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1.6 Patch Notes


BonePART

Öne çıkan mesajlar

Blackwing Lair Released!

Nefarian's sanctum, Blackwing Lair, can be found at the very height of Blackrock Spire. It is there in the dark recesses of the mountain's peak that Nefarian has begun to unfold the final stages of his plan to destroy Ragnaros once and for all and lead his army to undisputed supremacy over all the races of Azeroth. Blackwing Lair is a max-level, 40-player raid dungeon, with many new encounters and tempting rewards awaiting the intrepid adventurer that dares enter its halls.

Darkmoon Faire!

A gathering of the exotic from around the world and beyond, Silas Darkmoon has brought together the Darkmoon Faire as a celebration of the wondrous and mysterious found in Azeroth. While the Faire spends most of their time in parts unknown, they do stop from time to time in Mulgore and Elwynn forest. When the faire is on its way barkers will stop by Ogrimmar and Ironforge to announce its arrival.

Battlemasters!

There is a new way to enter the battleground queues. Battlemasters! Located in each of the cities, right-clicking on a battlemaster will allow your character to enter a battleground queue just like you normally would if you touched that battleground’s entrance portal. The functionality is exactly the same, so when it’s your character’s time to enter the chosen battleground, you will be teleported directly in. Local guards can give you directions on how to find the battlemaster that you’re looking for.

General

* There is a new option upon the login screen. If you click the "Remember Name" checkbox on the left side of the screen, the game will automatically fill in your account name when it starts up.
* Will of the Forsaken (Undead Racial) - duration of the lasting immunity effect decreased to 5 seconds.
* Cannibalize (Undead Racial) - Regeneration increased to 35% of a character's total health over 10 seconds.
* Stoneform (Dwarf Racial) can now be used to cancel self-inflicted poison effects.
* Fist Weapons will now have the normal chance to parry that all weapons use.
* It will no longer be possible to swap any equipment while stunned.
* Pets will now enter passive/follow mode when their masters mount.
* The Dazed effect caused by NPCs will now stack with all other movement slowing effects. Note that the movement slowing effects will not stack, but the debuff icons will remain to ensure the full duration of these effects persist.
* Damage caused by environmental effects will now cancel stealth (e.g. swimming in lava).
* Several creature spells that silenced players are now properly flagged as silence effects, which will allow talents such as Unbreakable Will to provide a higher chance to resist the effects.
* Spells that drain mana will now properly report the amount of mana gained in the combat log.
* Clarified the error message when no corpses are available for the Cannibalize ability.
* Clarified the error message when trying to attack while mounted.
* Resurrection spells should now check range properly when used on targets that have released their spirit.
* Spell reflection effects have greatly improved visuals and functionality.
* Knockback effects are now synchronized with any associated missile impacts.
* Special abilities which are parried will correctly activate abilities which are usable after parrying.
* Damage shield spells no longer damage you if you use spells that damage both you and your enemies.
* Fixed graphical anomalies when using channeled abilities in a group with a grounding totem.
* Fixed the duration of Frostbite on pets which are dismissed and then recalled.
* Fixed a bug where broken off-hand fist weapons would prevent main-hand dagger abilities from being usable.
* Health leech effects no longer give you health while you are a ghost.
* You no longer spout profanity when talking about sitting while drunk.
* Damage absorption now absorbs damage from mana burn effects like Lava Shield.
* If you resurrect after being killed by goblin guards, they will no longer re-attack.
* Fixed race condition allowing hunters to control a charmed unit and a pet at the same time.
* You no longer stay in combat while guards are assisting you.
* Self-resurrection spells show their name on the button in the release spirit dialog.
* Self-resurrection spells now have a priority system when more than one can be used.
* Blessing of Sacrifice is no longer cancelled when you enter an instance, but will not have any effect unless the caster is in the instance with you.
* The PvP flag is no longer cleared when you take a flight, if you have /pvp toggled on.

Macintosh

* Some optimizations for terrain loading and rendering were added for the Macintosh build.
* Enabled multisample support in the video options.
* Fixed an issue where inspecting crafted items on other users could potentially show attributes that those items did not have.
* Updated the Mac sound code to use memory m
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Hunters

* Counterattack - Will now cause damage to targets immune to immobilizing effects.
* Wing Clip - Will now cause damage to targets immune to immobilizing effects.
* Explosive Trap - Fixed a bug where the trap's effects suffered inappropriate damage reduction against high level targets. In addition, damage caused by this trap should no longer kill opponents in duels.
* Aspect of the Cheetah/Pack - Non-damaging spells and abilities will no longer cause the dazed effect. In addition, when switching between Pack and Cheetah, you should no longer receive the "A more powerful spell is already active" error message.
* Beast Lore - Will no longer flag you for PvP or cause guard retaliation when used on an enemy faction target.

Mages

* Frostbolt - Targets that are immune to movement slowing effects will no longer be affected by Frostbolt's movement slowing effect. Damage will still be caused.
* Frost Nova - Will now cause damage to targets immune to immobilizing effects.
* Blast Wave - Will now cause damage to targets immune to immobilizing effects.
* Cone of Cold - Targets that are immune to movement slowing effects will no longer be affected by Cone of Cold's movement slowing effect. Damage will still be caused.
* Detect Magic - will no longer cause guard retaliation in Goblin towns.
* Ignite - Can now be dispelled by any effect that dispels magic effects.
* Frost Armor/Ice Armor - Targets that are immune to movement slowing effects will no longer be affected by the Chill's movement slowing effect. Targets will still have their melee attack speed reduced.
* Arcane Instability - Fixed a bug where rank 3 of this talent was not increasing the periodic damage of various spells by the correct amount (was increasing by 2% and should now properly increase by 3%).

Paladins

* Blessing of Freedom - Will now counter the movement impairing effects of Frostbolt, Cone of Cold, Frost Shock. It will no longer prevent the damage taken by Frost Nova, Hamstring, Wing Clip, Mind Flay, Counterattack, or Blast Wave or the melee and ranged attack speed slowing effects of Cripple.
* Consecration - No longer resets weapon timer when cast.
* Improved Seal of Justice - Tooltip updated to be more clear.
* Seal of Command - Should now correctly report damage in the overhead display and the combat log.
* Summon Charger - New icon.
* Fixed a bug where the Paladin did not always die when using the Divine Intervention spell.
* Fixed a bug where Seal of Command prevented other On Hit weapon effects from occurring.

Priests

* Mind Flay - Will now cause damage to targets immune to movement slowing effects.
* Shadowform - Changed so all spells except Holy can be cast rather than only Shadow and Discipline spells. Tooltip updated. This fixes several bugs that prevented various actions (creating tradeskill items, mining, summoning a mount, using a hearthstone and many more).
* Spirit of Redemption - Tooltip updated to be more clear.
* Touch of Weakness - Stronger versions of this effect on enemy targets will no longer be replaced by weaker versions.

Rogues

* Riposte - Targets immune to disarm effects will now take damage from Riposte.
* Disarming an enemy faction hunter's trap will now flag the rogue for PvP.
* Ghostly Strike no longer deals damage to you when you use it.
* Premeditation - Fixed a bug where the combo points gained using the ability were not properly removed after the duration expired. Also increased range and duration.
* Fixed a bug where the energy gained by Relentless Strikes in some cases was increased beyond the value listed in the tooltip.
* The UI now properly shows that Preparation does not clear a Cold Blood setup.

Shaman

* Frost Shock - Targets that are immune to movement slowing effects will no longer be affected by Frost Shock's movement slowing effect. Damage will still be caused.
* Reincarnation will no longer be an option on death when a Soulstone effect is active on the Shaman. The Soulstone will be used as the higher priority effect.
* Frostbrand Weapon - Targets that are immune to movement slowing effects will no longer be affected by Frostbrand Weapon's movement slowing effect. Damage will still be caused.
* Call of Flame - Fixed a bug where the damage bonus did not always increase various totems.
* Chain spells cast on PvP targets by an unflagged Shaman will now properly bounce to other PvP targets.
* The tooltip for Fire Nova Totem now correctly reflects the damage the totems deal.

Warlocks

* Due to significant talent changes, Warlocks will have all talent points refunded and can be respent.
* Cripple (Doomguard) - Targets that are immune to movement slowing effects will no longer be affected by Cripple's movement slowing effect. Melee and ranged attack speed slowing effects will still affect these targets.
* Demon Skin/Demon Armor - Now increases health regeneration at all times, as was alwa
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Items

* Sets

o Felheart, Cenarion, Giantstalker's and Earthfury item sets now have updated art. The Felheart Skullcap is now also called something more appropriate to the new art.
o Grand Marshal and High Warlord PvP Honor rewards have been updated with improved statistics and new unique art.
o The Alliance Mail and Horde Leather and Mail Epic PvP Honor reward armor sets have received art updates.
o The stealth detection bonus on the Druid PvP set gloves has been changed to work in all forms, including caster form.
o The Feral Speed Increase ability of the PvP Reward Druid sets has been temporarily removed in this patch. The ability will be readded to the sets in a future patch.
o The set bonus for The Champion's Earthshaker has a revised tooltip to more clearly state that all Shock spells have an increased spell critical chance.
o The 8 piece set bonus for Dreadmist will now appropriately affect shadow spells.
o The tooltip for the improved feint effectiveness set bonus of the Bloodfang armor set has been corrected to show the actual percentage increase.
o When worn by female characters, the Beaststalker's Tunic had a missing texture piece last patch. This has been corrected.
o Set items which are broken no longer contribute to set bonus listings in the item tooltips.
* The Horde and Alliance PvP Battle Standards may now only be used inside PvP Battlegrounds, but the cooldown has been reduced to 10 minutes.
* The Rank 3 Stormpike Insignia now has the correct health regeneration effect.
* The Carapace Spine Crossbow, Bloodseeker, and Ancient Bone Bow have had their damage variances altered to be more in line with other crossbows and bows. While the minimum and maximum damage values of the items have changed, the average DPS values of the weapons have not changed.
* You can now only have one Flask affecting you at a time.
* The Seal of the Dawn trinket now counts as though you were also wearing an Argent Dawn Commission trinket.
* The Goblin Sapper Charge can now be used while moving.
* Dark Iron Bomb tooltip text and stun effect radius has been corrected to be the appropriate 5 yards.
* Librams are now considered to be Books when searching for these items in the Auction House.
* The Discombobulator Ray's effect has been changed: it now reduces movement speed to 80% of normal and reduces the target's damage with both spells and melee by 40. The range is now 20 yards.
* Snowblind Shoes are now properly marked as an Epic item.
* Band of Sulfuras is now unique.
* Fireguard Shoulders now have a graphic.
* Flask of Forest Mojo can now be sold.
* The Bloodseeker crossbow's firing animation has been corrected.
* The damage from Smokey's Lighter will now show up appropriately in the combat log.
* The water breathing ability of the Hydrocane will now continue to work if the player is shapeshifted.
* Both helpful and harmful effects from the Deviate Fish will remain after logging out.
* Dark Iron Bracers have been changed to Bind on Equip.
* Set bonus for Stormshroud armor improved. It should be more compelling for rogues and druids now.
* Winters Might recipe now displays the correct +7 to spell damage instead of +5.
* Fixed a typo in the item tooltip for the Alliance's Rune of Recall.
* Several lootable items in Alterac Valley have had their stack limit changed.

Professions

* Thorium Brotherhood now offers several new recipes. Additionally, several of the old recipes now have different faction requirements.
* Additional Smithing/Leatherworking/Tailoring/Enchanting Recipes added to Timbermaw at Honored Reputation
* Additional Smithing/Leatherworking/Tailoring/Enchanting Recipes added to Argent Dawn at Honored and Revered Reputation. Also new First Aid recipe added to Argent Dawn at Honored.
* Lokhtos Darkbargainer in Blackrock Depths now has many additional recipes that can be learned at Honored, Revered and Exalted reputation. Recipes are available for Enchanting, Tailoring, Leatherworking (all three specialty types), Blacksmithing (Armorsmithing, and Weaponsmithing (all three specialty types).

Quest

* There is now an access quest to gain entry to Blackwing Lair. Happy Hunting!
* Shadow Priest Vandis at the Bulwark should now properly buff players who complete any step of the "Return to the Bulwark" quest in Western Plaguelands.
* Fixed a typo in the Horde version of the quest "Reclaimed Treasures".
* Imps during the Warlock Mount Ritual in Dire Maul will no longer get stuck at their spawn-in portals.
* Using the Collectronic Module on frozen rookery eggs for the quest "Egg Collection" will correctly consume them.
* Obtaining a set of Thieves’ Tools in the quest "Tools of the Trade" no longer flags you for PvP.

Raids and Dungeons

* Several spawns removed from Scholomance. This should make for a more enjoyable 5 player experience.
* Several spawns removed from Stratholme. This should make for a more enjoyable 5 play
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links to download

http://www.fileplanet.com/150253/150000/fileinfo/World-of-Warcraft-Patch-v1.6.0-

http://files.filefront.com/WoW_Manual_Patch_151____160__US_AUS/;3939920;;/fileinfo.html
[signature][hline]OKUYUN OKUTTURUN
BonePART's Blog
Last Update: 29.06.2005

Siz "The King is Dead. Hail The New King" diye bagira durun ben ustume satafatli bisiler giyinip geliyorum. - BonePART
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said:
axedice, 12 Temmuz 2005 21:44 tarihinde demiş ki:
Peki bu Jaine ile olan olaylar ne durumda? Frozen Throne dan sonra araları mı bozuldu Thralla Jaina nın nedir?


İşte onu dedim,bunlar anlaşmışlardı nasıl oldu bu şimdi...[signature][hline]May Akıl Fikir Be With You Young Human..amin ceday abi,cümlemizle

Lancelion-Human Paladin-Level 3*
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aaa evet beyler pardon unutmusum
US patch linki onnar
yane euda bulursam linklerim

bu arada arkadaslar
jeina ile thrallın sorunu yok
sorun hordela alliance arasında
yane insannar hala en iyi orc olu orctur diyor[signature][hline]OKUYUN OKUTTURUN
BonePART's Blog
Last Update: 29.06.2005

Siz "The King is Dead. Hail The New King" diye bagira durun ben ustume satafatli bisiler giyinip geliyorum. - BonePART
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abi oyunu hangi versiyondan yuklediysen
ona gecircen
realmlist.wtf de
sonra patchlicen
sonra oynadıgına deiştircen
ben mesela
oyun us ama euda oynyuorum
patch cıktıkca us yapıp patchleyip
tekrar euya ceviriyorum[signature][hline]OKUYUN OKUTTURUN
BonePART's Blog
Last Update: 29.06.2005

Siz "The King is Dead. Hail The New King" diye bagira durun ben ustume satafatli bisiler giyinip geliyorum. - BonePART
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said:
Hergonan, 12 Temmuz 2005 23:42 tarihinde demiş ki:
Bende testserver yüklü şu an, ondaki patch 1.6...
Esas clientin patchı bu akşam 1.6 olacağına göre, benim bu patchı tekrar yüklemem gerekmiyor, dimi?


Gerekiyor geçen test serverından biliyorum.[signature][hline]Charles Rhadamantis

Nobody is perfect so I'm nobody.

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