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sphere


JanJan

Öne çıkan mesajlar

[spo1=Herşey.] == /////}
Doofus //////}}> ****Original Authors of this Post!
Death~ /////}

.serv.shutdown #
SRC.FINDLAYER(1).REMOVE (EQUIP/UNEQUIP/ID)
SRC.FINDLAYER(2).REMOVE
SRC.FINDLAYER(3).REMOVE
-=Layers=- //
NONE = 0
HAND1 = 1
HAND2 = 2
SHOES = 3
PANTS = 4
SHIRT = 5
HELM = 6
GLOVES = 7
RING = 8
UNUSED = 9
COLLAR = 10
HAIR = 11
HALF_APRON = 12
CHEST = 13
WRIST = 14
PACK2 = 15
BEARD = 16
TUNIC = 17
EARS = 18
ARMS = 19
CAPE = 20
PACK = 21
ROBE = 22
SKIRT = 23
LEGS = 24
HORSE = 25
VENDOR_STOCK = 26
VENDOR_EXTRA = 27
VENDOR_BUYS = 28
BANKBOX = 29
SRC.ACT.EQUIP
SRC.ACT.DCLICK
%GUILDABBREV% and %TOWNABBREV%

SRC.ANIM=17
SRC.EFFECT=1,03709,6,15,1
SRC.SOUND=SPELL_LIGHTNING
SRC.EFFECT=3,03728,6,15,1

Types
----------------------------------------
# Description Type
0 Normal item ITEM_NORMAL
1 Container item ITEM_CONTAINER
2 Locked container ITEM CONTAINER_LOCKED
3 Door ITEM_DOOR
4 Locked door ITEM_DOOR_LOCKED
5 Key ITEM_KEY
6 Local light giving object ITEM_LIGHT_LIT
7 Object that can be lit ITEM_LIGHT_OUT
8 Edible food ITEM_FOOD
9 Raw food that must be cooked ITEM_FOOD_RAW
10 Armor-no real action ITEM_ARMOR
11 Maceweapons ITEM_WEAPON_MACE
12 Sharp maceweapons ITEM_WEAPON_MACE_SHARP
13 Swordweapons ITEM_WEAPON_SWORD
14 Fencingweapons ITEM_WEAPON_FENCE
15 Bowweapons ITEM_WEAPON_BOW
16 Wands-magic storage items ITEM_WAND
17 Walk on teleporter ITEM_TELEPAD
18 Switchobject which affects some other object in the world ITEM_SWITCH
19 Book ITEM_BOOK
20 Rune-can be marked and renamed as a recallrune ITEM_RUNE
21 Booze ITEM_BOOZE
22 Potion ITEM_POTION
23 Object that will burn you ITEM_FIRE
24 Clock or a wristwatch ITEM_CLOCK
25 Walk on trap ITEM_TRAP
26 Animated trapI TEM_TRAP_ACTIVE
27 Musical instrument ITEM_MUSICAL
28 Magic spell effect ITEM_SPELL
29 Gem-no use yet ITEM_GEM
30 Fishable water ITEM_WATER
31 Cloth based wearble items ITEM_CLOTHING
32 Magic scroll ITEM_SCROLL
33 Carpentry tool ITEM_CARPENTRY
34 Spawnobject ITEM_SPAWN
35 Gamepiece-cant be removed from game ITEM_GAME_PIECE
36 Z-delta moving gate ITEM_GATE
37 Magic figurine that turns into a creature when activated ITEM_FIGURINE
38 Shrine-permits ressurection ITEM_SHRINE
39 Moongate-linked to other moongates -hardcoded locations ITEM_MOONGATE
40 Chairs ITEM_CHAIR
41 Forge ITEM_FORGE
42 Ore ITEM_ORE
43 Logs ITEM_LOG
44 Tree that can be chopped ITEM_TREE
45 Rock that can be mined ITEM_ROCK
46 Tool ITEM_CARPENTRY_CHOP
47 Multiobject-like houses or ships ITEM_MULTI
48 Reagent ITEM_REAGENT
49 Ship-multiobject ITEM_SHIP
50 Shipplank ITEM_SHIP_PLANK
51 Shipside ITEM_SHIP_SIDE
52 Locked shipside ITEM_SHIP_SIDE_LOCKED
53 Tillerman on the ship ITEM_SHIP_TILLER
54 Container for tradewindow ITEM_TRADE_WINDOW
55 Fish ITEM_FISH
56 Gravestones and sign plaques ITEM_SIGN_GUMP
57 Guild/town stones ITEM_STONE_GUILD
58 Active animation-will recycle when done ITEM_ANIM_ACTIVE
59 Advancement gate ITEM_ADVANCE_GATE
60 Bolt or folded cloth ITEM_CLOTH
61 Hair ITEM_HAIR
62 Beard ITEM_BEARD
63 Ingot ITEM_INGOT
64 Coins of some sort ITEM_COIN
65 Plant that will regrow ITEM_PLANT_COTTON
66 Drink-non-booze ITEM_DRINK
67 Anvil-for repair ITEM_ANVIL
68 Hay ITEM_PLANT_HAY
69 Spawn other Items
70 big telescope pic ITEM_TELESCOPE
71 EW facing bed ITEM_BED_EW
72 NS facing bed ITEM_BED_NS
73 Map object with pins ITEM_MAP
74 I am fighting with someone. This records the fight ITEM_FIGHT_EVENT
75 staff type of mace. or just other type of mace ITEM_WEAPON_MACE_STAFF
76 equipped horse object represents a riding horse to the client ITEM_HORSE
77 communication crystal ITEM_COMM_CRYSTAL
78 this is a container of pieces TEM_GAME_BOARD
79 delete any object dropped on it ITEM_TRASH
80 cannon muzzle. NOT the other cannon parts TEM_CANNON_MUZZLE
81 the reset of the cannon ITEM_CANNON
82 cannon ball ITEM_CANNON_BALL
83 fruit can be picked off this TEM_PLANT_FRUITING
84 can't be picked yet ITEM_PLANT_IMATURE
85 ring of reagents ITEM_RING_REAGENTS
86 Crystal Ball ITEM_CRYSTAL_BALL
87 represents large amounts of money ITEM_OLD_CASHIERS_CHECK
88 user written message item ITEM_MESSAGE
89 Freshly grown reagents...not processed yet ITEM_REAGENT_RAW
90 Change player to NPC for a while ITEM_EQ_CLIENT_LINGER
91 Push you to another server
(no items transferred client instantly logged out) ITEM_DREAM_GATE
92 Double click for items ITEM_ITEM_STONE
93 ticks once every n secs ITEM_METRONOME
94 async explosion ITEM_EXPLOSION
95 Script npc actions in the form of a book ITEM_EQ_NPC_SCRIPT
96 walk on this and transform into some other object ITEM_WEB
97 an be eaten by grazing animals ITEM_GRASS
98 a rock or boulder. can be thrown ITEM_AROCK
99 points to a linked object ITEM_TRACKER
100 this is a sound source ITEM_SOUND
101 Town stones. everyone free to join ITEM_STONE_TOWN
102 ITEM_WEAPON_MACE_CROOK
103 ITEM_WEAPON_MACE_PICK
104 Leather or skins of some sort ITEM_
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