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Fallout: New Vegas


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axedice said:

Bugünkü gülelim eğlenelim köşemize TFTS isimli garip site katılıyor.

The Top Six Reasons Fallout 3 Is Better Than Fallout New Vegas

said:
4. Forced replay value. The game depends heavily on factions. Whether you’re working with the New California Republic, Caesar’s Legion, Mr. House, or just working for an independent New Vegas, you’re working for somebody. But what this means is that you can’t see everything your first trip through. Because once you get sufficiently deep in with some faction, you’ll be shunned by the other factions. My first playthrough found me committed to an independent New Vegas, and after starting to work with Mr. House, I was told that the NCR and Caesar’s Legion weren’t interested in working with me. That means, unlike the original, you can’t do everything in one go. You essentially have to restart (or go back to saves before you find yourself committed to one faction or another) in order to see how everything comes out.


....

said:
1. Increased emphasis on speech challenges. This annoyed me, and annoyed many of the folks I talked about with this, but for some reason, Fallout New Vegas depends a lot more on speech challenges than anything else. I, like many of my contemporaries, began by tricking out my skills in firearms and explosives, lockpicks and medicine and the like. But as it turns out, the biggest part of this game seemed to be the thing I usually needed least, especially in the last go-round. Sure, in Fallout 3, if I was a smooth talker I could get some things done. But in Fallout: New Vegas, I’m at a serious disadvantage if I can’t talk straight. It’s almost preposterous how much of this game depends on my ability to talk my way out of a fight instead of blast my way out of it with something heavy, and energy based.


http://nexus404.com/Blog/2010/11/05/the-top-six-reasons-fallout-3-is-better-than-fallout-new-vegas-after-playing-both-i-discover-six-reasons-that-fallout-new-vegas-just-cant-surpass-fallout-3-yet/


Yazıyı okuduktan sonra geçirdiğim beyin hasarını atlatmaya çalışırken gözüm yorumlara takıldı.

said:
I guess the biggest problem with Fallout New Vegas is the fact that you get to choose your enemies. Which is an interesting concept but goes against the purpose of the game–to shoot things. The conflict in New Vegas is not you against the world, the conflict is already established and you end up feeling like an arbitrator between waring factions. I think it’s in most people’s nature to smooth things out between conflicting parties, and this is allowed (and even encouraged), but again, that’s not why I bought the game.


Bu xbox sahipleri için acilen bi "final solution" bulmak lazım nedir abi bu?


http://images.encyclopediadramatica.com/images/6/62/Hitler-Xbox360Achievement.jpg
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ahhhahaahh garibim ya.

valla yeni basladim oynamaya, black mountaina infiltrate ettikten sonra hadi bismillah diye nightkinlerin arasından gire gire yanlıslıkla storage a girdigimi gorunce öeh demiştim, cıktıgımda 1000 kişi olucak.
orda şansa baktım bi robot, hadi tamir etmeye calisayim, bi kitap okudum, ettim, ciktim 1300xp ve barissal cozum.
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vault 11 son oda

sadece turretlerın patlatmak mı house always winsi faillıyor ? aşırı undergeared ve underleveled girdim, zar zor atlattım druglarla falan kimseyi öldürmeden mainframei kullanıp tüydüm. gel gör ki iki robot takip etti ve patlatmak zorunda kaldım. tam area transitionda olduğum için quest fail yazdımı yazmadımı emin olamıyorum

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*critical brain damage*

yemin ediyorum önce "abi başlıkta fallout 3 ve fallout new vegas'ın yerlerini yanlış yazmışın galiba" diye cevap atacaktım, sonra olayın ciddiyet arttıkça bendeki beyin hasarı da arttı

axedice said:


Bugünkü gülelim eğlenelim köşemize TFTS isimli garip site katılıyor.

The Top Six Reasons Fallout 3 Is Better Than Fallout New Vegas

said:
4. Forced replay value. The game depends heavily on factions. Whether you’re working with the New California Republic, Caesar’s Legion, Mr. House, or just working for an independent New Vegas, you’re working for somebody. But what this means is that you can’t see everything your first trip through. Because once you get sufficiently deep in with some faction, you’ll be shunned by the other factions. My first playthrough found me committed to an independent New Vegas, and after starting to work with Mr. House, I was told that the NCR and Caesar’s Legion weren’t interested in working with me. That means, unlike the original, you can’t do everything in one go. You essentially have to restart (or go back to saves before you find yourself committed to one faction or another) in order to see how everything comes out.


....

said:
1. Increased emphasis on speech challenges. This annoyed me, and annoyed many of the folks I talked about with this, but for some reason, Fallout New Vegas depends a lot more on speech challenges than anything else. I, like many of my contemporaries, began by tricking out my skills in firearms and explosives, lockpicks and medicine and the like. But as it turns out, the biggest part of this game seemed to be the thing I usually needed least, especially in the last go-round. Sure, in Fallout 3, if I was a smooth talker I could get some things done. But in Fallout: New Vegas, I’m at a serious disadvantage if I can’t talk straight. It’s almost preposterous how much of this game depends on my ability to talk my way out of a fight instead of blast my way out of it with something heavy, and energy based.


http://nexus404.com/Blog/2010/11/05/the-top-six-reasons-fallout-3-is-better-than-fallout-new-vegas-after-playing-both-i-discover-six-reasons-that-fallout-new-vegas-just-cant-surpass-fallout-3-yet/


Yazıyı okuduktan sonra geçirdiğim beyin hasarını atlatmaya çalışırken gözüm yorumlara takıldı.

said:
I guess the biggest problem with Fallout New Vegas is the fact that you get to choose your enemies. Which is an interesting concept but goes against the purpose of the game–to shoot things. The conflict in New Vegas is not you against the world, the conflict is already established and you end up feeling like an arbitrator between waring factions. I think it’s in most people’s nature to smooth things out between conflicting parties, and this is allowed (and even encouraged), but again, that’s not why I bought the game.


Bu xbox sahipleri için acilen bi "final solution" bulmak lazım nedir abi bu?


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Norak said:

lifesize A3-21 plasma rifle ve laser rifle yapmış adam:

http://1.bp.blogspot.com/_dtR_xdTLX7Q/THlKURY8eCI/AAAAAAAAAIE/GXL7Tna9-hM/s1600/A3_21_Final_18.jpg

http://farm5.static.flickr.com/4081/4893150604_06293cd7cd_b.jpg

http://www.flickr.com/photos/ryanpalser/sets/72157623717376540/


şu çok iyiymiş ya.
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bidaha bitirdim oyunu legion ı desteklemeye karar vermiştim oyunun başında ama gine o pis kölecilerin yanında yer almaya gönlüm el vermedi :) ve kafama bişiy takıldı hazır bitmişken oyun sorayım dedim


bu arcade in remenant reunion quest ine başlarken o annesin ve babasının enclave den olduğunu sölediği anda oil rig den bahsediyor. orda kafama bişey takıldı

diyorki orda oil rig NCR tarafından yok edildi sonrada navarroya kaçtık ailecek diyor

şimdi o olayda ncr varmıydı hatırladığım kadarıyla bu FEV virüsünü modifiye etmek için enclave tarafından vault 13 den kaçırılan elemanları ve köylüleri kurtarıyoduk fallout 2 de reactor ü aşırı yükleyip biz patlatıyoduk oil rig i, NCR ne zaman geldiki oraya ncr rangerları vardı ortamda ama o olaya karışıyolarmıydı?

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spoilere gerenk varmı yaw. o arcade nin anlattığı ikaye şöle:

şimdi biz enclave üssünü yok ediyoruz 2. oyunda(oil rig).o üstte olmayan enclave askelerini de ncr gelip dövüyo daha sonra (oil rig dışında da askeri üsleri var enclave in hatta bi tanesine giriyoduk robot köpek vardı filan), kurtulanlar da kaçıolar sağa sola.

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rad suit buldun mu direk cebe atacaksın
ben yolda yürürken ceset bulduydum rad suitli almadım
allah beni kahretsin

o değilde oyundan niyeyse çabuk soğudum ya halbuki gezilecek edilecek bir sürü yer var, bundan önceki oyunu öküz gibi oynadığımdan mıdır nedir, hani combat sistemi olması gerektiği gibi ama ne bilim.
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