pot Mesaj tarihi: Ağustos 4, 2005 Mesaj tarihi: Ağustos 4, 2005 Bunu yabancı bir siteden aldım işinize yarar diye düşündüm Sword: 15-22 Axe: 6-28 Hammer: 19-35 Bow: 15-28 Wand: 11-22 Staff: 11-22 Shield (max defense): 16 And heres the upgrades, but there might be some flaws in here: AXE UPGRADES AXE GRIPS Axe Grip of Enchanting (10%...20%) Enchantments last x% longer Axe Grip of Fortitude (+10...+30) Maximum health increased by x Axe Grip of Defense(+4...+8)* Armor increased by x Axe Grip of Shelter(+4...+8)* Armor Increased by x(Vs. Physical Attacks) Axe Grip of Warding(+4...+8)* Armor Increased by x (Vs. Elemental Attacks) Axe Grip of Trollslaying(10%...20%) Damage +x%(Vs. Trolls) Axe Grip of Giantslaying(10%...20%) Damage +x%(Vs. Giants) Axe Grip of Skeletonslaying(10%...20%) Damage +x%(Vs. Undead) Axe Grip of Axe Mastery(2%..20%) Axe Mastery increased by 1 (x% Chance While Using Skills) AXE HAFTS Ebon Axe Haft Deal Earth Damage Icy Axe Haft Deal Cold Damage Shocking Axe Haft Deal Lightning Damage Zealous Axe Haft* Gain 1 Energy on Hit. -1 Energy Regen Fiery Axe Haft Deal Fire Damage Furious Axe Haft(2%...10%) Double Adrenalin on hit (Chance x%) Vampiric Axe Haft(1...5) Gain x Life per hit. -1 Health Regen. Sundering Axe Haft(2%...10%) Armor Penetration 10%(Chance x%) Barbed Axe Haft Lengthens Bleeding Duration of Foe HAMMER UPGRADES HAMMER GRIPS Hammer Grip of Enchanting (10%...20%) Enchantments last x% longer Hammer Grip of Fortitude (+10...+30) Maximum health increased by x Hammer Grip of Defense(+4...+8)* Armor increased by x Hammer Grip of Shelter(+4...+8)* Armor Increased by x(Vs. Physical Attacks) Hammer Grip of Warding(+4...+8)* Armor Increased by x (Vs. Elemental Attacks) Hammer Grip of Trollslaying(10%...20%) Damage +x%(Vs. Trolls) Hammer Grip of Giantslaying(10%...20%) Damage +x%(Vs. Giants) Hammer Grip of Skeletonslaying(10%...20%) Damage +x%(Vs. Undead) Hammer Grip of Hammer Mastery(2%..20%) Hammer Mastery increased by 1 (x% Chance While Using Skills) HAMMER HAFTS Ebon Hammer Haft Deal Earth Damage Icy Hammer Haft Deal Cold Damage Shocking Hammer Haft Deal Lightning Damage Fiery Hammer Haft Deal Fire Damage Zealous Hammer Haft* Gain 1 Energy on Hit. -1 Energy Regen Furious Hammer Haft(2%...10%) Double Adrenalin on hit (Chance x%) Vampiric Hammer Haft(1...5) Gain x Life per hit. -1 Health Regen. Sundering Hammer Haft(2%...10%) Armor Penetration 10%(Chance x%) SWORD UPGRADES SWORD POMMELS Sword Pommel of Enchanting (10%...20%) Enchantments last x% longer Sword Pommel of Fortitude (+10...+30) Maximum health increased by x Sword Pommel of Defense(+4...+8)* Armor increased by x Sword Pommel of Shelter(+4...+8)* Armor Increased by x(Vs. Physical Attacks) Sword Pommel of Warding(+4...+8)* Armor Increased by x (Vs. Elemental Attacks) Sword Pommel of Trollslaying(10%...20%) Damage +x%(Vs. Trolls) Sword Pommel of Giantslaying(10%...20%) Damage +x%(Vs. Giants) Sword Pommel of Skeletonslaying(10%...20%) Damage +x%(Vs. Undead) Sword Pommel of Swordsmanship(2%..20%) Swordsmanship increased by 1 (x% Chance While Using Skills) SWORD HILTS Ebon Sword Hilt Deal Earth Damage Icy Sword Hilt Deal Cold Damage Shocking Sword Hilt Deal Lightning Damage Fiery Sword Hilt Deal Fire Damage Zealous Sword Hilt* Gain 1 Energy on Hit. -1 Energy Regen Furious Sword Hilt(2%...10%) Double Adrenalin on hit (Chance x%) Vampiric Sword Hilt(1...3) Gain x Life per hit. -1 Health Regen. Sundering Sword Hilt(2%...10%) Armor Penetration 10%(Chance x%) Barbed Sword Hilt Lengthens Bleeding Duration of Foe BOW UPGRADES BOW GRIPS Bow Grip of Enchanting (10%...20%) Enchantments last x% longer Bow Grip of Fortitude (+10...+30) Maximum health increased by x Bow Grip of Defense(+4...+8)* Armor increased by x Bow Grip of Shelter(+4...+8)* Armor Increased by x(Vs. Physical Attacks) Bow Grip of Warding(+4...+8)* Armor Increased by x (Vs. Elemental Attacks) Bow Grip of Trollslaying(10%...20%) Damage +x%(Vs. Trolls) Bow Grip of Giantslaying(10%...20%) Damage +x%(Vs. Giants) Bow Grip of Skeletonslaying(10%...20%) Damage +x%(Vs. Undead) Bow Grip of Marksmanship(2%..20%) Marksmanship increased by 1 (x% Chance While Using Skills) BOW STRINGS Ebon Bow String Deal Earth Damage Icy Bow String Deal Cold Damage Shocking Bow String Deal Lightning Damage Fiery Bow String Deal Fire Damage Vampiric Bow String(1...5) Gain x Life per hit. -1 Health Regen. Sundering Bow String(2%...10%) Armor Penetration 10%(Chance x%) Zealous Bow String* Gain 1 Energy on Hit. -1 Energy Regen STAFF UPGRADES STAFF WRAPPINGS Staff Wrapping of Enchanting (10%...20%) Enchantments last x% longer Staff Wrapping of Fortitude (+10...+30)* Maximum health increased by x Staff Wr
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