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HoTS Beta Balance


inyourmind

Öne çıkan mesajlar

Nekro said:

Oymanq said:

Nekro said:

unitlerin hp sini izleyip shield i ineni arkaya blinklemenin nesi kasiyor abi.


tabi sen sadece onu yapıyorsan mineralin 2000 olmuş olabilir yada o sırada %90 bir base'in drop yepmiştir ve orayada bakmıyosundur bu sırada biten forge upglerinide yenilemeyip sadece blinkle uğraşıp "yea bu micro çok kolay" diyebilirsin ve maç sonuda niye yenildiğini anlamassın bile.


iyi güzel diyorsunda bu blink mikrosu yapmanin hala cok zor birsey olmadigini degistirmiyor ki. Bu anlattiklarin her ırk icin gecerli. toss icin soyle yaparsin, combata girerken baktin adam drop yapiyor stalkerlari geriye blinkle, gateway sec s ye bas drop yaptigi yere click click click yani.

2k mineral birikmesi, upg in bitmesi bu arada cok ucuk olmus combat o kadar uzun surmez zaten. Yok 2 stalker fazla kurtaricam diye makroda bu kadar geri kalan adam dotadan cikip gelmis low bronze oyuncusu falandir onu da kistas almak ne kadar dogru olur bilemem.


bırak diamondu masterda bile parası 2000 olan bir ton adam gösterebilirim sana.
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mastere said:

Yeni eklenen üniteler umarım TvT de tank marine öldürmez.Sizce nasıl olur oyuncular mech e mi kayar daha çok yoksa tank marine devam eder mi?


sorunun cevabı;

Sensei said:

Ne zaman bir hots streami açsam ya oynayan ya rakip Warhound'dan başka bişi yapmıyor


tvt
tvz
tvp

farketmeden

WARHOUNDS WARHOUNDS EVERYWHERE!
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Warhound sıkıntısını hiç çekmeden kurtuldum, pvz carrier taktiğim de hots da devam edecek :D

http://us.battle.net/sc2/en/forum/topic/6571787498

Zerg

Swarm Host
The locust’s attack range has decreased from 3 to 2.


Protoss

Oracle
We have removed the oracle’s Preordain ability.
We have added a new area of effect ability for the oracle called Phase Shield.
Targeted friendly units are shielded from harmful effects for 5 seconds.
Fungal Growth, Corruption, Contaminate, Graviton Beam, Concussive Shells, Abduct, Revelation, Vortex, and 250mm Strike Cannons – Phase Shield removes the effect and prevents units from being affected.
EMP – Phase Shield removes the anti-cloaking effect but not the damage dealt.
Neural Parasite – Phase Shield will not remove this effect but it will prevent units from being affected.
The energy upgrade has been removed.
Entomb’s duration has been reduced to 25 sec, but the health per Entomb has increased to 100.
The cost per unit has changed from 150/200 to 150/150.

Tempest
The attack range has been reduced from 22 to 15.
The damage has changed from 30 to 30 + 20 to massive.
The ranged upgrade has been removed.

Mothership Core / Mothership
Recall will now cost 100 energy.
The mothership core will now start with 50 energy and when upgraded, energy will be set back to 50.
The range of Purifier Beam has been increased from 7 to 10.

Carrier
This unit has returned to the game.


Terran

Warhound
This unit has been removed from the game.

Reaper
We have added a new passive ability called Combat Awareness.
This allows reapers to see up cliffs.

Hellion
Battle hellions can now be built from the Factory. It has an Armory requirement.
There is a new upgrade at the Armory that will allow transformation between Battle Mode and Normal Mode.

Widow Mine
We have removed the Armory requirement.
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We will be taking the beta server down this morning to make the following updates. Thanks for participating in this beta and providing us with all of your great feedback!

Zerg

Swarm Host
The locust’s attack range has decreased from 3 to 2.

Protoss

Oracle
We have removed the oracle’s Preordain ability. We have added a new area of effect ability for the oracle called Phase Shield.
Targeted friendly units are shielded from harmful effects for 5 seconds. Fungal Growth, Corruption, Contaminate, Graviton Beam, Concussive Shells, Abduct, Revelation, Vortex, and 250mm Strike Cannons – Phase Shield removes the effect and prevents units from being affected. EMP – Phase Shield removes the anti-cloaking effect but not the damage dealt. Neural Parasite – Phase Shield will not remove this effect but it will prevent units from being affected.
The energy upgrade has been removed.
Entomb’s duration has been reduced to 25 sec, but the health per Entomb has increased to 100.The cost per unit has changed from 150/200 to 150/150.

Tempest
The attack range has been reduced from 22 to 15.The basic damage has changed from 30 to 30 + massive.The ranged upgrade has been removed.

Immortal
Immortal Hardened Shield will now reduce the warhound’s Haywire Missile damage.

Mothership Core / Mothership
Recall will now cost 100 energy.
The mothership core will now start with 50 energy and when upgraded, energy will be set back to 50.
The range of Purifier Beam has been increased from 7 to 10.

Carrier
This unit has returned to the game.


Terran

Warhound
This unit has been removed from the game.

Reaper
We have added a new passive ability called Combat Awareness. This allows reapers to see up cliffs.

Hellion
Battle hellions can now be built from the Factory. It has an Armory requirement.There is a new upgrade at the Armory that will allow transformation between Battle Mode and Normal Mode.

Widow Mine
We have removed the Armory requirement.
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Tükürdüğünü yalamış demeyelim de oyuncuları ve izleyicileri dinlemişler diyelim:D

Şaka bi yana Tempest değişikliğini özellikle çok beğendim. Broodlord'a karşı adam gibi bir savaşma mekanizması gelmesi hoş olmuş.

Reaper'ın yeni hali de güzel. Bir de hazır Queenler 5 range olmuşken build time'ı 30 küsür saniyelere çekilse üff...
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Abi carriertin dönmesi resmen beni çok mutlu etti ya. 400 oyunda 1 kere basmışlığım yok ama olsun. Protossun en protoss ünitesi idi bence.
Tempest felan yalan.
Bu arada tempest normal yuerine gelmiş siege line kırmak için broodlord snipelamak için olmuş bence gerekli olan yeride oydu.

ama şunu kesinlikle anlamadım

Warhound
This unit has been removed from the game.

Immortal
Immortal Hardened Shield will now reduce the warhound’s Haywire Missile damage.

HArbidende spell sayılıyomuş işe yaramıyomuş demek.
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