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Hearts of Iron 4


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o yazdıkların güzel de
said:
The only other thing we can talk about at the moment is Politics, and the general progression of the game. Hearts of Iron IV is going to be less scripted than Hearts of Iron III - they want to stick to key events, but only if they make sense. For example, the team believe that Germany may have not been able to annex Czechoslovakia as easy if one of the other major powers had stood up to Hitler, so we can imagine the event in HoI3 where Germany just automatically annexes that territory is going to be removed and made into a more open-ended scenario where it's one of multiple plausible outcomes. The sandbox philosophy of CK2 and EUIV is probably going to influence Hearts of Iron IV heavily, so there should be more flexibility to get a different and unique 'version' of World War II between multiple playthroughs.

almanya 1939 eylül'e ancak hazırlanıyordu, çekoslavakya'dan savaş çıkarsa gg. 38'de ally'lara kafa tutacak ordu henüz hazır olmuyor.
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