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Spider-Man Web Of Shadows


Bone

Öne çıkan mesajlar

Şimdiye kadar hep klişe Örümcek Adam oyunları çıktı. İşte ahtapotu döv, rhinoyu döv, venomu döv, green goblin'i döv, oyun bitsin şeklinde. İlk defa ciddi bir senaryoyla karşı karşıyayız sanırım. Grafikleri de güzele benziyor. Eğer iddialı hikaye kadar iddialı oyun da yaparlarsa zevkli bir oyun olur bence.


http://www.youtube.com/watch?v=HO1FysUjysE
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Glatheros said:
spiderman oyunları gameboydan beri değişmediki. zıpla, ağ at, adamı döv.


Pardon da, başka napabilirlerdi Spiderman'e? Arada bir hani şu figürleri satılan motoruna, arabasına atlayıp araba yarışı mı yapsaydı Spiderman? Yada tüm düşmanlarını toplayıp çift kale maç mı yapsın?
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Fly said:
KONU NE KONU ?!!? :(

ne biliyim yav, videodan ne çıkardıysan o işte.

2008 sonbaharda çıkıcakmış, daha ortada doğru düzgün bilgi görmedim, sadece birkaç screenshot ve bir video.

Gamespot'ta şunu diyor:
"Spider-Man: Web of Shadows is an action adventure game that will have you playing as a hero or a villain in a free-roaming environment."

IGN de şunu diyor:
"Spider-Man: Web of Shadows immerse players in an all-new action-adventure saga that gives them unprecedented control, never before seen in a Spider-Man game. Armed throughout the battle and confronted by an unrecognizable New York City, players choose to play as a heroic web-slinger or a volatile, destructive anti-hero, fighting with or against a vast number of fan-favorite Marvel heroes and villains, switching instantly between sides, and deciding which missions to undertake to save mankind. An all-new combat system combines web slinging and customizable superpowers to give gamers the freedom to fight and explore in a free-roaming, open-ended environment. Battles blend Spider-Man's speed and agility with the landscape, challenging players to master fast moving acrobatic combat, powerful new web-slinging moves and destructive combo attacks, as they take the fight from the streets, up the sides of buildings and onto rooftops."

said:
IGN: Talk about a megaton -- Spider-Man is back! What exactly is happening in New York and ol'webhead's life in this new game? Where do the players fit in?

Graham Fuchs and Chris Scholz: Yes, it's pretty heavy. New York City has been invaded and martial law has been declared. Heroes are gathering uptown to protect civilians, and villains are grouping downtown to repel the aggressors. It's up to the player as Spider-Man to save the city … by any means necessary.

IGN: The first thing that sprung out at us when we looked at the first screenshot was that Spider-Man's got his classic comic book logo on his back rather than the movie logo. Is this story taking place in the comic book canon? Is it after the start of the Brand New Day arc? Are we completely off base and this is its own story all together?

Graham Fuchs and Chris Scholz: You're right; this game is set in the classic comic universe. We've been given a lot of freedom to come up with our own storyline that fits perfectly with the gameplay we've envisioned.

IGN: We realize you're not ready to show your hand just yet, but we all know that one of the best parts of the Spider-Man universe is his rogues gallery. That screenshot of an alien-looking/messed up Empire State Building looks like the work of a serious bad guy. Will Spider-Man's foe in this game be someone he's faced off with before or someone original for the title?

Graham Fuchs and Chris Scholz: There's going to be a lot of Marvel heroes and villains involved in dealing with the invasion. Some are pretty well known, and some are fan favorites who've never appeared in a Spider-Man game before.

IGN: How do the customizable superpowers work? Is it one of those things where the more you use your powers the stronger they get or are there upgrades you earn by collecting coins or something?

Graham Fuchs and Chris Scholz: Through the upgrade system you're going to be able to build the Spider-Man that suits your play style. For example, if you prefer to attack from a distance, you can upgrade more web moves. If you prefer to get up close and personal, you can upgrade your hand to hand combat moves. The player is in control of how Spidey evolves through the game.

IGN: The one thing people always comment on when it comes to the majority of Activision's Spider-Man games is how much fun it is to just swing around New York. What is web slinging like in this game? Is it one button? Do you need to use left and right triggers to choose a direction?

Graham Fuchs and Chris Scholz: The swinging everyone loves will be back, and we continue to make improvements to make it better than ever. We've also put a lot of focus into Spidey's wall-crawling and acrobatics to make his movement through the city more fluid than ever.

IGN: In the past, fighting the forces of evil has had the tendency to get repetitive with Spider-Man just punching and kicking on the ground. What can you tell us about the new vertical combat system?

Graham Fuchs and Chris Scholz: The goal was to recreate the feeling of the battles in the comics that start on the ground, go up the side of a building, and finish on the rooftops. Our combat designer has called this "the most 3D game ever."
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arcane said:
Bone said:
İlk defa ciddi bir senaryoyla karşı karşıyayız sanırım............ Eğer iddialı hikaye kadar iddialı oyun da yaparlarsa zevkli bir oyun olur bence.

Bone said:
ne biliyim yav, videodan ne çıkardıysan o işte.


yorumsuz :P


ben bir çelişki göremedim.
videoda epic bir hikaye bizi bekliyor gibi bir hava sezinledim,
ondan dolayı "sanıyorum ki ciddi bir senaryo koyucaklar" dedim.
ha beğenmediysen o ayrı.
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