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Dragon Age


Gryphonheart

Öne çıkan mesajlar

oyun içindendir herhalde, karakterler işte 2008 rpg'si ayarında görünüyordu yani öyle anormal birşey yok kalabalık hariç. ki düzgün lod ayarıyla o kadarı da görünebilir aynı ekranda, çok dert olmasa gerek.

iyi iyi çıksın da combat üzerinde çalışırlar umarım, jade empire da mass effect de ne çektiyse ondan çekti bence.
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ssj4songoku said:
Ööh, Eğer onlar ingame ise ve oyun izometrik olacak ise, teknolojik olarak adamlar daha ne yapsın be ya?!!?


suratlara bak lutfen, zirhlara bak, dx10 un geldigi bugunlerde cok daha iyi grafikler biliyorum, henuz cikmayan bir oyun icin dusuk. Ben boyle dandik grafikler gormek icin 2-3k lik pc ler kurmuyorum. Dandik dedigim ama inan ki kisiye gore degisir, ben alistigim icin hersey max ayarda oyun gormekten, bana kotu gelir, baskasina gelmez.
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said:


games in the industry, Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion of the best elements of existing fantasy works with stunning visuals, emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors. The spirit of classic RPGs comes of age, as Dragon Age: Origins features a dark and mature story and gameplay.

“We’re thrilled to be returning to BioWare’s fantasy roots, with Dragon Age: Origins representing the culmination of over a decade of experience,” said Ray Muzyka, co-General Manager and CEO, BioWare and Vice President, Electronic Arts. “Dragon Age: Origins is a dark heroic fantasy that doesn’t pull any punches. Our fans are in for the most emotionally intense gaming experience we’ve ever created, and we hope to surprise them with just how dark and gritty it gets!”

BioWare will be demonstrating some of the compelling features of Dragon Age: Origins behind closed doors at E3, including:

# Epic Party-Based Combat – Dragon Age: Origins will introduce an innovative, scalable combat system, as players face large-scale battles and use their party’s special abilities to destroy hoardes of enemies and massive creatures.
# Powerful Magic – Raining down awesome destruction on enemies is even more compelling as players apply “spell combos,” a way of combining together different spells to create emergent unique effects.
# Deep Customization – Players will develop their characters and gain powerful special abilities (spells, talents and skills) and discover ever-increasing weapons of destruction.
# Your Story, Your Way – With its emotionally compelling story, players choose with whom they wish to forge alliances or crush under their mighty fist, redefining the world with the choices they make and how they wield their power.
# Origin Stories – Players will select and play a unique prelude that provides the lens through which the player sees the world and how the world sees the player. The player’s choice of Origin will determine who they are and where they begin the adventure, as they play through a customized story opening that profoundly impacts the course of every adventure.

Dragon Age: Origins is scheduled to ship for the PC in early 2009.


Early 2009 çok iyi ya. Adamlar gizli gizli epey ilerlemişler.
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