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Call to Arms : DFUW


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Öne çıkan mesajlar

Harvesting changes

Harvesting skills (except for digging) will no longer get interrupted when players or monsters walk in front of you.
(Note: However, this holds true for only the current use of the skill and not the automatic next iteration if you do not have a line of sight with the node.)

Mining, Logging, Herb Gathering, Fishing
Success rate changed to 100% at all times. They had 75% (at Skill 1) to 95% (at Skill 100).
Harvesting timer has been increased from 10 to 12.5 (at Skill 1) and from 8 to 8.4 (at Skill 100).
Updated Skill-up GUI text for these skills.

Skinning
Success rate changed to 100% at all times. They had 75% (at Skill 1) to 95% (at Skill 100).
Skinning timer got increased from 5 to 6.25 (at Skill 1) and from 5 to 5.25 (at Skill 100).
Updated Skill up GUI text for Skinning.

(Note: Concerning some of the low level monsters, there’s a chance of failure when skinned but this is due to the monster's Skin Loot Table and not because skill fails.)

Digging
Updated Skill-up GUI text for Digging as the Digging Timer is constant.



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