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Everquest Next


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Öne çıkan mesajlar

Server Downtime Notice: Today, February 5, 2014 at 3:00PM Pacific Time. PLEASE NOTE: Anyone with multiple claims WILL LOSE all but their oldest claim. If you would like to control which claim you keep, be sure to follow these instructions and consolidate/delete your other claims.

In addition to the cleaned up space, we will be opening up 13 new islands per world, which makes a total 39 new islands worth of claimable space. [Dexella]

varmı tercüme :)
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Hrmm..elim gitmiyor degil, oyun motoru baya eglenceliye benziyor..

soru: EQLandmark daha cok minecraft tadinda, duruma gore, guzel tasarimlarin workshop item gibi EQNext'e eklenecegi bir oyun dimi? Daha fazlasi degil sanirim..?

soru2:EQNext'de bu motorla yapiliyor tahminen?

soru3:Hepiniz alakasiz yerlerdemisiniz? Yoksa kacak elektrik cekebilecegimiz bir pati kasabasi mevcutmu? Yoksa herkes tek basina, ancak misafir mi gidebiliyoruz?
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soru: EQLandmark daha cok minecraft tadinda, duruma gore, guzel tasarimlarin workshop item gibi EQNext'e eklenecegi bir oyun dimi? Daha fazlasi degil sanirim..?

markete ekleyebiliyorsun ve oyuncular RL money ile blueprinti satın alabiliyor anladığım kadarıyla. ayrıca community tarafından seçilen landmark niteliğindeki tasarımlarda dünyaya kalıcı olarak eklenecek diye hatırlıyorum.

soru2:EQNext'de bu motorla yapiliyor tahminen?

motor aynı motor EQN i gösterdikleri ile.

soru3:Hepiniz alakasiz yerlerdemisiniz? Yoksa kacak elektrik cekebilecegimiz bir pati kasabasi mevcutmu? Yoksa herkes tek basina, ancak misafir mi gidebiliyoruz?

1-2 kişi var forumdan, onlarda claim derdinde nereye buldularsa oraya gitmişlerdir. bölgeler yağmalandığı için kimse adam gibi claim edecek yer bulamıyordu. yeni bir sürü server eklemişlerdi ama yine de öyle yanyana claim edelimlik bir durum olur mu bilemedim.
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hehe sagolasin, zaten alfa oldugunu dusunursek, beta'da bile bir dolu wipe atarlar..esas mekan ve kose kapmaca beta'nin sonlarina dogru olur muhtemelen..

Anladigim kadariyla genel olarak EQLandmark'in olayi Minecraft/Steamworkshop/mod-tool tadinda, EQNext'i besleyecek olmasi.

Hrmm hurmm... SOE olmasa atlardim..bir tadina baksam mi..ama SOE ya.. :(

Neyse ehuh bu gece yazi tura atarim artik.
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Evat, EQLandmark baya minecraft tadinda seker biseymis..31mart Closed beta'ya gecis gibi gozukuyor, o tarihe kadar yetistirmeye calistiklari wot;


Combat (vs. Hazard NPCs) – Yup! Monsters. Danger. Risk. Beware!

Health & Endurance – Right now, you can’t die. Don’t get used to it!

Damage, Death and the Death Penalty – See? Not kidding. Weesa gonna die!

Underground Biomes – Underground is pretty much undeveloped right now. The caverns aren’t in and we haven’t separated the resources out into tiers of depth. That’s all coming soon and is in-progress.

Guilds – Self-explanatory.

Groups – Self-explanatory.

Friends/Contact window

Marketplace Offerings- We’re doing our Free-to-Play strategy a lot different this time around. We intend to very much be the good guys in our industry. Nearly everything that we sell for Station Cash will also be earnable within the game. And we’re putting a lot of faith into Player Studio also. We’ll define our strategy to you in a lot more detail as Alpha progresses.

Tool progression – A bunch of this is in the game already, but we’re going to be changing it pretty constantly as we test and get feedback from you. Don’t expect this to be complete. It’s not. It will change often, but we’ll work hard to keep you informed of how and why.

Map – The map is the backbone of Landmark and it’s going to be getting a ton of features. It’s how you find friends, locations that interest you, communities that want to build what you want to build and more. We’re going to put MAJOR effort into it soon.

Buff UI – We don’t yet have any way to show you a unified vision of the various stat bonuses and abilities that you gain through progression and gear. Coming soon.

In-game Mail

Notification display and tray (mail, time, fps)

Item linking (add to chat)

Collaborations – This is a structure we’re creating to allow easy and simple co-op building between players. Right now, you can set permissions for other players to join you and work on your claim together, but it’s not what we’d call streamlined or intuitive. We’ll be working on that soon.

Player merchants – This is how you turn resources (which can be awkward to barter) into coin that’s easily traded. NOTE: Merchants do not SELL anything. If you want to buy something, then buy it from a player in the Stalls at the Hub. (NOTE: Market Stalls are coming soon in Alpha.)

VOIP support – Right now, you’re constrained to text chat. VOIP will be coming soon.

SOEmote – The code support is done, but not the interface for using it. That’ll be added soon also.

Social Networking Connections (Youtubes, Facebooks)

Configurable Keybindings – Sorry that you can’t edit your keys right now. Soon!

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Bu arada alpha'nın system req güncellendi.

Minimum System Requirements:

OS – Windows 7 64 bit
Processor – Intel i5 Quad Core or higher / AMD Phenom II X4 or higher
Memory – 4GB RAM
Hard Drive – 20GB Free
Video Memory – 1,024 MB RAM
Video Card – nVidia GeForce GTX 275 series or higher / AMD HD 4890 or higher
Sound Card – DirectX compatible
Internet – Broadband (3Mbit/sec or higher)

Recommended System Requirements:

OS – Windows 7 64 bit
Processor – Intel i5 Quad Core or higher / AMD Phenom II X6 or higher
Memory – 8GB RAM
Hard Drive – 20GB Free
Video Memory – 1,024 MB RAM
Video Card – nVidia GeForce GTX 560 series or higher / AMD HD 6870 or higher
Sound Card – DirectX compatible
Internet – Broadband (10Mbit/sec or higher)

Yeri geliyor 2 gb ram kullandığını gördüm.Gerçi alphada normal bunlar.Kendileride yazmışlar zaten.
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EU serverlari amsterdam imis. hrmm

Begenmegen, makinasi kaldirmayan soylesin refund ediyoruz diye yazmislar cayir cayir...SoE'den beklenmeyecek haraketler.

elim gitmiyor degil, 31 martta closed beta demisler, gecikme olmaz ise...

Fund edilir gibi duruyor, sirf motoru merak ettigim icin.
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