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pub 10 dan bi enstantene


draedan

Öne çıkan mesajlar

Publish 10; The Jedi Trials will bring us many new NPCs both good and bad. As the story goes, there is an entire drama built around the village of Aurilia (Ah-ree-lee-ah). It is a small hidden village centered on cultivating your Force powers. There are allies that will help you and enemies who will seek to smite you. We intend to add many more types of interactions similar to this in the future that will touch all players and not just Jedi.[signature][hline]_.- The GoD of Darkness and Evil -._
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Hmm pub 10 cok ilginc olacak .tre dosyasina baktigimda 4 yeni carbine 4 yeni pistol,bionik kol ve el(De lar yapacak büyük ihtimalle),1 yeni bunker gördüm ilginc..Bu arada merak edenler icin fs questlerinin oldugu village dathomir 5300 -4000 de[signature][hline]Cehaiy Djartes(Eclipse)
Master Bounty Hunter
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Bu Jedi Köyü (evet tasarımcılar da Force Village ya da Jedi Village diye anıyor) Jedi olmak isteyenlerin ömürlerini çürüteceği bir yer olacak. Bu arada crafter karakteri olanlar için de combat oriented olmayan questler de olacak(-mış). Yine de şimdiden Ranger masterlamayı tavsiye ediyorum, ömrünüz Dathomir tepelerinde "buruşuk kadim rancor" aramakla geçebilir.[signature][hline]
'Rüzgarıma kapılma sebebim olursun'.
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Hmm yanilmiyorsam fs olmak icin ilk alacaginiz quest su sekilde olacak:
Village nin yakininda yürüyeceksiniz eger karakteriniz isaretliyse(Nasil oldugunu bilmiyorum)gizemli bir yabanci belirecek ve uzun süredir sizi aradigini söylecek,size bir force crystal ve shadowy datapad verecek datapad da kristalin sahibinin yeri yazacak ve kristali sahibine vereceksiniz böylece village e giris hakki kazancaksiniz.Evet bu ilk quest... =)[signature][hline]Cehaiy Djartes(Eclipse)
Master Bounty Hunter
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Bazaar/Vendor
Vendors that are empty will no longer be visible on the planetary map (Ctrl-V).
Vendors that have been left empty or abandoned for two weeks will be deleted (owner will receive a warning message prior to deletion).
Email notifications have been added to advise vendor owners of the status of their vendor.
Fixed a bug that caused items to sometimes vanish from vendors.
Vendor item limits will now be based on player skill. (Players over either limit will not be able to add new items for sale on vendors).

Artisan Business 3 Get (1) Vendor, that will hold (50) items, for a total of (50) items for all vendors
Merchant Novice Get (2) Vendors, that will hold (60) items, for a total of (120) items for all vendors
Merchant Management 1 Get (3) Vendors, that will hold (70) items, for a total of (210) items for all vendors
Merchant Management 2 Get (4) Vendors, that will hold (80) items, for a total of (320) items for all vendors
Merchant Management 3 Get (5) Vendors, that will hold (90) items, for a total of (450) items for all vendors
Merchant Management 4 Get (6) Vendors, that will hold (100) items, for a total of (600) items for all vendors
Merchant Master Get (6) Vendors, that will hold (110) items, for a total of (660) items for all vendors

Client
Fixed a problem where experience points (XP) would not show up until you logged out and back into the game
Fixed one of the most common client crashes.
Resolved an issue where non-anonymous crash reporting wouldn't include the user's information if they crashed very early in the loading process.

Commands
Changed the /unstick command so that you can only have one pending unstuck command in the cue at a time.
Furthermore, if you move, the previous unstuck command you have pending will be cancelled. a /findFriend command has been added. /findFriend will only work when both players are on each other's friends list. As long as both players are on each other?s friend list, the /findfriend command will create or update a 'friend' waypoint to a friend's current location.

Datapad
When clicking on a mission icon in the datapad, a small summary of the mission will be given in the UI without having to open another window.

Grouping
Fixed problem with the group user interface (UI) not correctly displaying the group member name under certain situations

GUI
Added option under 'Miscellaneous' menu to disable the camera shake (In-Game, press CTRL-O and press the 'Misc' button)
Crafting user interface (UI) now has additional information about resources
Can put VCD/PCD in toolbar to call/store vehicles and pets
Radar now has "consider mode" which shows con rating of NPC?s and Creatures (Mobiles)
When clicking on a mission icon in the datapad, a small summary of the mission will be given in the UI without having to open another window
Fixed some cases where the GUI does not update XP gain
Fix problem with the GUI not updating XP totals when XP is gained or lost

Pets
Pets will no longer suffer vitality loss from PvP deaths.

Profession: Jedi
There has been a great disturbance in the Force...as if millions of voices suddenly cried out in relief. An ancient path to becoming a Jedi has been altered. In its stead, it has been said that there is a new group of Force wielders in the galaxy who can help mentor those beings gifted with a sensitivity to the Force. A lost village in the Meridian sector is believed to be the hiding place. It is also said that this place has fearsome enemies. This journey begins with a single step and can last a lifetime.

Theme Parks / Missions / Quests
Made some changes to the Mark of Intellect event spawn controller. The Mark of Intellect event should now spawn more reliably and give better feedback if spawning fails.

Vehicle / Mount
Fixed a problem where a player would warp when dismounting a vehicle/mount.
Fixed a problem where vehicle would store too quickly or at the wrong time.[signature][hline]''Most of us walk in the light and the shadow but there are the chosen few who walk this world , carrying their own light to brighten both day and night.''
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