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Quake Live


moriQ

Öne çıkan mesajlar

  • 4 ay sonra ...
  • 3 hafta sonra ...
said:
GAMEPLAY CHANGES
New Default Gameplay Ruleset
Players may now hold jump to continuously jump.
The minimum allowed time between jumps has been increased from 50ms to 100ms.
Players may now hold forward and jump to ‘bunny hop’, allowing them to slowly gain up to 2x their base movement speed.
When wielding the Gauntlet, ground movement speed is increased 6.25%.
Introduced Loadouts, allowing players to select one Primary Weapon (hmg, rl, lg, rg) and one Secondary Weapon (mg, sg, gl, pg).
Added the command “weapon toggle” to toggle between your Primary and Secondary weapons.
Unified weapon respawn time to 5 seconds across all gamemodes.
Added global Ammo Packs, in lieu of weapon specific ammo, where each pack grants you a small amount of ammo for each weapon in your inventory.
Reduced ammo respawn time from 40 seconds to 10 seconds.
Added in-world item timers for “major” items, including armors, megahealth, power-ups, and medkit. Respawn timers blink once per second, and display one “pie piece” for every 5 seconds that has elapsed.
Items have taller pickup collision boxes, so that players will not miss items as they jump over them.
Power-up spawn indicators now appear when a power-up has spawned in the arena.
Enabled self-kills with an additional 1 second respawn penalty.
Weapon Changes
Railgun damage 80->90
Rocket splash damage 84->100
Gauntlet damage 50->75
Added new weapon, the Heavy Machinegun to act as a viable primary infinite range hitscan weapon with some but minor spread.
Lightning Gun now does 6 damage per cell across all rulesets, or 120 damage per second.


http://image-cdn.zap2it.com/images/tommy-lee-jones-is-not-amused.gif
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odeon'un oynayabileceği kıvama getirmişler oyunu adsfgh

hadi movementı geçtim ama bu ne ak

Added in-world item timers for “major” items, including armors, megahealth, power-ups, and medkit. Respawn timers blink once per second, and display one “pie piece” for every 5 seconds that has elapsed.

ahadfhjk, ulan duelin olayı spawn zamanlarını kafanda hesaplamak zaten
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