lord_gorthaur Mesaj tarihi: Kasım 14, 2013 Mesaj tarihi: Kasım 14, 2013 abi ingame console olayını kapama var mı? elim "é" gidiyor arada, çatışmanın ortasında açılıyor.
BioHazarD Mesaj tarihi: Kasım 14, 2013 Mesaj tarihi: Kasım 14, 2013 Esh said: ama sanki ara sıra blur efekti verdi. acaba hardcore oynadığımdan mıdır? suppression o
eski Mesaj tarihi: Kasım 14, 2013 Mesaj tarihi: Kasım 14, 2013 gitti gidiyor dan alsam mı karar veremedim ya. siz ne kullanıyorsunuz?
Esh Mesaj tarihi: Kasım 14, 2013 Mesaj tarihi: Kasım 14, 2013 BioHazarD said: Esh said: ama sanki ara sıra blur efekti verdi. acaba hardcore oynadığımdan mıdır? suppression o yok suppression gibi deil. supp efektini biliyorum. neyse ben %30a cektim network zimbirtisini belki 0,da tutunca sıkıntı oluyodur
moriarty Mesaj tarihi: Kasım 14, 2013 Mesaj tarihi: Kasım 14, 2013 abi mediamarkttan battlefiedl4 premium aldım kod için, kutunun içi komple bomboş çıktı sdfsdf
Edriel Mesaj tarihi: Kasım 14, 2013 Mesaj tarihi: Kasım 14, 2013 Esh said: BioHazarD said: Esh said: ama sanki ara sıra blur efekti verdi. acaba hardcore oynadığımdan mıdır? suppression o yok suppression gibi deil. supp efektini biliyorum. neyse ben %30a cektim network zimbirtisini belki 0,da tutunca sıkıntı oluyodur çözümü buymuş: WorldRender.MotionBlurEnable 0 WorldRender.MotionBlurFixedShutterTime 0 WorldRender.MotionBlurForceOn 0 WorldRender.MotionBlurMax 0 WorldRender.MotionBlurMaxSampleCount 0 WorldRender.MotionBlurQuality 0 user.cfg die bi txt dosyası yapıp bf4 klasörü içine atınca bi daha olmuyo, fix i bu
reampage Mesaj tarihi: Kasım 14, 2013 Mesaj tarihi: Kasım 14, 2013 yeni sniper gelmiş l96 nasıl acılıo o badge felan istio herlhade
D@rkwish Mesaj tarihi: Kasım 14, 2013 Mesaj tarihi: Kasım 14, 2013 1gb update'in neler olduğu ile ilgili bir yazı var mı ? Göremedim de.
Osirix Mesaj tarihi: Kasım 14, 2013 Mesaj tarihi: Kasım 14, 2013 ses bugını fixlememişler, golmudda lancangda hâlâ iptalim
BioHazarD Mesaj tarihi: Kasım 14, 2013 Mesaj tarihi: Kasım 14, 2013 e abi millet istedigi her efekti detayi kapatabilcekse iyi ekran kartimiz var diye biz daha zor mu gorcez adamlari? bu mudur olay? edit: bu arada update update dediginiz 1 dakikada indi edit2: update info UPDATE #11 (Nov 14-2): Server Update R10 rolling out We are seeing a lot of server crashes at the moment. These are being solved by rolling out a new server patch on PC (Server Update R10). It will take a few hours for this new server version to propagate, but it should be with most servers in a matter of a couple of hours. If you are getting error messages referring to the China Rising expansion pack when trying to join a multiplayer server, please try another server. This error will only appear if a server has not yet updated from server version R9 to R10. UPDATE #10 (Nov 14): PC game update is now live! Details on what the patch includes will be posted in a couple of hours. UPDATE #9: PC Game Update Goes Live Nov 14 We are happy to report that the PC Battlefield 4 game update will go live tomorrow, November 14. The main focus of this update is threefold: 1) Reduce the number of crashes We believe this update will solve a large portion of the most commonly occuring game crashes, and the improvement in overall stability should make a big difference for many players. 2) Eliminate a network sync bug If you’ve been experiencing situations in multiplayer where it appears that you are taking damage from enemies through walls, you might have been the victim of a network sync bug. In this game update, we have identified and eliminated one such bug that caused this type of gameplay experience. We are continuing to work on more multiplayer optimizations concerning network performance. 3) Improve Network Smoothing We have made some improvements to the ”Network Smoothing” functionality that you can find in the OPTIONS>GAMEPLAY menu. The Network Smoothing slider governs a group of settings that aim to produce a tighter multiplayer experience based on your specific packet loss situation. If you’ve been experimenting with the Network Smoothing slider earlier, it might now yield better results. If you haven’t tried it before, please explore this setting and set it to the lowest value you can without experiencing graphical glitches in the game. By setting it lower, you can get a tighter multiplayer experience, depending on your specific network situation. More details upcoming Besides the above mentioned focus areas, this PC game update contains a number of other fixes and tweaks that we will detail once it’s live. This game update for PC goes live around 10AM UTC/2AM PST November 14. Your Origin Client should acknowledge and automatically download this update for you, as usual. Otherwise, you can right click your game in the client and select ”Check for Update”. There will be a Battlelog maintenance downtime for about an hour as this update goes live. During this time multiplayer on PC will be unavailable. We will release full patch notes for this game update later, but the three items mentioned above are by far the most important changes in this update. We understand that stability has been rocky for some players, and hope that this update will make the game run smoother and more stable for you. Let us know in the comments below. UPDATE #8 (Nov 12): Client patch (PC) The PC client patch for Battlefield 4 will go live in the near future and fixes a number of different issues you have helped us to identify, including a number of the most common crashes and freezes. We will get back to you with a full fix list and a specific date for this update soon. Maintenance downtime (All platforms) Nov 13, we have a planned maintenance starting at 9AM UTC/1AM PST. The maintenance will last for 2-3 hours and multiplayer for Battlefield 4 will be unavailable on all platforms in increments during this window. This maintenance is done in preparation for the upcoming client patches. Console Server Update (PS3/X360) During the Nov 13 maintenance window mentioned above, we will roll out the latest server update for X360 and PS3. This server update will include the following fixes: • Temporarily disabled the ”Indirect Fire” and ”Perimeter Defense” Field Upgrades on PS3 as they caused the game to crash when spawning. This is a temporary workaround while we work to solve the issue altogether. • Fixed a number of dog tags that were showing up as blank in-game. • Lowered the damage caused by Mobile AA Active Radar missiles to aircraft. The previous damage was incorrectly set too high. • Improved server crash reporting and performance tracking on all platforms. This should further help us identify and fix server crashes going forward. Upcoming console client patches (PS3/X360) We are testing and finalizing upcoming client patches for PS3 and X360. We will be able to give you an ETA on these at a later date. You can always find the latest info in this thread. Upcoming Live Scoreboard (PC) We will introduce Live Scoreboards in the PC server browser on Battlelog in the upcoming days. It will let you see the current status in the ongoing round on a server before you join, such as the number of remaining targets in a round of Obliteration. We will be able to give you specific date on this feature soon. UPDATE #7 (Nov 12): Server Update R8 rolling out on PC We recently deployed the R8 Server Update on PC. It should be propagating throughout servers in the upcoming hours. You can find the change notes below. R8 Update Notes: *Fixed a number of dog tags that were showing up as blank in-game. *Lowered the damage caused by Mobile AA Active Radar missiles to aircraft. The previous damage was incorrectly set too high. *Improved server crash reporting and performance tracking on all platforms. This should further help us identify and fix server crashes going forward. UPDATE #6 (Nov 11): Quick Update Update Just a quick update: We don't have an ETA on the client updates just yet, but we will have information on these soon. We will let you know as soon as we have more detail. Stay tuned, and thanks for your patience. UPDATE #5 (Nov 7): R8 Server Update in the Works We are working hard to deliver the next server update as quickly as possible to improve stability. This has now been released. Client Update in the Works We are also working on upcoming client patches for Battlefield 4 on all platforms. These will contain fixes for crashes and address a number of other issues that you have been feedbacking to us. Patch notes will be posted as we get closer to releasing these updates. The PC pdate goes live Nov 14. UPDATE #4 (Nov 6): R7 Server Update Rolled Out We just rolled out a new server update for Battlefield 4 that should fix some of the most common server crashes across all platforms. Let us know if this patch improves server stability for you. Patch notes below: -Fixed two of the most common server crashes (All platforms) -The "admin.say" command should now work properly (PC) -The "vars.preset" command should now work better in conjunction with other vars settings (PC) (It is now easier for server admins to set a server preset) -Fixed a bug in the queue system regarding GUID (PC) -Fixed various minor bugs (PC) UPDATE #3 (Nov 4): Fixing server crashes New server update (R6) was rolled out across all platforms to fix the most common server crash. UPDATE #2 (Nov 3): Fixing the server queues on PC We're rolling out a server update on PC with a fix for the join queue. As this new server version starts to populate servers, you will notice that server queues on PC will be available again in Battlefield 4. Note that it might take some time before the majority of PC servers are equipped with this fix (up to 24h). UPDATE #1 (Nov 3): Server crashes We have identified an issue where the game server will crash and disconnect players, causing them to lose any stats gathered during that specific round. We have a fix in progress to address this issue in a server update and will let you know once it's ready to roll out. Since the launch of Battlefield 4, some fans playing online have been experiencing various issues with the game. Thanks to your feedback, many of these problems have been resolved, but there are still a number of bugs that we are actively working on. Below you will find a list of some of the resolved issues, as well as some of the issues we are prioritizing at the moment and what we’re doing to address them. Game crashes and freezes ELIMINATED AS WE IDENTIFY THEM Players on all formats have been experiencing game crashes and freezes while playing. We have logs of the most frequently occurring client crashes, and we are actively working to Obliterate the cause of these crashes in upcoming updates. Note that crashes come in different types, and therefore this is technically not one single issue. There are two kinds of crashes and two types of updates that can address them: server-side updates that we can release on the fly (four of these have already been released since launch), and game client updates that require more in-depth testing and certification before they can go live. We have found and eliminated some of the server-side crashes on PC in our server updates. There is also a client update on PC Nov 14 where we are aiming to eliminate as many of the client-related crashes as possible. Progress in Multiplayer Lost INVESTIGATING Players have reported losing their progress in multiplayer. This is probably related to crashes stopping the game reports from being sent to Battlelog. We are still investigating this issue in more detail. Note that your progress sometimes can seem to be reset during server maintenance windows. In these cases, your stats will be just fine and reappear later. Single Player Save File Corrupted WORKING ON POTENTIAL FIX We are still investigating the issue of single player save files being corrupt
aente Mesaj tarihi: Kasım 14, 2013 Mesaj tarihi: Kasım 14, 2013 ilk oyunun sonunda öbür haritaya geçerken yine patladı. meh.
kermit Mesaj tarihi: Kasım 14, 2013 Mesaj tarihi: Kasım 14, 2013 beyler projeksiyonumla geliyorum artık korkun
aente Mesaj tarihi: Kasım 14, 2013 Mesaj tarihi: Kasım 14, 2013 bu arada single playerı gerçekten kötü ötesi, kötü bile değil baya patates. görüp marklayamadığın adamlar mı ararsın, arkan boşken arkandan vuruluyorsun gibi gözükmene mi yanarsın, irsih ile düşman ai'sinin sırt sırta verip(evet bildiğin sırt sırta duruyorlardı açık alanda) birbirini vurmamasını mı ararsın, bomboş arazide çimene takılıp koşmama mı ararsın her türlü mallık var.
Chemical Mesaj tarihi: Kasım 14, 2013 Mesaj tarihi: Kasım 14, 2013 single kötü. multide grafikleri artık unfair denilecek miktarda kıstım, hiç bir bok bırakmadım anca böyle görebiliyorum insanları. Efekleri açık bırakınca hiç bir şey anlaşılmıyor ekran doluyor böyle. Movement tilt ediyor, niye bilmiyorum ama çok fazla sağa sola köşeye taşa suya takılıyorsun. Her bf çıkınca oha iyi grafik diye 1-2 gün takılıyorum, sora hepsi en dibe kısılıyor yoksa oynanmıyor oyun baserape yiyerek.
df Mesaj tarihi: Kasım 14, 2013 Mesaj tarihi: Kasım 14, 2013 update sonrası serverler daha kötü olmuş. henüz update'i yapmadılar diye felan mı acaba. bu arada ayar kısınca ortalıktaki objeler fln azalmıyor değil mi sadece kalitesi düşüyor. yani çimen var diye saklanıyoruz da adamda çimen yok fln gibiyse rezillik =)
D@rkwish Mesaj tarihi: Kasım 14, 2013 Mesaj tarihi: Kasım 14, 2013 df said: update sonrası serverler daha kötü olmuş. henüz update'i yapmadılar diye felan mı acaba. bu arada ayar kısınca ortalıktaki objeler fln azalmıyor değil mi sadece kalitesi düşüyor. yani çimen var diye saklanıyoruz da adamda çimen yok fln gibiyse rezillik =) Mesh ve Texture filterı ultra yap. Kalanı ne olursa olsun dert değil. En önemlisi de mesh, 20 fps bile kaybediyorsan farketmez ultra olsun.
kermit Mesaj tarihi: Kasım 14, 2013 Mesaj tarihi: Kasım 14, 2013 1saat içinde 3. sound loopu yedim. edit: ORCONDAN ŞİKAYET YEMİŞİN DÜŞÜN, SİLKELEN VE KENDİNE GEL KURBA xd
moriQ Mesaj tarihi: Kasım 14, 2013 Mesaj tarihi: Kasım 14, 2013 Esh said: haritalar arası patlıyo. ++
df Mesaj tarihi: Kasım 14, 2013 Mesaj tarihi: Kasım 14, 2013 D@rkwish said: df said: update sonrası serverler daha kötü olmuş. henüz update'i yapmadılar diye felan mı acaba. bu arada ayar kısınca ortalıktaki objeler fln azalmıyor değil mi sadece kalitesi düşüyor. yani çimen var diye saklanıyoruz da adamda çimen yok fln gibiyse rezillik =) Mesh ve Texture filterı ultra yap. Kalanı ne olursa olsun dert değil. En önemlisi de mesh, 20 fps bile kaybediyorsan farketmez ultra olsun. ben hepsini ultra açtım zaten de millet düşükte açıp abartı bi avantaj sağlamıyordur inş diyorum.
Chemical Mesaj tarihi: Kasım 14, 2013 Mesaj tarihi: Kasım 14, 2013 yoo gayet sağlıyorum, o 2 sini ultra yapıp diğerlerini low çekince belirgin oluyor insanlar. Yoksa çatıcılara, çalıcılarla başedilecek gibi değil bazı haritalarda. da, oyun oynanıcak gibi değil bf3 e göre, haritaların çoğu tırt ötesi, ne alsam elime aa bf3 de bu eğlenceliydi diye, tırt ötesi çıkıyor. bi de airspace yokolmuş, jet aldın mı diğer adam jeti kaldırana spawn olana (jetleri yerden kaldırmak çok zor gelmiş gerizekalılara.) kadar oynuyorsun çünkü saklanıcak yer yok Unlocklar bf3 de de bu kadar yavaş mıydı ya?
Cons Mesaj tarihi: Kasım 14, 2013 Mesaj tarihi: Kasım 14, 2013 kermit said: 1saat içinde 3. sound loopu yedim. edit: ORCONDAN ŞİKAYET YEMİŞİN DÜŞÜN, SİLKELEN VE KENDİNE GEL KURBA xd eski üyelerin mesajları editleniyor biz yazsak direk banlanıyoruz
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