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Guide to Magic Boost


RaidenXelRu

Öne çıkan mesajlar

Increases the power of magical attacks, but be careful on what you call magical attack: the power of the Spiritmaster’s skill Energy of Fire for example, is not affected by Magic Boost. The increase of power is calculated as follows:

1. Look at the damage number from a skill (e.g. 402 for a Fire Harpoon I)
2. Divide Magic Boost by 12, which gives bonus damage (e.g. for 360 Magic Boost, 360 /12 = 30%)
3. In our example we do a base damage of 402 * (1 + 0,3) = 522 HP if rounding down

It is uncertain about rounding in this calculation, but it lies within a margin of 1 HP, so it will always give correct results. Caution on following points:

1. Remember that calculation above is base damage, A lot of mobs and players have magical resistances that will reduce damage.
2. Damage of certain spells, like Erosion, Flame Cage and Delayed Blast are dependent on vitality of the monster, and this fact isn’t mentioned anywhere. If the monster has 10 HP left, then Delayed Blast will only make the monster lose 10 HP and the same is valid for secondary attacks of (only) Erosion and Flame Cage. We’re convinced there are plenty of spells with this same behavior, but does not know them all.
3. It has been verified calculations for 1169 Magic Boost with a test he found here. For values above he has no certitude. There appears to be a cap at 1200, but he does not know what exactly happens there.

Specific to PvP only: Damage done is 60% of damage calculated above.

Specific to PvE only: Damage done no longer depends on Magic Boost only, but also on the level difference between the attacker and targeted monster. The higher the monster’s level is, the less damage done. Confirmed values:


Level of the enemy Malus/Penalty
+2 or less none
+3 10%
+4 20%
+5 30%
+6 40%
+7 50%
+8 60%
+9 70%
+10 80%


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