Jump to content
Forumu Destekleyenlere Katılın ×
Paticik Forumları
2000 lerden beri faal olan, çok şukela bir paylaşım platformuyuz. Hoşgeldiniz.

Bir MMO'nun Gelişim Süreci


axedice

Öne çıkan mesajlar

Codex'te gezerken çok geyik bi yazı buldum MMO Development Cycle diye. Yazarı, DaoC zamanlarında Mythicte, daha sonra NCSoftta çalışmış Scott Jennings adında bi programcı. Gerçek isimler kullanılmamış ama bahsedilen oyunun Vanguard olduğuna dair tahminler var hehe. Buyrun efenim :

said:
Note that all of this HAS ACTUALLY HAPPENED in various places. I'm not making ANY of this up.


Designer Guy plays PopularGameOfTheMoment, wipes on a bad pull, curses, says "crap, I know even I can do better than those idiots! Screw it, I'm gonna do it."

Designer Guy's friend with a trust fund says "OK", hiring begins.

About 6 months later GameCo, flush with $2 million in venture capital from Trust Fund Guy, opens up a shiny new office in downtown Frobozz. Aeron chairs and 22" LCD monitors for everyone! Designer Guy's other friend, Bob, is hired on as CEO because he smiles a lot and talks pretty. Hiring continues.

Bob does the rounds of game publishers, explaining their great idea for this totally original game that will smack everyone in the face. The usual MMO publishers snicker and pass, because Bob's company bought Aeron chairs and LCD monitors before actually making a working prototype. However Bob finds a kindred soul in a publisher, Activariplay, who wants to break into the MMO industry, because hey, how hard can it be! GameCo gets 5 million more funding and some vague milestones over the next few years. Hiring continues.

About 6 months after Activariplay's cash infusion, Designer Guy is somewhat worried that they still don't have a working prototype. This is because they haven't yet been able to find *any* server programmers, because anyone with any multiplayer game server experience at all is immediately issued 40 houris and all the opium they can smoke and chained to a desk by the first game company to find them. There also isn't a working client because Client Programmer Guy thinks licensing client tech is for babies and he is positive he can write his own 3D engine from scratch, just like that punk Carmack.

A year after Activariplay's investment, the first milestone is due. The collective staff of Gameco spends two weeks frantically injecting amphetamines so as to avoid sleep and trying to get ANYTHING up and running at all. Their milestone presentation consists of some NC-17 concept art by Art Guy One, a few half-assed character renders Art Guy Two managed to outsource, and an hour long Powerpoint presentation by Designer Guy where he tries to describe his vision for his game through sheer force of will. Activariplay declines to fund Gameco any further, mainly because all the Gameco principals are visibly twitching from all the amphetamines.

Bob goes back to TrustFundGuy and offers him a 40% stake in the company in exchange for more funding. Bob and DesignerGuy do the publisher rounds again. Hiring continues, although anyone with any experience at all in the gaming industry takes one look at Gameco's flush office and no actual work, talks to a few of the cynical artists smoking in the back, and run away in terror. DesignerGuy proclaims that the entire MMO industry is corrupt and incestuous anyway and begins recruiting kids fresh out of college. (The smarter ones of those do some due diligence and pass on Gameco too.)

Another year passes. It's now been three years, GameCo has burned through about $15 million of other people's money, and all they have to show for it is a lot of mildly pornographic concept art, character renders done by artists working on buffing up their portfolio for applying to real companies, and various fragments of a 3D rendering engine done by Client Programmer Guy who is still convinced he can write his own 3D engine Any Day Now. GameCo is now out of money and Bob and DesignerGuy have thousand yard stares on the few days they come into the office.

Big Bad MMO Publisher, who has seen the Gameco story many times before, swoops in and says that they'll assume GameCo's debts, pay off Trust Fund Guy, and fund GameCo's game, in exchange for outright ownership of all of GameCo's assets and IP. Bob, who just wants the nightmare to end, doesn't bother consulting anyone else and signs on the bottom line. BBMP promptly fires all the artists and Client Programmer Guy, parachutes in a deeply experienced and deeply cynical development team in the home office, and informs the shell-shocked yet somehow still employed Designer Guy that his brilliant and innovative MMO design, thanks to production realities, is being scaled back to "just like BBMP's other products, but with a few more pixel shaders". Designer Guy contemplates suicide or more drugs, and settles on more drugs.

Two years later, GameCo's Game is released. F7 proclaims it a failure and epitomizing what's wrong with the game industry today. It has hundreds of thousands of subscribers, and is considered a moderate success internally, especially since it really only had a 2 year development cycle once adult management took over, but its original fans who were attracted by Designer Guy's drunken rantings on message boards feel betrayed that the dynamic virtual world promised them turned out to be yet another moving the bar from left to right while keeping the other bar from moving from right to left game. DesignerGuy and Bob quit GameCo and form RealGameCo, where the dream will never die, word, y0. They attract $3m in initial investment based on their success in producing Game (despite the fact that Game was actually produced literally in spite of both Bob or DesignerGuy) and the cycle begins again, complete with Aeron chairs.
Link to comment
Sosyal ağlarda paylaş

- Yine mi wipe? Ne biçim oyun bu! Ben daha iyisini yaparım!
- Selam hadi oyun yapalım
- Tamam ben de zenginim zaten
- Benim de ağzım iyi laf yapar, prenzentabıl adamım vesselam
- Bu koltuklar çok rahatmış
- Kardeş sizin bir oyun varmış, talibiz
- Motor alınmaz, motor yazılır!
- Ekmek yoksa köfte de yok!
- Lordum para bitti, 100 gp plix
- Vendor check 100
- Hepiniz ipnesiniz
- Selam biz sizi çok sevdik, bize baba demenizi istiyoruz
- Bu pixeller ne güzelmiş
- Selam ben yeni MMO
- Yaşasın yeni MMO
- Selam biz oyun yapmıştık, bir daha yapıcaz
Link to comment
Sosyal ağlarda paylaş

arcane said:
- Yine mi wipe? Ne biçim oyun bu! Ben daha iyisini yaparım!
- Selam hadi oyun yapalım
- Tamam ben de zenginim zaten
- Benim de ağzım iyi laf yapar, prenzentabıl adamım vesselam
- Bu koltuklar çok rahatmış
- Kardeş sizin bir oyun varmış, talibiz
- Motor alınmaz, motor yazılır!
- Ekmek yoksa köfte de yok!
- Lordum para bitti, 100 gp plix
- Vendor check 100
- Hepiniz ipnesiniz
- Selam biz sizi çok sevdik, bize baba demenizi istiyoruz
- Bu pixeller ne güzelmiş
- Selam ben yeni MMO
- Yaşasın yeni MMO
- Selam biz oyun yapmıştık, bir daha yapıcaz


kısa ve öz :D güzel anlatmışın
Link to comment
Sosyal ağlarda paylaş

  • 2 hafta sonra ...
Ehehehehe yahu cok orijinal olmuş yazı fakat bir noktanın altını çizmek isterim. Yazılım sektörü ömrünüzde görüp görebiliceğiniz en gevşek sektördür, ha mmo muş ha başka birşeymiş farketmez tembel adamlarız :) Ha sorarsan kralını yazarım tabi öle de ego manyak megolaman adamım :D

-Presales : Abi tamam malı sattık, bütün feature ları da iteledik adamlara.
-Sales : oo süper gidelim de extra enhancement larda satalım, hangi operatör dü abi bu adamlar?
-Presales : xxxxcell abi hemen çökün tepelerine.

Bu arada arka alanda PM le DM muhabbetteler :

-Project Manager : Abi hemen deploy edelim ürünü adamlar bekler satışı yapmışız.
-Development Manager : Ne ürünü bilader? Cocuklar bowling de gelsinlerde sorayım yazmışlarmı bişiler :)

PS: Yaşanmış bir dialog :D
Link to comment
Sosyal ağlarda paylaş

işte yazılım sektörünün en büyük hatası, bir programı yazmak gerek oyun olsun, gerek erp, ya da ne bileyim herhangi bir software, işin en kolay kısmıdır. İşi bitiren kısım analizdir, plan yapmaktır. Ülkemin biricik programcıları işlere hadi yazalım diye başladıkları için projeler ya bitirilemez yarım kalır, ya da bitirildikten sonra bug testte çıkan en küçük sorunun bulunması saatler alır.
Link to comment
Sosyal ağlarda paylaş

×
×
  • Yeni Oluştur...