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NAXX - TEKRAR


scorch

Öne çıkan mesajlar

said:
Blizzard wants to re-introduce Naxxramas in Northrend as a molten core level dungeon so more players can experience one of the best raid dungeons created.

Ahahah şaka gibi. Aynı şeyin varyasyonları yetmiyormuş gibi şimdi aynı şeyin birebir aynısı geliyor, aman ne iyi!!..

2 sene sonra kendini Molten Core 2'de bulanlar, bu mesajı uplamak görevinizdir.
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bence cok mantıklı bir tercih arcane , kel'thuzad kolaylıkla tekrar canlandırılabilir bi karakter bunu w3 ten biliyoruz zaten. artı kel'thuzad kestiğin zaman geri dönücem gibi bişiler söylüyordu.

madem arthas expansionu bu , kel'thuzad olmadan olmaz yani , hadi hikayeyi bir kenara bırakalım naxx gerçekten zevkli bi instance idi ve cok cok az kişi görebilme fırsatı yakalayabildi. insanlara 2.bir ans vermek bence gayet hoş bir jest ahsen ben keyif duyarım naxx e dönmeye.
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said:
Tigole in a Q/A interview for mmo-gamer, answered about taking Naxxramas to Northrend and retune it for 25 man raid size lvl 80:

Q: On the subject of raids, I obviously don’t know the exact numbers, but there are rumors floating around on the internet that only something like under two percent of players in WoW actually make use of the end-game raiding content. How do you respond to the notion that you are catering to a small, vocal minority, while ignoring the large majority of casual players?

A: I think that’s kind of a misconception that we’re only creating content for a small group of players. First of all, our statistics show that our most popular instance is Karazhan, that’s getting done by more players right now—each day we get statistics that show what our most popular instances are, and each day it comes back Karazhan, so a lot of people are doing that. We’re coming out with Zul’Aman in direct response to the popularity of Karazhan.

Now, in regards to some of the more difficult raid content, like Naxxramas, or like Black Temple, I think there is some validity to what you’re saying, that not enough people are getting to see the content. In direct response to that, we want to take Naxxramas, what we felt was possibly one of our best dungeons in terms of game design, in terms of cool encounters, great art, it had some of the best music out of any of our zones, and a lot of people missed it, and I think they missed it for a couple reasons: One, it was super hardcore, it was our hardest dungeon of original World of Warcraft, the other reason is that it came only a few months before The Burning Crusade. I think a lot more people would have gotten the chance to experience it if they had the time to progress, but since they didn’t, they missed it.

So what I want to do in Northrend is to take Naxxramas in all of its glory, scale it down to the 25 man raid size, and then take the difficulty and retune it—obviously we’d tune for level 80, it would no longer be tuned for level 60, since that would be a little silly and it wouldn’t be a lot of fun for people at that point—but I want to put rewards in there that are very exciting to level 80 players, but make it the entry-level raid, very accessible, tune the encounters so that there’s something for everybody to do, and let the majority get a chance to see that content that they hadn’t seen before.


Buyrun açıklama.

Kaynak
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said:
kel'thuzad kolaylıkla canlandırılabilir mi ? Arthas sırf onu canlandırmak için quel'thalas'ı dağıttı, sunwell'in enerjisini kullandı be. varsa onu yapabilecek bi babayiğit daha, verelim zaten capitalleri scourge'a =p


kel'thuzad'ın phylactery'sini lootladığında şöyle bir description vardı: :)

"you should certainly destroy this evil right now but somehow your intent changes and you feel like it would be better to deliver it to the argent dawn. yes, this would be the right choice.. "

adam manipule ediyor bizi ve phylactery trinket ödülü karşılığında AD'ye veriliyordu. basbas bağırıyordu yani geri döneceği adamın. ;)

evet doğrusu ben de naxx'ın yapılmış en iyi raid instance olduğunu düşünüyorum karazhan'la beraber, ama tbc'ye çok yakın zamanda çıktı ve ciddi zordu. bence de raider herkesin görmesi gereken bir dungeon. geçenlerde pug'la gidip four horsemen'e kadar herşeyi temizledik (zaman yetmedi horsemen'e) ve müziği olsun, atmosferi olsun, boss tasarımı olsun herşey dört dörtlük.

şahsen frigid ass of the lick king hakkında duyduklarımdan beni heyecanlandıran sadece bu oldu.. :p
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