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Dragon's Call (Browser)


Netcafe

Öne çıkan mesajlar

Selamlar herkese!

Ne oynasam ne etsem ne yapsam derken bu çıktı karşıma bi kaç gündürde oynuyorum baya sardı hani bir sürü serverı zırtı zurtu olan bir browser oyunu.

Ben avrupa serverlarından birindeyim yeni açılan bi server yani gelişmeye çok musait olması sebebiyle bayada güzel.
Anlatmakla pek bitmez açıkcası oyun ama emin olun seveceksiniz baya saran birşey instanceları olsun pvpsi olsun LOOTu olsun çok eğlenceli

Oyunda nick : Anron
Bişeye ihtiyacı olana direk yarım edebilirim

Not

Karakter yaratırken Promoter yazan kısımda Anron yazıcak benim linkimden girdiğiniz için, bu sayede hem otomatik friend oluyoruz hem size xp & giftpack gönderebiliyorum hemde ben giftpack alabiliyorum. Alan veren mutlu durumu saadet ziniciri maşallah :P





Dragon's Call

Web sitesinden direk alıntı olarak oyunda kısaca neler var bakabilirsiniz

Game Features

Featured Spotlights:

1. No need to install and free to play forever

This game is a browser based online game. It saves the download of any client software to your computer. You can start an epic adventure without any install required.

2. Thousands of captivating quests

Our quest system provides a great variety of quests with tons of fun in store for you. Great rewards will be given out once a quest is completed.

3. Innovative in-game systems

This game offers well rounded and well coordinated game play through a variety of innovative in-game systems to create an action packed MMO experience, including equipment refining, auction house, talent system, training system, job system, etc. which will sure bring unique fun to players.

4. Clever bot system

You can play the game with bot, which means you don't need to spend long time online in order to advance your character. You can easily level up your character even when you go away from keyboard.

Featured in-game systems:

1. Equipment Refining

You can power up your attack and defense through refining your equipment.

2. Equipment Combination

You can add new attributes like strength or stamina to your equipment through combining you equipment.

3. Rune Embedding

When the equipment is embedded with a rune, it will gain an appropriate bonus, like empowered damage output.

4. Job System

You will obtain reputation, EXP and gold through working. When a certain amount of reputation is obtained, you will be given special offers and a lot of incredible goodies.

5. Auction House

Auction will be held periodically with elite items available for bidding.

6. Market System

Market is a place where players trade items with each other. You can not only sell items to exchange for gold, but also you can dig up something you are interested in, though you have to pay some handling fee.

7. Mail System

You are allowed to send emails or deliver items to your friend through using the in-game mail system.

8. PVP System

You can PvP against or loot a player at your level. PvP is only allowed in the arena while loot must be done in the wild. Both PvP and loot will bring you decent rewards.

9. Ranking System

There are three rankings available, i.e. Level Ranking, Gold Ranking and Score Ranking. You can not only check your own rankings, but also your friends' and opponents'.

10. Talent System

Characters of three professions are each built up with different skill trees. Skill tree development will end up with a shift in one direction or the other. You can build a unique character with a distinctive way to distribute stat points.

11. Bot system

In the wild, after selecting the type of monster and setting the number of monsters you want to bot, the bot will automatically do monster grinding for you. Once the bot is activated, your character will launch auto attack upon targets to gain EXP and loots which will be sent to your mailbox. No item will drop through botting, and the bot system will not keep track of how many mobs you have killed.

12. Training System

In the training field, you can set the bot to target a certain amount of monsters. No item will drop here, and less experience you'll gain from killing monsters compared with using bot in the wild. However, you can target more monsters here, and you're totally safe and don't have to consume Dragon Coins.



Not : Tutorial & Newbie Questleri Mutlaka Yapın İlerde Daha Fazla Olsun Daha Fazla Olsun Diyeceğiniz Dragon Stone'ları Vericek Size :)
Oyunda Üst Tarafta Rewards Var Ordan Divine'a Tıklayın Ve Günlük Çekilisinizi Yapın Güzel Şeyler Geliyor :)
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Sosyal ağlarda paylaş

şimdi skilleri verdikten sonra orda skilleri kullanmayı seçiyosun
sonrasında special rate attıran şeyler ve statlarına göre oluyor bir nevi o.

her class için guide yazıyorum hazır olucak 1 saate :D bekleyin anam

edit : guildede hazırlıyorum bi guide bu yüzden ingilizce olucak hani oturupta 2. bi kere yazamam hepsini sayfalar sürdü sadece assasin guide yani :D anlaşılmayan kısımları ayrıcana anlatırım..
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Sosyal ağlarda paylaş

Evet guild ile hazırladığım guidelar offical forumlarda bulunabilir durumda ve burayada koyuyorum! Guilderin hepsini okumanız taraftarıyım cünkü oyun hakkında genel olan bilgilerde verdim ve bazılarında vermeyi unuttuklarımı digerlerinde vermiş olmam gayet mümkün.

Aklınıza takılan bir yer olursa çekinmeden sorabilirsiniz.

Not : Guild 3 Stars And Moon, referansla alıyoruz bide +27 olma şartı var cünkü her zaman instance ve savas durumundayiz açık alanda herkese dalıyoruz ve sizede dalıyorlar guilden görünce :) isteyen ve 27 olan olursa aldırabilirim isteyeni.
Ayrıca Assassin's Crew güzel bi guild sadece assassin leri alıyor diye bişey yok ancak aktif oyuncu sayısı daha az ama aktif olanlarda çok yardımcı oluyorlar.


FULL Assassin Guide

Assassins Guide by Anron( Offical DC Approved & Can Be Seen On Assassin Forums As Sticky. But Still This guide based on my experience and it's only my recommendations. It's your chose follow this guide or not. Don’t blame me if you do not like this! )

Contents:
1. STATS
2. SKILLS
3. BEFORE LEVEL 80 BUILDS
4. AFTER LVL 80 BUILDS
5. SKILLS DISTRIBUTION
6. EQUIPMENT
7. ATTACK SPEED
8. PVP

1. STATS
Strength: Increase your attack.
Stamina: Increase HP (vary with your level), 2 p.def, 2.3 m.def.
Intellect: Increase MP, 5 m.def
Agility: Increase your attack, haste speed, 0.3 hit rate, 2 p.def, 0.23 dodge, 0.018 special hit rate
Luck: 0.036 special hit rate

Recommended builds is 2 Stamina/3 Agility or 1 Stamina/4 Agility. Full Agility need very Stamina balanced items set otherwise it’s very weak. With Strength you lose more then you get. So to be honest don’t get any strength!
( Tip : 4 Agility / 1 Stam + Instance equipment works perfect on most enemies )

2. SKILLS
In this section I will show all assassin’s skills and will comment each.

Passive skills
Basic passive skills
These skills should be maxed in all builds because they increase your battle abilities.
Blade illusion: Increase fatal strike odds by 9%. This is the main boost of fatal strike rate.
Focus: Reduces enemy’s defense by 10% during combat. Very helpful against warriors with high defense or other opponents with high defense.
Disturb: Reduces enemy’s hit rate by 10% during combat. Very helpful against opponents with high hit rate (especially against other assassins)
Agile: Increase your own haste rating by 10. Boost assassin’s main advantage. (Not very helpful before lvl 60 but very helpful after).
Advanced passive skills
These skills are optional and maybe learned if you have enough free skill points.
Uprush: Haste rating +10, hit rate +10%, attack power +10%, dodge -10%. Good skill which boost your attacking ability. (The only con of this skill is that it will overlap bonus from Haste skill).
Evade: Chance to evade the damage when being attacked by Fatal strike/Combo attack/Armor Ignore. Very helpful skill can help to avoid enemy’s attack. (Especially helpful against mages)

Damage skills
Basic damage skills
Extra wield: basic damage skill. Max before level 31, only 5 points after.
Jab: basic damage skill. Max before level 31, only 6 points after.
Advanced damage skills
This skills is your main damage dealing abilities before lvl 80
Assault: 20% chance to increase the attack damage by 25%. Very high damage skill especially when fatal strike triggered.
Phantom Strike: Increase fatal strike odds by 10%. Boosted rate of fatal strikes give high damage output from this skill.
Maim: 10% chance to palsy enemy for 6 sec. Very deadly skill with fast attack speed.
Meteor Strike: 10% chance to make enemy enter Fragile state for 10 sec. With sub-skill this skill gives better damage then Phantom Strike (Doesn’t stack with Weaken secondary skill).

Secondary skills
Haste: Increase your haste rating by 20. Not very helpful skill if you have slow base attack speed but usefulness of this skill increase with your base attack speed. The faster you are the more boost you will get (Can be overlapped by Uprush).
Poison: Reduces enemy’s HP by 1% every 3 sec. Great skill against enemies with high HP and defense especially against instance Bosses.
Entwine: Reduces enemy’s haste rating by 20. Not very helpful against opponents with slow attack speed but drastically reduce enemy’s attack speed if he has fast attack speed. The faster your enemy the more speed reduce he will get.
Weaken: Reduce enemy’s attack power and defense by 10%. Can help against high damage/high defense enemies (Doesn’t stack with Meteor Strike sub-skill).

Toxic King’s skills
Toxic Attack: When your target is poisoned, your damage will increase by 15%. Great damage boost if you use Poison secondary skill.
Vicious Plot: Increase the chance of activates Haste, Poison and Bad Luck 6% and the effect of Insidious Pounce by 15%. Great passive skill which boost trigger rate of all Toxic King’s secondary skills and increase bleeding effect of Insidious Pounce.
Bad Luck: Disable the enemy to launch special attacks for 12sec. Helpful skill against opponents with high special attack rate.
Insidious Pounce: Has a 10% chance to increase (Agility/2) damage to the enemy. Makes your target bleed and lose HP as many as your (Stamina*3) points within 30 sec. The effect can exists together with Poison effect. High damage skill with bleed post effect. Bleed damage deal Stamina*0.3 damage every 3 sec.
Shadow Assault: The attack has 30% chance to make the caster enter the Uprush state for 10 sec.This skill has very high damage and can boost your attack abilities with sub-skill. (The only con of this skill is that it will overlap bonus from Haste skill)

Shadow Master’s skills
Sequent Hit: When the target is slowed under effect of Entwine, your damage will increase by 12.Great damage boost if you use Entwine secondary skill.
Deadly Slaughter: Increase the chance of activate Entwine, Weaken and Mute 6% and the clone’s damage by 15%. Great passive skill which boost trigger rate of all Shadow Master’s secondary skills and increase damage of Shadow Soul clone damage.
Mute: Disable then enemy to use skills for 10 sec. Helpful skill which prevent your enemy from using skills.
Shadow Soul: Has a 12% chance to create a clone of you which will exist for 40 sec. The clone’s attack power is related to assassin’s agility (Agility/2). Only one clone is allowed to exist. Clone has 6 sec attack speed. Clone start attacking after 5 sec from creation. Clone can’t deal fatal strikes and use skills. Damage of clone slightly affected by opponent defense.
Fierce Dance: This attack has 30% chance to make the enemy enter the Sluggish state for 10 sec.This skill has very high damage and can slower your enemy and boosts your damage (if Sequential Hit is learned) (Doesn’t stack with Entwine secondary skill).

Notes
1. I didn’t tested Mute and Fierce Dance skills.
2. Maim's Palsy effect can be canceled by Entwine or other speed reduce skill and Entwine effect can be canceled by Palsy effect.
3. Entwine and Haste/Uprush effects not cancel each other but stacks.

3. BEFORE LEVEL 80 BUILDS
In this section I will show different variants of assassin’s skills builds before lvl 80.

Notes:
Haste tree – Haste, Poison, Uprush skills.
Entwine tree – Entwine, Weaken, Evade skills.
Assault tree – Assault, Phantom Strike skills.
Maim tree – Maim, Meteor Strike skills.

Basic builds
This is most popular skill sets.
1. Haste/Assault trees (also pre Toxic King build):
Pros:
Fast attack speed;
Highest damage output;
Poison help against high defense opponents.
Cons:
Lack of defense, rely only on dodge.

2. Entwine/Maim trees (also pre Shadow Master build):
Pros:
Ability to stop enemy from attacking;
Good debuffing abilities;
Additional chance to fully avoid damage;
High survivability.
Cons:
Low damage output.

Advanced builds
This is less popular but more stronger builds then Basic builds.
3. Haste/Maim trees:
Pros:
Fast attack speed;
Ability to stop enemy from attacking;
High damage output;
Poison help against high defense opponents;
Average survivability.
Cons:
None

5. Entwine/Assault trees:
Pros:
High damage output;
Good debuffing abilities;
Additional chance to fully avoid damage;
Average survivability.
Cons:
None

6. Haste+Entwine/Assault:
Pros:
Fast attack speed;
High damage output;
Ability to slower enemy attacks;
Average survivability.
Cons:
Weaker against high defense opponents then pure Haste/Assault tree build;
Lack of skill points.

7. Haste+Entwine/Maim:
Pros:
Fast attack speed;
Ability to slower enemy attacks;
Ability to stop enemy from attacking;
Average survivability.
Cons:
Weaker against high defense opponents then pure Entwine/Maim tree build;
Lack of skill points.

4. AFTER LVL 80 BUILDS
At lvl 80 you may continue your pre lvl 80 build or make new class promoted build.

Toxic King
Pros:
Fast attack speed;
Very high attacking ability;
Very strong against high defense opponents.
Cons:
Lack of defense, rely only on dodge (if Bad Luck not used);
Lack of skill points.

Notes:
1. Bad Luck is very good skill against enemies with high special hit but to use this skill you should sacrifice Poison (reduce ability to fight against high defense opponents, also reduce damage from passive) or Haste (drastically reduce attack speed). You may swap Haste if your speed close to 2 sec;
2. At lvl 80 you should select skill which you drop Assault or Phantom Strike to get Insidious Pounce skill (I kept Assault because of sub-skill).

Shadow Master
Pros:
Ability to stop enemy from attacking (with Maim only);
Good debuffing abilities;
Additional chance to fully avoid damage (with Evade only);
High survivability (with Maim and Evade).
Cons:
Low damage output even with Shadow Soul;
Lack of skill points.

Notes:
1. Mute is very good skill against all enemies especially high attack speed assassins. Weaken maybe sacrificed for this skill.
2. At lvl 80 you can select Shadow Soul skill but it very weak at low levels.

Warning:
Error here will cost you 5xx+ DG/DS to reselect class.

5. SKILLS DISTRIBUTION
Before lvl 30 you should max your attack skills and Focus then put rest skill points to Disturb.

At lvl 30 you should reset your skills and make this:
Extra Wield, Focus, Disturb – 5;
Jab – 6;
Haste/Entwine (depend on selected build) – 7;
Blade Illusion – 1;
Maim/Assault (depend on selected build) – 1.

At lvl 31 you should get your 2nd secondary skill depend on selected build.

After lvl 31 you should put skills in Blade Illusion (up to lvl 9), Attack skill (Maim/Assault, up to lvl 7) and 2nd secondary skill (up to 7 if it’s Poison/Weaken or up to lvl 6 if it’s Haste/Entwine). After that you should max your Focus and Disturb.

At lvl 60 you should have:
Extra Wield – 5;
Jab - 6;
Haste/Entwine (or both if you selected them both as your secondary skills) – 7;
Blade Illusion, Focus, Disturb – 9;
Maim/Assualt, Poison/Weaken (if you selected them as your 2nd secondary skill) – 7;

At lvl 60 and after you should max your Agile skill and start lvl your 2nd attack skill – Phantom Strike/Meteor Strike.

If you selected build with Evade then you may get Evade instead of Focus.

6. EQUIPMENT
In this section I will sort different variants of equipment according their cost.

1. Cheap variant: Full instance set.
Pros:
High dodge;
High hit rate;
Good damage;
Balanced stats.
Cons:
Slow attack speed.

Note:
This is weakest and cheapest set (even if this set is full +9 it’s less effective then others). Recommended builds is all builds with Entwine.

2. Medium variant: Instance set with red SkyWalker’s/Agility rings, necklace and armguards.
Pros:
Very high dodge;
High hit rate;
Good damage;
Fast attack speed.
Cons:
None.

Note:
This variant is balanced between cost of getting items, stats, dodge and attack speed. Less expensive then 3rd variant but better then 1st variant. This set good for all skill builds.

3. Expensive variant: Full red SkyWalker’s with balanced Agility/Stamina stats, except maybe True instance boots and 1/2 instance daggers.
Pros:
Very fast attack speed;
Good/High damage.
Cons:
Low dodge (compared with previous 2 variants);
Low hit rate (compared with previous 2 variants);
Weak without upgrading.

Note:
This is the most expensive set but it’s also the best variant that you can get for assassin. This set should be +7 min. Also you should balance stamina and agility on suffixes to at least 1/3 stamina and 2/3 agility. Recommended builds is Toxic King (most effective) or builds 6,7 (less effective).

7. ATTACK SPEED
This is the most important assassin’s stat. The main boost for attack speed give your daggers, then Haste Rating prefix on items. Haste Rating boost affected by your base attack speed, the faster your base attack speed the more you will get. Entwine and Haste skills useless if your opponent or your attack speeds are slow, but with fast attack speed their values maybe significant (for instance if your attack speed is 2.83sec then Haste give you 2sec final attack speed, but if your attack speed 6sec it will give only 5.8sec final speed).

Notes:
1. My tests gave me that fastest attack speed is 2sec.
2. Most of assassins at lvl 60 keep using Sting of Pain or other low level daggers which is wrong. At this level your main priority is switch to lvl 60 daggers because they give about 0.4 attack speed which is big boost at this level.

8. PVP
Assassin vs Mage
Facts:
1. Mages have highest damage of all classes and highest special attack rate;
2. Storm Envoy after lvl 86 can use Extinguish skill (double their damage and reduce their defense (70% for 10 sec at max level, 100% for 15 sec at lvl 1) which can deal amazing damage to you. After this skill triggered you have 10-15 sec to kill mage (if he doesn’t kill you before);
3. Some mages are using Restoration Shield (restore part of taken damage) or Fire Shield (deal 1% of your HP damage each 3 sec for 18 sec (with Flame Overlord passive skill also increase their P.Def by 25%)) skills;
4. Some mages are using Concentrate for damage increase;
5. Most mages are using Palsy secondary skill which disable your attacks for 9 sec;
6. Some mages have Eye for Eye skill which returns half of your fatal strike damage back to you.
Tips:
1. You should maximize your damage to mage (fast attack speed, Poison, Insidious Pounce, Weaken, Meteor Strike and Shadow Soul) and/or minimize damage taken (high dodge, Maim, Meteor Strike, Fierce Dance, Evade, Mute, Bad Luck, Weaken and Entwine);
2. Never rely on dodge in battles with mages.

Assassin vs Warrior
Facts:
1. Warriors usually have more HP then assassins, have much more P.Def and higher attack then assassins (sometimes even higher or similar to damage of mages);
2. Some warriors are using Block or/and Fortitude skills for reduce damage taken;
3. Some warriors are using Furry Attack or/and Bloodlust skills to increase their damage;
4. Some warriors have Tooth for Tooth skill which returns half of your fatal strike damage back to you.
Tips:
1. Poison and/or Insidious Pounce are very helpful skills against warriors with high P.Def;
2. Fast attack speed help against both high P.Def warriors and high damage warriors;
3. Try to minimize damage taken (high dodge, Maim, Meteor Strike, Fierce Dance, Evade, Mute, Bad Luck, Weaken and Entwine);
4. Never rely on dodge in battles with warriors.

Assassin vs Assassin
Facts:
1. Assassins have high dodge and fast attack speed;
2. Some assassins have ability to slow (Entwine and Fierce Dance) or disable your attacks (Maim);
3. Some assassins have fast attack speed;
4. Some assassins have DoT damage (Poison and Insidious Pounce);
5. Fights between two assassins (if they have similar equipment) more random then other fights.
Tips:
1. Try to boost your attack speed to attack before your enemy;
2. Try to minimize damage taken (high dodge, Maim, Meteor Strike, Fierce Dance, Evade, Mute, Bad Luck, Weaken and Entwine);
3. Never rely on dodge in battles with assassins.

Common tips
1. Try to boost both your dodge and attack speed it helps against all opponents;
2. Try to increase your damage to your opponent (fast attack speed, Poison, Insidious Pounce, Weaken, Meteor Strike and Shadow Soul) or reduce damage taken (high dodge, Maim, Meteor Strike, Fierce Dance, Evade, Mute, Bad Luck, Weaken and Entwine);
3. Try to upgrade your set to at least +7;
4. Full +9 set not guaranty your victory;
5. Never give up especially at 60- levels your fighting abilities start shine at 60+ levels;
6. Never rely on dodge in battles (you should balance all your stats and don't rely only on dodge which actually means don't put all of your points in agility, put some in stam too! and later in game if you think you need it 2-3 levels for int);
7. If you think that assassins fails in arena better start train mage/warrior.

With balanced equipment/skills/stats builds it’s possible to achieve 80%+ winning percentage against any enemy.



LIGHTNING Mage Guide ( Flame Users Go Elsewhere! )

( Lightning Mage Guilde Approved by DC & Can Found On Forums!
This guide made by experiance so use it on your own risk!
Again, this is just a guide and not a bible or scared reference or something, just refer it to build your character.Also
thanks to cructhmaster and valik's guide for giving me aspiration and some useful data for my guide, you 2 rock I sux! )


Class Introduction:


So, we all now what a mage does,yeh kinda plays with magic ,makes rabbit disappears, does cards trick and stuff :p but yeah he can handle lightning as well and deal an in sane amount of damage. With reference to this game now, the passive skills armor ignore and palsy make the mage even more godly and powerful and ofcourse feared by others. ( Overpowered we can say! )


General instructions:

The guide's sections sometimes have 2 parts, from lv1-30 and lv31 onwards.For those who dont know, the stats as well as the skills of your character can be reset for free upto lv30 (yes you can reset at lv30 also but not at 31). So feel free to experiment a bit with your stats as well as skills and select finally at lv30. ( Strongly suggesting 4int 1 stam after getting instance gear before that 3 int 2 stam )

Here we discuss about lightning mages.

1. Stat Distribution

Now this is one of the most important part of all classes, same goes for the mage.
Well ther are lots of builds that go about. Following are few of the most popular builds seen around ,the ratio being between intelligence and stamina:

a. 3:2
b. 4:1
c. Pure Int

Now apart from the above mentioned builds, pumping into any other stat in any continuous ratio will certainly spoil your character(Fortunately you can use dragon stone/gold to reset them. ) But still, we should preserve dragon stones for much better use.

Personally, i prefer the (b.) build. But u dont have to stick to one particular stat distribution ,u can alternate between them and thats upto you to decide coz stat distribution does depend on the gear you use. (explained later in gears section).

Build (a.) is also good but again it will rely heavily on the gear because if your gear isn't right for this build, you might have more health but your damage will be low and you will b very well rock botommed/tombstonned etc.

The Pure int should be avoided because apart from damage, you do need to stay alive, so this build should be generally avoided unless and until you are a super experienced and rich player with super stamina gears.

At higher levels, you can start pumping a bit of agi and luck to futher better your mage in dodge as well as special damage, alternatively you can get these stats from your gear.

2. Skills Selection

Well the mage does have good lightning skills which become even deadlier with the combo skills i.e. palsy and armor ignore.

Now following is the recommended skill selection upto lv30 for easy and thoughtless going:

9/9 Restoration Shield (secondary )
9/9 Lightening Strike (primary)
8/9 Lightening Fang (primary)
4/9 Lightening Proficient (passive)

(The above distribution has been taken from valiks mage guide, thanks a bunch to him )

From level 30 and above,your actual journey will begin, so after resetting yr stat points, the following skill selection is recommended:

5/9 Restoration Shield (secondary )
5/9 Lightening Strike (primary, maxing this skill is useless as you would have guessed by now as it does very less damage as compared to other skills)
6/9 Lightening Fang (your one primary attack skill up to lv60)
1/9 Death Gaze (passive)
1/9 Palsy (secondary)
1/9 Lightening Bolt (primary)
6/9 Lightening Proficient(passive)
+ 5 extra skill points

Now from here onwards, you have to choose yr skill options correctly as they are not resettable now.

Now i would recommend using your extra skill points and the further skill points that you will get in Death Gaze, Lightning fang, Lightning Bolt,lightning proficient and palsy in the same order as mentioned after considering the points below.

Few points to consider:

1. Max the lightning fang as it will be your primary damage skill(at least up to lv60) and you will need damage and higher chances for it to activate frequently.
2. Lightning Bolt rocks and needs to be increased consistently.
3. Death Gaze: The skill feared by all, max it as soon as you can and your mage will definitely start to rock 3.
4. Do increase palsy too but give it last preference (last preference doesn't mean not increasing it, its an amazing skill for mage and is recommended to be increased till 7 at least)
5. Do not take fire shield. If you are really tempted to use it for whatever crazy reason, you will have to sacrifice palsy or restoration shield which i feel is not worth but if you manage to own lot of hp leach equipments, u can certainly sacrifice restoration shield for fire shield but not palsy.
6. Keep increasing lightning proficient by 1 after every few levels and max it soon as lv9 of that skill does hurt the opponents.


3. Choosing Gear:

Now this is an important part of your character build as without having good equipments, your mage will be GETSUGA TENSHOUED/Sebonzakura Kageyoshied
(Anime Bleach references for getting slaughtered/owned). In other words, your mage will stink and smell. So the usuall gears being used by mages are generally int and stam gear i.e. gear which give both stamina and int. Such a gear would be ideal to use for 4:1,int:stam build.

However if you manage to lay your hands on high level purple/red rings of intellect +45-50 or such necklaces and other equips and on top of that giving some yummy spell damage, you can definitely sacrifice some of yr stamina gears and use such good int and sp damage gears and can manage your stat distribution a bit by adding slightly more stamina sometimes so that your mage doesn't get too low on health.

Now following are few recommendations for gears which give attributes as well as percentage increase(ex26int,+19 stam):
1. Obviously, try to go for more int gears.
2. Combo of int and stam gears definitely are good.
3. go for agi/luck equips only if they come with some good int/stam stats else sacrifice them for good.
4. Go for spell damage increase equips and % hp increase equipments.
5. Hp leach equips are also good and even superior if you have a lot of leaching capability.
6. Mp leach should be given lowest priority.
7. Any equips related to str/melee damage should not be even looked at.

Important note about spell damage:
Spell damage is sometimes over looked but actually it rocks. Don't ever ever never go for more int gears over good int plus spell damage gears.
A little bit of mathematics done at your end will make u realize that spell damage will really rock your mage particularly at higher levels. A small example: a. An equipment giving +40 int b. an equipment giving 20 or 25 int plus 3 or 4% spell damage. Without thinking, you need to opt for the b. gear as that will increase your damage more at higher levels. Another important thing is that at lower levels, go for more int gears but at higher levels, always be hungry for good spell damage gears too as they will increase your damage a lot.

Important note about +%hp equips:
Another important thing to note and slightly given more importance is the %hp attribute of equips. Again i would say at lower levels, you don't need to bother much with %hp increase but at higher levels,even a small boost like 3 or 4% can really up your hp a lot. Always sacrifice stam gear if you want for %hp increase gear (obviously searching for a good combo with int will rock you). The hp effect needs to be taken into consideration even more than spell damage becoz yr damage is less as compared to your hp, so a 3 or 4% increase hp is really a huge boost.

4. Getting Gears and Getting better

This is a short section about getting gears. Well, the gears usually come from monster drops, quest items etc. Apart from these, there are special gears known as instance gears that you get (rather have a chance of getting) from instances. They are if not the best but very good gears especially the true items. Do try to use them as much as u can as they give appropriate bonuses for int as well as stam for a mage. To add more cream to your equips, you can certainly refine your equips of which i am not a very big fan of but yeah refining does make your equips better and good. Always be on the look out for purple/light brown/red gears as they are really good and can have even excellent default stats. After getting a bit rich, you can even think of re rolling them to get your desired stats but be aware, its risky.

For refining, i would suggest refinng only lv40 equips and above unless you want to steady yourself too much and become the slowpoke king of arena for a long time(*yawning*). Get your weapon upgraded first, as it will increase your damage and if you have a true weapon,by all means try to get to +9 as it will really give you an awesome damage boost.

Important: Don't sell your equips always if you get slightly better ones as you might have need of them when you get some good better equips later on.


5. Leveling path

I saw in few other guides that people demand a leveling path also in such guides ,so i decided to make a short section on leveling particularly for beginners as by the time you grow up, you will certainly have your own leveling plan.

As this is a limited AP/Energy based game, the leveling is actually pretty straightforward as you cant level infinitely.

I have summed up all the points as follows :

1. Up to lv27, just keep on doing the main quests as well as the daily quests ( Please learn the importance of daily quests early as you will soon realize that they are a major aid in your leveling).
2. After lv27, you can now enter instances which are a good source of experience. Again take the daily quests for instances too which will be available after you have finished the main quests of that particular instance.
3. As you enter higher level instances, the AP requirement is higher, so plan accordingly.
4, Don't kill wild monsters unnecessarily until you have loads of AP left due to less playing( Its cruel to hurt animals unnecessarily 1 ).
5. Fight in arena to earn honor points so you can also exchange them for experience or other good items or even AP sometimes.
6. As many people don't know this, the daily quests reset 2 times in a day , 06:00 EST and 18:00 EST, so take them first before spending your 3 instance chances, believe me the dailies really help.
7. Make out a proper plan for leveling and implement it and enjoy the game.



Warrior Guide ( Beserk Style FTW )

Here is another guide about but this time about warriors! ( God knows how much time I spend on playing every class and tried different things, thx to GMs for their great help! )
Once again this guide made by experiance so use it on your own risk!

Alright before I start heres the idea about this guide!
'Kill' or 'be killed' if you follow this guide you will be hard hitting truck fighting machine at the expense of low HP!

But first like pretty much on my every guide some helpful tips!

- You can heal your HP for free at taverns before you hit level 20. When you start the game, you should click the + sign next to your HP bar and click "Cancel Auto-use" to save your HP Pack usage. Just remember to go back to taverns to heal when you're running low on HP! ( not really needed but yeah whatever :D )
- You earn free, powerful gifts at levels 15, 30, 50, etc. Check out the Gift button to the upper-right.( Using gifts later can be more effective honestly, I used my 15 one around 35 for ex and around 50s I used 30..Up to you..)
- Always spin the Divine Wheel (located among the links above the game) at the start of gaming sessions, since you can get experience or gold-earning bonuses from it.
- Action Points are quite precious, as you will soon find out. You can earn up to 30 additional APs by fighting in the arena and trading in your honor points. You can also buy APs using gold, although it's quite expensive at low levels.
- Dragon Stones are a separate currency, and I suggest using your free 300 stones to first enlarge your inventory since you'll be finding a lot of items. To do this, go to Character and click "+Enlarge Inventory". I suggest buying 4 rows of space and using the rest of your stones when you really need them later on.( I didn't enlarge my inventory fully, tho I always make sure I have space + bulk sale most of time..Less money! Thats up to you too! )


I. Stats

Every time you level up, you gain 5 points to allocate to different stats. For your first 29 levels, I strongly recommend distributing all points to strength, which is essentially your main stat throughout the first half of the game. Your secondary stat is stamina, but you won't have to drop a point into it until you reset your stats later. Agility, intellect, and luck are to be completely avoided.

You can reset your stat points for free before hitting level 30. At level 29, be sure to reset your points and then either allocate a 4:1 or 3:2 (str:stam) ratio for your stats. In other words, put 4 points in str and 1 point in stam or 3 in str and 2 in stam for every level. ( Suggesting 4 str : 1 stam + instance equipment! Your gonna be beserker after all low HP is your thing! )

II. Skill Tree

You're a hard-hitting powerhouse, so we'll be focusing on the left and middle skill paths. You can reset your skill points for free before you hit level 30. From levels 1-29, follow this distribution of points:

Pelting Strike 9/9
Dragon's Might 9/9
Whirlwind 6/9
Fury Attack 7/9

Remember to load your attack/secondary skills so that you can trigger them in battle. Once you hit level 29, be sure to reset your skill points and follow this distribution until level 31:

Pelting Strike 5/9
Dragon's Might 9/9
Whirlwind 6/9
Fury Attack 7/9
Thunder Strike 1/9
Bloodlust 1/9
Wild Blow 1/9

At this point, Thunder Strike and Whirlwind should be your attack skills. At level 31, I have 1 skill point unused so that at level 33, I can put a point into both Thunder Strike and Bloodlust, and also 1 point into either Wild Blow or Fury Attack.As you keep leveling past 31, max out Thunder Strike, Bloodlust, Fury Attack, Whirlwind, and Wild Blow. Undoubtedly, you'll replace Whirlwind with Vacuum Blast at level 64, but that's a long, long ways away. 1 Plan ahead and spend extra skill points on Light of Life for extra HP.

III. Equipment, Refining, Runes

Powerful equipment is essentially the heart of every Dragon's Call character. You always want to equip two one-handed swords with high damage and strength values, since shields don't offer much protection at the moment. Weapons, armor, and trinkets should have strength as being their primary stat; with stamina, agility, and 'melee damage %' as being good secondary stats. When you reach level 27-30, have a few pieces of high stamina equipment, in case you need to tank for instances (which I'll explain later).

*Always check the NPC stores for new weapons, armor, and trinkets. Their stocks refresh every 20 minutes. Keep an eye out for high-strength equipment! ( If you don't have instance equipment alredy! )

Lucky Gems are used to increase the damage/defense ratings on your equipment. The level 1-20 Lucky Gem Splinters will be found mostly through low-level quests. Save all the Lucky Gems that you can find, and use them firstly on weapons and then armor/trinkets that are worth upgrading. Rest assured you can upgrade from 0 to +3 at no risk. Above that, however, and there's a chance the item will drop one rank. When you try to upgrade to +7 and higher, there's a chance the item will drop to 0, so stay at +6 unless if you have a large amount of magic debris and/or dragon stones to increase your success rate.

*Remember to first use Lucky Gems on your weapons and not on your armor, since damage is far more useful than defense rating throughout most of the game. Try to upgrade equipment that will not be replaced for a while.

Dragonshards add a random prefix and suffix to a piece of equipment that does not have them. If your item already has a prefix/suffix, they will be randomly replaced. I suggest using shards on high-level weapons obtained from your free Gift Boxes, if the weapon you get has undesirable stats. Different types of shards allow a broader rarity of items that can be upgraded by them. I would save all Brillant/Prismatic Dragonshards until you're of high level (50-60s), when you want to squeeze out every advantage you can from your equipment.

Runes can be used to slightly increase your damage, your gold earning rates, and your defense against magical attacks. The most useful ones are elemental runes that increase your damage. This is because enemies that dodge will still get hit by them. Runes that increase % damage vs humans are also useful in arena. You must have a socket (red-colored) in your equipment in order to embed runes. Most equipment is not found with natural sockets, but you can create them by spending Dragon Stones at any weapon store. I suggest socketing only valuable equipment starting from your 40's. At higher levels, stacking elemental damage runes in most of your equipment will increase your damage significantly. At the moment, don't bother using defensive runes.

IV. Gold

Gold doesn't come by easily when you hit level 20. Once you're at this level, replenishing your HP Pack after battles will cost a bit of money, not to mention buying new equipment in the NPC stores. If you're lucky, you might find a Lesser Lucky Gem from a monster, which you can then sell for upwards of 50k - 150k gold on the Market or in World Chat. Otherwise, sell off all normal (white) equipment in the NPC stores, while putting valuable items on the market ( Right now there is not many buyers so NPC honestly). For example, Mages want items with high intellect, while assassins want things with high agility. Use this to your advantage! However, Mage/Assassin items with main stats they don't need (such as luck) should be sold off in NPC stores.

*Around your 30's, gold will start coming in at a faster rate as you run instances. The monsters there drop items frequently, which will help your gold reserves as you sell them off.

V. Quests & Battles

Try to grab as many quests as you can for your level or the area you're in at any given time. A number of quests require the same monster to be slain or looted. You can easily check for new quests by going to the Quest window and clicking on "Available Quests". Once you reach higher levels (late 30's) and run out of quests to complete, don't pick up quests that are lower than your level. Their experience rewards are usually not high enough to compare to grinding monsters above your level.

*Don't use Auto-fighting if you're doing quests that need you to loot specific items. You also do not earn gold from auto-fighting. Otherwise, it's fine for normal questing and grinding mobs.

As you rise in levels, new quests will start asking you to kill monsters 2 or 3 levels higher than you. If you have good equipment with high strength stats, then you should be able to kill these monsters without dying. If you find yourself having trouble, go to the NPC stores or the market to find better equipment. In your mid-20's, you should be able to kill monsters 3-4 levels higher than you.

he Arena is a great place to earn and trade in honor points for 30 additional AP, which will let you do more quests and grind more mobs. You can also trade in your points for Lucky Gems, which are needed to upgrade your weapons. Before you challenge other players, be sure to check out their stats (HP/damage/dodge) and compare them to yours. If you don't think you have the stats or equipment to beat them, don't fight them. Also, use strength, stamina, and agility elixers before you start fighting to give yourself a slight advantage.

Climbing higher in the arena nets you a noticeably more amount of honor points as you approach the top 10 ranks. An incentive for doing this is that players in the top 10 earn a good amount of free honor points every day at 9 PM EST. If you're trying to earn a top 10 spot, I strongly recommend that your level is near the upper limit for the bracket you are in (ex. level 9 in a 1-9 bracket, level 19 in a 10-19 bracket). I'll admit that a nearly full-str berserker cannot hold a top 10 spot for long starting from the level 30-39 bracket. Therefore, you should have top-notch equipment that will also give you a significant amount of stamina. Your HP won't be as high as a tank-spec warrior's, but you should be able to survive against them.

*IMPORTANT NOTE HERE : If your equipment is good you can get to top by defeating high levels and stay there, for example when I was level 31 I stayed at rank 1 in my level range for 1 day while I was busy with other characters to make this guide, tho I was fully equipped with instance gear already! + My assassin is able to do the same at level 42 defeating 49 warriors/mages cutting them like paper! Equipment is important! Upgrade Them! & Do instances!

I also wish to mention the Job System. It lets you work for experience, gold, and reputation while you're not playing the game. You'll want to work on a job after you've spent all of your daily AP. Set the work hours to however many until the server restores AP at 8:00 AM EST or until you plan on playing again after that hour. I suggest working in the arena, since it gives you the highest experience among all the jobs.

VII. Instances

When you reach level 27, you'll be able to enter your first instance, Claymose Altar. I recommend that you wait until you're level 29-30 before you decide to tackle it. Instances allow you to complete their corresponding quests, which you will need to level up at this point in time. It costs 20 AP each time you enter Claymose Altar, and you can do instances up to 3 times a day. Other instances (Bloodaxe, etc.) require different amounts of AP. When you do your first instance, fight bosses on easy unless if you have well-equipped and preferably high level teammates in your group. Don't be afraid to try the normal and hard settings, though, especially on lesser bosses. If you're leading the party, always make sure you have a large amount of HP left in your HP Pack, since you will heal the entire party with it. Always empty out your inventory from time to time since items drop frequently and you're able to return to town whenever you'd like.

*NOTE : I would suggest you to take the easy way and find a mentor ( At level 50 ppl can get apprentices ) and they will take you to instances send you xp and etc at my level 27 I had all the items from claymore thx to my superior mentor cructhmaster2 ( hes looking for apprentices right now apply :D + my real character Anron is going to look for apprentices about 2 days so I will get you guys if you want to lol )

Generally, you won't need a tank if your team's average level is above the instance monsters' levels, or if your party's damage is high enough. If this is true and you're leading, set the Team Settings so that everyone's a Main Attacker. This will make full use of your party's damage capabilities. If your player levels are low compared to instance monsters, set another tank-spec warrior or yourself as a Main Tank for the bosses. Usually, setting Main Attack on everyone will be the best option. ( Options are imporant if your all like level 27-28 otherwise just make everyone main attacker )

With luck, bosses will drop instance-specific items that you'll be able to trade in for moderately powerful equipment. They often have a high gold cost, though, so weigh your decisions carefully. Instance items with the word "True" in them are rare versions of the others, so feel free to jump outta your seat when you find one. 1 If you're leading, be sure to distribute instance items fairly to your teammates and always try to have an assassin and a mage with you in case True items drop. Leaders can distribute these items at any time from their Team Backpack.

VIII. Miscellaneous

*Earning experience becomes increasingly slower as you level up. So do instances and their corresponding quests as much as you can. Also, participate in the events and contests that come up occasionally on the forums. Rewards for winning include Dragon Stones, and you can buy +30% EXP Stones when you need them at higher levels (lvls 40-60+). Plus, it's always good to participate in our growing community!

IX. Conclusion

By the time you're level 30, you should normally be doing around 300 damage, not to mention when attack/secondary skills trigger. HP, however, will be a major concern from now on, especially when you're trying to survive arena and increase your longevity. If you did not reset your stat points at level 29, then you must start putting all of your points into stamina for the next 15+ levels. If you did reset your stats and used a 4:1 or 3:2 (str:stam) ratio, then put all points into stamina if you think you need it. You should aim for at least 3k HP in your early 30's. Starting from level 45, I recommend a 3:2 (str:stam) ratio for your stat points. ( Unless you have your instance equipment and remember our server is new and fresh there is helpful people all around and doing instances usually drops nice loot so getting it won't be any problem! )

Have a few pieces of equipment with high stamina on them and swap out your strength equips when you need to for instances and arena. Warriors have the greatest potential for high stamina compared to the two other classes, so start using this to your advantage as you go from level 30 to 60+. But always remember that you are a berserker, one who does not fear death nor defeat. One who puts everything they have into each swing of a weapon. Thanks for reading and have fun playing!

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Lightning'in special rate vurma olayı daha fazla o yüzden daha çok eziyo o yüzden ona hazırladım ama ilerde istersen bi fire içinde hazırlayabilirim?

Stat resetleme karakter ekranında o statları verdigin yerde

'' to reset points 0 '' diye bişey var ordan yapabiliyorsun :)

Edit : Hazırlamadan önce aslında dedim söyle bi üstünden geceyim belki firedan vazgeciririm seni diye :P

İlk olarak yukarda söylemediğim bişey PALSY her mage icin zorunludur! PALSY olmadan mage yatar!

Şimdi Kısaca fire ve lightning farklarına değinmek gerekirse..

Fire daha çok stam'a ihtiyac duyuyor cunkü fire daha çok dot'a dayanan bir saldırı şekline bürünüyor yani adamı dotlarınla öldürüyorsun direk saglam kafasına kafasına damage vurmuyorsun :) Fire mage için en iyi stat 3 int / 2 stam'dır.

Lightning mage ise direk kafasına kafasına vur kır indir mantıgındadır ama PALSY ile direk öldürür. Cunku adamin hizlini kesip kafasına kafasına level 50 civarındaki vurus gucunu ele alirsak 800-1200 gibi damage vurmaya basladigin zaman ve bunu sanki normal attakmis gibi vurunca ( ki normal atagida 500-700 hani :D ) adam karsinda pek duramiyor zaten.

Fire ken karsina yuksek HPli biri gelirse dot ile onu öldürene kadar genelde mage mefta oluyor zaten :) Fire shield adama damage vuruyor evet ama yuksek hpde banamisin demez bi warrior yada 3agi / 2stam kullanan bir sin.

Daha anlatıyımmı kötü oldugunu :D
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DOUBLE POST özür!

Aynı zamanda guilden bi arkadaş fire mage'in neden daha kötü olduğuna dair söyle bi geçti ki herşeyi kısa ve öz anlatıyoda aslında :)

click

Fire magic burning duration does not stack. The previous burning duration of a skill is simply replaced by a new burning duration of another skill. For example, if Meteorite is trigger and the enemy starts to take +11 damage every 3 seconds and then at your next turn roaring flame is triggered, roaring flame will replace the meteorite burn damage! So now the enemy will take +9 damage every 3 seconds, even though you may still have 18 more seconds of Meteorite burn damage left to go! In a long fight, a fire mage can miss out doing a lot of damage because the burn damage does not stack and is ended the moment a new fire skill is triggered!

Also Flame Proficient does not increase the length of Fire Shield! However, Fire Shield is able to stack with other fire skills.So basicly go to developers and complain about this bullshit! lol

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Dohiel sizin guilde de girdim şimdi. Guide okudum lighnting döndüm. Ama orda 4 int 1 stamina tavsiyesi var lvl başına statlar için ben luckada bir 20 point basdım.

Luck veren oldumu yoksa resetleyeyim mi statları ?.

Tam instanca gireyim dedim AP kalmamış :(.
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istance'a girmek için level 27 olmak gerekiyor ilk onu söyleyim statlarıda level 30'dan önce bedava resetleyebiliyorsun ve bence evet resetle luck çok gereksiz harcama :)

guild içine level 27 olduktan sonra bana bi msj bişi atın ( en azından benim guildimin kuralları böyle ( kuralları ben koymadım ) yada başka guildlere başvurabilirsiniz?
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genelde bi alt kısıma inmek için üsttekileri en az 5 6 skill point vermek gerekiyo skillerin üstüne gelince yazıyor, ayrıca skilin lvlini arttırmak içinde direk elindeki pointlerle arttıramıyosun onlarında levelleri var arttırabilmen için 3. yü 12 levelde de arttırabiliyosan 4. yü 14 levelde verebilirsin gibi
Kullandığın classa göre netcafenin verdiği guideleri oku çok yardımı oluyor.stat ve skill dağılımları filanda yazıyor genelde en kullanışlısı odur heralde
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