salgam Mesaj tarihi: Mart 8, 2006 Mesaj tarihi: Mart 8, 2006 arkadaşlar bi young sistemi yazdımda yanlız ph ı ayarlayamadım young da ph açık oalcak youngdan çıkınca normal düzeyde şöyle bi scp buldum bunu bana events gibi bişey yapıp ayarlayabilrimisiniz lütfen [comment power_hour] place the powerhour stone somewhere players cannot get to(even though they can't see it) and double click it to start the timer. n_0 thru n_49 should be set to what you have as adv_rate's in your sphere_skills.scp n_0 being alchemy and n_49 being necromancy. (p_advrate 1.5,25.0,75.0) should be set to what you believe are good rates during the powerhour. (default is set really low!) [defname power_hour] ph_timer 1 //how long powerhour lasts in hour's -- kaç saat açık olacakgı p_advrate 1.5,25.0,75.0 //adv_rate during power hour for all skills! -- ph gücü ph_message_clr 020 //red sysmessage, beginning and end of ph ph_message 1 //allow message? (1=yes) (0=no) powerhour_incr 12 //how often to have powerhour. default(12 hours) -- kaç saatde bi açık olacagı n_0 10.0,200.0,800.0 //alchemy n_1 2.5,50.0,200.0 //anatomy n_2 2.5,50.0,200.0 //animallore n_3 2.5,50.0,200.0 //itemid n_4 2.5,50.0,200.0 //armslore n_5 50.0,300.0,600.0 //parrying n_6 2.5,50.0,200.0 //begging n_7 2.5,50.0,200.0 //blacksmithing n_8 10.0,200.0,800.0 //bowyer n_9 2.5,50.0,200.0 //peacemaking n_10 2.5,50.0,200.0 //camping n_11 2.5,50.0,200.0 //carpentry n_12 2.5,50.0,200.0 //cartography n_13 2.5,50.0,200.0 //cooking n_14 2.5,50.0,200.0 //detecting hidden n_15 2.5,50.0,200.0 //enticement n_16 2.5,50.0,200.0 //evalint n_17 10.0,100.0,250.0 //healing n_18 2.5,50.0,200.0 //fishing n_19 2.5,50.0,200.0 //forensics n_20 2.5,50.0,200.0 //herding n_21 2.5,50.0,200.0 //hiding n_22 2.5,50.0,200.0 //provocation n_23 10.0,200.0,800.0 //in s.cript ion n_24 2.5,50.0,200.0 //lockpicking n_25 5.0,75.0,200.0 //magery n_26 10.0,200.0,800.0 //magicresistance n_27 10.0,150.0,600.0 //tactics n_28 2.5,50.0,200.0 //snooping n_29 2.5,50.0,200.0 //musicianship n_30 2.5,50.0,200.0 //poisoning n_31 10.0,200.0,800.0 //archery n_32 2.5,50.0,200.0 //spiritspeak n_33 10.0,200.0,800.0 //stealing n_34 2.5,50.0,200.0 //tailoring n_35 10.0,200.0,800.0 //taming n_36 2.5,50.0,200.0 //tasteid n_37 2.5,50.0,200.0 //tinkering n_38 2.5,50.0,200.0 //tracking n_39 10.0,200.0,800.0 //veterinary n_40 10.0,150.0,600.0 //swordsmanship n_41 10.0,150.0,600.0 //macefighting n_42 5.0,155.0,600.0 //fencing n_43 8.5,120.0,680.0 //wrestling n_44 2.5,50.0,200.0 //lumberjack n_45 2.5,50.0,200.0 //mining n_46 10.0,200.0,800.0 //meditation n_47 10.0,200.0,800.0 //stealth n_48 2.5,50.0,200.0 //removetrap n_49 10.0,200.0,800.0 //necromancy [itemdef i_power_hour] id=01172 name=power hour stone [don't remove] type=t_ s.cript on=@create morez=<def.powerhour_incr> attr=attr_move_never|attr_invis on=@dclick for 0 49 tryp 0 serv.skill.<eval <local._for>>.adv_rate=<def.n_<eval <local._for>>> end morez=<def.powerhour_incr> timer=<eval 1*60*60> src.sysmessage @<def.ph_message_clr> ph rofl. return 1 endif on=@timer if <morez>>1 morez -= 1 timer=<eval 1*60*60> return 1 elseif <morez>==1 for 0 49 tryp 0 serv.skill.<eval <local._for>>.adv_rate=<def.p_advrate> end morez=0 timer=<eval <def.ph_timer>*60*60> if (<eval <def.ph_message>>==1) serv.allclients sysmessage @<def.ph_message_clr> power hour basladi! return 1 endif return 1 else for 0 49 tryp 0 serv.skill.<eval <local._for>>.adv_rate=<def.n_<eval <local._for>>> end morez=<def.powerhour_incr> timer=<eval 1*60*60> if (<eval <def.ph_message>>==1) serv.allclients sysmessage @<def.ph_message_clr> power hour bitti! return 1 endif return 1
salgam Mesaj tarihi: Mart 9, 2006 Konuyu açan Mesaj tarihi: Mart 9, 2006 kisme yardim etmeyecekmi :'(
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