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1.8.0 Patch Notes?!


Gangren

Öne çıkan mesajlar

Gerçek olup olmadığından emin değilim ama Official Forumlarda bu başlık açıldıktan sonra hemen silindi.

Horde için sağlam "Nerf" olduğu konuşuluyor.
Karar sizin..

World of Warcraft Client Patch 1.8.0 (2005-??-??)

--Azshara Crater

A blood war rages between the Quel’dorei Exiles and the Sunstrider Legion as they battle to the death to claim sources of ancient magic buried beneath the vast Azshara Crater. Destroy all opposing strongholds with mighty siege weapons to declare victory in this epic 40v40 battleground!

--Grubstone Cookoff

Simmer Grubstone sponsors this savory contest held in the town of Everlook in Winterspring. At the start of each week, participants will be given a series of increasingly difficult recipes to cook and brew. The best chefs in Azeroth will receive a lifetime supply of malt, an official Grubstone mug, and more fabulous prizes!

--Goblin Gizmo Gauntlet

Assemble robots to do battle via remote control against other players for engineering glory in this explosive event in Gadgetzan. Sign up for daily tournaments to win new parts to upgrade your invention! No engineering experience necessary.

--General

New Auction Houses in Stormwind, Darnassus, Thunderbluff, Undercity, Booty Bay, and Everlook are open and ready for business! Ask the guards in each city for directions. Auction Houses are now shared within a faction – Alliance, Horde, or the Steamwheedle Cartel. Extra heavy security in the form of Goblin Bouncers has been added to Auction Houses in goblin towns to put a stop to any… bidding wars.
A debuff prioritization system has been put into effect. Certain debuffs will now have priority (e.g. they cannot be overridden) over weaker or triggered debuffs when the number of debuffs on a mob reaches the maximum limit of 16.
Quickness (Night Elf Racial) – Now increases agility by 5%.
Escape Artist (Gnome Racial) – Casting time reduced to 0.5 seconds. Now has a 2 minute cooldown.
System performance when enabling the full screen glow effect improved.
Buff/debuff tooltips will now be correctly updated from talents.
Tauren can now ride wolves if they learn the wolfriding ability.
Attempting to cast a spell on a friendly target below the minimum level of the spell will now automatically cast the highest eligible rank.
You can no longer communicate with the other faction through mind control.
The effects of +healing and +spell damage items will now be shown in the tooltips of spells they affect.
Class buffs such as Arcane Intellect and Mark of the Wild are no longer dispellable.
Hearthstones can no longer be used while invulnerable.
Critters can no long resist spells.
Pets that enter combat will no longer flag their master for combat.
Talents that provide mana regeneration while casting will no longer fail to function after being logged in for a period of time.
Shapeshifting will no longer cancel a daze effect.
Spells that are cast on a target but have no effect due to the target’s death will no longer be reported in the combat log.
Warlock/Hunter pets can no longer break out of fear.
Fixed a bug that caused players to sometimes slide when walking.
Buffs that provide a bonus to resistance now stack with other resistance buffs.
Enemy spells cast before you die will no longer hit you when you are a ghost.
Players will no longer be randomly flagged for combat when not participating in combat.
Fixed a bug where creatures were sometimes able to parry attacks from behind.
It is no longer possible to break disarm by immediately switching your weapon.

--Macintosh

Fixed lag resulting from certain UI mods.

--PvP

Honor System
You will now receive some honor for restoring health to allies during PvP combat.
Dishonorable Kills will now apply only to the players responsible, rather than to their entire party or raid.
There is now an option that shows estimated honor points over enemy corpses after an Honorable Kill.
Battlegrounds
You can now exit a battleground from an option on the scoreboard at all times.
Siege weapon combat has been introduced to the Alterac Valley battleground.
Civilians can no longer fight.
NPCs in battlegrounds can no longer be mind controlled.
Feign Death will no longer make the flag graphic disappear for other players in Warsong Gulch.
Fixed several terrain exploits in Warsong Gulch.
You can no longer interact with tower banners and flags through walls in Alterac Valley.
Commander buffs are no longer removed when shapeshifting.
Fixed an exploit where Mind control and Fear could be used to send opposing players out of a battleground instance.
Fixed a bug that caused players who died in Frostmane hold in Alterac Valley to be ported to their faction’s entrance.
You can now enter the queues of multiple battlegrounds simultaneously. Once you become eligible and choose to enter a battleground, you will automatically
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Totems are no longer immune to area of effect damage.

Hearthstones can no longer be used while invulnerable.

bu ikisini gordukten sonra inandirici gelmedi bana :)[signature][hline]Don't be afraid of the dark! Be afraid of what it hides!

Rahan, 04 Ocak 2005 19:36 tarihinde demiş ki:
ayrıca kimsenin sizi kolunuzdan tutup hristiyan yapabilme gibi bir ihtimali yok ki?? tarkan filmlerinde mi kaldınız naptınız siz anlamadım valla..
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valla hoş olmuş bence en yararlı patchlerden biri olacağa benzer druidler yaşadı :) tier 2 armor texture lerininde çok cool oldunu duymuşdum(bloodfang aşırı hoş!! ) neyse bakalım
görücez Bence Gayette İnandırıcı Çok Güzel İmprovementlar Yapmışlar Ama Tabiki Bi Patch Çıkmadan Dierinin Haberi Biraz Yavan GElio :P[signature][hline]Hegel Of Stormscale Champion Shaman[60]
Ella Of Stormscale Assistant Priest[60]
Akelikke Of Darksorrow Trainee Rogue[45]

[Bu mesaj Romario tarafından 06 Eylül 2005 11:36 tarihinde değiştirilmiştir]
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Ehehe totemleri kaldırdık deselermiş daha mantıklı olurdu :) 5 healthi olan bir zıkkımı aoe'lere açarsan ne beklersin ki.[signature][hline]Özgürlüğün değerini ancak onu kaybedince anlarsınız. En zavallı insan ise esaret altındayken kendisini özgür zannedendir.

bi fransız gastesi de şey demiş:
"ırak üç parçaya ayrılıcak.
1-normal
2-süper
3-kurşunsuz"
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abi 1.7.0 cıkadi 1.8.0 dan konusyosunuz :)[signature][hline]Wispy, 20 Temmuz 2005 10:21 tarihinde demiş ki:
Hakkari de yola döşenen mayın
blackchaos, 20 Temmuz 2005 10:09 tarihinde demiş ki:
Allah Karayollarının Belasını versin !!!

[b]MALkavianX, 28 Ağustos 2005 13:24 tarihinde Karaköy vapur iskelesinde demiş ki /b]
Abi yok bide disardan zenci ithal etmisler...!!!

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hammer of wrath 1.7 de gelio cünkü : )
valla isalah dogrudur 4 saniye whirlwind ile dagitirim ortaligi eheh :D
Yalniz bazi classlara hic dokunulmamis bu da atmasyon olmasi riskini artiriyor[signature][hline]Elandra, Night Elf Priestess
Emilo, Gnome Warrior
Penthesilea, Night Elf Huntress

In a world without fences and walls, who needs Gates and Windows?
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You can now enter the queues of multiple battlegrounds simultaneously. Once you become eligible and choose to enter a battleground, you will automatically leave the other battleground queues.
You can now see the number of players from the other faction in a battleground queue.
güzel gibi


Blessing of Salvation – Design changed. Now causes a friendly target to generate no additional threat for 10 seconds.
bu nedir ya mumkun olamaz[signature][hline]Lianna Human Paladin
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cok mantikli seyler var aslinda ama fake kesin (hearthstone'a nerf getirip zaten dandik olan paladinlerin tek anlam ve onemi olan olayini engellemeleri gibi, boyle bisi yapacaklarina classi ortadan kaldirsalar ayni olay zaten hem daha az tepki alirlar :P)... druidin moonfire ile bile adam healledigi talent var yahu!

hayir kim bu kadar kasar fake patch note yapmak icin onu anlamadim

bu arada bu degisikliklerden bazilari 1.7'de zaten var (mesela taurenlerin kurda binebilmesi gibi)[signature][hline]RKÜTMEYIN ULAN VAKVAKLARI!"
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oha dedim hatta yuh diyorum.totemlerin aoe ye açılması tam katliyam.warriorun tactical mastery nerf ü ayrı rezalet.druidi de aşmış yapmışlar.kesinlikle yalan diyorum.[signature][hline]"Kaybetmek ölmektir.Binlerce savaştan galip çıkabilirsin ama sadece bir savaşta mağlup olursun"
Zaknafein Do'Urden
Fflar strikes back
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Bir kere hemen hemen tüm şehirlere AH gelecek diyor ki bu bir Blizzard çalışanı tarafından yalanlanmıştı. Ama diğer özellikler, özellikle büyücü ile oynayanlar için hoş, en sonunda şu arcane missile saçmalığından kurtuluyoruz.[signature][hline]...Gözlerin bir çığlık, bir yaralı haykırış;
Gözlerin bu gece çok uzaktan geçen bir gemi...
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said:
Sparkcaster, 06 Eylül 2005 12:09 tarihinde demiş ki:
oha dedim hatta yuh diyorum.totemlerin aoe ye açılması tam katliyam.warriorun tactical mastery nerf ü ayrı rezalet.druidi de aşmış yapmışlar.kesinlikle yalan diyorum.
tactical mastery de nerf yok ki. talent nerflenmis sadece. Sen 5 talentini verdiysen senin icin bisi degismeyecek.
Artik talentin yoksa stance degistirince 0 a inmeyeceksin 15 e ineceksin rage olarak. Bu da arms olmayan warriorlara büyük nimet, özellikle kasma devresindekilere[signature][hline]Elandra, Night Elf Priestess
Emilo, Gnome Warrior
Penthesilea, Night Elf Huntress

In a world without fences and walls, who needs Gates and Windows?
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ya pvp rpde undead warlock diye hazırladık o kadar kendimizi açtırtmayın night elf druidi yine...
edit: heee bi dakka howl of terror instant diyo priestinki gibi olcaksa o zmn warlocka devam :p (yalana benziyo hakkaten)[signature][hline]I've come to the conclusion, yes I know
That between black and white there is no room for two
The scale it might be wide, but there's no need to be blind
Between black and white there is no room for two


[Bu mesaj Mirluin tarafından 06 Eylül 2005 13:07 tarihinde değiştirilmiştir]
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ai dalga geciyo olmalilar 5 hp toteme ae vurulura nolur yaw
tanes 200 mana o totemlerin gunah be ayip be
ayrica 1 sec attack ne be dalga mi geciyolar al eline 3.8 lik balta o zaman dmg outputun roguelari gecsin
kesin yalan ai bole salak bi patch mi olur
bu arada bubble hs kaldirilirsa paladin napcak abi
cidden soruyorum yane
napcak palalar nasil kaccak
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