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Too hard to become a Jedi hard it is...


DA2019

Öne çıkan mesajlar

""Q: What do I need to do to become a Jedi?

A: The major requirement of following the Jedi path is to unlock your Force Sensitive Character Slot (FSCS). After that, you can use the force sensitive slot at any time to create a force sensitive character. This force sensitive character is the only one who can become a Jedi. Once you have started a character in your FSCS, that character can train and pratice skills using the Force, and eventually become a Jedi. Unfortunately there are a few quirks with the FSCS.

Q: What kind of quirks are there about the FSCS?

A: Any character created in the FSCS has an ailment called "perma-death." That means that if your character dies, he or she is deleted and you are forced to start over from the beginning. To account for disconnects or unexpected gameplay bugs, your character is allowed 2 or 3 normal deaths (where you can come back to life via a clone) before the Perma-death kicks in.

Q: Does the FSCS get locked again when I die?

A: No, your FSCS remains open forever after it is unlocked. When you die, the only thing you have to do to attempt the Jedi path again is create a new character. The catch is, of course, that the new character starts out as a newbie again, and any skill or XP you gained the last time through is lost. So this means that if you play a character in your FSCS for 6 months and get him or her up to Jedi Knight status, then get eaten by a Rancor too many times, you have to start all over again from scratch. That certainly adds a bit of risk to becoming a Jedi, but you will never completely lose the chance after your FSCS is opened.

Q: How do I unlock the FSCS?

A: Nobody knows. The process is thought to be tied to your account, and slightly different for everyone. According the the devs, a casual player might unlock their FSCS within a year or so of starting a regular character. When we know more, we will certainly post it (in a big spoiler-protected area)

Q: What happens if I use the Force in public?

A: When you use the Force in public, or display any sign of your Jedi Heritage outside of the chat channels, you will automatically gain a Temporary Enemy Flag (TEF) from all Players and NPCs who witness it. This means that any of those Players or NPCs can attack and kill you without repercussions until the TEF runs out. Thusly, it's suggested you only reveal your force sensitive nature to those you trust, and never, ever use the force in a crowded, public place.

Q: How powerful are Jedi Knights?

A: It has been quoted by the devs that a Jedi with the correct skills and competence could likely take out a fair sized group of players with not too much trouble. In other words, attacking a Jedi Knight by yourself would not be a good idea.

Q: Can I become a Jedi Master?

A: Yes. Jedi Masters are a special case scenario in Star Wars Galaxies. Once you have become a Jedi, death is no longer as "Permanent" as it would be prior to that. Instead of having your character deleted after he or she dies, the character instead becomes 'blue glowies.' That is, they take on the form of Ben Kenobi in The Empire Strikes Back, or Yoda, Darth Vader (Anakin Skywalker), and Obi-wan at the end of Return of the Jedi. In this form, the Jedi Master cannot fight or affect the physical world.

Q: How hard is it to climb the Jedi ranks?

A: With perma-death, the constant risk of attack by anyone who spots your Jedi Traits, and the pure amount of danger present in the Star Wars Galaxies, climbing the Jedi ranks to even the title of Knight will likely be an accomplishment of great merit. According to the devs, becoming a Jedi Master will be the toughest thing in the game to do, and is viewed by many as the "You win" moment of Star Wars Galaxies.

Q: What are some of the Jedi powers?

A: We're not sure yet, but we're guessing that Jedi will be able to use previously seen skills like speed, push, pull, healing, persuasion, absorption, grip, etc.

Q: Can I turn to the Dark Side and become a Dark Jedi?
A: No. Unfortunately this feature was cut from the initial release. There are plans, however, to add it back into the game after release through patches.

Q: Why is there Perma-death and a FSCS?

A: The answer to this question is two fold. First off, the intent from the very beginning of development was to keep Jedi rare. During the time period in which Star Wars Galaxies is set, there are very few Jedi left in the galaxy. As such, the systems were put in place to keep the number of Jedi per Galaxy low, which not making them impossible.

The other answer is, of course, the reasoning behind the specific systems. In a way, they are both intertwined. One could not exist without the other. Perma-death was included to make being a Jedi have a bit of risk to it. Players must weigh the chance of losing all of their hard work against the chance of becoming very powerful before every action they take. This leads directly into the second syst
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Arkadaşlar Jedi için öyle heves yapayın daha yeni development olayı bitti onun daha bir sürü testi var zaten hem Episode 6 dan sonra jedilar çıkmaya başlıyor ki bu da oyun süresiyle uzun zaman.Ha ayrıca Jedi da melee gibi 1 mindshot 2 head shot biter işi :).[hline]Eaglef Ifock of Eclipse,Wanna be Squad Leader
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Bence en az bir yil yani 365 gunu daha var jedi'larin cikmasina, oyun jedisizda , simdiye kadar oynadigim en guzel oyun. Eger hayatinizda sadece bir oyun alicaksaniz, bunu alin.[hline]Madturk Novice Combat Medic Eclipse
Yildirim lvl 50 Paladin Eci
Shailan lvl 60 Necro Eci
Madturk lvl 60 Cleric Eci
Kilborn lvl 50 Hunter Morgan Le Fay
Madturk lvl 50 Theurg Mordred
Sultan 7gm mage Atlantic

[Bu mesaj Madturk tarafından 24 July 2003 20:24 tarihinde değiştirilmiştir]
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nie cnm jedi güçlü zaten koaly kolay ölür mü grupla alır paçanı aşşa dio adam ama büyük riske girmicem yane cnm sıkıldı destardda dragon awlıım tek başıam gibi...[hline]Tailors Sux - (Anti-Tailors of OSI)

En güzel deniz:
henüz gidilmemiş olandır
En güzel çocuk: henüz büyümedi
En güzel günlerimiz: henüz yaşamadıklarımızdır
ve Sana söylemek istediğim en güzel söz:
henüz söylememiş olduğum sözdür.
Nazım Hikmet Ran

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bence sacma olmus public areada force kullanırsan herkes, npc ler ve creatures lar sana dusman falan, gercegıne hıc mı hıc uymuyor bence baktılar mıllet okuz gıbı xp kasıyor. nası yapsak da fps mantıgından uzaklassak trıbıne gırmısler ve oradada sıcmıslar jedı ol ev al o sehırde yasa cunku herkes senı oldurmeye calısacak,tırsmadan dolasama. absurt su durumda jedı olmak sadece cantına da hava atmaya yarıyor o kadar. 1 yıl kas jedı ol, sona ol sıfır kal. hah. tam bır hayal kırıklıgı. bu ıs bole olursa 1 yıl sonra zaten hepımız swg doymus olacgız , hayırlısı. su guselım dıarda dark ve light sidelar saber la kapısmadan neye yarar.
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said:
EarS, 24 July 2003 20:35 tarihinde demiş ki:
said:
codmaster, 24 July 2003 20:19 tarihinde demiş ki:
Ha ayrıca Jedi da melee gibi 1 mindshot 2 head shot biter işi[hline]Eaglef Ifock of Eclipse,Wanna be Squad Leader

Jedi ışın kılıcını süs diye mi taşıyor :)[hline]-Oh my God,I found a penny.
-You bastard.


Probotumu salarım üstüne hangi lazeri deflect edeceğini şaşırır :).

Bu arada jedi olayı daha testing de sanırım,siz diğer mesleklere yoğunlaşın bence.[hline]Eaglef Ifock of Eclipse,Wanna be Squad Leader
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ne bilcekler türk oldugunu bas bas baarmazsan zatrn abs bas baarıcn başına iş alıosun hep..[hline]Tailors Sux - (Anti-Tailors of OSI)

En güzel deniz:
henüz gidilmemiş olandır
En güzel çocuk: henüz büyümedi
En güzel günlerimiz: henüz yaşamadıklarımızdır
ve Sana söylemek istediğim en güzel söz:
henüz söylememiş olduğum sözdür.
Nazım Hikmet Ran

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said:
DeamoN, 26 July 2003 16:40 tarihinde demiş ki:
ne bilcekler türk oldugunu bas bas baarmazsan zatrn abs bas baarıcn başına iş alıosun hep..[hline]Tailors Sux - (Anti-Tailors of OSI)

En güzel deniz:
henüz gidilmemiş olandır
En güzel çocuk: henüz büyümedi
En güzel günlerimiz: henüz yaşamadıklarımızdır
ve Sana söylemek istediğim en güzel söz:
henüz söylememiş olduğum sözdür.
Nazım Hikmet Ran



"ip"ne baksa yeter heralde :p[hline]".. And The Tides Of Darkness Swept Over The World.."

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