Jump to content
Forumu Destekleyenlere Katılın ×
Paticik Forumları
2000 lerden beri faal olan, çok şukela bir paylaşım platformuyuz. Hoşgeldiniz.

Current WvW Rankings


Gangren

Öne çıkan mesajlar

"Mike Fergusan, Arenanet" said:

Starting on September 1 we began using the results of the 24 hour WvW matches to begin rematching worlds using our matchmatching system. We needed to fix a few bugs with the matchmaking server in the first few days which is why our data starts at that point.

Below are the current up to date rankings for all worlds. At some point we would like to deliver this data in a much better format but for now we just want to get the data out there for everyone to take a look at.

I am still trying to format the results of the 24 hour matches so I can start posting them here as well, but right now I have an excel table with lots of columns that I need to convert over and it’s not playing nice. Hopefully I can post them sometime in the next few days. I’ll try to update this thread with current rankings whenever possible.

North American World Rankings
2132.171 Henge of Denravi
1952.644 Stormbluff Isle
1940.189 Eredon Terrace
1934.638 Jade Quarry
1729.114 Blackgate
1700.119 Isle of Janthir
1682.879 Sea of Sorrows
1646.364 Gate of Madness
1633.066 Crystal Desert
1564.007 Maguuma
1557.434 Fort Aspenwood
1528.095 Tarnished Coast
1521.522 Dragonbrand
1495.801 Sorrow’s Furnace
1475.709 Yak’s Bend
1453.539 Sanctum of Rall
1417.146 Ehmry Bay
1349.244 Darkhaven
1342.292 Anvil Rock
1153.872 Northern Shiverpeaks
1082.319 Borlis Pass
1079.313 Ferguson’s Crossing
917.602 Devona’s Rest
639.897 Kaineng

European World Rankings
2105.077 Vizunah Square
1827.692 Riversi
1818.402 Far Shiverpeaks
1805.138 Desolation
1719.996 Gandara
1671.552 Blackti
1635.271 Kodash
1633.805 Augury Rock
1624.561 Gunnar’s Hold
1612.615 Elona Reach
1605.675 Seafarer’s Rest
1601.157 Ja Sea
1581.806 Baruch Bay
1576.863 Arborstone
1537.148 Fort Ranik
1526.325 Aurora Gla
1502.309 Unrworld
1462.412 Abaddon’s Mouth
1371.646 Ring of Fire
1317.791 Drakkar Lake
1316.538 Piken Square
1295.069 Whitesi Ridge
1196.102 Ruins of Surmia
1163.022 Vabbi
1107.78 Fissure of Woe
1049.734 Miller’s Sound
848.089 Dzagonur


Fransızların neden bizi öttürdüğü belli oldu lol
Link to comment
Sosyal ağlarda paylaş

Gandara nasil besinci sirada sasirdim, son zamanlarda WvW'de kim geldiyse ya ikinci ya da sonuncuyuz. Buna ek olarak genelde su siralar sabahliyorum ve sabaha karsi saatlerde hep diger serverlar zerg halinde yukarida da bahsedildigi gibi tum keepleri aliyorlar, zaten gunduz geri alma sansinda cok fazla olmuyor, Gandara'da duzenli olusum saniyorum fazla yok, biz guld olarak 70-80 kisi girip koordineli hareket ettigimizde haritanin rengi bayagi degisiyor ama cikinca yine eskiye donuyor..

En zevk aldigim sey 2-3 arkadas gecis yollarini camp edip ganklemek, diger turlu zaten zergfight..
Link to comment
Sosyal ağlarda paylaş

Afterdeep said:

Gandara nasil besinci sirada sasirdim, son zamanlarda WvW'de kim geldiyse ya ikinci ya da sonuncuyuz. Buna ek olarak genelde su siralar sabahliyorum ve sabaha karsi saatlerde hep diger serverlar zerg halinde yukarida da bahsedildigi gibi tum keepleri aliyorlar, zaten gunduz geri alma sansinda cok fazla olmuyor, Gandara'da duzenli olusum saniyorum fazla yok, biz guld olarak 70-80 kisi girip koordineli hareket ettigimizde haritanin rengi bayagi degisiyor ama cikinca yine eskiye donuyor..

En zevk aldigim sey 2-3 arkadas gecis yollarini camp edip ganklemek, diger turlu zaten zergfight..


evet bende ne zaman girsem , gandara sürünüyor.Önde olduklarımızda hep burun farkıyla oluyodu.
Link to comment
Sosyal ağlarda paylaş

şuda olabilir. Wvwvw deki en düşük popülasyonu limit olarak alır. Bu sayede fazla insan girmemiş olur :P.
Düşmanda 100 kişi varsa, sende 100 kişi girebilirsin gibi.

tabi gündüz vaktide sayı üstünlüğü ile karşı tarafındaki serverlarda ezmiyorsa =). yoksa sıra olayı mahfeder.
Link to comment
Sosyal ağlarda paylaş

WvW is intended to be a persistent 24 hour game.
In a large scale persistent game like this, you need friends and allies on at all hours to be able to do well. Some worlds will have issues finding enough people to be on during certain hours, but you also don't need a lot of people to defend or take things back during low population hours.

We will be making a couple changes to scoring in the next build we do. The biggest change you'll see is that we will be extending the score tick to 15 minutes instead of 5 like it is currently. As always, we will continue to monitor things to see if additional changes need to be made in the future.

Telling people they cant play during certain hours of the day is just not an option. Not everybody has a day job with 9-5 hours and can be on during prime time. Those people should be able to play anytime they want, just like the people who play during prime time.

Mike Ferguson
Link to comment
Sosyal ağlarda paylaş

×
×
  • Yeni Oluştur...