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Dragon Empire


ghaldszar

Öne çıkan mesajlar

What is Dragon Empires?
Dragon Empires is a massively multiplayer online roleplaying game where you group with friends into clans and compete for the ownership of the 50 cities. As you grow your empire you tax and expand the cities you own, foster trade and a strong economy and keep would-be rivals from challenging your position.

Perhaps the battle for cities doesn't interest you. If this is the case, head off into the wilderness and hunt monsters, or even the outlaws who prey on traders. Or why not be an outlaw yourself and strike fear into the hearts of all you meet!

If making money is most important to you the life of a trader and merchant may be the road you chose. Build your mercantile skills and start producing goods. Even while you are offline or asleep your factory will make items to be sold in the city's marketplace and when you log back in you can craft these goods into extra special items if you wish.

Of course, all this manufacturing needs resources so traders will need to move goods to the cities where production is heavy. The flow of supply and demand and changing city ownership results in a constantly changing economy and new trade routes to seek your fortune on!

Will you be a devious merchant, struggling for economic dominance, or will you be a bounty hunter, removing the threat of evil from the land. Or perhaps you will simply make a living trading goods between cities. These are some of the choices you are free to make!



How do clans work in Dragon Empires?
Clans or guilds will be established and run by groups of players. In Dragon Empires leaders can take a leadership skill that will have a big impact on how their guild performs in clan versus clan combat.

Clans will have their own communication channels, message boards and voting systems so that they can easily communicate and pass on important information. Also, only clans get to capture, control and tax towns and cities and only clans can direct the overall economic direction of their empires. Of course, as a clan you will want to show off you dominance and your emblem will be found throughout the area you control.

Clan versus clan combat is by consent except where a clan is defending a city. Here the defending clan has no choice and must prove their worth or be evicted. While a clan war is underway there are no restrictions on player versus player killing between the clans, however deliberately attacking a character not in an enemy clan will make you an outlaw in that empire and a target for bounty hunters and dragons.



Environment
The world of Dragon Empires is alive with a complex environment that dynamically responds to inputs of temperature, humidity and air pressure. The sun heats and evaporates the ocean causing clouds to form over land. Rain falls over the tropical forest and the changes in weather patterns are noticeable across the world. Steamy rainforests give way to arid deserts, to cool woodlands and frozen wastes. Climb to the top of the loftiest peaks and see the clouds form and drift with the breeze in the valley below. Look out to sea and watch a storm front approach and change as it hits land. All of this is in the world of Dragon Empires.


Not only is the world dynamic, it is alive. Seagulls flock around ports, butterflies drift over meadows and the sounds of nature surround you. The creatures of the world won't wait dumbly for you to come and attack them, but each acts according to their own complex behavioural patterns.

Creatures can migrate, hunt or run from players, or simply hide near their lairs waiting to surprise the unwary. The world of Dragon Empires is wild and much of it untamed, and the more you stray from the tracks and roads the more you had better be prepared to meet something intent on making you its next meal!



The Economy
The economy of Dragon Empires is entirely player driven. Players have a major impact on the ebb and flow of economic tides, deciding what, where and how to produce much of the worlds goods.

There are four driving forces in the economy of Dragon Empires:
1) Player traders
2) Player manufacturers
3) Town controlling clans
4) The town market

Player traders
Crucial to the economy of Dragon Empires is trade between cities. Players choosing to engage in trade or in gathering resources from the wild will be able to profit from their efforts. Using a trading interface, players can examine where is best to sell available resources and then undertake a contract to move trade items between cities. Supply and demand will be in a constant state of flux as wars are waged and cities starved by sieges, outlaws or monsters. Players could chose to run the gauntlet of bandits to move iron into a besieged fortress, or take grain just a few miles up the road. Of course, the riskier the trade route, the greater the potential reward! Shrewd traders will keep a close eye on world events and politics to
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npc ve karakterlerin görünüşü pek güzel değil bence, ortam morrowind e benzio biraz ama tabi bunlar gforce-fx le falan alınmış sslerdir büyük ihtimal. bide ırk olarak maymun,kuş falan var :)

[Bu mesaj Norak tarafından 07 May 2003 19:04 tarihinde değiştirilmiştir]
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Ortam, npc ve yaratıklar genel olarak şahane gözüküyo tabi o elinde balta tutan ve elfe benzeyen yamulmuş siyahlı dışında güzel gibi ama tabi benim bilgisayarımda çalışcakta ben görcem :P hehe[hline]''Eğer o her kimki canavarlarla savaşıyorsa dikkat etmelidir yoksa kendiside bir canavara dönüşebilir. Ve eğer o kişi karanlığın derinliklerine uzun süre bakarsa; karanlık onun kalbinin içine yansır.'' - Friedrich Nietzsche

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ehe nası yaf?
ben bundan saha saglam grafigi olan başka bi mmorpg görmedim bugüne dek. NPClerde biraz bi yamukluk var ama eve'in ilk sslerinde dünyalar bile yumurta şeklinde çıkıyordu, normaldir zamanla hallederler bence.

onun dışında dış dünyayı ne bilim agaclar çicekler böcekler süper görünüyor.

hoş bu oyunu nası bir bilgisayarda oynayabilecez orasıda ayrı tabiki.[hline]Bestiae sumus, ut non bestiae simus...
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