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Fallout 4 #3


Sam

Öne çıkan mesajlar

  • 2 hafta sonra ...
süper ama t-51 veya t-60 yapsalarmış keşke. :)

bu arada yeni beta çıktı geçen hafta.

ayrıca
said:
Eric Fenstermaker, who is a writer and designer at Obsidian, was asked on Twitter if the studio "could do another Fallout game, Fallout New Orleans, perhaps."

"I'm always up for working on a Fallout," he replied, "I think most of us generally are. [It's a] really fun property to work with."
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amazon artik gumruk tutarlarini tahmini hesaplayip kartindan bloke ediyor. turkiye de anlasmali gumruk musavirleri var bir tane. form doldurup emailliyorsun, sana gumrukten cekiyorlar mali. boylece antrepo kirasi vs gibi soygunlar da yok artik. eskiden 3 gun geciktin mi 500 tl antrepo kirasi dayiyorlardi sana, vergisi o kadar tutmuyor. gecti o gunler.

yani amazon baska bir mesele su anda. kistas degil.
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amazon karttan otomatik çekiyor ama japonyadan üzerinde fiyatı olan bireysel gönderiler fln da alıyorum ve ptt kapıda ödeme ile hallediyorum. yani illa amazon gibi otomatikleşmesi gerekmiyo.

edit:edit yerine alıntılaya basmışım.
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benim aldığım hepsi japon post ile gümrüğe oradan da ptt ye geçiyor. ups ile hiç gelmedi. tabi gönderen kişiyle alakalı olabilir.

edit: benim figürler de ortalama 25-30 cm ve aynı anda 2-3 tane getirdiğim de oldu. 60-70 cm lik kutu ile. fiyat düşük gösteren yerler var o zaman büyük kutuda fiyat düşükse şüphelenip gümrüğe çağırabilirler ama 75 euro üzeriyse her türlü vergiyi çakıp gönderiyolar ptt ile =)
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1.3 patch geldi:


Fallout 4 1.3 Update

The 1.3 update for Fallout 4 is available as an automatic download for all PC users on Steam and will be available later this week on Xbox One and PlayStation 4.

The update has several new features – including PC-specific enhancements like our new ambient occlusion setting (HBAO+) – as well as new fixes for gameplay, quests, and Workshop Mode.

New Features

New ambient occlusion setting, HBAO+ (PC)

New weapon debris effects (PC NVIDIA cards)

Added status menu for settlers in your settlements

Added ability to rotate an object you are holding with left/right triggers and pressing down on left thumbstick lets you switch the rotating axis

Improved "ESDF" keys remapping support while in Workshop mode (PC)
Gameplay Fixes

General memory and stability improvements

Improved performance when looking through a scope

Fixed issue where player could warp to a different location when aiming

Companions can no longer get stuck with radiation poisoning

Fixed an issue where Vault 81 residents would not dismember correctly

Big Leagues perk now displays calculated damage correctly

Fixed issue with third person camera not displaying properly after exiting certain crafting stations

Fixed an issue where subtitles would occasionally not update properly

Effects will properly be removed on companions when items are unequipped

MacReady’s Killshot perk now calculates headshot percentages properly

Fixed an issue with NPCs getting stuck in Power Armor

Fixed a rare issue with companions getting stuck in down state

Second rank of Aquaboy now calculates properly

Fixed an issue with resistance not always lowering the damage correctly when added by mods

Enabled number of characters available when renaming an item (XB1)

Fixed issue with player becoming dismembered while still alive

Robotics expert is now usable in combat

Stimpaks can now be used on Curie after the transformation

Playing a holotape found in wilderness while switching point of view no longer causes the screen to blur or controls to be locked

Quest Fixes

Fixed an issue with "Taking Independence" where the minutemen remaining from the battle against the Mirelurk Queen would not gather in the Castle

Fixed an issue where invulnerable characters would get stuck in combat

Fixed an issue where Preston would send player to a settlement instead of a dungeon as part of a Minutemen quest

Fixed an issue where Synths could attack the Castle while the player was friends with the Institute

Fixed an issue where killing a caravan would leave a quest open

Fixed an issue where Dogmeat would stay at Fort Hagen after "Reunions" was completed

Fixed an issue where the player couldn't talk to Desdemona to complete "Underground Undercover"

Fixed an issue where the player could get stuck exiting the cryopod

Fixed an issue where the player could no longer get Preston as a companion

In "The End of the Line," fixed an issue that would prevent the player from killing the leaders of the Railroad

Fixed an issue with Minutemen quests repeating improperly

Fixed an issue where the player couldn't get back into the Railroad headquarters after being kicked out of the Brotherhood of Steel

After finishing "The Big Dig," fixed an issue where Hancock would no longer offer to be a companion or help with the "Silver Shroud" quest

Fixed an issue with obtaining the Dampening Coils from Saugus Ironworks before going to Yangtze

During "Unlikely Valentine," fixed an issue where the player could be blocked from entering Vault 114

In "Confidence Man," Bull and Gouger can now be killed
During "Taking Independence," fixed an issue that would prevent the radio transmitter from powering up

In "Human Error," fixed an issue where killing Dan would cause the quest to not complete properly

Fixed an issue with "Tactical Thinking" where leaving dialogue early with Captain Kells to reprogram P.A.M. could cause quest to not completely properly

Workshop Fixes

Fixed a bug that would cause settler counts to appear incorrectly

Fixed an issue that could prevent the player from setting up a supply line in settlements with a high population

Improvements to snapping pieces together while in Workshop mode

Fixed an issue that caused powered items to stop functioning permanently if its power source was ever removed

Player can now build workbenches in their Diamond City house

Building wires no longer uses up copper

Fixed issue with certain settlement attacks not generating properly

Fixed an issue with settlement happiness calculations

Settlers assigned to weapons stand will now stand next to it

Diamond City house now shows provided power

Repairing items will now correctly consume resources

Fixed an issue where companion would ignore commands at workshop locations

Fixed an issue with crops appearing destroyed after saving and reloading

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level 37 oldum PA 3-4 kere anca kullandim lol tum gerekli perkleri tam olsun oyle giricem icine, fusion biriktiriyorum sadece.

su bos feeding the troop bugi disinda bi problemim yok benim simdilik,

tum koyleri bos yapayim kurtulayim bana 2-3 settlement kalsin dediydim halbuki. major settlementlari da minimum seviyede toparladim biraz mutlu mutlu takiliyorlar buldukca gauss rifle veriyorum settlerlara :D hemen herkes Scavengingde calisiyor zaten.

sistematik sekilde haritayi ve questleri temizliyorum simdilik. birde ic lokasyonlarin spawn suresini yukselttim konsol ile 1000 sene yaptim, temizledigim yer 2 gune reset atmiyor bu sayede.

companionlarda, 2 kisi haric, kopegi stimpak ile iyilestirince herkese like veriyor yakinlardalarsa geri kalanlar.
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evet o yöntemi okudum da gönlüm elvermez onu dövmeye. :(

bos controls diyor bende de ama birşey değişmiyor gene benim köyler, bugsa ilginçmiş. gerçi sanctuary'i filan vermek istemezdim.

fusion core ch 11 olup üstüne grape mentats basınca cidden bitmiyor core perkiyle, gerçi PA kullanmıyorum artık çoğu zaman bos görevi yapmak hariç.

değişik değişik şeyler deniyorum zaten ölemiyorum nasılsa, en son la femme nikita yaptım sadece armored dress ve upgradeli deliverer ile vats. :P char build ona göre değil ama burunlarının dibine girince gene oluyor bir şekilde. değişik konseptler deniyorum, eğleniyorum. :)
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http://bethesda-games.com/uploads/posts/2015-03/1427287892_skyrim-map2.jpg
http://everybitgaming.files.wordpress.com/2013/09/the_elder_scrolls_iv_oblivion_comlpete_map.jpg
http://game-maps.com/Fallout4/img/Fallout-4-Regions-Map.jpg


http://scontent.cdninstagram.com/hphotos-xaf1/t51.2885-15/s320x320/e15/11330757_1477606912547436_82255338_n.jpg

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