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Swtor neden patladı?
Gönderen Kisi:: Khiran

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"Some of the risks that we identified going into launch were becoming worse than we thought… The most worrisome was that people were going through the content a lot faster than we expected. We had expected our playerbase to play through the game and get to the endgame, on average, in about three to four months, maybe five months. It was 170-180 hours of content. But our metrics were showing us that, on average, for the millions of people playing our game, they were going through the game at a rate of 40 hours a week.”
“[40 hours a week] was the average! We actually had people doing 80 to 100 to 120 hours a week, which I can’t even comprehend.”
[www.pcgamer.com]

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