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2000 lerden beri faal olan, çok şukela bir paylaşım platformuyuz. Hoşgeldiniz.

Bleeding bi türlü yapamadım ya.. *delirir*


Eternity

Öne çıkan mesajlar

[spo1=bleeding]

[events e_bleeding]
On=@Hit
if (&statf_stone) || () || ()
return 0
elseif ( == t_weapon_sword) && ( >= 98.0) && ( >= 100.0)
if (rand(250) <= >= 60.0) && !() && !()
src.damage {3 5}
src.hits ( - 10)
src.skill fail
var.act
src.newitem i_bleeding
src.act.equip
src.newitem i_bleeding2
src.act.equip
src.act
src.sayua 075f,6,6,0 * Olumcul Yara Alir *
return 1
endif
endif

[events e_bleed]
On=@Death
findid.i_bleeding.remove

[itemdef i_bleeding]
name=bleed
id=i_gold
type=t_eq_script
weight=0
layer=layer_special

On=@Equip
src.events +e_bleed
timer 5

On=@UnEquip
cont.events -e_bleed
if !(&statf_dead)
endif

On=@Timer
timer 5
cont.sayua 075f,6,6,0 * Kan Kaybeder *
cont.damage {2 4}
cont.hits ( - 8)
attr attr_decay
return 1

[itemdef i_bleeding2]
name=bleed2
id=i_gold
type=t_eq_script
weight=0
layer=layer_special

On=@Equip
src.events +e_bleed
timer 31

On=@UnEquip
cont.events -e_bleed
if !(&statf_dead)
endif

On=@Timer
cont.findid.i_bleeding.remove
attr attr_decay
remove
return 1

[ITEMDEF i_potion_bleed]
ID=i_bottle_ORANGE
TYPE=T_POTION
NAME=Bleed Potion
TDATA1=i_bottle_empty

RESOURCES=i_reag_garlic, i_bottle_EMPTY
SKILLMAKE=ALCHEMY 85.1

ON=@Create
COLOR=060
MORE1=s_Cure
MORE2=40.1

ON=@DClick
if !(rand(5) == 1)
if ()
src.findid.i_bleeding.remove
src.effect snd_spell_poison
src.effect 3,0376a,2,10,1
src.sayua 048,6,6,0 *Yarasini Tedavi Eder*
remove
src.act i_bottle_empty
else
src.sms Potion heba oldu.
remove
src.act i_bottle_empty
endif
endif

[eof][/spo]




[spo2=zebula kılınc scp'si]// WEAP_SWORDS.SCP - KILINCLAR
VERSION=0.55

[itemdef i_silver_kryss]
name silver kryss
id i_kryss
type 14
dam 3,28
skill Fencing
reqstr 10
twohands N
weight 6
resources 8 i_ingot_silver
skillmake BLACKSMITHING 80.0

On=@Create
color 03e9
hitpoints {61 110}

On=@Damage
if ( == brain_undead)
src.damage {18 50}
src.effect 3,i_fx_sparkle,6,15,1
src.spelleffect s_poison 50.0
endif

[itemdef i_silver_sword_viking]
name silver viking sword
id i_sword_viking
type 13
dam 6,34
skill Swordsmanship
reqstr 40
twohands N
weight 10
resources 14 i_ingot_silver
skillmake BLACKSMITHING 80.0

On=@Create
hitpoints {61 110}
color 03e9

On=@Damage
if ( == brain_undead)
src.damage {18 50}
src.effect 3,i_fx_sparkle,6,15,1
src.spelleffect s_poison 50.0
endif

[itemdef i_silver_sword_katana]
name silver katana
id i_katana
type 13
dam 5,26
skill Swordsmanship
reqstr 10
twohands N
weight 7
resources 8 i_ingot_silver
skillmake BLACKSMITHING 80.0

On=@Create
color 03e9
hitpoints {61 110}

On=@Damage
if ( == brain_undead)
src.damage {18 50}
src.effect 3,i_fx_sparkle,6,15,1
src.spelleffect s_poison 50.0

endif

[itemdef 0f5e]
defname i_sword_broad
resources 10 i_ingot_iron
type T_WEAPON_SWORD
flip 1
dam 5,29
skill Swordsmanship
reqstr 25
twohands N
weight 6.2
category Provisions - Weapons
subsection Swords
description Broadsword
skillmake blacksmithing 60.8
dupelist 0f5f

On=@Create
hitpoints {31 100}

[itemdef 0f5f] // broad sword
dupeitem 0f5e

[itemdef 01440]
defname i_cutlass
resources 8 i_ingot_iron
weight 6.2
type T_WEAPON_SWORD
flip 1
dam 6,28
skill Swordsmanship
reqstr 10
twohands N
category Provisions - Weapons
subsection Swords
description Cutlass
dupelist 01441
skillmake blacksmithing 50.2
RESOURCES2=10 i_ingot_iron

On=@Create
hitpoints {31 70}

[itemdef 01441] // cutlass
dupeitem 01440

[itemdef 013fe]
defname i_katana
resources 8 i_ingot_iron
weight 4
type T_WEAPON_SWORD
flip 1
dam 5,26
skill Swordsmanship
reqstr 10
twohands N
category Provisions - Weapons
subsection Swords
description Katana
dupelist 013ff
skillmake blacksmithing 69.1
RESOURCES2=10 i_ingot_iron

On=@Create
hitpoints {31 90}

[itemdef 013ff] // katana
dupeitem 013fe

[itemdef 01400]
defname i_kryss
resources 8 i_ingot_iron
weight 4.2
type T_WEAPON_FENCE
flip 1
dam 3,28
skill Fencing
reqstr 10
twohands N
category Provisions - Weapons
subsection Knives & Daggers
description Kryss
dupelist 01401
skillmake blacksmithing 62.0
RESOURCES2=10 i_ingot_iron

On=@Create
hitpoints {31 90}

[itemdef 01401] // kryss
dupeitem 01400

[itemdef 0f60]
defname i_sword_long
resources 12 i_ingot_iron
type T_WEAPON_SWORD
flip 1
dam 5,33
skill Swordsmanship
twohands N
weight 8.7
category Provisions - Weapons
subsection Swords
description Longsword
skillmake blacksmithing 53.8
dupelist 0f61

On=@Create
hitpoints {31 110}

[itemdef 0f61] // longsword
dupeitem 0f60

[it
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yapacğaın şey şu

[itemdef i_silver_sword_katana]
name silver katana
id i_katana
type 13
dam 5,26
skill Swordsmanship
reqstr 10
twohands N
weight 7
resources 8 i_ingot_silver
skillmake BLACKSMITHING 80.0

On=@Create
color 03e9
hitpoints {61 110}

On=@Damage
if ( == brain_undead)
src.damage {18 50}
src.effect 3,i_fx_sparkle,6,15,1
src.spelleffect s_poison 50.0

endif

on=@equip
src.events +e_bleed

on=@unequip
src.events -e_bleed

eğer bu çalışmazsa bleed scp ni koy
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[itemdef i_silver_sword_katana]
name silver katana
id i_katana
type 13
dam 5,26
skill Swordsmanship
reqstr 10
twohands N
weight 7
resources 8 i_ingot_silver
skillmake BLACKSMITHING 80.0

On=@Create
color 03e9
hitpoints {61 110}

On=@Damage
if ( == brain_undead)
src.damage {18 50}
src.effect 3,i_fx_sparkle,6,15,1
src.spelleffect s_poison 50.0

endif

on=@equip
src.events +e_bleeding

on=@unequip
src.events -e_bleeding

böyle değiştir
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özelden msn wersene ole halledelim?
Scp seklinde olması lazım...
diğerleride ole zaten diğerlerini aldım sekilde aldım onuda bi tane scp'i kopy ledim daha sora paste ve adını değiştirdim icindekiler sildim buldugum bleeding'i ekledim ıcıne we calıstırdım sphereyi ama anlamadım neden görmüyor anlamadım cidden öm den msni i yazsana
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