acdervis Mesaj tarihi: Ocak 5, 2012 Paylaş Mesaj tarihi: Ocak 5, 2012 Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
Sparkcaster Mesaj tarihi: Ocak 5, 2012 Paylaş Mesaj tarihi: Ocak 5, 2012 bu ne ya Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
Silphatos Mesaj tarihi: Ocak 5, 2012 Paylaş Mesaj tarihi: Ocak 5, 2012 xcom'u ellemeselerdi be Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
Wispy Mesaj tarihi: Ocak 5, 2012 Paylaş Mesaj tarihi: Ocak 5, 2012 Bone said: pronoit said: abi şu dediğini codfanboiları da diyor.bittiyse bitmiştir abi. daha yenilikçi güzel işler yapılsın. da3 gibi mi heheha ba dum tsss Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
Sam Mesaj tarihi: Ocak 5, 2012 Paylaş Mesaj tarihi: Ocak 5, 2012 acdervis said: KUTSAL TEZEK!!!!!!! EVEEEEEEEETTTTTTTTT!!!!!!!!! http://i2.kym-cdn.com/photos/images/newsfeed/000/107/692/Aww%20Yea%20Guy.gif OFFFFFFFFFFFFF OFFFFFFFFFFFFFFFFFFFFF OFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF İŞTE BUUUUUUUUUU!!!!!!!!!!!!!! HAHAHAHAHAHAH İŞTEEEE Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
Masquerade Mesaj tarihi: Ocak 5, 2012 Konuyu açan Paylaş Mesaj tarihi: Ocak 5, 2012 bu da aciklamasi This is the announcement you've been waiting for: One of the most beloved strategy titles of all time re-imagined by one of the best strategy studios in the world. Firaxis Games' XCOM: Enemy Unknown introduces a wider console audience to what made the storied franchise great in the first place. Unlike 2K Marin's previously announced XCOM shooter, which sparked tempers among longtime fans for turning its back on the series' cerebral roots, this title is a full-on strategy game that puts players in command of a global anti-alien defense force. XCOM's leader needs a worldwide perspective where threats are identified, populations reassured, and national leaders mollified – but a tactical mind is just as critical considering every shot XCOM's soldiers fire on the battlefield is under the player's turn-based control. "It’s been a dream of ours to recreate X-COM with our unique creative vision. We’re huge fans of the original game and it’s a once in a lifetime opportunity to re-envision a game that is as beloved as X-COM," said Steve Martin, president of Firaxis Games. "We were careful to keep XCOM: Enemy Unknown true to the elements that made X-COM such a revered game while delivering an entirely new story and gameplay experience for both die-hard X-COM fans and newcomers to the franchise." If you're lost, you can find out what all the fuss over the original X-COM is in the in-depth Classic GI feature we printed a few months ago (now available online for the first time), which includes rare insight from series creator Julian Gollop. The huge feature in February's Game Informer goes into all the gory details of XCOM's destructible tactical environments, the interaction between the real-time strategic view and the turn-based combat, how the XCOM organization improves its capabilities as the war rages on, and much more. In addition, the February issue has our lengthy love letter to the top 50 games of 2011, an exclusive look at new Mass Effect 3 details, and the final word on Final Fantasy XIII-2 along with all the usual goodies. http://media1.gameinformer.com/imagefeed/featured/2kgames/xcom/enemyunknown/reveal/cover610.jpg Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
Sam Mesaj tarihi: Ocak 5, 2012 Paylaş Mesaj tarihi: Ocak 5, 2012 yalnız game informer bütün burun kıvırmamı yedirdi resmen bana. tebrik ederim kendilerini. hakikaten old-school'un şahı seri. firaxis'i de ayrıca tebrik ediyorum ve affediyorum civ5 için, yeter ki bunu düzgün yapsınlar. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
pronoit Mesaj tarihi: Ocak 6, 2012 Paylaş Mesaj tarihi: Ocak 6, 2012 şey çok iyi oldu bu aralar UFO diye başlayan oyunlara sarmişken böyle bir haber almam fakin epiğk Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
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