RaidenXelRu Mesaj tarihi: Ekim 22, 2009 Paylaş Mesaj tarihi: Ekim 22, 2009 1. from 300 to 440 in Crit Rate, each 10 points increase the probability of landing a critical hit by 1% 2. from 440 to 600, each each 10 points increase the probability of landing a critical hit by 0,5% 3. from 600 to 649, each each 10 points increase the probability of landing a critical hit by 0,2% Crit Rate // # hits // # criticals// % 300 // 50,000// 15,485// 30.97% 320 // 50,000// 15,840// 31.68% 340 // 50,000// 16,649// 33.30% 360 // 50,000// 18,045// 36.09% 380 // 50,000// 18,903// 37.81% 400 // 50,000// 20,361// 40.72% 420 // 50,000// 21,058// 42.12% 440 // 50,000// 22,014// 44.03% 460 // 50,000// 21,833// 43.67% 480 // 50,000// 22,328// 44.66% 500 // 50,000// 22,980// 45.96% 520 // 50,000// 24,027// 48.05% 540 // 50,000// 24,367// 48.73% 560 // 50,000// 25,017// 50.03% 580 // 50,000// 25,540// 51.08% 604 // 50,000// 25,921// 51.84% 619 // 50,000// 26,027// 52.05% 634 // 50,000// 26,142 // 52.28% 649 // 50,000// 26,344 // 52.69% buda alıntı :P Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
dreagloth Mesaj tarihi: Ekim 22, 2009 Paylaş Mesaj tarihi: Ekim 22, 2009 Buraya Lütfen. Link to comment Sosyal ağlarda paylaş Daha fazla paylaşım seçeneği…
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