Jump to content
Forumu Destekleyenlere Katılın ×
Paticik Forumları
2000 lerden beri faal olan, çok şukela bir paylaşım platformuyuz. Hoşgeldiniz.

RunUO - Skill Limit ve Trammel Gump Butonu kapama...


Öne çıkan mesajlar

Mesaj tarihi:
skiller ps suz 100 ü geçiyor onu kapamak ve moongate deki trammel butonunu kaldırmak istiyorum....[signature][hline]http://www.destinaworld.com ( Editin babası )
bn ciddiyetsiz işte yokum...
sygılar
Mesaj tarihi:
Bu Gamers Eastte kullandığım publicmoongate. Trammel ve Ilshenar kapalı(bu arada eski publicmoongate.cs yi bununla değiştiriyorsun yoksa complie etmez

using System;
using System.Collections;
using Server;
using Server.Gumps;
using Server.Network;
using Server.Mobiles;

namespace Server.Items
{
public class PublicMoongate : Item
{
[Constructable]
public PublicMoongate() : base( 0xF6C )
{
Movable = false;
Light = LightType.Circle300;
}

public PublicMoongate( Serial serial ) : base( serial )
{
}

public override void OnDoubleClick( Mobile from )
{
if ( !from.Player )
return;

if ( from.InRange( GetWorldLocation(), 1 ) )
UseGate( from );
else
from.SendLocalizedMessage( 500446 ); // That is too far away.
}

public override bool OnMoveOver( Mobile m )
{
return !m.Player || UseGate( m );
}

public bool UseGate( Mobile m )
{
if ( m.Criminal )
{
m.SendLocalizedMessage( 1005561, "", 0x22 ); // Thou'rt a criminal and cannot escape so easily.
return false;
}
else if ( Server.Spells.SpellHelper.CheckCombat( m ) )
{
m.SendLocalizedMessage( 1005564, "", 0x22 ); // Wouldst thou flee during the heat of battle??
return false;
}
else if ( m.Spell != null )
{
m.SendLocalizedMessage( 1049616 ); // You are too busy to do that at the moment.
return false;
}
else
{
m.CloseGump( typeof( MoongateGump ) );
m.SendGump( new MoongateGump( m, this ) );

Effects.PlaySound( m.Location, m.Map, 0x20E );
return true;
}
}

public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );

writer.Write( (int) 0 ); // version
}

public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );

int version = reader.ReadInt();
}

public static void Initialize()
{
Server.Commands.Register( "MoonGen", AccessLevel.Administrator, new CommandEventHandler( MoonGen_OnCommand ) );
}

[Usage( MoonGen )]
[Description( Generates public moongates. Removes all old moongates. )]
public static void MoonGen_OnCommand( CommandEventArgs e )
{
DeleteAll();

int count = 0;

count += MoonGen( PMList.Felucca );
count += MoonGen( PMList.Malas );

World.Broadcast( 0x35, true, "{0} moongates generated.", count );
}

private static void DeleteAll()
{
ArrayList list = new ArrayList();

foreach ( Item item in World.Items.Values )
{
if ( item is PublicMoongate )
list.Add( item );
}

foreach ( Item item in list )
item.Delete();

if ( list.Count > 0 )
World.Broadcast( 0x35, true, "{0} moongates removed.", list.Count );
}

private static int MoonGen( PMList list )
{
foreach ( PMEntry entry in list.Entries )
{
Item item = new PublicMoongate();

item.MoveToWorld( entry.Location, list.Map );

if ( entry.Number == 1060642 ) // Umbra
item.Hue = 0x497;
}

return list.Entries.Length;
}
}

public class PMEntry
{
private Point3D m_Location;
private int m_Number;

public Point3D Location
{
get
{
return m_Location;
}
}

public int Number
{
get
{
return m_Number;
}
}

public PMEntry( Point3D loc, int number )
{
m_Location = loc;
m_Number = number;
}
}

public class PMList
{
private int m_Number, m_SelNumber;
private Map m_Map;
private PMEntry[] m_Entries;

public int Number
{
get
{
return m_Number;
}
}

public int SelNumber
{
get
{
return m_SelNumber;
}
}

public Map Map
{
get
{
return m_Map;
}
}

public PMEntry[] Entries
{
get
{
return m_Entries;
}
}

public PMList( int number, int selNumber, Map map, PMEntry[] entries )
{
m_Number = number;
m_SelNumber = selNumber;
m_Map = map;
m_Entries = entries;
}

public static readonly PMList Felucca =
new PMList( 1012001, 1012013, Map.Felucca, new PMEntry[]
{
new PMEntry( new Point3D( 4467, 1283, 5 ), 1012003 ), // Moonglow
new PMEntry( new Point3D( 1336, 1997, 5 ), 1012004 ), // Britain
new PMEntry( new Point3D( 1499, 3771, 5 ), 1012005 ), // Jhelom
new PMEntry( new Point3D( 771, 752, 5 ), 1012006 ), // Yew
new PMEntry( new Point3D( 2701, 692, 5 ), 1012007 ), // Minoc
new PMEntry( new Point3D( 1828, 2948,-20), 1012008 ), // Trinsic
new PMEntry( new Point3D( 643, 2067, 5 ), 1012009 ), // Skara Brae
new PMEntry( new Point3D( 3563, 2139, 34), 1012010 ), // Magincia
new PMEntry( new Point3D( 2711, 2234, 0 ), 1019001 ) // Buccaneer's Den
} );

public static readonly PMList Malas =
new PMList( 1060643, 1062039, Map.Malas, new PMEntry[]
{
new PMEntry( new Point3D( 1015, 527, -65 ),
×
×
  • Yeni Oluştur...