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spherechar_human.scp


Öne çıkan mesajlar

Mesaj tarihi:
arkadaşlar ben bu dosyada bi kaç değişiklik yaptım ve bankerlerde bug oluştu bu bug dan arındırmak için se hepsinin deiştirilmesi gerekio spherechar_human.scp nizi bana yollayaqbilir misiniz buraya pls bunların hepsini değiştirmek çok zor kolay yoldan bana bu dosyayı yollarsanız çok sevincem...
Mesaj tarihi:
VERSION=0.55
[CHARDEF C_H_SANDROCKSELLER]
DEFNAME=C_H_SANDROCKSELLER
NAME=#NAMES_HUMANMALE the Exotic Mines Seller
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_shopkeep_sandrock

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Needs
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
NPC=brain_vendor
COLOR=colors_skin
STR={70 90}
DEX={36 50}
INT={26 40}

WRESTLING={15.0 38.0}
TACTICS={15.0 38.0}

SPEECHCOLOR={ 0231 1 0481 1 018b 1 0515 1 07d1 1 060a 1 0400 1 }
ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair
ITEM=i_shirt_plain
COLOR=colors_all
ITEM=random_pants
COLOR=colors_all
ITEM=random_coin_purse
ITEM=i_pickaxe

SELL=i_sand_glass,50000
SELL=i_stone_normal,50000
SELL=i_stone_gold,50000
SELL=i_stone_shadow,50000
SELL=i_stone_verite,50000
SELL=i_stone_valorite,50000

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Gargoyle Vendor

[CHARDEF 0401]
DEFNAME=C_H_VENDOR
NAME=#NAMES_HUMANMALE the Vendor
ID=C_MAN
HIREDAYWAGE=50
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Needs
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
NPC=brain_vendor
COLOR=colors_skin
FLAGS=028000005
NEED=i_gold

STR={66 80}
DEX=90
INT={66 80}

FENCING={15.0 38.0}
PARRYING={45.0 68.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
MAGICRESISTANCE={45.0 68.0}
TACTICS={45.0 68.0}

ITEMNEWBIE=i_lantern
ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair
ITEMNEWBIE=i_shirt_plain
COLOR=colors_all
ITEMNEWBIE=random_pants
COLOR=colors_all
ITEMNEWBIE=random_shoes
COLOR=colors_neutral

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Vendor

[CHARDEF 0402]
DEFNAME=C_H_BARBER_D
NAME=#NAMES_HUMANMALE the Barber
ID=C_MAN
AVERSIONS=t_TRAP,t_eerie_stuff
DESIRES=i_gold,e_notoriety

TSPEECH=spk_human_prime
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Needs
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
NPC=brain_vendor
COLOR=colors_skin
NEED=i_gold

STR={66 80}
DEX=90
INT={66 80}

FENCING={15.0 38.0}
PARRYING={45.0 68.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
MAGICRESISTANCE={45.0 68.0}
TACTICS={45.0 68.0}

ITEMNEWBIE=i_lantern
ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair
ITEM=i_shirt_plain
COLOR=colors_all
ITEM=random_pants
COLOR=colors_all
ITEM=random_shoes
COLOR=colors_neutral
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Barber

[CHARDEF C_H_VENDOR_F]
NAME=#NAMES_HUMANFEMALE the Vendor
ID=C_WOMAN
CAN=0
HIREDAYWAGE=50
FOODTYPE=

TSPEECH=spk_human_prime
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Needs
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
NPC=brain_vendor
COLOR=colors_skin
FLAGS=028000001
NEED=i_gold

STR={66 80}
DEX=90
INT={66 80}
FENCING={15.0 38.0}
PARRYING={45.0 68.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
MAGICRESISTANCE={45.0 68.0}
TACTICS={45.0 68.0}

ITEMNEWBIE=i_lantern
ITEMNEWBIE=random_female_hair
COLOR=colors_hair
ITEM=i_shirt_plain
COLOR=colors_all
ITEM=random_skirt
COLOR=colors_all
ITEM=random_shoes
COLOR=colors_neutral
ITEM=random_coin_purse

CATEGORY=Provisions - Deeds
SUBSECTION=Vendor Deeds
DESCRIPTION=Player Vendor Female

[CHARDEF 0410]
DEFNAME=C_H_ACTOR
NAME=#NAMES_HUMANMALE the Actor
ID=C_MAN

TSPEECH=spk_human_prime
TSPEECH=jobactor
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={21 35}
DEX={26 40}
INT={26 40}

MUSICIANSHIP={50.0 70.0}
PEACEMAKING={50.0 70.0}
SWORDSMANSHIP={15.0 38.0}
TACTICS={15.0 38.0}

NPC=BRAIN_HUMAN
NEED=i_gold

SPEECHCOLOR={ 0231 1 0481 1 018b 1 0515 1 07d1 1 060a 1 0400 1 }
ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair
ITEM=i_shirt_plain
COLOR=colors_all
ITEM=random_pants
COLOR=colors_all
ITEM=random_shoes
COLOR=colors_neutral
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Arts & Music
DESCRIPTION=Actor (male)

[CHARDE
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