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Starcraft II


huun

Öne çıkan mesajlar

3D Total'de rastladım.

Eleman Blizzard'da çalışıyor.

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3DTotal: A little birdie tells me that the “big company” you went to work for last year is none other than Blizzard Entertainment, arguably one of the biggest and best games companies on the planet! That must have been an amazing experience; can you tell us a little bit about your work with Blizzard? Are there any projects you’ve been working on recently that you’re particularly excited about?
Thomas: I've been working for about a year now as a modeler in Blizzard Entertainment’s Cinematics Department and it's quite thrilling. Blizzard is just a big box filled with tons of incredibly talented people divided into different departments that all have the goal of creating something amazing.

Regarding completing assets, the biggest difference here compared to other studios is just the level of scrutiny that is being applied to everything and how much we're iterating until an asset is actually finished. You get constant feedback and I'm always amazed to see how far an asset has come after the iterative process.

Regarding projects - Well, I’ve been working on Starcraft 2 and now that we're almost done things have finally slowed down a bit. I think the other thing I'm passively learning here is how a game like Starcraft is really built - I mean the whole design part of it. The way Blizzard balances games and goes deep into
what the games are all about, fine-tunes every nook and cranny, and top it off with an amazing presentation - I think that's just why people love Blizzard. Starcraft could easily be compared to a classic game like Chess, but with more of that Blizzard-blue awesome sauce.

I don't know how much I'm allowed to share here, but it's definitely an incredible learning experience and I can't wait for the first game I've been part of here to ship and see the response. Can't wait to lurk through the various forums and see how people like it!
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terran air da zayıf geldi bana, yogun air gidenlere cok fazla birsey yapamıyorum, ground combatta cok guclu ozellikle duzgun zamanlamalı tank kullanımlarıyla keza hellion zırhsız uniteleri cok guzel haslıyor ancak sadece rifleman + viking genel olarak yetmiyor, Battle ship gitmedim hic, Thor da 6 slot cok fazla geliyor,

tavsiyeler ?
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hmm kullanmasan bile 2 tane starport herbiri x2 uretecek sekilde ve early game de zilyon tane marine basmak sorunu cozuyormus ...

ust uste 8 mac kazandım ve yaptıgım sey sadece macro yu duzgun yapıp 3-4 tank (upgradeli) basabildigim kadar marine le dalmak, rakip base e yaklasınca 1 marine le rakip birligin nerde olduna bakmak ve orayı tanklarla dovmek marinelerde arada barikat gibi ...

gerci gold ligdeyim ama daha counter eden olmadı, nedir bunun counter ı ?
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su adna terranda aynı anda barrack starport factory cıkmak 3ünüde kullanmak modası hakim.
bansheeye vikingle, marine tanklar tanka marauder/bansheeyle cevap veriyosun falan.
bunlar hardcounterlar değiller pek ama kabaca bu eksende gidiyo olay.

thor kolay kolay vazgecilmemesi gereken bi ünite, özellikle yeni splash mekanikleriyle, tanktan gelen dmg'ı direk ortasından hesaplattığı icin etrafındaki ünitelere cok az bi dmg aldırtıyo.

sc1 deki gibi bir outmanouver etme durumu söz konusu tvt de. aradan iki bahsee/helion sızdırıp isci patlattınmı, uzaktan los senin tankların adamın tanklarına belesten atıs yaptımı vs vs, bole bole öne geciyosun ufak ufak.
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