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Shadowlands Ana Konu


Darksun

Öne çıkan mesajlar

BFA cinematic vs sunumu daha iyidi. Ama beta da bile gördük saçma sapan kolye grindini (ki grind da yapmanı istemeyen bir sistem) lol. Island Expeditions lel, warfronts lel olarak kaldı. Adını wow tarihine WoD dan sonra altın harflerle yazdırdı BFA. BoD raidi keyifliydi, gerisi bayağı meh kaldı. Bildiğin XP Pro sonrası Win ME gibiydi.

Shadowlands a hype ım yok valla. Ancak betada bakmak lazım. BFA dan iyi olabilir. Demek istediğim daha ne kadar kötü olabilir. Cinematic yine çok iyidi.

DavidMills tarafından düzenlendi
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11 saat önce, Bone dedi ki:

Arthas'ı yenmek bu kadar kolaymış yani. sadece Sylvanas'ı yollamak yeterliymiş.

wtf güç dengesindeki en üst kademelerden birinden boost alıo.Merak etme arthası yenecek gucu olsa zaten zamanında yenerdi. Şuan universteki en güçlü karakter illidanın bile bence 2 tık üstü öyle düşün.

Expansiona gelince nesini beğenmediniz abi ben çok beğendim bi kere lore olarak inanılmaz derinliği olan bi expansion yapma ihtimali var adamların fikir 10 numara yani Ölen her epic karakteri yeniden görme şansımız var ne bileyim Arthas,Garrosh,Wojin hatta belki ölen bosslar Deathwing,Ragnaros  fln. İlk defa güç dengesi olarakta bi üste çıktılar son boss>bugune kadar gelen bütün bosslar bu inanılmaz önemli bi detay.Atmosfer flnda çok iyi wrath of the lich kinge benziyor baya ben ilk etapta gerçekten beğendim.

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problem o değil 10 numara cinematic koyup bok gibi content ve lore dayatmalari.

sylvanas bolvar baya iyiydi ama bakın çok güçlü en güçlü bu artık demenin bokunu çıkardılar.starter zone giren max lvl gibi bütün savaslardan 2-3dmgla cikiyor.animeye mi baglanir bu saatten sonra artik jaina durdurmak icin icetomba alsin kendiyle beraber iki tane gereksizden kurtulurduk.

gerci kimsenin durduracak gücü amaci kalmadi faction leaderlar pet gibi kalıyor yanında.

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sylvanas hikayesi kotu gitmiyor, aksine wowdkai en consistent karakter ama novellar, obscure hikayeler vs derken insanlara duzgun anlatamadilar

wc3 de ne kadar zeki ve pragmatik oldugunu hem hayattayken, hem olu iken gorduk karakterin. manipulasyon ile forsaken in basina gecti

vanillada cok major bir islere girmedi, vanillada kimse zaten bi bok yapmadi

TBC de lament of the highborne ile yeni formu ile arasinda olan kopuklugu gorduk

WOTLK de kendi izni ile yapilan 15 temmuz wrathgate kalkismasini gorduk, death to the scourge and death to the living. durumu mukemmel kontrol etti, tek sorun ICC de duzgun entegre edememeleri idi

WOTLK sonu ICC tepesinden atti kendini, amacsiz hissetti arthas gg olunca. saronite spikelarda oldu ve shadowlands ile orada tanisti

Alıntı

 

Lady Sylvanas Windrunner tumbled in a free fall. Not in the physical sense; her body had been obliterated at the foot of Icecrown Citadel. It was her spirit that tumbled, lost, like a rudderless ship in a storm.

How had she gotten here? She couldn't remember. Had she been killed by Arthas? Had she committed suicide? Had she been sent to judgment by the Val'kyr? Time was meaningless here. Her whole life seemed not a series of events but a single instant, a pinpoint flash of consciousness in an infinite void.

She saw only darkness.

And then she felt—truly felt, for the first time in a long while. She recoiled. In agony.

Here she was, her spirit once again feeling whole, only to feel it suffer. To feel once more, only to feel abject pain. Cold. Hopelessness.

Fear.

There were others in the darkness. Things she didn't recognize, because nothing so terrible could exist in the world of the living. Claws tore at her, but she had no mouth with which to scream. Eyes looked at her, but she couldn't look back.

Regret.

She sensed a familiar presence. Recognized it. The taunting voice that had once held her in its grasp. Arthas? Arthas Menethil? Here? His essence rushed to her, desperate, then shrank away in horrified recognition. The boy who would be Lich King. Just a scared little blond child, reaping the aftermath of a lifetime of mistakes. If any part of Sylvanas's soul were not at that moment torn and tormented, she might have even felt—for the first time—the slightest glimmer of pity for him.

In the grand landscape of all the world's suffering and all the evils of the infinite, the Lich King was… insignificant.

Now the others had her. Surrounded her. Gleeful, tormenting, tearing at her consciousness, delighting in her suffering.

Horror.

This was to be her eternity: the endless void, the dark, unknown realm of anguish.

Was it a moment or a lifetime before a single thread of light broke through the darkness? Then they came to her, their arms extended. The nine Val'kyr, impossibly beautiful after this dark place, enshrouding Sylvanas in a single halo of light.

She felt small and naked. Coiled into herself. When she found her voice again, it only sobbed. Sylvanas Windrunner was broken. Yet still, the Val'kyr did not judge.

"Lady Sylvanas," Annhylde said, her voice soothing. She touched the side of the elven ranger's face. "We need you."

"What—what do you want?"

"We are bound to the will of the dormant Lich King. Imprisoned atop Icecrown, possibly for eternity. We hunger for our freedom, as you once hungered for yours." Annhylde knelt beside Sylvanas, the other Val'kyr clustering around the pair of them, arms linked. "We need a vessel. One like us. A sister of war. Strong. Who understands life and death. Who has seen the light and the dark. Someone worthy—worthy of power over life and death."

"We need you," repeated Agatha, her black hair floating freely in the light.

"My sisters will be free, free of the Lich King forever, but their souls will be bound to yours," Annhylde continued. "Sylvanas Windrunner, Dark Lady, queen of the Forsaken… you may walk with the living again through the sisterhood of the Val'kyr. As long as they live, so too shall you. Freedom, life… and power over death. This is our pact. Do you accept our gift?"

Sylvanas answered, but not right away. The lurking oblivion filled her with terror. Even now, she felt the tempest rage around her. This was her only way out. But she didn't want to give her assent out of fear. She waited until she felt something more. A fellowship. A sisterhood. Sisters. Separate, they were all trapped. But together, they were free… and with them, she could postpone her fate.

"Yes," she said. "We have a pact."

Annhylde nodded grimly, then rose up, her features blurred and ghostly. "The pact is made, Sylvanas Windrunner," she said. "My sisters are yours, and you hold sway over life and death." A long pause, and then: "I shall take your place."

The light was blinding.

Then Sylvanas awoke, her body twisted but whole, the enormous column of Icecrown Citadel looming above her like a tombstone.

Annhylde was gone. Sylvanas was surrounded by the eight remaining Val'kyr.

As long as they lived, so too would she.

 

Alıntı

 

GILNEAS

"Who are you to countermand my orders?" Garrosh demanded, nudging his war wolf forward. The enormous orc now pressed his great girth into her space, coming up alongside her and glowering at her.

Sylvanas did not move or shy away. "I was once like you, Garrosh," she answered, her voice quiet and steady, loud enough only for the warchief to hear. "Those who served me were tools. Arrows in my quiver." She reached up and slowly brought down her hood, then directed her dark gaze at him. Her eyes were alive, their oversized jet-black pupils livid with rage, red embers glowing deep within.

At that moment, nobody dared look Sylvanas Windrunner in the eye. Nobody but Garrosh Hellscream.

What he saw was a great black void, an infinite darkness. There was fear in those eyes, but also something else. Something that terrified even the great warchief. His wolf began to edge away instinctively.

"Garrosh Hellscream. I've walked the realms of the dead. I have seen the infinite dark. Nothing you say. Or do. Could possibly frighten me."

The army of undead that surrounded and protected the Dark Lady was still hers, body and soul. But they were no longer arrows in her quiver, not anymore. They were a bulwark against the infinite. They were to be used wisely, and no fool orc would squander them while she still walked the world of the living.

The warchief sheathed his axe onto his back, his mount sidling away from hers. After a long moment, he finally tore his gaze from those eyes.

"Very well, Dark Lady," he conceded loud enough for all to hear. "We will take Gilneas… your way."

He spurred his mount onward and ambled through the mud toward his own troops. But I will be watching you, he told himself.

 

WOTLK den beri consistent bir sekilde bu arci arkaplanda yaziyorlardi, sylvanasin yaptigi her hareket consistent

ikincisi sylvanas mary sue degil cunki cok fazla defecti olan bir karakter. mary sue dedigimiz karakterler yeni star warsin Rey i gibi, brie larsonin captain marveli gibi. Hic kusuru olmayan, hata yapmayan, butun herkesin kendi evrenlerinde sevip takdir ettigi, dusmanlarin bile kiskandigi, kusursuz boyle altin karakterler. Sylvanas trope breaker biel olabilir burada. 

WC3 den beri sylvanasin en buyuk kusuru rage i, emolugu. cok fazla sefer bizzat ingame olarak sylvanasin nasil ofekesine yenilip abuk subuk kararlar verdigini gorduk. Shadowlands planini yururluge koyana kadar cok fazla "setback" ile karsilasti. Nathanos disinda kendisini seven kimse yok, bfa oncesi cikan kitapta forsakenin bile kendisinden artik pek hazzetmedigini gorduk.

Vereesa yi yanina almak istedi, garrosh MOP sonrasi hapisteyken zehirlemesini istedi ancak vereesa son anda cayip ispitledi (WoD icin tesekkurler), oradanda bir aile kazigi yedi ve baya emoya bagladi

dedigim gibi sylvanasin consistent bir endgame plani var, 10 seneden uzun bir suredir gidim gidim her expansion yazarak buraya tasidilar. 

 

kesfedilmemis baska bir kita, kayip ada, farkli bir gezegen vs yerine risk alip afterlife gibi el degmemis ve TBC gibi high fantasye gecmeye cok musait bir yerden gidiyorlar. Lore da baya consistent, bolvar ile arthasi karistiriyor millet ama bolvar hicbir zaman o kadar guclu degildi. tengen toppa gurren lagan tarzi kapismalari power creepi gosteriyor cok guzel aslinda ?

utheri, kael thasi vs guzel isliyebilirler ise afterlife da bu exp tutar, sunduklari seyler solid baya dizayn ve narrative olarak

 

ikinci umidim bu expansioni legion ekibi yapti, dikkat edilirse bir pattern var. Cata(bad) > MoP(good) > WoD (bad) > legion (en iyi) > BFA (wod dan bile kotu) 

bakalim cikarsinlar gorucez ?

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'feature' nedir peki? Bakın ne kadar boş bile olsalar garrison, war fronts, islands vs bunlar hep ek yapılabilecek şeyler olarak geldi. Burada yeni olarak sadece 4 bölge ve raid var? Covenant ın ne olduğunu açacaklar tabi ama görünen bir faction seçip üzerinde çalışmaktan ibaret. Şu her seferinde kendini yenileyen, solo veya gurupca yapılan yeni dungeon eşsiz olan tek yenilik herhalde. Onda da muhtemelen bir haltlar farmlatacak gear alacaksınız vs denildiğini görmedim ? . Unlimited grind kesinlikle yok , alt friendly olacak diyorlar bakalım. Legion legendary leri geri dönüyormuş bu arada ama random çıkacağına siz tercih yapıp üzerinde çalışıyormuşsunuz, mechagondaki kartlar vari istediğiniz gear a mı ne girebiliyormuş güya. 

Titanforged olmayak denilince yaşasın rng bitiyor diye sevinenlere corruption ve üzerine bir kaç kat RNG getirenlerden bahsediyoruz ? . Daha evvel ne yeni race ne class getirilen ama mevcut karakterlerinize visual update çektik bakın denilen expansion ın nasıl bittiği malumunuz. Şimdide custumization getiriyoruz bakın karakterlerinizin göz rengine kadar ayarlayabileceksiniz deniliyor, Deja vu?

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57 dakika önce, Nekro dedi ki:

Ek paketin nesi mis gibi? Şu blizzcon da yayınlanandan baska bilgi falan mi var gameplay hakkinda. Yeni zone, yeni boss, yeni dungeon dan baska birsey anlatmiyor video. Her exp aynı şey zaten

suyu mis gibi, tbc den beri her ek paket icin abuk subuk birsuru *gimmick* getirmeye kastilar yeni classlari saymaz isek

TBC:

SOCKETED ITEMS (beceremediler)

FLYING (outdoor contenti bitirdi)

WOTLK:

DESTRUCTIBLE BUILDINGS (LEL)

DANS STUDYOSU GELICEK! (gelemedi)

PHASING (outdoor questingin icine sicti)

INSCRIPTION VE GLYPHLER (scrapped)

SIEGE WEAPONS (wintergrasp lol)

CATACLYSM:

AZEROTH REVAMP (tutmadi)

MIKEMMEL CONTENT (patladi)

ARCHEOLOGY (pattis)

RATED BG (asiri niche hala)

GUILD PERK PROGRESS (scrapped)

PATH OF TITANS (iptal)

PANDARIA:

CHALLENGE MODE DUNGEONS (scrapped)

PVE SCENARIOS (disaster)

PET BATTLE (okay bu fena olmadi :p)

WOD:

ASHRAN (HAHAHAHAHAH)

GARRISON ( ZAHAHAHAHAHAH)

MISSION TABLE (MWUAHAHAHAH)

LEGION:

artifact power haric hersey mikemmeldi, birde random legendaryler. artifact weaponlar cidden kasiliyordu yani, heart of azeroth gibi boktan diildi ve immersion vardi

BFA:

WARFRONT (MEH)

ISLAND EXP (GRIND GRIND AND BORING)

 

hani revealda az feature aciklayip eldeki featurelari revamplemeleri daha iyi, legiondada cok birsey aciklamadilar ama oyunu 10 sene oteye tasidi mythic+ lar olsun, world questler olsun vs vs

bosuna harcanan dev time su yukardakiler hep, hype yaratmak icin traileri koyuyorlar altindan bi bok cikmiyor. 

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Bu exp in da patates olma ihtimali yuksek yine lore u iyiymiş kötüymüş kim umursuyor ki. Açıp cinematicleri izlerim çıktıkça yeterli. Oyunu oynamaya bir sebep degil lore benim için(çoğu insan icin de). 

Butun gun dungeon grind, raid e hazirlan vs tum bunlar character screen deki ilvl sayisini büyütmek için. 2 hafta sonra warfront gibi birsey cikarip kicini yirttigin geari dagitiyorlar herkese zaten lol.

Leş class/spec dizaynlari, sıfır denge, release de duzeltilmesi gereken broken mekaniklerin 3 ay sonra anca patchlenmesi(bkz:BFA) gibi seyler oldugu surece yine cash grab ten baska birsey olmaz.

WOD çok iyiydi class dizayn açısından bu arada şu anki hale kıyasla. PvE hic yapmadim orda ama arenası çok guzeldi.

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