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1.7 test patch notes


Absolut

Öne çıkan mesajlar

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Patch 1.7 Changes
Zul'Gurub

Hidden within the jungles of Stranglethorn, an ancient Troll city full of peril has been uncovered. Do you have what it takes to delve into its mysteries with a band of hardy explorers? There's only one way to find out! Zul'Gurub is a high-level, 20-man raid instance with 120 new rare and epic items to uncover. Adventure awaits!
Arathi Basin

Join the League of Arathor or the Forsaken Defilers as they battle for the precious resources stockpiled within the latest Battleground, Arathi Basin! Pitting 15 members of each faction against each other, the race is on to be the first to 2000 resources, capturing strategic landmarks around the Basin to increase your team's gain and cripple the enemy. With an all-new set of reputation-based rewards, there's never been a better time to join the war!
Stranglethorn Fishing Extravaganza

The Stranglethorn Fishing Extravaganza is a grand new event set along the coasts of Stranglethorn Vale. Early on the appointed day, friendly neighborhood goblins will visit Ironforge and Orgrimmar to inform aspiring anglers of the grand tournament and give instructions. At the appropriate time, the shout will ring out across Stranglethorn to bait your hooks and cast your lines!
General

Switching weapons in combat triggers a 1 second global cooldown for all abilities for rogues and a 1.5 second global cooldown for everyone else.
Tauren can now ride wolves if they learn the wolfriding ability.
Possessed units (e.g. Mind Control, Eyes of the Beast etc...) can now cancel combat mode by clearing your current target. In addition, the UI will have a gold border when the possessed unit is actively in combat mode with the target.
Several stun spells and abilities that were previously unresistable can now be resisted as was always intended.
Damage absorption no longer protects against falling, drowning, or fatigue damage.
The targeting circles for area effect spells will no longer be cancelled when the caster moves.
Absorbed and resisted environmental damage is now shown in the combat log.
If an attack deals non-physical damage, the type of damage is now reported in the combat log.
Fixed bug where you could kill someone in a duel with spell reflection.
Auras and shapeshift forms can be cancelled while you are fleeing or confused.
Fixed bug where you couldn't right click to attack a hunter who is feigning death.
You can no longer unequip weapons while they are disarmed.
Debuffs and area effect spells now use their actual cast level rather than effective cast level for calculating periodic resistance.
Escape Artist works with Frost Nova and Frost Trap again.
Damage absorption is now applied before damage splitting effects.
Casting spells on your pets and summons will no longer cause guards in neutral towns to attack you.
Fixed a bug where mana was being regenerated while channelling spells that use mana.
Fixed a bug where the Dazed ability used by creatures when attacking targets from behind was countered/dispelled by some spells (e.g. Blessing of Freedom).
Fixed a bug where area of effect periodic damage spells were being resisted more frequently than they should have been when casting lower level ranks of the spell (affected spells were Blizzard, Consecration, Explosive Trap, Flamestrike, Hurricane, Rain of Fire and Volley).
Effects that make players immune to physical will no longer be immune to the "Recently Bandaged" effect from First Aid.
Made general improvements to the camera.
Meeting Stones
A number of miscellaneous improvements have been made that should allow for better group forming when using the meeting stones.
You will no longer be kicked from the meeting stone queue when a player declines a group invite or when inviting someone that is already in a group.
You will now be informed that you have left the meeting stone queue when the group leader logs out.
Tanks and Healers will now be immediately added to the group by the meeting stone when they are the 5th member of the group.
You can now be added to a group by the meeting stone when that group contains characters that have disconnected.
PvP

Battlegrounds
Battleground "holidays" have been added to Warsong Gulch, Alterac Valley and Arathi Basin. Holidays occur during most weekends, starting on Thursday night at midnight and continuing until Tuesday morning. During a holiday, emmissaries from that Battleground will be found in the major cities, and honor/faction rewards for performing objectives in that battleground are increased.
System Messages have been added to Warsong Gulch to replace the heralds.
Losers of Warsong Gulch are now given a "Ribbon of Sacrifice" which they may turn in to Captain Shatterspear or Sentinel Farsong for a faction reward.
Offensive use of damage immunities no longer causes the flag to drop in Warsong Gulch.
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Scatter shot bela olacak gibi. :)

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# Using /random will now send the text to your party or raid wherever they are instead of the local area around the player that used /random.

# Need Before Greed and Group Loot options have been improved. The rolling window that appears when an item of the threshold and above is looted now has three buttons: a Need button (the dice), a Greed button (the coin), and a close button. Any players who select Need will get a chance to roll first for the item, with the high roller winning. If no one selects Need, all characters who selected Greed will then roll, with the highest roll winning the item. If everyone closes the window, the item becomes lootable by anyone in the group.

# We have determined that the defense statistic was being applied to items too liberally, causing those items to be stronger than they should have been relative to other items of the same level with different effects. As a result, we have reduced the amount of defense points on all items with bonuses to defense by approximately 33% in order to bring those items in line with other similar items.

# The Effects of Flasks will now persist through death."

# Dark Iron Boots have been added as Blacksmithing plans that require Exalted reputation with the Thorium Brotherhood.

# Addon-specific Saved Variables!

* Each addon's saved variables will be saved in the file WTFAccount{accountname}SavedVariables{addonname}.lua, and will only be loaded when the addon is loaded.

IMPORTANT: The first time you enter the game with this change, you must make sure all your addons are enabled, or their saved variables will be lost! If you accidentally do this once, you can recover by quitting the game, moving your backup SavedVariables.lua into place and restarting the game with addons enabled.

bunlar önemli geldi bana. O=)[signature][hline]Icq: 50896214 / Msn & E-Mail: [email protected]
Gloria | Level 47 | Orc Warrior | Burning Legion | Grimsoul Legion
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güzel şeyler var da..

MAYIS'TA KABUL ETTİĞİNİZ RECKONING BUGINI DÜZELTİN!!!

offf gerizekalılar yeni spell koyuyorlar ama varolan talentın bugını düzeltmiyorlar halen ya..

paladin pvp eldivenlerindeki iğrenç equip specialını da nerflemişlerdi, değiştirmemişler.. keşke salak bir spell koyacaklarına bunları halletselerdi..[signature][hline]Elder Scrolls forumunda ES4'ü niye multiplayer özellikli istemediğini izah eden MutantPenguin demiş ki:
People suck, if I want to game I'll do it with/against circuit boards and lines of C++ that know how to RP, not people that don't know how to string a sentence together.
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said:
Absolut, 19 Ağustos 2005 11:11 tarihinde demiş ki:
Offensive use of damage immunities no longer causes the flag to drop in Warsong Gulch
Bu paladin shieldlayabiliecek mi demek bayrakla?


Hayır biliyorsun eskiden seni mind control ediyolardı, sonra paladin sana invul atıyodu rönk diye bayrak düşüodu alıp gidiyolardı artık bu olmayacak anlamında "offensive"[signature][hline]Yaşamın ALTIN kuralı: Altını Olan,Kuralı Koyar.
Pyotr .Infernal Affairs.
Punch the gnomes!
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Magein nesi eksik ki
Blizzard Mage'in tamamlanmış classlardan biri olduğunu düşünüyor. Buffın amacı yenilik getirmek değil ki,classları dengelemek. Onu buffla bunu buffla ne zaman gelecek o zaman bunun sonu :) Shaman,mage bunlar sabit. Çok ufak değişiklikler olabilir
[signature][hline]"I studied silence to learn the music. I joined the sinful to regain innocence"

Kerforn/Night Elf Druid (Nizam-ı Cedid)
Burning Legion


[Bu mesaj Sensible tarafından 19 Ağustos 2005 20:34 tarihinde değiştirilmiştir]
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