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unconfirmed patch notes


tunca

Öne çıkan mesajlar

Maps
- Destructible Rocks have been added to the natural expansions of Desert Oasis, and the center has been narrowed.
- Various ladder maps have been added.

General
- Ground Units of type Psionic now have vision in the air plane.

Protoss
- Zealot build time increased from 33 to 38 seconds.
- Zealot warp-in cooldown increased from 23 to 28 seconds.
- Warp Prisms now unload their cargo instantly while in Phasing Mode.
- Chronoboost cooldown increased from 0 to 20 seconds.
- Dark Shrine build time decreased from 100 to 80.
- Dark Shrine cost decreased from 100 minerals 250 gas to 100 minerals 200 gas.
- Carrier cost increased from 350 minerals 250 gas to 400 minerals 250 gas.
- Carriers now spawn with four Interceptors prebuilt.

Terran
- Reaper build time increased from 40 to 45 seconds.
- Bunker build time increased from 30 to 35 seconds.
- Siege Mode damage decreased from 50 to 35, +15 armored.
- Siege Mode damage upgrades per level changed from +5 to +3, +2 vs. armored.
- Battlecruiser damage vs. ground decreased from 10 to 8.
- Calldown MULE cooldown increased from 0 to 40 seconds.
- Planetary Fortress build time decreased from 50 to 40 seconds.
- 250 mm Cannons research time decreased from 110 to 80 seconds.
- 250 mm Cannons cost decreased from 150 minerals 150 gas to 100 minerals 100 gas.
- 250 mm Cannons may now be used on friendly and neutral structures and units.

Zerg
- Ultralisk damage decreased from 15, +25 vs. armored to 15, +20 vs. armored.
- Ultralisk Ram attack removed.
- Nydus Worms can now be cancelled and refunded while building.
- Overlord base speed increased to from 0.469 to 0.938.
- Overlord upgraded speed increase from 1.875 to 2.344.
- Overlords can now use Excrete Creep while moving.
- Overlord base speed now decreases from 0.938 to 0.469 while Excrete Creep is active.
- Overlord upgraded speed now decreased from 2.344 to 1.875 while Excrete Creep is active.
- Spawn Larvae energy cost reduced to 20 from 25.

Bugfixes
- Fixed a bug that caused cloaked units to cast shadows.
- Fixed a bug where Larva would sometimes accidently die by walking off cliffs.
- Fixed a bug where a Nuclear Strike target could be hid behind a Lair.
- Fixed a bug that allowed SCVs to construct halted buildings from within Bunkers.
- Fixed a netcode bug that enabled players to warp in Immortals from Warp Gates.
- Fixed a bug that caused Random players to not see their cursor during the loading screen.
- Fixed a bug where Changelings morphed slower while coming into range of enemy units than when dropped from an Overseer over enemy units.

General
- Improved the functionality of voice chat.
- Manually queued waypoints can now be set to all 5 basic commands.
- Numerous performance and stability improvements.


http://www.teamliquid.net/forum/viewmessage.php?topic_id=153362


- Calldown MULE cooldown increased from 0 to 40 seconds.
- Calldown MULE cooldown increased from 0 to 40 seconds.
- Calldown MULE cooldown increased from 0 to 40 seconds.
- Calldown MULE cooldown increased from 0 to 40 seconds.
- Calldown MULE cooldown increased from 0 to 40 seconds.
- Calldown MULE cooldown increased from 0 to 40 seconds.
- Calldown MULE cooldown increased from 0 to 40 seconds.
- Calldown MULE cooldown increased from 0 to 40 seconds.
- Calldown MULE cooldown increased from 0 to 40 seconds.
- Calldown MULE cooldown increased from 0 to 40 seconds.
- Calldown MULE cooldown increased from 0 to 40 seconds.
- Calldown MULE cooldown increased from 0 to 40 seconds.
- Calldown MULE cooldown increased from 0 to 40 seconds.
- Calldown MULE cooldown increased from 0 to 40 seconds.
- Calldown MULE cooldown increased from 0 to 40 seconds.

gıhahahaha
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Overlord base speed increased to from 0.469 to 0.938.

Overlord base speed increased to from 0.469 to 0.938.

Overlord base speed increased to from 0.469 to 0.938.

Overlord base speed increased to from 0.469 to 0.938.

Overlord base speed increased to from 0.469 to 0.938.

Overlord base speed increased to from 0.469 to 0.938.

Overlord base speed increased to from 0.469 to 0.938.

Overlord base speed increased to from 0.469 to 0.938.

Overlord base speed increased to from 0.469 to 0.938.

Overlord base speed increased to from 0.469 to 0.938.
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naaayss!

Ground Units of type Psionic now have vision in the air plane


Carriers now spawn with four Interceptors prebuilt.



wtf?!



Calldown MULE cooldown increased from 0 to 40 seconds.

Planetary Fortress build time decreased from 50 to 40 seconds.

Ultralisk Ram attack removed.

Overlord base speed increased to from 0.469 to 0.938.


Chronoboost cooldown increased from 0 to 20 seconds.

Spawn Larvae energy cost reduced to 20 from 25.
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Sahte.
-Carrier'lar zaten 4 interceptorla çıkıyor.
-Spawn Larva enerji ihtiyacının 20'ye inceğini sanmıyorum; çünkü oyundaki bütün yetenekler 25 ve katlarında enerji istiyor.
-Overlord'ların hareket halinde creep yaratması... Nasıl yani?
-Eğer Blizzard ladder'a yeni haritalar ekleyecekse "Various ladder maps" demez haritaların isimlerini verir.
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Mule iyi olmuş, worker harrassın bi amacı var artık terrana karşı. Chronoboostta oyun başını çok etkilemeyecek yine iyi zaten, 4gate olayını tamamen bitirmişler o güzel olmuş. Bir protoss olarak sevindim bu değişimlere. Ama overlord 0.9 hız çok fazla ya şaka gibi hatta :S Çok gereksiz.
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İnşallah sahtedir diyorum. Hem Carriera hem Battlecruisera hem de Ultraliske nerf. Artık oyunların tamamı T1 üniteleri ile geçecek sanırım.

Mule'e cooldown gelsin ama Chronoboosta gelmesin. Olmaz öle şey. Terranların zaten MULE biriktirmesine gerek yok, enerjileri oldu mu atsınlar. Ama Protoss için bazı taktiklerde oyunun başında Chronoboost biriktirmek gerekiyor.

Ayrıca MMMe de göstermelik bir nerf bekliyordum açıkçası. Milleti mutlu etmek açısından. :)

Sonuç olarak, bu patch doğruysa öperim (kötü manada:D) Blizzardı. Bu ne biçim patch lan!?
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