Seru Mesaj tarihi: Haziran 12, 2008 Paylaş Mesaj tarihi: Haziran 12, 2008 arcane said: Ben adamların dediğini bekliyorum, fazlasını değil: said: The Killer Rhino and War Mammoth have received a minor increase to their trot and gallop speeds. The trot (default movement speed) should now be slightly faster than a jogging player Mamutun normal hızı playerın normal hızından hızlı diyor. Bana hiç öyle gelmedi. Acaba yokuş aşağı sürmek mi lazım? :P jogging diyor adam normal koşu yani shift'e bastığında koştuğun zaman mamutun seni geçememesi lazım. ha normal tempomdan da yavaş diyorsan mamut diyeceğim birşey yok. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
jungle Mesaj tarihi: Haziran 12, 2008 Paylaş Mesaj tarihi: Haziran 12, 2008 oyunda walk/jogging ve sprint var walk için / tusuna basıyorsunuz ve normal yuruyor ,standar hali jogging,shift tusuna basılan halide sprint (stamina harcıyan) Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
tunch Mesaj tarihi: Haziran 12, 2008 Paylaş Mesaj tarihi: Haziran 12, 2008 level 48 olup sanctum farmlamak artık hayal :) nerf yemiş grey elite ler , gayet güzel dövüyo sizi :) Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
fizban Mesaj tarihi: Haziran 12, 2008 Paylaş Mesaj tarihi: Haziran 12, 2008 Cuce said: adamlar benım pathc okuma hızımdan hızlı patch cıkarıyo.. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
sardius Mesaj tarihi: Haziran 12, 2008 Paylaş Mesaj tarihi: Haziran 12, 2008 yok yok ncorda yine benim halay ettiklerim yok:) zaten bahsedilmiş yine acılmış hemen yeni konular offical forumlarda. ama su mana olayı ne kadar düşürdüler bilmiyorum en azından son rankler kullanılabilir düzeye geldiyse iyi bari buda bişeydir:) mana yüzünden rank 5 olan buyulerin rank 3 lerini falan kullanıyorum hala:( Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
arcane Mesaj tarihi: Haziran 12, 2008 Paylaş Mesaj tarihi: Haziran 12, 2008 Normal tempomdan yavaş olduğunu düşünüyorum. Emin olması zor ama bana öyle geliyor. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
Sam Mesaj tarihi: Haziran 12, 2008 Paylaş Mesaj tarihi: Haziran 12, 2008 aynı adamı peygamber gibi tekrar tekrar kaldırıyorduk ne güzel, kahkahalı fatality dışında tek eğlencem oydu heh Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
draedan Mesaj tarihi: Haziran 13, 2008 Konuyu açan Paylaş Mesaj tarihi: Haziran 13, 2008 http://forums-eu.ageofconan.com/showthread.php?t=41665 http://forums.ageofconan.com/showthread.php?t=80048 Undocumented Changes : General * Outdoor bosses seem to have an upgraded loottable now. * Drop rate of blue items seems improved * Harvesting bug introduced in last patch appears to be fixed. * Some Normal mobs are hiting harder than they used to. Mounts * The Rhino has aparantly been given some new shoes- He no longer travels with a loud stomp. NPCS * Grey Elite mobs have lost their innate miss chance and damage reduction on significantly higher level characters. (will hurt high level players farming low level dungeons.)[see the dev response to this at the bottom of these notes.] Items * Drawing ink is now 25s * Parchment is now 50s (Cost for drawing ink and parchment, for the architect profession has been lowered by 25s a piece, resulting in an overall cost reduction of 75 silver, making total cost 1.25 gold PER structure.) Player Character's * Crimson shield (mage feat) is aparantly not working properly. The ability is supposed to add additional damage absorption with each feat point added. It appears that it is instead adding the "extra absorb amount" numerical value to your HP pool. So instead of gaining additional damage absorption, you are simply gaining a slightly bigger HP pool with each feat point. Assassin: * The cooldown on the Assassin ability "Snap Kick" has been reduced to 45 seconds. Bear Shaman * The stamina, mana and health regeneration on the ability "Untamed Regeneration" has been reduced by approximately 40%. Additional damaged recieved has been increased from 10% to 15%. Herald of Xotli * Undying Glory of Xotli now gives you shield of risen after the self-res Necromancer * Spell: Death's Terror - A Pet is no longer needed to cast the spell. However, If you have a pet out it will sacrifice it as usual.(bug?) Dark Templar * "Unhallowed Blight" now gives 5% unholy debuff, 25 second duration, and 20 second cool down. It was 2% unholy debuff, 12 second duration, with a 30 second cool down previously. Confirmed Bugs Introduced * Gems still do not appear on the Trader after being searched for. * Major problems with gemmed items still being reported. * No type of silk will show on auction house. * Many reports of major FPS drops in many areas. (will continue to monitor this one for more info) * Barb feat "Savage Rage" is aparantly broken, causing a pause after use where you can't do anything. * Possibly linked to the adjustments made to Elite Mob's vs high levels, all mobs have been buffed with higher evasion, parry, and dodge. You may notice that your attacks are missing much more than usual. * Several reports of Combo's seemingly missing, yet the combat log doesnt register it as a missed attack. * The res point in Thordealbach's Tomb is bugged. The entrance no longer works as a res point and you now have to pick one in Fields of Dead and res there and run all the way back again. This means if your entire party whipes, that the instanse will reset due to everyone zonning out at the res point, making it impossible for you to retrieve your tombstones. bu da eu larin yaptigi : - yani cogu ayni - NPCS - Unconfirmed reports of increased damage to all mobs. (More information Needed) - Unconfirmed reports of improved loottable for outdoor boss types. (More information needed) - Confirmed information regarding increased drop rate of blue items throughout the world. Classes: Assassin: - The cooldown on the Assassin ability "Snap Kick" has been reduced to 45 seconds. Bear Shaman: - The stamina, mana and health regeneration on the ability "Untamed Regeneration" has been reduced by approximately 40%. Additional damaged recieved has been increased from 10% to 15%. Herald of Xotli: - The ability "Undying Glory of Xotli" now gives the caster the "Shield of the Risen" buff after completion. - Unconfirmed reports of HoX Combos dealing 0 damage. (More information needed) Mage: - Crimson Shield feat for mages now seems to 'work'. However, it does the wrong thing. Whilst the feat states that it increases the strength of the Protection of Set, Runed Flesh or Contract of Protection, which if correctly working would result in a stronger damage absorbtion shield, it is instead giving the caster increased hit points. Necromancer: - The Necromancer Spell: Death's Terror - A Pet is no longer needed to cast the spell. However, If you have a pet out it will sacrifice it as usual. Possible Bug. Dark Templar: - The Dark Templar ability "Unhallowed Blight" now gives 5% unholy debuff, 25 second duration, and 20 second cool down. It was 2% unholy debuff, 12 second duration, with a 30 second cool down previously. Crafting: - Drawing ink is now 25s - Parchment is now 50s - Crafting bug introduced in Monday's Update, which would leave players unable to harvest certain nodes, seems to have been fixed. Bugs: - Gems still do not appear on the Trader after being searched for. - Major problems with gemmed items still being reported. (Further details here: http://forums-eu.ageofconan.com/showthread.php?t=41649) - No type of silk will show on auction house. - Major reports of FPS drops in multiple areas. See the Technical Support forums for more information. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
draedan Mesaj tarihi: Haziran 13, 2008 Konuyu açan Paylaş Mesaj tarihi: Haziran 13, 2008 draedan said: Items * Drawing ink is now 25s * Parchment is now 50s (Cost for drawing ink and parchment, for the architect profession has been lowered by 25s a piece, resulting in an overall cost reduction of 75 silver, making total cost 1.25 gold PER structure.) biz sehri kurduktan sonra yaptilar, puuu, sehir kurmanin cok zor olmasi lazim, dayanamadilar aglayanlara hemen kolaylastirdilar. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
xieon Mesaj tarihi: Haziran 13, 2008 Paylaş Mesaj tarihi: Haziran 13, 2008 herhalde amaçları ağlıyan sızlayanlara hemen şehir kurdurup geliştirerek siege olayına geçmelerini sağlamak. neyse bakalım hayırlısı Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
draedan Mesaj tarihi: Haziran 13, 2008 Konuyu açan Paylaş Mesaj tarihi: Haziran 13, 2008 xieon said: herhalde amaçları ağlıyan sızlayanlara hemen şehir kurdurup geliştirerek siege olayına geçmelerini sağlamak. neyse bakalım hayırlısı t3 sehir zaten kurulamiyor, komik bir bug var, istenilen resource adedi cantalarimiza sigmiyor :d once t3 bug ini duzeltsinler :( Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
sardius Mesaj tarihi: Haziran 13, 2008 Paylaş Mesaj tarihi: Haziran 13, 2008 su at hızını artırmaları güzel olmuş baya tatmin etti beni:) ve necrodaki mana cost olayıda baya iyi oldu dün akşam en zorlu combatlarda bile mana yariya anca düştü. eskiden 4-5 büyüde dibe vururdu. neyse düzeliyoruz güzellll:p Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
Darksun Mesaj tarihi: Haziran 14, 2008 Paylaş Mesaj tarihi: Haziran 14, 2008 Test serverlarına gelen bugünkü patch General You should no longer do the loot animation while swiming. The flame on the Torch of Eiglophian will now die after a while. Now all spells can be casted with dagger and staff without problems. When you train Basic or Advanced Riding, you will no longer be teleported Fixed an alignment issue with quest indicators over quest NPC's heads. Transition Quest Goal Markers have been updated to fit where the NPC's now stand. Locking to raid instances have been fixed. All players participating in a raid will now be locked. Fixed problem that would cause the resource manager to hang indefinitely if the client consistantly fails to download a resource. Bonus spell damage now increases both minimum and maximum damage, instead of just maximum (average damage will remain unchanged). Stat bonuses from items (strength, wisdom, dexterity and constitution) will now properly affect your character (Note that strength now directly affects your DPS, not your attack rating). GUI All Assassin abilities which stack multiple times now have a stack count in the buff GUI. All Bear Shaman, Priest of Mitra, and Tempest of Set abilities which stack multiple times now have a stack count in the buff GUI. Items Hood of Jagged Barbs has been revamped. Polearms should now be the intended size. Added new purple rare drops to world loot. Conqueror Spear should now look the right size. Cimmeria hide light wrist should no longer clip with arms Changed reference to Steelsilk to Gossamer Silk in the Full Trade Response. Average, Fair, Fine and Superior Meat will no longer end up in the quest inventory. Crafting Item: Renamed item "Bloodsilver-studded Boots" to "Bloodsilver-mail Boots" The purchase price of vendor-bought alchemy reagents are now one third of what they were. Hek'lar's Accursed Dagger will now appear with the correct icon in the player's inventory. Fixed an issue with 'Darfari Armbands', they should be visible on female characters and have stats now. Crafting Item: Skymetal-studded Wristbands and Bluesteel-studded Wristbands (rare) And should be different from each other. NPC Vistrix' Profanity debuff has been tweaked. Ice Cave: Ice worms should now attack correctly. Field of the dead: Dusk wolf should reset properly. The Acheronian Warlord will drop bossloot armor again. The trader in Lacheish Plains has been removed as intended. Toirdealbach should now be a more fun and playable encounter. The Catacombes: Necromancer Undead should now attack correctly. The Champion of the Honorguard now uses its correct abilities again. Ethi woke up with his height a bit smaller than what it was yesturday. Villa Lentulus: Gurges the Nimble should react normally to players. Yakhmar's Cave: Yakhmar should no longer get stuck if it cannot reach its target. Kyllikki's Crypt: Kyllikki should reset properly when noone is in her hate list. Khopshef Province: Freed Rogue Slave should now use his weapons correctly. Mounts Revamped translation so the blood is displayed relative to horse as well. The targetting arrow should now be positioned correctly when targetting a horse, gorilla and Mtilator You will half your chance of beeing knocked off the horse from the sides. You cannot be knocked off the horse if the attacker is standing in front of you Monsters lower level than you will have a much lower chance of knocking you off the horse. Monsters higher level than you will have a much higher chance of knocking you off the horse. Fixed a problem where advanced mount abilities were being given out by the basic training. Mammoth and Rhino owners - Please use /claim again. This will train the attack abilities associated with these two mount types. Playfields Purple Lotus Swamp: Ladders should now work correctly. Tarantia Noble: Players should now be able to teleport into the arena by clicking on the door. Tarantia Noble: The Arena in Armsman Tavern has been redone. If you are looking for challenging arena fights, you can do so either alone or as part of a group. Player Cities Player Cities will now have the Trader NPC now. The stack-size of building materials has been raised to 1000. Player Characters Archetype New buff counters were added to a number of mage and soldier effects. All gathering feats should now have the correct proficiency suffix in their name. The Goad ability can be trained and used on a NPC that does not have aggro on you. You must be in combat to use this ability. The buffs from rogue general feats Concealment, Distraction and Mountaineer will now be removed from characters when they untrain feats. You can no longer enter spellweaving when climbing or swimming. If you are hiding or crouching and enter spellweaving, you will leave that state immediately. Assassin Flesh Rot now applies a separate debuff for each player Lotus Weapons now now applies a separate debuff for each player. Bear Shaman Wreck Armor I+II+III combos now have improved visuals and sound. Conqueror You may now use Incite the Ranks if Fire Weave is running. *Throat Slash can now only be used with a melee weapon and not a ranged weapon. Dark Templar Soul Barrier's cast time has been reduced from 3 seconds to 1 second. Changed the Cooldown of Unhallowed Blight III to 20s. Changed the Unholy Debuff to be 5% on all combos. - Changed the duration of the debuff to last for 25s. Reduced the Mana cost of the following spells by 50%: - Aura of Dread Fury (Ranks 1 - 4) - Aura of Infusion (Ranks 1 - 5) - Covenant of Pestilence (Ranks 1 - 4) - Covenant of War (Ranks 1 - 3) - Covenant of Death - Covenant of Invulnerability (Ranks 1 - 3) - Covenant of Vengeance - Drain Life (Ranks 1 - 5) Demonologist Waves of Flame now inflicts more damage each tick. The animation for the Demonologist-spell Unholy Hate has been slowed down by 25%. Resolved an minor issue with Demonologist spellweaving not affecting stamina potion effects. Herald of Xotli Resolved a issue with "Blood Pit" so it will always spawn if you successfully kill a minion with the "I Eat Your Heat" combo. Necromancer You no longer lose the Cannibalism spell when investing the second feat. Vile Insight now gives the intended Unholy Specialization as reflected in the description. Plauged Heart Curse will now correctly increase in damage with more feats trained. Parasitic Soul Swarm now inflicts more damage each tick. Pestilential Blast now has an additional skull visual. Priest of Mitra Revoled a problem with the priest of mitra spellweaving ability. Repulse has had its base damage lowered slightly and contribution from bonus magic damage increased. Cleansing Fire now has a slightly lower manacost and now scales correctly across all levels. The damage bonus applied to Repulse, Cleansing Fire, and Lance of Mitra from Force of Will has been lowered to the correct amount. The damage bonus from Improved Repulse has been significantly increased Ranger The buffs from ranger stances Shattering Stance, Piercing Stance, Fire Stance and Sniper Stance will now be removed from characters when they untrain feats. Tempest of Set Brutal Lightning Strike should no correctly increase the critical strike chance of Lightning Strike. Tradeskills Obsidian has been renamed to Feldspar. Orichalcum has been renamed to Duskmetal. Tigereye Gems will now end up in the resource inventory. Skinning Trainer will now tell you were to get skins. Your harvesting will no longer get interrupted by someone outside of the resource and building playfields. Resource nodes can now always be harvested while their health is at 10%. The Weaponsmith Trainer now gives the cooldown warning when the cooldown is in effect. The dialogues of the Resource Gatherer Trainers and Crafter Trainers now check if the player has the appropriate feats set on them, in addition to quests. If the player has the quest to gather resources or craft, but has lost the feat that enables him to do so, the feat is now retrained (to the correct tier). Quests Dealing with Dila: Dila should now attack. Hunting the Spider: Quest can now be completed. The Lost Scouts: Waypoint to Dairmad was fixed. Oasis of Zaara: Waypoints for quest were fixed. In Defense of Beauty: Quest can be completed now. Flowers of the Snow: The flowers way markers were adjusted. Paetus and the Nemedian Crown: Waypoint for Armsman's Tavern was fixed. Wanted posters should now give proper feedback if the player already has the quest or does not meet the requirements. Rahim & Lord Camillus: had it's journal text modified, as he doesn't stand near the Armsman's Tavern. Death to the Undead: Indicators for minimap were displaying to small. This has been resolved. The Mark of Acheron: Players will now be able to experience the destiny event in the Field of Chiefs. The Mark of Acheron: The Mark of Acheron is permanently removed when performing the Medallion Ritual now. Soul Chamber: If you die in the soul chamber you now lose the tablet in your quest inventory. Destiny Quest: The quest rewards 'King Conan's Tribute' & 'King Conan's Esteem' are no longer tradeable. The Lost Bottles: Wine bottles will now have a blue flame indicating you can interact with them. Tradeskill Quests: You can now delete all tradeskill quests but tradeskill progression quests. Tradeskill Quests: Resolved various level requirement issues with the quests. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
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