAAAAA9k/Ldc51ejlfU4/s1600/tat3.png
http://2.bp.blogspot.com/-mPtuNCiDIEk/Thb0IY3oCuI/AAAAAAAAA9o/bhDehml-NTY/s1600/hothmap.png
http://2.bp.blogspot.com/-vJCEqqWCj6s/ThcpD2VspFI/AAAAAAAAA-E/rEJx88JHLJk/s1600/speeder+mount+epic.jpg
http://2.bp.blogspot.com/-JOh32cdpF2M/ThcpECU9QMI/AAAAAAAAA-I/qf9SZhZgRqk/s1600/speeder+bike+normal.jpg
http://2.bp.blogspot.com/-B1AC8kNkaxo/ThcpEJ6nq0I/AAAAAAAAA-M/XOdsmfk8fCY/s1600/speeder+mount+lvl40.jpg
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Q&A 10

Exclusive Tester Q&A #10



Q: Can you tell us more about Underworld Trading, Investigation, Cybertech and Slicing?


A. They are just skills to gain items occasionally.



Q: When players talk to each other in game, are you able to see chat bubbles above their heads?


A. As of right now, no, there are no chat bubbles. This has made me miss more then a few people asking for a group, this should be changed though before launch.



Q: People keep stating on the forums there is a contest to see who gets to lvl 50 first. They are referring to it as the 200hr contest.. Do you have any light to shed on this?


A. As far as I am aware, it's just a contest between the people at Bioware to see who can get to 50 first, if it were open to Beta Testers, they'd lose ;) .


Q: Is it at all possible to walk around the interior of your spaceship while in space? Leave the controls and explore the ship?


A. Absolutely. It's exactly like KOTOR in terms of exploration, or Mass Effect. You can head downstairs to your weapon modification table, you can head to you personal room to put crap you don't need into storage, etc. Also, Your ship is 1 of 2 places to talk to your companions.




Q: Are you currently allowed to change your advanced class? If so what is the cost?


A. No, currently you're not allowed to. If I had to guess, you will be allowed to change it at launch. A lot of the testers on the forums are a bit upset that you make this important choice with a few sentences in your Codex. I'd expect 1 or 2 free swaps at launch, then you're locked in, but not flip-flop til you're content.



Q: How is the advanced class explained to the player in game?


A. Advanced classes are explained to you in a varitety of ways, but really the same way. For example, the Bounty Hunter goes and speaks to the Advanced Class trainer, and during your conversation, the 2 NPC's involved tell you about Powertech and how the heavy plates can save your life, but get you killed if you're not used to them, or Mercenary, which brings unprecedented firepower to the table, along with medical knowledge.Then you get a couple codex entries. IMHO, you're not given enough information to make a choice that sticks with your character forever.



Q: How is inter-faction communication handled? Can you /msg or chat in channels between empire and republic? Can you trade in a venue like an AH? Can you send mail to a character of the opposite side? How about sending loot/credits from your jedi main character to a new sith character?


A. Lots of questions here. Inter-Faction chat, as of right now is handled in /1 (general) , /say (spatial, no chat bubbles) or /whisper, and /party if your in a party. Empire vs Republic I haven't really seen, but as of now they can read your spatial chat. If you're asking if there is a Auction House, yes there is, it's the Galactin Trade Network.As to mail to the other faction, I can't specifically comment, but I can find out and send a addition to this later.



Q: You show Jedi a lot of love, and I was just wondering if you could share some crucial info about Bounty Hunters. You do a great job with the other classes. Info that would be nice if you leaked would be: Armor, Weapons, Different companions, Skill trees, Etc.


A. *Spoilers Kinda* Hehe, well, here is your lucky day. New Tester for Q&A who just so happens to main a Bounty Hunter ;)
As for Armor, Bounty Hunters easily have the coolest in the game. Weaponry is basically pistols, pistols, and more pistols but don't let that scare you, they pack a huge punch.
Your companions start of with Mako, then Tatooine you get your DPS companion Gault,then on Taris you get Torian, a Mandalorian, and finally you get Blizz on Hoth. As for the skill trees, I can't comment on Powertech, but I can comment on Merc. You have 2 dps trees and 1 heling tree within Mercenary, but you can put all your points into DPS talents and heal fine outside of Flash Points.



Q: Can you duel on your ships? If there is actual travel time I think it would be great to have a "training bay" with test dummy's and room to duel.


A. So far I haven't had anyone on my ship, but the travel time is a oh so long 10-15 seconds :| . Kind of sad, because your ship begins moving with you in the cockpit, but then your jump to lightspeed only lasts for seconds, then you're at the new planet :( .



Q: I was wondering how the resurrection system works, who has res spells? how/where do you revive? how do you revive your companions? will you have to collect your body (such as eq2 or diablo2)?


A. As far as the rez system working, every character has a spell called "Revive" to bring your companion or a friendly player back to life. So everyone has 1 revive, on a 10 minute cool down.



Q: How does the Shadow system work? Is it just something vague or do u really see your shadow move if u are fighting. (on highest quality)


A. Shadow's are very nice, but it's funny how badly optimized they are right now. I can run them on medium, and there are people with higher end graphics cards that are having issues with the shadows of low. That, and they do follow you around very nicely.



Q: The lightsaber light effect on the 3hr gameplay video seemed squarish, is it still like this? I mean the light it gives on the ground, wall, etc.


A. I honestly can't answer this, I don't pay enough attention to this stuff when I am not on my Bounty Hunter. I can tell you though some lightsabres you get later on don't sound like light sabers at all, they sound like pure awesome.



Q: While questing, are you walking half of the time, or is everything nearby?


A. Walking, crying, moaning, traditional MMO travel until you get to level 15 and get Sprint. Those of you going Empire will hate Dromund Kaas, and the Republic people will hate Coruscant. It's just the name of the game, but once you're 15, you get sprint, which is a permanent +40% movement speed until you enter combat.



Q: Have they done anything to even out the proportions of the character models? For example the feel looked too big in a few of the dev videos.


A. They proportion is nice IMHO. I made the comment in-game and got everyone laughing about how thankful I am we don't look like World of Warcraft Human's, I don't think I could stand another trip to the zoo.



Q: Can you equip your companion with your old items? i.e. can my companion equip my old T1 set when i get t2 ?


A. If they have the proficiency then yes, that's what I do, get a new weapon, companion gets the old one.



Q: Are the Sith Assassins more like WoWs rogue class or is it an enhancement shaman with stealth? If the latter, which class/ac is the closest thing to a rogue?


A. They are either kind of like Rogues, or tanks. All depends on your spec. They did a very good job at not forcing AC's into just 1 role/playstyle.



Q: How many classes have stealth?


A. Half of them. Some are permanent some are temporary.



Q: What are their durations of their stealth abilities and can someone (through AC) achieve permanent stealth (OOC)?


A. If your class doesn't have a permanent stealth, you can't talent for it, but those that do have a permanent stealth can talent it to increase speed and effectiveness.



Q: Can you zoom out your view? The gameplay videos I've seen are all terribly zoomed in, makes me cringe at the thought of having that bad of an overview.


A. Right now you can't zoom out too far as we don't have many camera or video options, but it's not that bad for now, although I would like to zoom out some more to be more aware of my surroundings.



Q: Can you queue abilities?


A. No, combat functions exactly like World of Warcraft, although I guess technically you can "queue" as your coold down doesn't have to be completely up, but you can't double tap a skill and make it do it twice.



Q: Can you change the size/color and layout of the UI? E.g. move the chat around and make the actionbar smaller etc.


A. As of this moment (7/7/11), I don't see any options for that, but we are running on a client missing a lot of the customization options of retail, or so I hope.



Q: From what I've seen of ranged combat it looks very static, is it possible to kite and attack 'on the move' maybe with some jumpshot action like a hunter in WoW?


A. Yes, it's very possible, as long as your skill doesn't need a cast time or need to be channeled you can run, jump, spin, or do whatever you want young Grass Hopper.



Q: Who has (if any) reliable, spammable CC? Who is most likely to be on CC duty within a grp/raid?


A. So far I have not seen any CC that is spammable beyond 20 seconds, but in a group, everyone has a CC, so with some communication, you can always have a CC running, depending on the durations/classes.



Q: How does physical and magical armor migitation play out? Is there gear/ talents with +magic res e.g.? Do you have formulas for migitation?


A. Right now, none of that is really testable, for instance, Bounty Hunters have a ability called Tracer Missile which functions like a Warrior's Sunder in World of Warcraft, it stacks 5 times and lowers Armor Value, but there is no visible amount in game, but it does increase your damage to the enemy.



Q: Have testers been vocal on forums regarding implementing dmg meters? Have BW answered?


A. Not that I have seen, but in-game people don't really seem to want them too much, as Parsers will indeed work.



Q: Can you see and plan character development before actually playing class. I am talking about seeing character trees of each class and seeing all the skills you can get. Could you post some of those skill trees with skills described?


A. No, you can't see any skill trees until you actually get your advanced class. Kinda of sucks tbh, and BW should be changing that, or at least I hope.



Q: Are there multiple servers in Beta right now, PVP/PVE/RP/RP PVP?


A. No, just one server right now.



Q: Have they discussed after launch server information, How many, How many different types, Names of the servers?


A. No, beyond PvE, PvP, RP-PvE and RP-PvP we have no more information on that then you.



Q: If the Beta Servers have names, what are they?


A. Just "Revan".



Q: This October 4th date you mention, you feel this as a tremor in the force?


A. That was Rick Ross's guess, my guess is that would be optimistic, I believe later October/Early November if they want to iron everything annoying out perfectly, otherwise that date sounds fine for some minor issues,



Q: What is the current status of Rick Ross' Sith Warrior?


A. This isn't Rick Ross, but I can answer you that my Bounty Hunter is currently very happy in the 40's :)



Q: If Space Combat is so much like Starfox, Do you think that Bioware will implement Multiplayer Space Combat like All-Range Mode from StarFox 64.. (Sample: http://www.youtube.com/watch?v=2zNfo2U9GHo)


A. They have mentioned once or twice they'd like to make space open, but that remains to be seen. As it stands now, I don't care for Space Combat, and won't be partaking in it.



Q: Any more info that you can discuss about crafting?


A. Beyond what was already answered by others, no, but you can queue items, so each companion can have a queue of 5 items, making it a little less reliant on you.



Q: Can you tell us about the healing styles of the different ACs? What type of heals do they each emphasize, flash heals, HoTs, proactive heals, absorption shields, drains, transfers, etc.?


A. Bounty Hunters are about as much as I can really say for healing, and it's a combination of direct heals and HoTs, with more emphasis on HoTs as direct healing over heats you real fast.



Q: How is the choreographed combat looking in real gameplay? Obviously a lot of people will be bunny-hopping around, no matter how senseless it is, but does the visual fight choreography adjust for that?


A. It tries to compensate for that, but those people who jump around like a bunny on crack aren't going to get the full enjoyment out of it. If you stand still against a NPC as there is no need to move around except to run, it looks really nice when certain events take place, like the NPC behind you swings and you parry, then perform a kill animation on the guy in front of you. But jumping around you're swinging at the air basically and it looks like it did in WoW. Stupid.



Q: Hi I was wondering how Guild halls work exactly. Are they structures you can place? Do you go to the Guild hall center ask to create a guild, and get access to it on any planet? Or are they tied to a specific planet?


A. Not exactly sure what this question means, but to form a guild, you do that on your main planet, either Dromund or Coruscant. But if you're referring to Guild Halls that are player owned, those aren't in yet... if at all.



Q: From what we heard so far, you are playing a Sith Warrior. While we can't ask you to level every frakking class to level ten twice just to show us the talent trees, please do share the trees that are available to the Sith Warrior of your Advanced class. Listing some of the more useful, or ACspec-defining abilities and rotations would also be extremely helpful.Moreover, during a Live Q&A with Daniel Ericson, we heard mention of talents that "could be available for purchase" for certain alignments. Is there anything like this in the current build?


A. Again, this isn't Rick Ross, so I can't comment on Sith Warrior, but for the Bounty Hunter, I could possibly take some screen shots of available skills/talents and send them in, and if you guys are really desparate for talents, I could level every class to ten, it takes 2 maybe 3 hours at most once you have done it once.



Q: Could you post any pics of the talents? I'm mostly into the bounty hunter powertech, firebug tree.


A. I could post pictures of Bounty Hunters Mercenary Tree :) Powertech is bleh compared to Merc though :P



Q: I have a question regarding companion mechanics in a PVP server.We do know by now they are not allowed in Warzones and raids, and that currently they take a slot in flashpoints. We also know they are currently under testing from a PVP point of view. Also I know you haven't PVP-ed much since they are not many plyes around. However, if you can answer this I would appreciate...how are they currently handled in a open PVP environment, when you are attacked by an enemy player? or when you attack an enemy player? They only stay there and do nothing or are they getting involved in combat?


A. Companions in a PvP environment react when attacked as if they were being attacked by a NPC. If they're on Passive mode, they won't do anything, unless you have say a healing kit on them, and healing mode activated, then they will heal, but not attack. Companions in PvP are okay, if you manage to nail the other companion, it's almost like a 2v1, but your companion at that point will probably be ignored unless it's healing you. It adds a weird element to PvP that will take a lot of getting used too, not a rare fight.



Q: How prominent is the Tank role in PvP? is it a full time job? Or do you see "Tanks" spec/build Damage and just use the guard abilities and go about their business? Do the tanks have anyway to get the opponent to focus them?


A. I can't answer that as I am a healer/DPS depending on how I spec for the day, but Guard does help quite a bit. I've had tanks throw it on me while I healed them and it completely changed PvP. While the tank didn't do as much damage as some of the DPSers, they were able to make sure I didnt take as much damage and could continue to heal.



Q: Have you found any of the Sith Warrior's companions to be Romanceable?


A. Can't answer that as I am neither Rick Ross, nor a Sith Warrior, but I have heard of Vette being romanceable if you are basically light sided or buy her tons of gifts to bring up her affection.



Q: Have you seen any type of traditional sit-down type speeders as mounts? or are all the mounts in the Segway fashion we saw at E3, that have your character in that ridiculous standing position.


A. Seg-Ways aren't the only mounts, just the first ones you have access too ;)



Q: Have you gotten the chance to take on any of the World Bosses? Or do you have you ever ran into one while questing?


A. I have taken them on, and they seem a bit underwhelming right now, as I think they're still being tuned. A group shouldn't wipe the boss down with no real issues, it should be a challenge, which as of right now it isn't.



Q: How much interaction does the Sith Warrior get with Darth Malgus? Have you seen any of the other characters from the Deceived novel in game?


A. Can't answer that, but the time line of years passed in between the trailers that you hear speculated on the forums isn't exactly right.



Q: Are there light sabers with curved hilts?


A. I'm not Rick Ross, and I am a Bounty Hunter so I can't say, but what I can tell you is that the lightsabers all have for the most part have different looks and sounds, and some sound pretty damn cool, and not like the traditional light saber :)



Q: I have a question about the Lightsaber Colour Crystals. You say they have stats and i don´t like it.Is there a topic in the beta forum about this? Am i the only one who doesn´t like it?


A. I don't know why you wouldn't like it. I sure like it, they make me money when I sell them :) . It's just a way to customize the light saber, so it doesn't become worthless the next level, you can almost keep it upgraded for a good 5-10 levels if you got the cash or the skill to craft. But again, don't take that as a law. I am not Rick Ross, I am just going off what I hear from people that ask me for Crystals.



Q: Anything you can share in regards to healing from the beta or the beta forums? How do the different classes appear to heal differently? Does healing seem to be a full time job in group content, or a sidenote while DPSing? What kinds of healing tools have you observed?


A. Healing is fun, simply because, on fights like trash, you can actually DPS and be half decent, and bosses you can step up and DPS if one of your DPS dies. But yes, with the addition of being able to DPS while healing, and being half decent at it, healing is now a full time job.



Q: What is your favorite convenience or usability feature that you haven't talked about yet?


A. I don't exactly have everyone of Rick Ross's answers in front of me, but I can tell my favorite conveniance is the quest item bag. Having quest items in their own back pack, and not jumbled in with your inventory makes life so amazing as I don't have to search for my quest item anymore, I know where it is.



Q: After leaving the capital for your faction, do you feel like you have choices where to go next, or is the path as linear as it looks in that planet list you gave us?


A. It's pretty linear unless you're a idiot and want to die. But there is nothing wrong with that, almost every MMO has a path they want you to follow, and this game actually gives you a reason why you go where you go.



Q: I'm considering playing as a Jedi Sentinel who would wear medium armor that role players or folks that absolutely have to have a certain look for their Jedi playing Guardians and ninjaing or rolling on Sentinel medium armor drops for their DPS character. I realize that the tester has been playing the Empire side, but I was wondering if the heavy and medium armor had stats similar enough for the medium armor to be suitable for the heavy armor wearing DPS version of the class, such as a Sith Marauder's gear being useful for a DPS Juggernaut. Has the tester run into any gear conflicts where two different advanced classes may want gear that is designed to be used for one class by it's weight (such as medium or light or whatever).


A. Once you get to the higher tiers of the game (30+), you'd be a complete fool to try and take gear clearly designed for a Juggernaut or Guardian and use it on a DPS class. You only have to worry about the idiots. The people with some semblence of intelligence won't roll on your gear :)



Q: Somewhat related to the previous question, has TOR implemented a system similar to Warcrafts that's restricts need/greed rolls on the basis of class need? Say a piece of heavy armor drops for a trooper or bounty hunter, and the group loot window pops up, would only the trooper or bounty hunter be able to roll need and everyone else roll greed? If not, has this been something that has been mentioned in feedback that you've noticed, or have people complained about idiots taking gear designed for other classes?


A. As of now, none that I can see. But I can almsot guarantee it will be there pre-launch.



Q: Do the Lightsaber stances/forms actually visually change the way you wield the lightsaber? or is it purely a stat change?


A. No. Purely for stats.



Q: When it comes to Crafting and schematics/recipe's, where do you get them from? Do they drop as loot also?Or are they just for Faction Points? Are they "just" for sale or are they coming as Quest rewards as well?As we know, it might be that you can get them from the Crafting Missions through your Companions,right?Are the Items from that "by far" better as normal Loot/Quest rewards? Can you fully trade them or are they Bop?


A. You get them from a variety of things. Buying them, looting them in companion missions etc.



Q: Wondering if Bounty Hunters can use weapons other than pistols? In SWG Bounty Hunter could use rifles (Guardian Lightning Cannon anyone?) Wondering if you could list all the weapon types they could use. Thanks! :)


A. Pistols only, it sucks, trust me. I want a rifle!



Q: I am curious about the reputations that might be in the game. Namely how many there might be, how reputation is gained or lost with them, if you've seen what good standing with the various reputations could provide, and finally will reputations you encounter on the leveling up process benefit you in the later level in any way that you have noticed.


A. Can't say on this right now.



Q: Say I am playing Jedi Consular and I go to the guy who gives you your AC. If I picked Jedi Shadow does he give me my double bladed light saber or do I have to go out and buy one?


A. Yes. If you go Shadow you get a double bladed Light Saber. If you go Sentinenl/Marauder you get a second Lightsaber.You basically will always get a upgrade from the Advanced Class Trainer.



Q: Do you find yourself "addicted" to the game yet? How many hours a day do you play, and does it ever get boring? :)


A. I got in about 2 weeks ago, and I have been putting in 10 hours or so a day. I got my Bounty Hunter into the 40's and a few others in the teens. The first play through is absolutely amazing. It's the second time you do it, you can't push the space bar fast enough. I actually envy those not in testing, they won't have the story spoiled for them :)



Q: Since you are focusing on the sith warrior > Marauder I presume, How different are the trees? Example how does carnage, annihilation, and Rage differ from each? Sounds like annihilation has several debuffs (Destroys enemies from within)rage has different force abilities you can use and carnage is about lightning fast strikes and pure DPS.


A. Well, I am not Rick Ross, so I can't speak to Marauder. But I can tell you, each tree has a focus. Single Target, AoE, etc. Pretty Standard MMO talents imho.



Q: Which tree do you prefer and have you tried the juggernaut AC?


A. Again, I am not Rick Ross, and my Sith Warrior is only level 11, but he is a Juggernaut, and tbh, I prefer it, combination of decent DPS AND survivability? Yes please!



Q: There is big discussion in the forums about AC switching do you feel that should be allowed? To me I don't see the point in switching from a ranged character to a melee based character one you made your chaoince of being ranged support etc without learning your role or class.


A. Absolutely there SHOULD be AC swapping at least twice. The information provided to you, at this period in time, absolutely makes the choice hit or miss. This is a slight exaggeration, but for my BH, the options were described as 1 pistol or 2. And the codex is still kind of incomplete. So, yea, it sucks when you get to like 20 or so and say "I hate this AC" and have to reroll. Then realize it's not so bad afterall :P



Q: What are the biggest concerns testers are voicing on the beta forums at the moment?


A. Legit concerns or QQ concerns? The most prevalent concern really seems to be "Picking an Advanced Class" it has, by far, the most views and replies out of all the other threads in the Feedback area.



Q: Would it be possible for you to copy and paste some current talent trees or ability lists off of the beta forums? I know some of this information will change before launch but the ability lists that I have been able to find out there are all very dated and brief.


A. None of that is on the forums, and if it does get posted, it's immediately deleted.



Q: Hello, i want to ask if sith warrior especially juggernauts armors only looks like in progression video ..or if there are any robe hooded or robes like marauder in progresion becouse i don't want to look like radiator or fridge end game :(


A. Follow the progression videos, they are a decent view of what to expect.



Q: Clarification request: if a character can only take one Craftingskill, do the remaining two slots have to be one Gathering and oneMission? Or can you take one Crafting and two Gathering skills?


A. I currently have Diplomacy, Slicing and Treasure Hunting on one character. There isn't any real limitation, but go Slicing and don't send your companions out too often, it often ends up costing you more. That, and slicing in the field nets you 200-500 credits for 3 seconds of your time.



Q: Are there any guild emblems or tabards for players to apply to their characters ?


A. None that I have seen as of now.



Q: We know that you can respec your class but do you have to go to your trainer in order to do this?


A. No, you go to a Skill Mentor in Either Dromund Kaas or Coruscant, not your trainer.



Q: could you do me a big favour please? i asked this question at QA8: "Q : Can you make/write some "custom emotes" (with no special animation) ? like for example "Luke points at the the wookie next to han solo" which are in a different "emote-color" in the chat system? (like typing in swg a : and next to it your "emote")


A. If its in, it doesn’t use the same command as WoW. Don’t think I’ve ever seen anyone use it.



Q: Could you please try to find out if there is a way for that custom emote stuff? If there is the kinda /em feature from WoW in that game?Thanks aaaaaloooot!


A. Since you decided to ask so politely, enjoy this. There absolutely is a emote feature. Just type /e is in love with you. And you get *Character Name* is in love with you. In orange text and everything :)



Q: From the limited amount of information available on the Imperial Agent Operative AC (concealment) I understand that you use a variety of Melee "backstab" like attacks and close quarters blaster fire. However there seem to be different stats for different types of damage, i.e: Strength = Melee Damage, Aim/Agility = Blaster Damage, Cunning = Tech damage + Shields. Does this mean we have to stack 2 (or perhaps even 3) different stats to increase our damage if we decide to go down the Concealment tree?


A. Honestly, I am not going to BS you with crap. I don't know. I am focusing on a Bounty Hunter, so I stack Cunning and Aim.



Q: Do sith warriors need willpower to increase their force choke and force crush abilities even though their main dps stat is strength?


A. Again, I can't really answer that, as I am not Rick Ross, but in my experience, no, it's not needed at all.



Q: In alot of mmos one of the really fun things to do is to form a raid group and go take down the other factions leaders, are there faction leaders in Swtor? and can you form raid groups to take go into the enemy capital and kill them?


A. Really haven't done any of that, but I can tell you right now, you aren't going to Coruscant and killing the Supreme Chancellor, or Dromund Kaas and killing the Emperor. Those planets, as well as the Origin worlds are off limits to the opposite faction.



Q: Could you please list the lightsabre forms and what they do and to what ACs they belong if you can?


A. Off the top of my head I can't remeber anymore than Shii-Cho, which 3% damage reduction and 3% damage increase (to enemies).



Q: What spec is the PC you play the beta on? What FPS do you get on average and how smooth and fluid does the game feel in comparison to WoW. For example games such as AoC, WAR and Aion did not feel as smooth as WoW does even at decent FPS.


A. Intel i7 2600k with a MSI GTX 460 Hawk, 8bg of Dual Channel DDR3 (4x2) RAM, and other crap that doesn't matter. I get 60fps+ out in the world, but in the cities it stutters abit due to all the data having to be loaded for textures and the like since we can't change view distance yet. If I put it on Low I would have no issue at all and it still looks pretty damn good. You'll have no issues with a lower end system.



Q: Have you noticed any changes to your character's looks by increasing your Dark Side rank? Has this feature been implemented yet? If so, what examples have you seen of DS change?


A. There is no difference that I can tell and my Boutny Hunter is Dark 3.



Q: Are there any sort of "Banks" to store excess items? If so is there a decent amount of space, and where are they located?


A. Yes there are, they are located in the main cities on each planet.



Q: Could you go into some specifics regarding the Sith Warrior companion: Jaesa Willsam? Is she your apprentice? Is she romance-able? What sith class is she closest to?(Assassin/Sorcerer etc...)


A. No, I can't. I am not that far on my Sith Warrior and I am not Rick Ross, so I can't really say aside from Vette.



Q: You said that you can go back and replay a low-level flashpoint, for example yo have lvl 25 and do the "Black Talon" flashpoint. But, what happen with your decisions made there? i mean, you killed the captain at lvl 10, but then when you have lvl 25 and you go and you save him this time, which decision prevail?


A. I can't say, I am not Rick Ross and I haven't re-ran any instances yet.



Q: How good are the nameplates. Do they change color or size when you have aggro (or lose aggro in case you're playing as a tank) ? Do they have a max range for visibility ? Do you stop seeing if you step too far away ?


A. Nameplates really suck right now.They need a huge update.



Q: For healing purposes, how useful is the party interface? Can you track your hots/beneficial spells with limited duration (absorb shields and reactive buff-like heals and stuff) ?


A. Kind of, but just know you're not going to have more then 2-3 HoTs out on a player at a time, this isn't a game to be spamming skills. Heat/Focus/Force etc will all require some decent management skills so it's a priority based system, but yes I can easily track my HoTs that I do have out.



Q: Any idea on alignment requirements for gold/yellow/purple lightsaber color crystals ?


A. There is none as far as I can see. Just Blue/Green is Light Sided and Red = Dark Sided.



Q: What type of tank class would you classify the SW Jugg. in wow? (EX: Warrior, Pally, Death Knight, Druid.) Also, Can you respec your AC, ive seen people all over the forums asking for this and nobody has an answer.


A. Warrior minus the shield.



Q: Perhaps my question wasn't specific enough from the previous Q&A. Can any specific details be given on the class or AC restrictions for lightsaber forms? For instance, do sith assassin/jedi shadow have any forms? Sorcerer/Sage?


A. If you're a Juggernaut you get access to Soresu and Shii-Cho, Marauders get access to Juyo and Shii-Cho.



Q: What can you tell about the talent trees of classes in general? Is there a stronger focus on improvement for current abilities or do trees offer more abilities? Or is there a balance between improvements on and new abilities?


A. It's a mixuture. I mainly focusing on increasing my skills effectiveness, as the skills in the trees aren't really worth picking up. At least for a Bounty Hunter (well, aside from some of the healing abilities)



Q: What's the rate of turn in for crew skills/missions? Do fast or slow turn ins affect the experience drastically or is it inconsequential in the end?


A. Turn in time is linked to difficulty, cost and reward potential. The more diffucult the mission, the more it costs, the longer it is and generally you get a better reward.



Q: Is the UI fully movable, i.e. can you put the abilities bar from the bottom of the screen to the top of the screen?


A. Right now, not that I can tell, but with the way it's set up it's perfect.



Q: Is there some kind of "League" for The Pit ( which sounds a lot like Blood Bowl or Speedball )? If you can form permanent teams, that would be kind of natural.


A. It's just a PvP warzone really.



Q: Is there an option to inspect other player ingame (equipped items/talent tree) ?


A. Inspect gear yes, talents not yet.



Q: Can Zabrak have Facial hair?


A. They can have hair, hair and horns, or just horns, but no facial hair, it's Tattoos.



Q: In the following Q&A #9 question and answer, I assume Rick meant Powertech and not Merc, seeing as Merc is the DPS choice for the Bounty Hunter."Q. Can you give any insight to the BH class, with specifics to both Merc and Power Tech, But manly with Merc as we have not seen a lot of info about the Merc. A. The Mercs are great tanks, when playing with one I have never seen him go below 60% health (Though a good healer always helps)." However, it would be good to know if the Merc is that tough as a DPS class.


A. Well, I am not Rick Ross, and what I can tell you is, Merc's aren't tanks. They're DPS or Healers. Power Techs are the tanks. But yes, Merc's with Mako are freaking tough if you spec a bit into Healing. Mako can heal you pretty well for the most part, and in the tough situation you can heal yourself as well.



Q: Do you know what the Agent equivalents of Darth and Lord are? And, if so, say what they are?


A. No I don't know what the Agent equivalent is, and Darth is not a in-game title, yet.



Q: Any rough estimates as to how big Kaas City is (like if you can compare it to the size of a city in any other MMO)?


A. Makes Orgrimmar look like a kiddie play pen :) You can easily get lost if you don't use the map the first few times.



Q: Do you enter a new name when you get the Darth Title, or is it just tagged on in front of your character's name?


A. Darth is not a in-game title as of yet, to our knowledge.
*SPOILER SPOILER SPOILER SPOILER SPOILER*
In the class stories for Inquistor and Warrior you get Promoted to Darth, but according to all the people that are that high as Sith, either it's bugged and not giving the title, or that isn't how the title is gained. And Bioware isn't commenting.



Q: In the Q&A#8 you mentioned the Trooper gets Melee Dps Medium Armor, Bug Dude, Hoth as a companion, i was wondering which species "bug dude" is, Geonosian? Verpine? and what is his name?


A. Only testers that know are Troopers who actually have him. And I am not one of them. Nor am I Republic.



Q: Which of the Trooper companions is dark aligned and enjoys you making dark choices?


A. Can't say, not going to BS you with a answer that I am not sure of.



Q: The Trooper Commando appears to get a kolto bomb grenade, is this a targetable on location heal or AoE splash on the healing target?


A. Can't say, not going to BS you with a answer that I am not sure of.



Q: What species are the Trooper companions Aric Jorgan and Elara Dorne?


A. Can't say, not going to BS you with a answer.



Q: Have you seen in Flashpoints that the loot drops are always useful to the group or are there drops that are for classes not in your group?


A. For the most part, yes, someone will always be able to use the item, I haven't seen something drop for say a Sorcerer when we have none.



Q: Can a class not proficient in your armor type roll need on your class loot?


A. As of now, yes. A Sorcerer can roll on Heavy Armor, etc, and I expect it to change.



Q: Are the mounts affordable? do you need to basically not do any crafting etc until lvl25 to be able to afford your first mount?


A. They are affordable if you don't waste credits on Crew Skills until later on.



Q: What do the companion gifts do?


A. Give you affection. So you can be as evil as you want and keep getting negative affection with them, and make up for it with a teddy bear :)



Q: Is there some sort of dyes available to change the color of armor/gear?


A. No, just to match your chest piece.



Q: Are there any situations where there is a lot of NPC vs NPC battles, with you and your group supporting them?


A. Not really.



Q: How fast do you earn credits? I.e. how much do you get from drops/quests and how much is “much”? Are you considered rich if you have 1000 credits?


A. If you don't waste credits and only buy skills, you'll have plenty for a mount and mount skill at 25. And no, you have more then a thousand leaving the Origin world.



Q: You said that levelling is not very fast paced, but to give us a sense of that, is there any chance you can see what level the highest level player is right now, and tell us for about how long this play session has been going on?


A. Well, Rick Ross might have said leveling is not fast paced, but I disagree. It is what you make of it. If you focus purely on the quest at hand, it goes by fast, but if you take your time and do things leisurely, then it's pretty slow. I say it's about Vanilla WoW in length if you watch every cutscene, shorter if you skip the turn in cutscenes.



Q: I know you have not done much crafting, but are light-saber HILTS crafted or are they only gotten threw quest's / drops ? ( I know Artifice makes the crystals but not who if anyone makes the hilts)


A. As far as I can see in Artifice hilts are dropped, you just make internal components.



Q: The Jedi Guardian / Juggernaut, use Shield generators in their off hand slot from what i have read, Do you know what crafting profession makes these generators?


A. Not off the top of my head, crafting costs more then it's worth right now so I haven't bothered.



Q: How many different (Unique) flash points have you done? (Trying to get a idea of how many there are)


A. I am not Rick Ross, but I have only seen 3 Empire side, and I am in the 40's.



Q: Is there any way to modify key binds? for example: the key "q" can do one ability but when you press "ctrl" + "q" it does another ability, is this possible to do with the current build?


A. Absolutely. My main binds for skills are currently q,e,s,z,x,c and f. And Shift Modifiers for those as well :) .



Q: I would like to know, what is the dmg type for spell and abilities ? Like in WoW there is fire,arcane,etc. I was wondering if force based abilities does the same type of dmg then other class spell ?


A. Force Damage is Force Damage as far as I can see.



Q: I'm wondering about the "secondary weapon" slot which I've seen a few times. In one of the E3 alderaan demos as the trooper was mousing over his gear I snapped a screen shot of the item next to his weapon.
http://i121.photobucket.com/albums/o234/sztanyi/Screenshot2011-06-12at121304AM.png
I have a hard time making out the whole thing, but I can see that it's called something like: Enhancement Military D-Power Generator. Just wondering what purpose this slot has? Is it just a stat boost, or do they affect characters in any other way? And not just specifically for trooper, but for any other class, like Sith Warrior for example? Also, if the character is duel wielding lightsabers / pistols, do they still get that slot?


A. That's for a shield generator, force focus, or second weapon. That opens up when you get your Advanced Class.



Q: Is the game running smooth for you?And do you think a Ati Radeon 5450 HD 1GB can handle this game? my CPU speed is 2.8 GHz and video RAM 2.7 GB(normal RAM is 4 GB)


A. Right now it's hit or miss, we are running a lot of extra crap for diagnostic purposes. But that should run Medium fine at launch time. Possibly even High if they put in View Distance settings.



Q: Can Bounty Hunters use blaster rifles or are they restricted to pistols (single for powertech and dual for merc)?


A. Pistols only. Powertech is single, Merc is dual, correct. Although there currently is a bug allowing Mercs to equpid a shield generator and 2 pistols.



Q: Do any of the speeders have seats or are they all segways?


A. Some have seats yes, but not like for friends. No, not all seg ways.



Q: Do quests have set loot rewards no matter what class you play, or are the rewards for quests specific to your class? i.e. a Sith Warrior completing the kill ten puppies quests can choose between Juggernaut Shoulders and Marauder Shoulders, but a Sith Inquisitor completing the same quest chooses between Sorcerer Shoulders or Assassin Shoulders.


A. Specific to your class, with options varying per AC, and sometimes you get a box containing a random item or commendation. It's all selection based. That, and Occasionally there is quests that only reward gear for your companion.



Q: Does the color matching system only work with chest pieces or can I color match my armor to the color of a different slot like the helm or pants etc?


A. Only chest. But it's very nice, as there are no obnoxious colored chests. Don't worry, you won't run around in a pink outfit :)



Q: I've read through all 9 posted Q&A's, and the game sounds identical to WoW in every way. Can you give your opinions on what makes this game unique (other than 'story') that would convince the masses to play it?


A. Combat is by far more engaging. No auto-attack makes it so you can right click to use your stand attack, or hit the key bind, the crafting is far more in depth then wow in that each item as modification slots, but not as in depth as SWG, PvP is by far more fun then WoW, as tanks are a viable spec, so no one is left out, and really, you guys are going to want to hurt me when I say this, for the rest, you really do have to play it to understand.



Q: As seen in the video before E3, there will be some places called "social hubs". As i saw people dancing and two guys dueling in between a crowd of spectators, i assume these are certain locations, where players can interact with each other. Are these social hubs already in testing or have you seen none of them so far?


A. There are Cantina's but that's the extent of a "Social" hub. Otherwise you just hang out wherever. Like by a Sarlacc pit :P



Q: Can you give a glimpse at how counselors (especially shadows) do look like at the moment? Are there still these uncool hats and strange looking robes (as seen in beginning of swtor), or have they changed the appearance to a more mysterious, cool and jedi-like look? I don't want my character to look like and old grandma. ;)


A. Can't really say, but you won't look like Miss Cleo.



Q: I have not heard anything about an in game voice chat feature. Is there one/ is it any good?


A. In-Game voice chat is not in right now.



Q: Is there an auto-run feature like in WoW (while running press num lock so you dont have to hold w or up arrow)?


A. Yes. I would cry if there wasn't.



Q: Do you guys know if there are other planets? Other than those who are mentioned. Cause I can recall some rumor that there would be Dothomir, Manaan and Utapau in the game. But as of now, we haven't heard anything about it.. yet.


A. What's been listed is what is in.



Q: Do orange lightsabers require a darkside alignment or are they neutral?


A. Blue, Green and Red are the only colors with alignment.



Q: Will the rumored legacy system be in SWTOR?


A. Can't say.



Q: Hi i would like to ask either RickRoss or the other tester about something that may be considered as a spoiler. My question is about Darth Revan quest line. From where dose it start(planet-level) and where it finish (if either one of them managed to finish it).


A. I won't go into specifics, but Revan's quest line ends sadly in the 30's. And the Republic, to my knowledge doesn't get a quest line for him.
*SPOILER* sildim burayı



Q: How often does the game receive updates/fixes?


A. Not that often, maybe once a week.



Q: Have they implemented Advance Class respecs or has there been alot of talk about it on the Beta Forum.


A. No respec for ACs as of yet.



Q: The droid on your ship are you able to interact with it, maybe give it a name of your choosing.


A. He is a companion, just not for combat. He can craft and do missions, nothing more. And no, his name is set.



Q: If you played a SI or SW, how difficult is it to obtain the Darth and Lord titles


A. They're not in-game as of now, to our knowledge.



Q: With the new style of the Character Creation what are the steps, from some of the pics we've seen there are six. Some people on the suggestion forum have wanted to be able to lock in their characters name, does the new setup allow this?


A. Im not sure what you mean by this. But to lock in a character name, just keep clicking next until you're ingame.



Q: How do cross faction mirrors work? Do trooper/bountyhunter and Jedi Knight/Sith Warrior have the same abilities and talents, just renamed, or are they seperate but equal?


A. Kind of the same, but not the same. Skills are all different names and looks, but the same general effect.



Q: How many characters are allowed in names? Can you have multiple caps I.E. RickRoss?


A. Not sure but you can add only Apostrophes so your name can be Revan or Re'van but no caps aside from the first one. And yes, people are using this to be Darth'whatever.



Q: What do characters who only use one weapon (single lightsaber/blaster) do with their other hand? Are they blocked completely from equipping an item there, are there stat only items that can be equipped there (Like Shammy totems in wow?) or is it just an empty slot on the character?


A. They can have a shield gen/focus etc.



Q: How many romance options are there per class? Is it only one per gender?


A. Not sure, haven't fooled around with romance.



Q: About what percentage of quests are class quests (the ones unique to a class?)


A. Very few. There is only 4 class quests on Dromund Kaas if I remember correctly. the majority of quests after the Origin World are planet quests, and not Class Quests.



Q: Are mods and other items level capped to prevent Twinking in pvp?


A. Yes and no. Some mods require the weapon to require a certain level, so other then that, no.



Q: Are the guards in faction camps beatable? In other words, will people be raiding the other factions camps?


A. Haven't seen this personally, but would imagine yes.



Q: Can you /dance?


A. Of course, but everyone seems to have the same dance regardless of race/class.



Q: Has anyone found creative ways to grief other people? If so, what are some?


A. Some quest items are...bugged. Like a shock collar for a quest was bugged and people were using that for some lulz.



Q: Any idea who the Sith Emperor is?


A. No comment.



Q: Any experience with Imperial Agents or read anything detailed on the forums (detailed advanced class operative/sniper or both)? They seem to have the least amount of info out there and any juicy bits is welcome and seem lackluster compared to other classes.


A. No IA experience, except right now Snipers are OP beyond belief.



Q: Have you had personal experience or read on the beta forums SLI/Crossfire working with the game? Is it an improvement or do folks need to disable one of the video cards to get better performance.


A. No personal experience, but I can't imagine no SLI/XFire at launch. Bioware has there heads on straight and is working to fix everything they can.



Q: As it pertains to flashpoints and operations, is there some type of functionality to "mark" targets (as in WoW) that facilitates group efforts on specific targets (kill orders, CC, etc.)?


A. Not that I have seen, but it's really not needed.



Q: I was wondering, what are the final three (31 point?) abilities in the Sith Warrior trees?


A. Couldn't tell you, not in-game at the moment . And this isn't Rick Ross, and Sith Warrior isn't my main.



Q: You said in the games current state it is 30 GB, my computer only has 3.9 GB of RAM atm. Has Bioware expressed any thoughts on compressing that down to a smaller number on the testing forums? And what are your thoughts about the memory this game will take up when it launches.


A. It's only going up in size, sorry.



Q: Are the crafting xp levels and your adventuring level linked. For example if somebody supplied you with all the resources you needed to make it to master at crafting, do you need to have to a higher adventuring level to open up schematics or is all based on that crafting xp.


A. Not sure what you mean. It'll be like WoW in that you can buy all the mats and just craft to your hearts content, no training needed. Aside from Schematics.



Q: Can you give us a breakdown of what each of the gathering skills are used for.


A. Arch for Crystals (artifice). Scavenging for trash (honestly don't know). Slicing can net you some crafting items and Bio Analysis I have no experience with.



Q: Can you give us a breakdown of what each of the mission skills do, eg underworld trading, diplomacy etc.


A. Diplomacy nets you Light/Dark points, other then that I have Treasure Hunting and Slicing on the character I play the most. treasure hunting finds treasure, btw.



Q: I would like to ask if you would be kind enough to give us more insight in skilltrees.I am particularly interested in PowerTech and Operative trees, but basically anything is welcome.


A. At the moment no. But as time goes on I plan on leveling everything up past 10.



Q: In a previous article on BetaCake, it stated that there are 2-3 questlines on a particular planet; The class quest specific to you, and then some global "planet" questlines.In your experience, what is going to be the best way to tackle this if you're going to be playing with a group of people. One of the other players in my group is playing the same class as me, I don't think either of us would want to run through the same quests twice right after each other (but who knows, we may). Is it possible to complete the class quest first on a Planet, and then start working on the Global quests, or will you need to mix it up due to level restrictions? What about doing all of the "Global" quests first and then working on the class quest before leaving the planet?


A. Honestly, solo is the easiest. So you can do world and class quests together, unless you play with someone who is not the same class as you.



Q: Do Jedi go through The Trials before choosing an advanced class?


A. No. You do that kind of before leaving Tython, don't want to spoil it though.



Q: For the Miraluka race, are the eye patch/eyecover/veil or whatever related to what helm you're wearing or is it something you choose at character creation? Some of the screenshots BioWare posted look stupid. I want to play one but I don't want my battle ready Jedi looking like he's a fortune teller or bridesmaid.


A. Yes. There are many options for Miraluka eye patches.



Q: How easy is the flow of credits? Do you think the gold farmers will be too big of an issue?


A. Gold Farmers are going to be out of business once people realize that crew skills are a waste until max level. Credits just fly in if you don't waste them.



Q: Have you done any crafting yet? If so, how good/bad is it? Does it seem tedious?


A. It's fun since you don't have to do any of it :P



Q: If you've done PvP yet, how fast pace is the combat? Considering there is no 'auto-attack'.


A. Faster then WoW. Right now it looks like a Rave with all the glow sticks waving around.



Q: Can you "beam-up" to your ship at any location? Or do you need to find a space port?


A. Haha. No, this isn't Star Trek. You have to go the space dock and get into the ship.



Q: Is there anything that you found really cool (feature, mechanic) that nobody has ever mentioned so far?


A. Not sure if it's been mentioned, but you can start PvPing right awayif that is what you really want.



Q: What is the difference between heavy, medium and light armor? What kind and amount of damage does it mitigate?


A. Just armor value really. And what stats are assigned to it.



Q: In advanced class's description there's a big variety of damage types. Can you upbuild them? Like, Internal damage include Poison and Bleeding damage and ignore armor, or Energy Damage include Kinetic Damage, or Weapon Damage affected by opponent's ranged/melee defense and mitigated by armor?


A. Not sure, don't pay attention to that. Too busy shooting rockets out of my wrist. But seriously, no, none of that, that I have seen as of now.



Q: How can I precisely separate which abilities are affected by strenth and aim, and which - by willpower and cunning? Its not specified in ability description.


A. Right now, it's real hard to tell. It's going to take the number crunchers to figure it out.



Q: Lets say I use Marauder's "Obliterate" ability which described as "307-363 weapon damage, strikes with both weapons if dual wielding". If its a melee damage, why it has own damage numbers, is it a force attack?


A. Can't say. Not a number cruncher. I don't know if Willpower affects it that much or not.



Q: How fast Sith Inquisitor replenish its force? Lets say "how much seconds it takes to restore whole force pool"? Does amount of force points increase with level?


A. Once you get your Advanced Class you get a poll of 500, upgradeable through talents. You will need to use Seethe to restore them, they restore pretty slowly otherwise.



Q: I want to ask about how some of those talents work. Endure pain, in particular. This ability is supposed to increase your HP pool by 30% for XX seconds. The tooltip says that at the end of the duration, the HP is lost. But how is this "loss" calculated? For example, if a Jugg with 100% HP activates Endure, he, presumably, has a 130% long, full HP bar. Then he takes damage, equal to 30% of his regular HP pool. Now he has 100% HP +30% "empty" space on his HP bar. When the duration of Endure ends, does the "extended" pool just disappear, leaving the Jugg at 100% again? Or is the Jugg now at 70% HP?


A. I'm not Rick Ross, can't really say.

Mesaj tarihi:
spark resmen modlugu haketmis ya, adam super calisiyor takdir ettim.

son ss'ler nefismis gene. 2009 - 2010'daki oyuna cok umut baglayamama kafasindan kurtuldum ben bu sene ya.
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