mami Mesaj tarihi: Şubat 9, 2005 Mesaj tarihi: Şubat 9, 2005 [events e_bow_carnesir] On=@HitTry if () flags &~statf_war return 1 endif On=@Hit if ( == i_bow_carnesir) src.sfx 485 src.newitem i_fx_bc src.act.p src.act.nudgeup 5 if !() src.newitem i_stoner src.act.equip endif flags &~statf_war return 1 else events -e_bow_carnesir endif [events e_elf] On=@Click message [Elven Kin, Carnesir] message return 1 [events e_intelligent] // Auto-Dispel, Heal, Cure AI On=@NPCSeeNewPlayer if () && !() && ( > 20) // 'on sight plym dispel' by mana face anim 17 sound snd_spell_dispel src.spelleffect 41 1000 mana ( - 20) sayu * buyu etkisini kaldirir * endif On=@EnvironChange if ( < ) && !() // 'heal self gradually when there's no fight going on' by %33 chance if (rand(3) == 1) anim 17 sound snd_spell_greater_heal spelleffect 29 {500 1000} sayu * kendini iyilestirir * endif endif On=@GetHit if () || () // 'cure self when poisoned' by %33 chance, no mana always cure if (rand(3) == 1) face anim 17 effect 3,0376a,1,30,1 sound snd_spell_cure findid.i_rune_poison.remove findid.i_rune_poison_field.remove sayu * zehir etkisini kaldirir * endif elseif ( <= ( / 3)) // 'heal self when fighting' by %33 chance and mana if ( > 30) && ( < ) if (rand(3) == 1) flee anim 17 sound snd_spell_greater_heal spelleffect 29 {900 1500} mana ( - 30) sayu * kendini iyilestirir * return 1 endif endif elseif () && ( > 20) // 'dispel summoned creatures' by mana face anim 17 sound snd_spell_dispel src.hits 0 mana ( - 20) sayu * buyu etkisini kaldirir * elseif () && !() && ( > 20) // 'dispel plyr if plym'ed' by mana face anim 17 sound snd_spell_dispel src.spelleffect 41 1000 mana ( - 20) sayu * buyu etkisini kaldirir * endif [events e_orc_ai] On=@ItemStep // 'orcish looting madness' if ( == t_corpse) && ( != 04fffffff) && ( == 400) || ( == 401)) if !(strmatch('','')) tag.loot if ( > 30) tag.lootrescount 30 else tag.lootrescount endif leave 1 f_orcish_style endif endif [function f_orcish_style] if (> > 0) tag.lootrescount - 1)> if (strmatch('>).type>','t_gold')) || (strmatch('>).type>','t_reagent')) (strmatch('>).type>','t_potion')) || (strmatch('>).type>','t_bandage')) || (strmatch('>).baseid>','i_pouch_trapped'))(strmatch('>).type>','t_armor')) || (strmatch('>).type>','t_clothing')) || (strmatch('>).type>','t_food')) try tag.lootstone >).weight> f_orcish_style_loot > tag.lootrescount else f_orcish_style endif else sayu * cesetteki esyalara goz atar * tag.lootrescount endif [function f_orcish_style_loot] if !( + )> > ) sayu * cesetten bir esya alir * try act.findcont..cont tag.lootrescount tag.lootstone endif [events e_intel_golem_tinker] On=@GetHit if () && ( > 5) if ( > 5) memoryfindtype.memory_ipet.link.mana ( - {3 5}) elseif ( > 5) memoryfindtype.memory_ipet.link.damage {10 20} endif endif On=@SpellEffect if (( == 4) || ( == 29)) src.f_fizzle src.sysmessage Golemleri buyu ile iyilestiremezsiniz. return 1 endif On=@EnvironChange food 999 On=@Click if () message * * endif [events e_pazar] On=@GetHit events -e_pazar return 0 if !() src.newitem i_stoner src.act.equip endif return 1 On=@SkillStart events -e_pazar return 0 if !() && (( == id(skill_snooping)) || ( == skill_snooping) || ( == id(skill_stealing)) || ( == skill_stealing)) src.newitem i_stoner src.act.equip return 1 endif [events e_delucia] On=@GetHit if () if !() src.newitem i_stoner sr
mami Mesaj tarihi: Şubat 9, 2005 Konuyu açan Mesaj tarihi: Şubat 9, 2005 :ERROR:(events.scp,106)Undefined symbol 'i_pre_morph' bide bu var tabi ?
pozitiff Mesaj tarihi: Şubat 9, 2005 Mesaj tarihi: Şubat 9, 2005 gülme hakkımı kullanmak istiyorum... :) süpersin walla dostum hahah çok komik olmuş ya bide teşekkür filam :) keşke herkes senin gibi olsa[signature][hline]Roxside UO Shard Owner ------ Nixdorf ------ Pozitiff
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