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Pillars of Eternity


Norak

Öne çıkan mesajlar

Red Bull un gaming sitesinde (lel evet) bi interview var, bizim için pek yeni bilgi yok gerçi. Sosyopolitik sistemi kurarken publisher baskısı olmadığı için hassas konulara da değinebileceğiz demişler. http://www.redbull.com/en/games/stories/1331658188490/pillars-of-eternity-interview

said:
"While designing the world of Pillars of Eternity, we drew from the full spectrum of the human experience, touching on broad subjects like religious and cultural conflict, oppression, and political upheaval alongside the smaller-scale travails of day-to-day life," says Olivia Veras, another of Pillars' level designers.

"We don't need to shy from the depiction of sexuality, or pull our punches when it comes to the effects of violence on individuals and communities. The people of Pillars of Eternity, as in our world, are multifaceted, and prone to the same virtues and vices. They might hold superstitious or bigoted beliefs, or covet their neighbour's wealth. They might visit brothels or indulge in narcotics after a long day.

"Our characters live in a world where conviction or desperation can drive people to terrible acts, where children aren't spared from the effects of violence, and where long-lasting tensions between races and cultures have led to the rise of xenophobic factions. It's also a world where even small acts of kindness can have a far-reaching effect.

"We don't include these topics simply to titillate players, but to provide a rich and grounded framework for an engrossing and memorable experience."
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Josh Sawyer said:


For people who are concerned about spoilers, the Backer Beta will feature a number of areas near the middle of the game that do not have strong connections (if any) to the critical path. In addition to the characters you create, we are also likely to feature a roster of pre-made characters who are not companions. We don't have any interest in using the Backer Beta to give out story info. We'd much rather have people play it and throttle the mechanics, UI, etc. so we can make fixes and adjustments.
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